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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
6 | 6 |
7 #include "ui/views/view.h" | 7 #include "ui/views/view.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <cmath> | 10 #include <cmath> |
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801 bool paint_relative_to_parent = !layer(); | 801 bool paint_relative_to_parent = !layer(); |
802 | 802 |
803 // TODO(danakj): Rework clip and transform recorder usage here to use | 803 // TODO(danakj): Rework clip and transform recorder usage here to use |
804 // std::optional once we can do so. | 804 // std::optional once we can do so. |
805 ui::ClipRecorder clip_recorder(parent_context); | 805 ui::ClipRecorder clip_recorder(parent_context); |
806 if (paint_relative_to_parent) { | 806 if (paint_relative_to_parent) { |
807 // Set the clip rect to the bounds of this View. Note that the X (or left) | 807 // Set the clip rect to the bounds of this View. Note that the X (or left) |
808 // position we pass to ClipRect takes into consideration whether or not the | 808 // position we pass to ClipRect takes into consideration whether or not the |
809 // View uses a right-to-left layout so that we paint the View in its | 809 // View uses a right-to-left layout so that we paint the View in its |
810 // mirrored position if need be. | 810 // mirrored position if need be. |
811 gfx::Rect clip_rect_in_parent = bounds(); | 811 gfx::Path clip_path_in_parent = clip_path_; |
812 clip_rect_in_parent.Inset(clip_insets_); | 812 if (clip_path_in_parent.isEmpty()) |
813 if (parent_) | 813 clip_path_in_parent.addRect(gfx::RectToSkRect(GetLocalBounds())); |
814 clip_rect_in_parent.set_x( | 814 clip_path_in_parent.offset(GetMirroredX(), y()); |
815 parent_->GetMirroredXForRect(clip_rect_in_parent)); | 815 clip_recorder.ClipPathWithAntiAliasing(clip_path_in_parent); |
tapted
2016/03/22 07:38:04
I don't have a sense for how computationally expen
Evan Stade
2016/03/22 17:59:58
I was hoping it would be smart, i.e. if the path i
| |
816 clip_recorder.ClipRect(clip_rect_in_parent); | |
817 } | 816 } |
818 | 817 |
819 ui::TransformRecorder transform_recorder(context); | 818 ui::TransformRecorder transform_recorder(context); |
820 if (paint_relative_to_parent) { | 819 if (paint_relative_to_parent) { |
821 // Translate the graphics such that 0,0 corresponds to where | 820 // Translate the graphics such that 0,0 corresponds to where |
822 // this View is located relative to its parent. | 821 // this View is located relative to its parent. |
823 gfx::Transform transform_from_parent; | 822 gfx::Transform transform_from_parent; |
824 gfx::Vector2d offset_from_parent = GetMirroredPosition().OffsetFromOrigin(); | 823 gfx::Vector2d offset_from_parent = GetMirroredPosition().OffsetFromOrigin(); |
825 transform_from_parent.Translate(offset_from_parent.x(), | 824 transform_from_parent.Translate(offset_from_parent.x(), |
826 offset_from_parent.y()); | 825 offset_from_parent.y()); |
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2424 // Message the RootView to do the drag and drop. That way if we're removed | 2423 // Message the RootView to do the drag and drop. That way if we're removed |
2425 // the RootView can detect it and avoid calling us back. | 2424 // the RootView can detect it and avoid calling us back. |
2426 gfx::Point widget_location(event.location()); | 2425 gfx::Point widget_location(event.location()); |
2427 ConvertPointToWidget(this, &widget_location); | 2426 ConvertPointToWidget(this, &widget_location); |
2428 widget->RunShellDrag(this, data, widget_location, drag_operations, source); | 2427 widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
2429 // WARNING: we may have been deleted. | 2428 // WARNING: we may have been deleted. |
2430 return true; | 2429 return true; |
2431 } | 2430 } |
2432 | 2431 |
2433 } // namespace views | 2432 } // namespace views |
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