Index: media/filters/audio_renderer_impl.cc |
diff --git a/media/filters/audio_renderer_impl.cc b/media/filters/audio_renderer_impl.cc |
index 1da4d51b4fd38c6ae29a8dcdbe4d555f3f634dee..80e84d949b1cdae0d9ada87f17c93db3638c7bb4 100644 |
--- a/media/filters/audio_renderer_impl.cc |
+++ b/media/filters/audio_renderer_impl.cc |
@@ -15,6 +15,8 @@ |
#include "base/metrics/histogram.h" |
#include "base/single_thread_task_runner.h" |
#include "media/base/audio_buffer.h" |
+#include "media/base/audio_buffer_converter.h" |
+#include "media/base/audio_hardware_config.h" |
#include "media/base/audio_splicer.h" |
#include "media/base/bind_to_current_loop.h" |
#include "media/base/demuxer_stream.h" |
@@ -41,13 +43,15 @@ AudioRendererImpl::AudioRendererImpl( |
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, |
media::AudioRendererSink* sink, |
ScopedVector<AudioDecoder> decoders, |
- const SetDecryptorReadyCB& set_decryptor_ready_cb) |
+ const SetDecryptorReadyCB& set_decryptor_ready_cb, |
+ const AudioHardwareConfig& hardware_config) |
: task_runner_(task_runner), |
weak_factory_(this), |
sink_(sink), |
audio_buffer_stream_(task_runner, |
decoders.Pass(), |
set_decryptor_ready_cb), |
+ hardware_config_(hardware_config), |
now_cb_(base::Bind(&base::TimeTicks::Now)), |
state_(kUninitialized), |
sink_playing_(false), |
@@ -168,6 +172,8 @@ void AudioRendererImpl::ResetDecoderDone() { |
earliest_end_time_ = now_cb_.Run(); |
splicer_->Reset(); |
+ // TODO: add a Reset() or Flush() |
+ buffer_converter_.reset(new AudioBufferConverter(audio_parameters_)); |
algorithm_->FlushBuffers(); |
} |
base::ResetAndReturn(&flush_cb_).Run(); |
@@ -274,27 +280,17 @@ void AudioRendererImpl::OnAudioBufferStreamInitialized(bool success) { |
return; |
} |
- int sample_rate = audio_buffer_stream_.decoder()->samples_per_second(); |
+ // TODO(rileya): Support hardware config changes |
rileya (GONE FROM CHROMIUM)
2014/03/07 01:19:29
What do we currently do when the hardware config c
DaleCurtis
2014/03/07 02:00:10
Nothing currently. It'll get resampled / remixed a
|
+ audio_parameters_ = hardware_config_.GetOutputConfig(); |
- // The actual buffer size is controlled via the size of the AudioBus |
- // provided to Render(), so just choose something reasonable here for looks. |
- int buffer_size = audio_buffer_stream_.decoder()->samples_per_second() / 100; |
- |
- // TODO(rileya): Remove the channel_layout/bits_per_channel/samples_per_second |
- // getters from AudioDecoder, and adjust this accordingly. |
- audio_parameters_ = |
- AudioParameters(AudioParameters::AUDIO_PCM_LOW_LATENCY, |
- audio_buffer_stream_.decoder()->channel_layout(), |
- sample_rate, |
- audio_buffer_stream_.decoder()->bits_per_channel(), |
- buffer_size); |
if (!audio_parameters_.IsValid()) { |
ChangeState_Locked(kUninitialized); |
base::ResetAndReturn(&init_cb_).Run(PIPELINE_ERROR_INITIALIZATION_FAILED); |
return; |
} |
- splicer_.reset(new AudioSplicer(sample_rate)); |
+ buffer_converter_.reset(new AudioBufferConverter(audio_parameters_)); |
+ splicer_.reset(new AudioSplicer(audio_parameters_.sample_rate())); |
// We're all good! Continue initializing the rest of the audio renderer |
// based on the decoder format. |
@@ -374,19 +370,26 @@ void AudioRendererImpl::DecodedAudioReady( |
return; |
} |
- if (!splicer_->AddInput(buffer)) { |
- HandleAbortedReadOrDecodeError(true); |
- return; |
- } |
+ buffer_converter_->AddInput(buffer); |
+ bool need_another_buffer = false; |
- if (!splicer_->HasNextBuffer()) { |
+ if (!buffer_converter_->HasNextBuffer()) { |
AttemptRead_Locked(); |
return; |
} |
- bool need_another_buffer = false; |
- while (splicer_->HasNextBuffer()) |
- need_another_buffer = HandleSplicerBuffer(splicer_->GetNextBuffer()); |
+ while (buffer_converter_->HasNextBuffer()) { |
+ scoped_refptr<AudioBuffer> converted_buffer = |
+ buffer_converter_->GetNextBuffer(); |
+ |
+ if (!splicer_->AddInput(converted_buffer)) { |
+ HandleAbortedReadOrDecodeError(true); |
+ return; |
+ } |
+ |
+ while (splicer_->HasNextBuffer()) |
+ need_another_buffer = HandleSplicerBuffer(splicer_->GetNextBuffer()); |
+ } |
if (!need_another_buffer && !CanRead_Locked()) |
return; |
@@ -396,6 +399,7 @@ void AudioRendererImpl::DecodedAudioReady( |
bool AudioRendererImpl::HandleSplicerBuffer( |
const scoped_refptr<AudioBuffer>& buffer) { |
+ |
if (buffer->end_of_stream()) { |
received_end_of_stream_ = true; |