Index: media/base/audio_buffer_converter.h |
diff --git a/media/base/audio_buffer_converter.h b/media/base/audio_buffer_converter.h |
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+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BASE_AUDIO_BUFFER_CONVERTER |
+#define MEDIA_BASE_AUDIO_BUFFER_CONVERTER |
+ |
+#include <deque> |
+ |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/time/time.h" |
+#include "media/audio/audio_parameters.h" |
+#include "media/base/audio_converter.h" |
+#include "media/base/audio_timestamp_helper.h" |
+#include "media/base/media_export.h" |
+ |
+namespace media { |
+ |
+class AudioBuffer; |
+class AudioBus; |
+ |
+// Takes AudioBuffers in any format and uses an AudioConverter to convert them |
+// to a common format (usually the hardware output format). |
+class MEDIA_EXPORT AudioBufferConverter : public AudioConverter::InputCallback { |
+ public: |
+ explicit AudioBufferConverter(const AudioParameters& output_params); |
+ virtual ~AudioBufferConverter(); |
+ |
+ void AddInput(const scoped_refptr<AudioBuffer>& buffer); |
+ |
+ // Is an output buffer available via GetNextBuffer()? |
+ bool HasNextBuffer(); |
+ |
+ // This should only be called this is HasNextBuffer() returns true. |
+ scoped_refptr<AudioBuffer> GetNextBuffer(); |
+ |
+ // Reset internal state. |
+ void Reset(); |
+ |
+ // Reset internal timestamp state. Upon the next AddInput() call, our base |
+ // timestamp will be set to match the input buffer. |
+ void ResetTimestampState(); |
+ |
+ private: |
+ // Callback to provide data to the AudioConverter |
+ virtual double ProvideInput(AudioBus* audio_bus, |
+ base::TimeDelta buffer_delay) OVERRIDE; |
+ |
+ // Reset the converter in response to a configuration change. |
+ void ResetConverter(const scoped_refptr<AudioBuffer>& input_buffer); |
+ |
+ // Perform conversion if we have enough data. |
+ void ConvertIfPossible(); |
+ |
+ // Flush remaining output |
+ void Flush(); |
+ |
+ // The output parameters. |
+ AudioParameters output_params_; |
+ |
+ // The current input parameters (we cache these to detect configuration |
+ // changes, so we know when to reset the AudioConverter). |
+ AudioParameters input_params_; |
+ |
+ typedef std::deque<scoped_refptr<AudioBuffer> > BufferQueue; |
+ |
+ // Queued up inputs (there will never be all that much data stored here, as |
+ // soon as there's enough here to produce an output buffer we will do so). |
+ BufferQueue queued_inputs_; |
+ |
+ // Offset into the front element of |queued_inputs_|. A ProvideInput() call |
+ // doesn't necessarily always consume an entire buffer. |
+ int last_input_buffer_offset_; |
+ |
+ // Buffer of output frames, to be returned by GetNextBuffer(). |
+ BufferQueue queued_outputs_; |
+ |
+ // How many frames of input we have in |queued_inputs_|. |
+ int input_frames_; |
+ |
+ // Input frames in the AudioConverter's internal buffers. |
+ double buffered_input_frames_; |
+ |
+ // Ratio of sample rates, in/out. |
+ double io_sample_rate_ratio_; |
+ |
+ // Computes timestamps in terms of the output sample rate. |
+ AudioTimestampHelper timestamp_helper_; |
+ |
+ // Are we flushing everything, without regard for providing AudioConverter |
+ // full AudioBuses in ProvideInput()? |
+ bool is_flushing_; |
+ |
+ // The AudioConverter which does the real work here. |
+ scoped_ptr<AudioConverter> audio_converter_; |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BASE_AUDIO_BUFFER_CONVERTER |