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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTileImageFilter.h" | 8 #include "SkTileImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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89 SkASSERT(subset.width() == srcIRect.width()); | 89 SkASSERT(subset.width() == srcIRect.width()); |
90 SkASSERT(subset.height() == srcIRect.height()); | 90 SkASSERT(subset.height() == srcIRect.height()); |
91 | 91 |
92 SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(w, h)); | 92 SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(w, h)); |
93 if (nullptr == device.get()) { | 93 if (nullptr == device.get()) { |
94 return false; | 94 return false; |
95 } | 95 } |
96 SkCanvas canvas(device); | 96 SkCanvas canvas(device); |
97 SkPaint paint; | 97 SkPaint paint; |
98 paint.setXfermodeMode(SkXfermode::kSrc_Mode); | 98 paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
99 | 99 paint.setShader(SkShader::MakeBitmapShader(subset, SkShader::kRepeat_TileMod
e, |
100 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(subset, | 100 SkShader::kRepeat_TileMode)); |
101 SkShader::kRepeat_TileMode, SkShader::kRepeat_
TileMode)); | |
102 paint.setShader(shader); | |
103 canvas.translate(-dstRect.fLeft, -dstRect.fTop); | 101 canvas.translate(-dstRect.fLeft, -dstRect.fTop); |
104 canvas.drawRect(dstRect, paint); | 102 canvas.drawRect(dstRect, paint); |
105 *dst = device->accessBitmap(false); | 103 *dst = device->accessBitmap(false); |
106 offset->fX = dstIRect.fLeft; | 104 offset->fX = dstIRect.fLeft; |
107 offset->fY = dstIRect.fTop; | 105 offset->fY = dstIRect.fTop; |
108 return true; | 106 return true; |
109 } | 107 } |
110 | 108 |
111 void SkTileImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& c
tm, | 109 void SkTileImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& c
tm, |
112 SkIRect* dst, MapDirection direction)
const { | 110 SkIRect* dst, MapDirection direction)
const { |
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148 str->appendf(" dst: %.2f %.2f %.2f %.2f", | 146 str->appendf(" dst: %.2f %.2f %.2f %.2f", |
149 fDstRect.fLeft, fDstRect.fTop, fDstRect.fRight, fDstRect.fBotto
m); | 147 fDstRect.fLeft, fDstRect.fTop, fDstRect.fRight, fDstRect.fBotto
m); |
150 if (this->getInput(0)) { | 148 if (this->getInput(0)) { |
151 str->appendf("input: ("); | 149 str->appendf("input: ("); |
152 this->getInput(0)->toString(str); | 150 this->getInput(0)->toString(str); |
153 str->appendf(")"); | 151 str->appendf(")"); |
154 } | 152 } |
155 str->append(")"); | 153 str->append(")"); |
156 } | 154 } |
157 #endif | 155 #endif |
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