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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "sk_tool_utils.h" | 8 #include "sk_tool_utils.h" |
9 #include "SampleCode.h" | 9 #include "SampleCode.h" |
10 #include "SkView.h" | 10 #include "SkView.h" |
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102 enum { | 102 enum { |
103 kCount = 18 | 103 kCount = 18 |
104 }; | 104 }; |
105 SkPoint fPts[kCount]; | 105 SkPoint fPts[kCount]; |
106 SkRect fWeightControl; | 106 SkRect fWeightControl; |
107 SkRect fRadiusControl; | 107 SkRect fRadiusControl; |
108 SkRect fErrorControl; | 108 SkRect fErrorControl; |
109 SkRect fWidthControl; | 109 SkRect fWidthControl; |
110 SkRect fBounds; | 110 SkRect fBounds; |
111 SkMatrix fMatrix, fInverse; | 111 SkMatrix fMatrix, fInverse; |
112 SkAutoTUnref<SkShader> fShader; | 112 sk_sp<SkShader> fShader; |
113 SkAutoTUnref<SkSurface> fMinSurface; | 113 SkAutoTUnref<SkSurface> fMinSurface; |
114 SkAutoTUnref<SkSurface> fMaxSurface; | 114 SkAutoTUnref<SkSurface> fMaxSurface; |
115 StrokeTypeButton fCubicButton; | 115 StrokeTypeButton fCubicButton; |
116 StrokeTypeButton fConicButton; | 116 StrokeTypeButton fConicButton; |
117 StrokeTypeButton fQuadButton; | 117 StrokeTypeButton fQuadButton; |
118 StrokeTypeButton fArcButton; | 118 StrokeTypeButton fArcButton; |
119 StrokeTypeButton fRRectButton; | 119 StrokeTypeButton fRRectButton; |
120 CircleTypeButton fCircleButton; | 120 CircleTypeButton fCircleButton; |
121 StrokeTypeButton fTextButton; | 121 StrokeTypeButton fTextButton; |
122 SkString fText; | 122 SkString fText; |
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257 SkScalar x = SkIntToScalar(ix * fZoom); | 257 SkScalar x = SkIntToScalar(ix * fZoom); |
258 canvas->drawLine(x - SK_ScalarHalf, 0, x - SK_ScalarHalf, 999, paint
); | 258 canvas->drawLine(x - SK_ScalarHalf, 0, x - SK_ScalarHalf, 999, paint
); |
259 } | 259 } |
260 } | 260 } |
261 | 261 |
262 void setWHZ(int width, int height, int zoom) { | 262 void setWHZ(int width, int height, int zoom) { |
263 fZoom = zoom; | 263 fZoom = zoom; |
264 fBounds.set(0, 0, SkIntToScalar(width * zoom), SkIntToScalar(height * zo
om)); | 264 fBounds.set(0, 0, SkIntToScalar(width * zoom), SkIntToScalar(height * zo
om)); |
265 fMatrix.setScale(SkIntToScalar(zoom), SkIntToScalar(zoom)); | 265 fMatrix.setScale(SkIntToScalar(zoom), SkIntToScalar(zoom)); |
266 fInverse.setScale(SK_Scalar1 / zoom, SK_Scalar1 / zoom); | 266 fInverse.setScale(SK_Scalar1 / zoom, SK_Scalar1 / zoom); |
267 fShader.reset(sk_tool_utils::create_checkerboard_shader( | 267 fShader = sk_tool_utils::create_checkerboard_shader(0xFFCCCCCC, 0xFFFFFF
FF, zoom); |
268 0xFFCCCCCC, 0xFFFFFFFF, zoom)); | |
269 | 268 |
270 SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); | 269 SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); |
271 fMinSurface.reset(SkSurface::NewRaster(info)); | 270 fMinSurface.reset(SkSurface::NewRaster(info)); |
272 info = info.makeWH(width * zoom, height * zoom); | 271 info = info.makeWH(width * zoom, height * zoom); |
273 fMaxSurface.reset(SkSurface::NewRaster(info)); | 272 fMaxSurface.reset(SkSurface::NewRaster(info)); |
274 } | 273 } |
275 | 274 |
276 void draw_points(SkCanvas* canvas, const SkPath& path, SkColor color, | 275 void draw_points(SkCanvas* canvas, const SkPath& path, SkColor color, |
277 bool show_lines) { | 276 bool show_lines) { |
278 SkPaint paint; | 277 SkPaint paint; |
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793 } | 792 } |
794 | 793 |
795 private: | 794 private: |
796 typedef SkView INHERITED; | 795 typedef SkView INHERITED; |
797 }; | 796 }; |
798 | 797 |
799 /////////////////////////////////////////////////////////////////////////////// | 798 /////////////////////////////////////////////////////////////////////////////// |
800 | 799 |
801 static SkView* F2() { return new QuadStrokerView; } | 800 static SkView* F2() { return new QuadStrokerView; } |
802 static SkViewRegister gR2(F2); | 801 static SkViewRegister gR2(F2); |
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