Index: media/base/audio_buffer_converter.cc |
diff --git a/media/base/audio_buffer_converter.cc b/media/base/audio_buffer_converter.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c5e4fb5c4e7d69ea0c8689875e5f764fd0c450a0 |
--- /dev/null |
+++ b/media/base/audio_buffer_converter.cc |
@@ -0,0 +1,228 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "media/base/audio_buffer_converter.h" |
+ |
+#include <cstdlib> |
+#include <list> |
+ |
+#include "base/logging.h" |
+#include "media/base/audio_buffer.h" |
+#include "media/base/audio_bus.h" |
+#include "media/base/audio_decoder_config.h" |
+#include "media/base/audio_timestamp_helper.h" |
+#include "media/base/buffers.h" |
+#include "media/base/sinc_resampler.h" |
+#include "media/base/vector_math.h" |
+ |
+namespace media { |
+ |
+AudioBufferConverter::AudioBufferConverter(const AudioParameters& output_params) |
+ : output_params_(output_params), |
+ offset_into_queue_(0), |
+ input_frames_(0), |
+ timestamp_helper_(output_params_.sample_rate()), |
+ is_flushing_(false) { |
+ ResetConverter(output_params_); |
+} |
+ |
+AudioBufferConverter::~AudioBufferConverter() {} |
+ |
+void AudioBufferConverter::AddInput( |
+ const scoped_refptr<AudioBuffer>& buffer) { |
+ |
+ // On EOS flush any remaining buffered data. |
+ if (buffer->end_of_stream()) { |
+ Flush(); |
+ queued_outputs_.push_back(buffer); |
+ return; |
+ } |
+ |
+ // We'll need a new |audio_converter_| if there was a config change. |
+ AudioParameters buffer_params = AudioBufferToAudioParameters(buffer); |
DaleCurtis
2014/03/20 01:36:26
I'm loathe to create a new AudioParameters object
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Good point, I removed this and instead check direc
|
+ if (IsConfigChange(buffer_params)) |
+ ResetConverter(buffer_params); |
+ |
+ // Pass straight through if there's no work to be done. |
+ if (!audio_converter_) { |
+ queued_outputs_.push_back(buffer); |
+ return; |
+ } |
+ |
+ if (timestamp_helper_.base_timestamp() == kNoTimestamp()) { |
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
I'm not very familiar with how timestamps are hand
DaleCurtis
2014/03/20 01:36:26
Yeah, this is fine, this is what we do in the Audi
|
+ timestamp_helper_.SetBaseTimestamp(buffer->timestamp()); |
+ } |
+ |
+ queued_inputs_.push_back(buffer); |
+ input_frames_ += buffer->frame_count(); |
+ |
+ scoped_refptr<AudioBuffer> output_buffer = Convert(); |
DaleCurtis
2014/03/20 01:36:26
Every Convert() call seems to do the same thing, s
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Sounds good. Done.
|
+ if (output_buffer) |
+ queued_outputs_.push_back(output_buffer); |
+} |
+ |
+bool AudioBufferConverter::HasNextBuffer() { |
+ return !queued_outputs_.empty(); |
+} |
+ |
+scoped_refptr<AudioBuffer> AudioBufferConverter::GetNextBuffer() { |
+ DCHECK(!queued_outputs_.empty()); |
+ scoped_refptr<AudioBuffer> out = queued_outputs_.front(); |
+ queued_outputs_.pop_front(); |
+ return out; |
+} |
+ |
+double AudioBufferConverter::ProvideInput(AudioBus* audio_bus, |
+ base::TimeDelta buffer_delay) { |
+ DCHECK(is_flushing_ || input_frames_ >= audio_bus->frames()); |
+ |
+ int requested_frames_left = audio_bus->frames(); |
+ int dest_index = 0; |
+ |
+ while (requested_frames_left > 0 && !queued_inputs_.empty()) { |
+ scoped_refptr<AudioBuffer> input_buffer = queued_inputs_.front(); |
+ int frames_to_read = requested_frames_left; |
DaleCurtis
2014/03/20 01:36:26
I think the logic below can be simplified a bit if
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Sounds good. A conditional is still necessary for
|
+ |
+ if (input_buffer->frame_count() - offset_into_queue_ <= |
+ requested_frames_left) { |
+ // Consume all remaining frames in the buffer at the front of |
+ // |queued_inputs_| and pop it. |
+ frames_to_read = input_buffer->frame_count() - offset_into_queue_; |
+ queued_inputs_.pop_front(); |
+ input_buffer->ReadFrames( |
+ frames_to_read, offset_into_queue_, dest_index, audio_bus); |
+ offset_into_queue_ = 0; |
+ } else { |
+ // Consume part of the front buffer in |queued_inputs_| and store our |
+ // progress into that buffer in |offset_into_queue_|. |
+ input_buffer->ReadFrames( |
+ frames_to_read, offset_into_queue_, dest_index, audio_bus); |
+ offset_into_queue_ += frames_to_read; |
+ } |
+ |
+ requested_frames_left -= frames_to_read; |
+ dest_index += frames_to_read; |
+ } |
+ |
+ // Unless we're flushing we should always have enough data to satsify the |
+ // request. |
+ if (!is_flushing_) |
+ DCHECK_EQ(requested_frames_left, 0); |
+ |
+ input_frames_ -= (audio_bus->frames() - requested_frames_left); |
DaleCurtis
2014/03/20 01:36:26
You'll want to Zero out any unfilled frames. See Z
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Done.
|
+ DCHECK_GE(input_frames_, 0); |
+ |
+ // Assume full volume (is this correct?) |
DaleCurtis
2014/03/20 19:29:01
Yes. Volume is applied at the output device. If
|
+ return 1.0; |
+} |
+ |
+void AudioBufferConverter::ResetConverter(const AudioParameters& input_params) { |
+ Flush(); |
+ DCHECK_EQ(input_frames_, 0); |
+ DCHECK(queued_inputs_.empty()); |
+ |
+ offset_into_queue_ = 0; |
+ audio_converter_.reset(NULL); |
+ input_params_ = input_params; |
+ |
+ if (!IsConfigChange(output_params_)) |
DaleCurtis
2014/03/20 01:36:26
Hmm, maybe make this a bool that's passed in?
|
+ return; |
+ |
+ sample_rate_ratio_ = static_cast<double>(output_params_.sample_rate()) / |
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
I just realized this is only used in one place and
|
+ input_params_.sample_rate(); |
+ |
+ audio_converter_.reset( |
+ new AudioConverter(input_params_, output_params_, true)); |
+ audio_converter_->AddInput(this); |
+} |
+ |
+AudioParameters AudioBufferConverter::AudioBufferToAudioParameters( |
DaleCurtis
2014/03/20 19:29:01
This can be a static .cc only method. Prefer that
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Removed entirely. (IsConfigChange is now static th
|
+ const scoped_refptr<AudioBuffer>& buffer) { |
+ return AudioParameters( |
+ AudioParameters::AUDIO_PCM_LOW_LATENCY, |
+ buffer->channel_layout(), |
+ buffer->sample_rate(), |
+ 32, // This is a dummy value. |
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
bits_per_channel is unused by the AudioConverter.
|
+ buffer->frame_count()); |
+} |
+ |
+scoped_refptr<AudioBuffer> AudioBufferConverter::Convert() { |
+ DCHECK(audio_converter_); |
+ |
+ // How many calls to ProvideInput() we can satisfy completely. |
+ int chunks = input_frames_ / audio_converter_->RequestSize(); |
DaleCurtis
2014/03/20 19:29:01
ChunkSize?
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
ChunkSize is in output frames, this is to determin
|
+ |
+ // If we're flushing we want to convert *everything* even if this means we'll |
+ // have to pad some silence in ProvideInput(). Otherwise we want a multiple of |
+ // |audio_converter_|'s ChunkSize(). |
+ int request_frames = |
+ is_flushing_ ? floor(sample_rate_ratio_ * input_frames_) |
+ : chunks * audio_converter_->ChunkSize(); |
+ |
+ if (!request_frames) |
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
General style question: is "== 0" preferable in ca
|
+ return NULL; |
+ |
+ scoped_refptr<AudioBuffer> output_buffer = |
+ AudioBuffer::CreateBuffer(kSampleFormatPlanarF32, |
+ output_params_.channel_layout(), |
+ output_params_.sample_rate(), |
+ request_frames); |
+ |
+ int frames_remaining = request_frames; |
+ |
+ // The AudioConverter wants requests of a fixed size, so we'll slide an |
+ // AudioBus of that size across the |output_buffer|. |
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
Since AudioConverter now supports arbitrarily size
|
+ while (frames_remaining != 0) { |
+ |
DaleCurtis
2014/03/20 19:29:01
No extra line.
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Fixed.
|
+ int frames_this_iteration = output_params_.frames_per_buffer(); |
DaleCurtis
2014/03/20 19:29:01
use std::min() to simplify this + conditional?
|
+ if (frames_remaining < frames_this_iteration) |
+ frames_this_iteration = frames_remaining; |
+ |
+ int offset_into_buffer = output_buffer->frame_count() - frames_remaining; |
+ |
+ // Wrap the portion of the AudioBuffer in an AudioBus so the AudioConverter |
+ // can fill it. |
+ scoped_ptr<AudioBus> output_bus = |
DaleCurtis
2014/03/20 19:29:01
Create this outside of the while() loop and just s
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Done.
|
+ AudioBus::CreateWrapper(output_buffer->channel_count()); |
+ output_bus->set_frames(frames_this_iteration); |
+ for (int ch = 0; ch < output_buffer->channel_count(); ++ch) { |
+ output_bus->SetChannelData( |
+ ch, |
+ reinterpret_cast<float*>(output_buffer->channel_data()[ch]) + |
+ offset_into_buffer); |
+ } |
+ |
+ // Do the actual conversion. |
+ audio_converter_->Convert(output_bus.get()); |
+ frames_remaining -= frames_this_iteration; |
+ } |
+ |
DaleCurtis
2014/03/20 19:29:01
You need to now trim off silence from the output u
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Is this actually necessary here? The |output_buffe
DaleCurtis
2014/03/21 23:18:56
Hmm, yeah you're right, this should be correct.
|
+ // Compute the timestamp. |
+ output_buffer->set_timestamp(timestamp_helper_.GetTimestamp()); |
+ output_buffer->set_duration( |
+ timestamp_helper_.GetFrameDuration(request_frames)); |
+ timestamp_helper_.AddFrames(request_frames); |
+ |
+ return output_buffer; |
+} |
+ |
+void AudioBufferConverter::Flush() { |
+ if (!audio_converter_) |
+ return; |
+ is_flushing_ = true; |
+ scoped_refptr<AudioBuffer> output_buffer = Convert(); |
+ if (output_buffer) |
+ queued_outputs_.push_back(output_buffer); |
+ is_flushing_ = false; |
+} |
+ |
+bool AudioBufferConverter::IsConfigChange( |
+ const AudioParameters& new_params) { |
+ return new_params.format() != input_params_.format() || |
+ new_params.sample_rate() != input_params_.sample_rate() || |
+ new_params.channels() != input_params_.channels() || |
+ new_params.channel_layout() != input_params_.channel_layout(); |
+} |
+ |
+} // namespace media |