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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/base/audio_buffer_converter.h" | |
| 6 | |
| 7 #include <cstdlib> | |
| 8 #include <list> | |
| 9 | |
| 10 #include "base/logging.h" | |
| 11 #include "media/base/audio_buffer.h" | |
| 12 #include "media/base/audio_bus.h" | |
| 13 #include "media/base/audio_decoder_config.h" | |
| 14 #include "media/base/audio_timestamp_helper.h" | |
| 15 #include "media/base/buffers.h" | |
| 16 #include "media/base/sinc_resampler.h" | |
| 17 #include "media/base/vector_math.h" | |
| 18 | |
| 19 namespace media { | |
| 20 | |
| 21 AudioBufferConverter::AudioBufferConverter(const AudioParameters& output_params) | |
| 22 : output_params_(output_params), | |
| 23 offset_into_queue_(0), | |
| 24 input_frames_(0), | |
| 25 timestamp_helper_(output_params_.sample_rate()), | |
| 26 is_flushing_(false) { | |
| 27 ResetConverter(output_params_); | |
| 28 } | |
| 29 | |
| 30 AudioBufferConverter::~AudioBufferConverter() {} | |
| 31 | |
| 32 void AudioBufferConverter::AddInput( | |
| 33 const scoped_refptr<AudioBuffer>& buffer) { | |
| 34 | |
| 35 // On EOS flush any remaining buffered data. | |
| 36 if (buffer->end_of_stream()) { | |
| 37 Flush(); | |
| 38 queued_outputs_.push_back(buffer); | |
| 39 return; | |
| 40 } | |
| 41 | |
| 42 // We'll need a new |audio_converter_| if there was a config change. | |
| 43 AudioParameters buffer_params = AudioBufferToAudioParameters(buffer); | |
|
DaleCurtis
2014/03/20 01:36:26
I'm loathe to create a new AudioParameters object
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Good point, I removed this and instead check direc
| |
| 44 if (IsConfigChange(buffer_params)) | |
| 45 ResetConverter(buffer_params); | |
| 46 | |
| 47 // Pass straight through if there's no work to be done. | |
| 48 if (!audio_converter_) { | |
| 49 queued_outputs_.push_back(buffer); | |
| 50 return; | |
| 51 } | |
| 52 | |
| 53 if (timestamp_helper_.base_timestamp() == kNoTimestamp()) { | |
|
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
I'm not very familiar with how timestamps are hand
DaleCurtis
2014/03/20 01:36:26
Yeah, this is fine, this is what we do in the Audi
| |
| 54 timestamp_helper_.SetBaseTimestamp(buffer->timestamp()); | |
| 55 } | |
| 56 | |
| 57 queued_inputs_.push_back(buffer); | |
| 58 input_frames_ += buffer->frame_count(); | |
| 59 | |
| 60 scoped_refptr<AudioBuffer> output_buffer = Convert(); | |
|
DaleCurtis
2014/03/20 01:36:26
Every Convert() call seems to do the same thing, s
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Sounds good. Done.
| |
| 61 if (output_buffer) | |
| 62 queued_outputs_.push_back(output_buffer); | |
| 63 } | |
| 64 | |
| 65 bool AudioBufferConverter::HasNextBuffer() { | |
| 66 return !queued_outputs_.empty(); | |
| 67 } | |
| 68 | |
| 69 scoped_refptr<AudioBuffer> AudioBufferConverter::GetNextBuffer() { | |
| 70 DCHECK(!queued_outputs_.empty()); | |
| 71 scoped_refptr<AudioBuffer> out = queued_outputs_.front(); | |
| 72 queued_outputs_.pop_front(); | |
| 73 return out; | |
| 74 } | |
| 75 | |
| 76 double AudioBufferConverter::ProvideInput(AudioBus* audio_bus, | |
| 77 base::TimeDelta buffer_delay) { | |
| 78 DCHECK(is_flushing_ || input_frames_ >= audio_bus->frames()); | |
| 79 | |
| 80 int requested_frames_left = audio_bus->frames(); | |
| 81 int dest_index = 0; | |
| 82 | |
| 83 while (requested_frames_left > 0 && !queued_inputs_.empty()) { | |
| 84 scoped_refptr<AudioBuffer> input_buffer = queued_inputs_.front(); | |
| 85 int frames_to_read = requested_frames_left; | |
|
DaleCurtis
2014/03/20 01:36:26
I think the logic below can be simplified a bit if
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Sounds good. A conditional is still necessary for
| |
| 86 | |
| 87 if (input_buffer->frame_count() - offset_into_queue_ <= | |
| 88 requested_frames_left) { | |
| 89 // Consume all remaining frames in the buffer at the front of | |
| 90 // |queued_inputs_| and pop it. | |
| 91 frames_to_read = input_buffer->frame_count() - offset_into_queue_; | |
| 92 queued_inputs_.pop_front(); | |
| 93 input_buffer->ReadFrames( | |
| 94 frames_to_read, offset_into_queue_, dest_index, audio_bus); | |
| 95 offset_into_queue_ = 0; | |
| 96 } else { | |
| 97 // Consume part of the front buffer in |queued_inputs_| and store our | |
| 98 // progress into that buffer in |offset_into_queue_|. | |
| 99 input_buffer->ReadFrames( | |
| 100 frames_to_read, offset_into_queue_, dest_index, audio_bus); | |
| 101 offset_into_queue_ += frames_to_read; | |
| 102 } | |
| 103 | |
| 104 requested_frames_left -= frames_to_read; | |
| 105 dest_index += frames_to_read; | |
| 106 } | |
| 107 | |
| 108 // Unless we're flushing we should always have enough data to satsify the | |
| 109 // request. | |
| 110 if (!is_flushing_) | |
| 111 DCHECK_EQ(requested_frames_left, 0); | |
| 112 | |
| 113 input_frames_ -= (audio_bus->frames() - requested_frames_left); | |
|
DaleCurtis
2014/03/20 01:36:26
You'll want to Zero out any unfilled frames. See Z
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Done.
| |
| 114 DCHECK_GE(input_frames_, 0); | |
| 115 | |
| 116 // Assume full volume (is this correct?) | |
|
DaleCurtis
2014/03/20 19:29:01
Yes. Volume is applied at the output device. If
| |
| 117 return 1.0; | |
| 118 } | |
| 119 | |
| 120 void AudioBufferConverter::ResetConverter(const AudioParameters& input_params) { | |
| 121 Flush(); | |
| 122 DCHECK_EQ(input_frames_, 0); | |
| 123 DCHECK(queued_inputs_.empty()); | |
| 124 | |
| 125 offset_into_queue_ = 0; | |
| 126 audio_converter_.reset(NULL); | |
| 127 input_params_ = input_params; | |
| 128 | |
| 129 if (!IsConfigChange(output_params_)) | |
|
DaleCurtis
2014/03/20 01:36:26
Hmm, maybe make this a bool that's passed in?
| |
| 130 return; | |
| 131 | |
| 132 sample_rate_ratio_ = static_cast<double>(output_params_.sample_rate()) / | |
|
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
I just realized this is only used in one place and
| |
| 133 input_params_.sample_rate(); | |
| 134 | |
| 135 audio_converter_.reset( | |
| 136 new AudioConverter(input_params_, output_params_, true)); | |
| 137 audio_converter_->AddInput(this); | |
| 138 } | |
| 139 | |
| 140 AudioParameters AudioBufferConverter::AudioBufferToAudioParameters( | |
|
DaleCurtis
2014/03/20 19:29:01
This can be a static .cc only method. Prefer that
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Removed entirely. (IsConfigChange is now static th
| |
| 141 const scoped_refptr<AudioBuffer>& buffer) { | |
| 142 return AudioParameters( | |
| 143 AudioParameters::AUDIO_PCM_LOW_LATENCY, | |
| 144 buffer->channel_layout(), | |
| 145 buffer->sample_rate(), | |
| 146 32, // This is a dummy value. | |
|
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
bits_per_channel is unused by the AudioConverter.
| |
| 147 buffer->frame_count()); | |
| 148 } | |
| 149 | |
| 150 scoped_refptr<AudioBuffer> AudioBufferConverter::Convert() { | |
| 151 DCHECK(audio_converter_); | |
| 152 | |
| 153 // How many calls to ProvideInput() we can satisfy completely. | |
| 154 int chunks = input_frames_ / audio_converter_->RequestSize(); | |
|
DaleCurtis
2014/03/20 19:29:01
ChunkSize?
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
ChunkSize is in output frames, this is to determin
| |
| 155 | |
| 156 // If we're flushing we want to convert *everything* even if this means we'll | |
| 157 // have to pad some silence in ProvideInput(). Otherwise we want a multiple of | |
| 158 // |audio_converter_|'s ChunkSize(). | |
| 159 int request_frames = | |
| 160 is_flushing_ ? floor(sample_rate_ratio_ * input_frames_) | |
| 161 : chunks * audio_converter_->ChunkSize(); | |
| 162 | |
| 163 if (!request_frames) | |
|
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
General style question: is "== 0" preferable in ca
| |
| 164 return NULL; | |
| 165 | |
| 166 scoped_refptr<AudioBuffer> output_buffer = | |
| 167 AudioBuffer::CreateBuffer(kSampleFormatPlanarF32, | |
| 168 output_params_.channel_layout(), | |
| 169 output_params_.sample_rate(), | |
| 170 request_frames); | |
| 171 | |
| 172 int frames_remaining = request_frames; | |
| 173 | |
| 174 // The AudioConverter wants requests of a fixed size, so we'll slide an | |
| 175 // AudioBus of that size across the |output_buffer|. | |
|
rileya (GONE FROM CHROMIUM)
2014/03/20 00:55:11
Since AudioConverter now supports arbitrarily size
| |
| 176 while (frames_remaining != 0) { | |
| 177 | |
|
DaleCurtis
2014/03/20 19:29:01
No extra line.
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Fixed.
| |
| 178 int frames_this_iteration = output_params_.frames_per_buffer(); | |
|
DaleCurtis
2014/03/20 19:29:01
use std::min() to simplify this + conditional?
| |
| 179 if (frames_remaining < frames_this_iteration) | |
| 180 frames_this_iteration = frames_remaining; | |
| 181 | |
| 182 int offset_into_buffer = output_buffer->frame_count() - frames_remaining; | |
| 183 | |
| 184 // Wrap the portion of the AudioBuffer in an AudioBus so the AudioConverter | |
| 185 // can fill it. | |
| 186 scoped_ptr<AudioBus> output_bus = | |
|
DaleCurtis
2014/03/20 19:29:01
Create this outside of the while() loop and just s
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Done.
| |
| 187 AudioBus::CreateWrapper(output_buffer->channel_count()); | |
| 188 output_bus->set_frames(frames_this_iteration); | |
| 189 for (int ch = 0; ch < output_buffer->channel_count(); ++ch) { | |
| 190 output_bus->SetChannelData( | |
| 191 ch, | |
| 192 reinterpret_cast<float*>(output_buffer->channel_data()[ch]) + | |
| 193 offset_into_buffer); | |
| 194 } | |
| 195 | |
| 196 // Do the actual conversion. | |
| 197 audio_converter_->Convert(output_bus.get()); | |
| 198 frames_remaining -= frames_this_iteration; | |
| 199 } | |
| 200 | |
|
DaleCurtis
2014/03/20 19:29:01
You need to now trim off silence from the output u
rileya (GONE FROM CHROMIUM)
2014/03/21 20:58:49
Is this actually necessary here? The |output_buffe
DaleCurtis
2014/03/21 23:18:56
Hmm, yeah you're right, this should be correct.
| |
| 201 // Compute the timestamp. | |
| 202 output_buffer->set_timestamp(timestamp_helper_.GetTimestamp()); | |
| 203 output_buffer->set_duration( | |
| 204 timestamp_helper_.GetFrameDuration(request_frames)); | |
| 205 timestamp_helper_.AddFrames(request_frames); | |
| 206 | |
| 207 return output_buffer; | |
| 208 } | |
| 209 | |
| 210 void AudioBufferConverter::Flush() { | |
| 211 if (!audio_converter_) | |
| 212 return; | |
| 213 is_flushing_ = true; | |
| 214 scoped_refptr<AudioBuffer> output_buffer = Convert(); | |
| 215 if (output_buffer) | |
| 216 queued_outputs_.push_back(output_buffer); | |
| 217 is_flushing_ = false; | |
| 218 } | |
| 219 | |
| 220 bool AudioBufferConverter::IsConfigChange( | |
| 221 const AudioParameters& new_params) { | |
| 222 return new_params.format() != input_params_.format() || | |
| 223 new_params.sample_rate() != input_params_.sample_rate() || | |
| 224 new_params.channels() != input_params_.channels() || | |
| 225 new_params.channel_layout() != input_params_.channel_layout(); | |
| 226 } | |
| 227 | |
| 228 } // namespace media | |
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