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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/base/audio_buffer_converter.h" | |
6 | |
7 #include <cstdlib> | |
8 #include <list> | |
9 | |
10 #include "base/logging.h" | |
11 #include "media/base/audio_buffer.h" | |
12 #include "media/base/audio_bus.h" | |
13 #include "media/base/audio_decoder_config.h" | |
14 #include "media/base/audio_timestamp_helper.h" | |
15 #include "media/base/buffers.h" | |
16 #include "media/base/vector_math.h" | |
17 | |
18 namespace media { | |
19 | |
20 AudioBufferConverter::AudioBufferConverter(const AudioParameters& output_params) | |
21 : output_params_(output_params), | |
22 offset_into_queue_(0), | |
23 output_frames_(0), | |
24 timestamp_helper_(output_params_.sample_rate()) { | |
25 ResetConverter(output_params_); | |
26 } | |
27 | |
28 AudioBufferConverter::~AudioBufferConverter() {} | |
29 | |
30 void AudioBufferConverter::AddInput( | |
31 const scoped_refptr<AudioBuffer>& buffer) { | |
32 | |
33 if (buffer->end_of_stream()) { | |
34 Flush(); | |
35 queued_outputs_.push_back(buffer); | |
36 return; | |
37 } | |
38 | |
39 AudioParameters buffer_params = AudioBufferToAudioParameters(buffer); | |
40 if (RequiresConverterReset(buffer_params)) | |
DaleCurtis
2014/03/07 02:00:10
It'd be more readable to use names related to "Con
| |
41 ResetConverter(buffer_params); | |
42 | |
43 if (timestamp_helper_.base_timestamp() == kNoTimestamp()) { | |
44 timestamp_helper_.SetBaseTimestamp(buffer->timestamp()); | |
45 } | |
46 | |
47 queued_inputs_.push_back(buffer); | |
48 output_frames_ += floor(sample_rate_ratio_ * buffer->frame_count()); | |
49 | |
50 // Only proceed if we have enough data to produce a full output buffer. | |
51 while(output_frames_ >= output_params_.frames_per_buffer() * 2) { | |
rileya (GONE FROM CHROMIUM)
2014/03/07 01:19:29
I'm not quite sure here. Since the SincResampler d
DaleCurtis
2014/03/07 02:00:10
As discussed offline, I think instead you want to
| |
52 scoped_refptr<AudioBuffer> output_buffer = Convert(); | |
53 DCHECK(output_buffer); | |
54 queued_outputs_.push_back(output_buffer); | |
55 } | |
56 } | |
57 | |
58 bool AudioBufferConverter::HasNextBuffer() { | |
59 return !queued_outputs_.empty(); | |
60 } | |
61 | |
62 scoped_refptr<AudioBuffer> AudioBufferConverter::GetNextBuffer() { | |
63 DCHECK(!queued_outputs_.empty()); | |
64 scoped_refptr<AudioBuffer> out = queued_outputs_.front(); | |
65 queued_outputs_.pop_front(); | |
66 return out; | |
67 } | |
68 | |
69 double AudioBufferConverter::ProvideInput(AudioBus* audio_bus, | |
70 base::TimeDelta buffer_delay) { | |
71 DCHECK(is_flushing_ || output_frames_ >= audio_bus->frames()); | |
72 | |
73 int requested_frames_left = audio_bus->frames(); | |
74 int dest_index = 0; | |
75 | |
76 while (requested_frames_left > 0 && !queued_inputs_.empty()) { | |
77 scoped_refptr<AudioBuffer> input_buffer = queued_inputs_.front(); | |
78 int frames_to_read = requested_frames_left; | |
79 | |
80 if (input_buffer->frame_count() - offset_into_queue_ <= | |
81 requested_frames_left) { | |
82 frames_to_read = input_buffer->frame_count() - offset_into_queue_; | |
83 queued_inputs_.pop_front(); | |
84 input_buffer->ReadFrames( | |
85 frames_to_read, offset_into_queue_, dest_index, audio_bus); | |
86 offset_into_queue_ = 0; | |
87 } else { | |
88 input_buffer->ReadFrames( | |
89 frames_to_read, offset_into_queue_, dest_index, audio_bus); | |
90 offset_into_queue_ += frames_to_read; | |
91 } | |
92 | |
93 requested_frames_left -= frames_to_read; | |
94 dest_index += frames_to_read; | |
95 } | |
96 | |
97 // Unless we're flushing we should always have enough data to satsify the | |
98 // request. | |
99 if (!is_flushing_) | |
100 DCHECK_EQ(requested_frames_left, 0); | |
101 | |
102 // Assume full volume (is this correct?) | |
103 return 1.0; | |
104 } | |
105 | |
106 void AudioBufferConverter::ResetConverter(const AudioParameters& input_params) { | |
107 Flush(); | |
108 output_frames_ = 0; | |
109 offset_into_queue_ = 0; | |
110 queued_inputs_.clear(); | |
111 input_params_ = input_params; | |
112 audio_converter_.reset( | |
113 new AudioConverter(input_params_, output_params_, true)); | |
114 sample_rate_ratio_ = static_cast<double>(output_params_.sample_rate()) / | |
115 input_params_.sample_rate(); | |
116 audio_converter_->AddInput(this); | |
117 } | |
118 | |
119 AudioParameters AudioBufferConverter::AudioBufferToAudioParameters( | |
120 const scoped_refptr<AudioBuffer>& buffer) { | |
121 return AudioParameters( | |
122 AudioParameters::AUDIO_PCM_LOW_LATENCY, | |
123 buffer->channel_layout(), | |
124 buffer->sample_rate(), | |
125 SampleFormatToBytesPerChannel(buffer->sample_format()) * 8, | |
126 buffer->frame_count()); | |
127 } | |
128 | |
129 scoped_refptr<AudioBuffer> AudioBufferConverter::Convert() { | |
130 if (!output_frames_) | |
131 return NULL; | |
132 | |
133 scoped_refptr<AudioBuffer> output_buffer = | |
DaleCurtis
2014/03/07 02:00:10
You should avoid conversion if possible.
| |
134 AudioBuffer::CreateBuffer(kSampleFormatPlanarF32, | |
135 output_params_.channel_layout(), | |
136 output_params_.sample_rate(), | |
137 output_params_.frames_per_buffer()); | |
138 | |
139 // If there's not enough data in the Converter for a full buffer, we need to | |
140 // know how much of the output we actually want. | |
141 int frames = output_params_.frames_per_buffer() > output_frames_ | |
142 ? output_frames_ | |
143 : output_params_.frames_per_buffer(); | |
144 | |
145 // Wrap it in an AudioBus so the AudioConverter can fill it. | |
146 scoped_ptr<AudioBus> output_bus = | |
147 AudioBus::CreateWrapper(output_buffer->channel_count()); | |
148 output_bus->set_frames(output_buffer->frame_count()); | |
149 for (int ch = 0; ch < output_buffer->channel_count(); ++ch) { | |
150 output_bus->SetChannelData( | |
151 ch, reinterpret_cast<float*>(output_buffer->channel_data()[ch])); | |
152 } | |
153 | |
154 // Do the actual conversion. | |
155 audio_converter_->Convert(output_bus.get()); | |
156 output_frames_ -= output_params_.frames_per_buffer(); | |
157 | |
158 // If we have a partial buffer, copy only the frames we want into a new | |
159 // buffer of the appropriate size. | |
160 if (frames < output_params_.frames_per_buffer()) { | |
rileya (GONE FROM CHROMIUM)
2014/03/07 01:19:29
This is kinda ugly...
| |
161 output_buffer = | |
162 AudioBuffer::CopyFrom(kSampleFormatPlanarF32, | |
163 output_params_.channel_layout(), | |
164 output_params_.sample_rate(), | |
165 frames, | |
166 &output_buffer->channel_data()[0], | |
167 kNoTimestamp(), | |
168 kNoTimestamp()); | |
169 } | |
170 | |
171 // Compute the timestamp. | |
172 output_buffer->set_timestamp(timestamp_helper_.GetTimestamp()); | |
173 output_buffer->set_duration( | |
174 timestamp_helper_.GetFrameDuration(output_params_.frames_per_buffer())); | |
175 timestamp_helper_.AddFrames(frames); | |
176 | |
177 return output_buffer; | |
178 } | |
179 | |
180 void AudioBufferConverter::Flush() { | |
181 while (output_frames_ > 0) { | |
182 scoped_refptr<AudioBuffer> output_buffer = Convert(); | |
183 DCHECK(output_buffer); | |
184 queued_outputs_.push_back(output_buffer); | |
185 } | |
186 } | |
187 | |
188 bool AudioBufferConverter::RequiresConverterReset( | |
189 const AudioParameters& new_params) { | |
190 // If frames_per_buffer() varies, there's no need to reset. | |
191 return new_params.format() != input_params_.format() || | |
192 new_params.sample_rate() != input_params_.sample_rate() || | |
193 new_params.bits_per_sample() != input_params_.bits_per_sample() || | |
194 new_params.channels() != input_params_.channels() || | |
195 new_params.channel_layout() != input_params_.channels() || | |
196 new_params.effects() != input_params_.effects(); | |
197 } | |
198 | |
199 } // namespace media | |
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