| Index: media/filters/audio_renderer_impl.cc
|
| diff --git a/media/filters/audio_renderer_impl.cc b/media/filters/audio_renderer_impl.cc
|
| index 2dab6018b8982cc9ab31afa29a568ecdeddf47c4..456f388428d39ae7e8585809c701450e7c3feb08 100644
|
| --- a/media/filters/audio_renderer_impl.cc
|
| +++ b/media/filters/audio_renderer_impl.cc
|
| @@ -15,6 +15,8 @@
|
| #include "base/metrics/histogram.h"
|
| #include "base/single_thread_task_runner.h"
|
| #include "media/base/audio_buffer.h"
|
| +#include "media/base/audio_buffer_converter.h"
|
| +#include "media/base/audio_hardware_config.h"
|
| #include "media/base/audio_splicer.h"
|
| #include "media/base/bind_to_current_loop.h"
|
| #include "media/base/demuxer_stream.h"
|
| @@ -41,12 +43,14 @@ AudioRendererImpl::AudioRendererImpl(
|
| const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
|
| media::AudioRendererSink* sink,
|
| ScopedVector<AudioDecoder> decoders,
|
| - const SetDecryptorReadyCB& set_decryptor_ready_cb)
|
| + const SetDecryptorReadyCB& set_decryptor_ready_cb,
|
| + const AudioHardwareConfig& hardware_config)
|
| : task_runner_(task_runner),
|
| sink_(sink),
|
| audio_buffer_stream_(task_runner,
|
| decoders.Pass(),
|
| set_decryptor_ready_cb),
|
| + hardware_config_(hardware_config),
|
| now_cb_(base::Bind(&base::TimeTicks::Now)),
|
| state_(kUninitialized),
|
| sink_playing_(false),
|
| @@ -168,6 +172,7 @@ void AudioRendererImpl::ResetDecoderDone() {
|
|
|
| earliest_end_time_ = now_cb_.Run();
|
| splicer_->Reset();
|
| + buffer_converter_->Reset();
|
| algorithm_->FlushBuffers();
|
| }
|
| base::ResetAndReturn(&flush_cb_).Run();
|
| @@ -273,27 +278,17 @@ void AudioRendererImpl::OnAudioBufferStreamInitialized(bool success) {
|
| return;
|
| }
|
|
|
| - int sample_rate = audio_buffer_stream_.decoder()->samples_per_second();
|
| + // TODO(rileya): Support hardware config changes
|
| + audio_parameters_ = hardware_config_.GetOutputConfig();
|
|
|
| - // The actual buffer size is controlled via the size of the AudioBus
|
| - // provided to Render(), so just choose something reasonable here for looks.
|
| - int buffer_size = audio_buffer_stream_.decoder()->samples_per_second() / 100;
|
| -
|
| - // TODO(rileya): Remove the channel_layout/bits_per_channel/samples_per_second
|
| - // getters from AudioDecoder, and adjust this accordingly.
|
| - audio_parameters_ =
|
| - AudioParameters(AudioParameters::AUDIO_PCM_LOW_LATENCY,
|
| - audio_buffer_stream_.decoder()->channel_layout(),
|
| - sample_rate,
|
| - audio_buffer_stream_.decoder()->bits_per_channel(),
|
| - buffer_size);
|
| if (!audio_parameters_.IsValid()) {
|
| ChangeState_Locked(kUninitialized);
|
| base::ResetAndReturn(&init_cb_).Run(PIPELINE_ERROR_INITIALIZATION_FAILED);
|
| return;
|
| }
|
|
|
| - splicer_.reset(new AudioSplicer(sample_rate));
|
| + buffer_converter_.reset(new AudioBufferConverter(audio_parameters_));
|
| + splicer_.reset(new AudioSplicer(audio_parameters_.sample_rate()));
|
|
|
| // We're all good! Continue initializing the rest of the audio renderer
|
| // based on the decoder format.
|
| @@ -373,19 +368,27 @@ void AudioRendererImpl::DecodedAudioReady(
|
| return;
|
| }
|
|
|
| - if (!splicer_->AddInput(buffer)) {
|
| - HandleAbortedReadOrDecodeError(true);
|
| - return;
|
| - }
|
| + buffer_converter_->AddInput(buffer);
|
|
|
| - if (!splicer_->HasNextBuffer()) {
|
| + if (!buffer_converter_->HasNextBuffer()) {
|
| AttemptRead_Locked();
|
| return;
|
| }
|
|
|
| bool need_another_buffer = false;
|
| - while (splicer_->HasNextBuffer())
|
| - need_another_buffer = HandleSplicerBuffer(splicer_->GetNextBuffer());
|
| +
|
| + while (buffer_converter_->HasNextBuffer()) {
|
| + scoped_refptr<AudioBuffer> converted_buffer =
|
| + buffer_converter_->GetNextBuffer();
|
| +
|
| + if (!splicer_->AddInput(converted_buffer)) {
|
| + HandleAbortedReadOrDecodeError(true);
|
| + return;
|
| + }
|
| +
|
| + while (splicer_->HasNextBuffer())
|
| + need_another_buffer = HandleSplicerBuffer(splicer_->GetNextBuffer());
|
| + }
|
|
|
| if (!need_another_buffer && !CanRead_Locked())
|
| return;
|
|
|