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Side by Side Diff: samplecode/SampleLayers.cpp

Issue 1772463002: use Make instead of Create to return a shared shader (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: partial update of skia call-sites Created 4 years, 9 months ago
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1
2 /* 1 /*
3 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
4 * 3 *
5 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 5 * found in the LICENSE file.
7 */ 6 */
7
8 #include "SampleCode.h" 8 #include "SampleCode.h"
9 #include "SkView.h" 9 #include "SkView.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
11 #include "SkBlurMaskFilter.h" 11 #include "SkBlurMaskFilter.h"
12 #include "SkCamera.h" 12 #include "SkCamera.h"
13 #include "SkColorFilter.h" 13 #include "SkColorFilter.h"
14 #include "SkColorPriv.h" 14 #include "SkColorPriv.h"
15 #include "SkDevice.h" 15 #include "SkDevice.h"
16 #include "SkGradientShader.h" 16 #include "SkGradientShader.h"
17 #include "SkImageDecoder.h" 17 #include "SkImageDecoder.h"
18 #include "SkInterpolator.h" 18 #include "SkInterpolator.h"
19 #include "SkMaskFilter.h" 19 #include "SkMaskFilter.h"
20 #include "SkPath.h" 20 #include "SkPath.h"
21 #include "SkRegion.h" 21 #include "SkRegion.h"
22 #include "SkShader.h" 22 #include "SkShader.h"
23 #include "SkTime.h" 23 #include "SkTime.h"
24 #include "SkTypeface.h" 24 #include "SkTypeface.h"
25 #include "SkUtils.h" 25 #include "SkUtils.h"
26 #include "SkKey.h" 26 #include "SkKey.h"
27 #include "SkXfermode.h" 27 #include "SkXfermode.h"
28 #include "SkDrawFilter.h" 28 #include "SkDrawFilter.h"
29 29
30 static void make_paint(SkPaint* paint, const SkMatrix& localMatrix) { 30 static void make_paint(SkPaint* paint, const SkMatrix& localMatrix) {
31 SkColor colors[] = { 0, SK_ColorWHITE }; 31 SkColor colors[] = { 0, SK_ColorWHITE };
32 SkPoint pts[] = { { 0, 0 }, { 0, SK_Scalar1*20 } }; 32 SkPoint pts[] = { { 0, 0 }, { 0, SK_Scalar1*20 } };
33 SkShader* s = SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShad er::kClamp_TileMode, 33 paint->setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, 2,
34 0, &localMatrix); 34 SkShader::kClamp_TileMode, 0, &localMatrix));
35
36 paint->setShader(s)->unref();
37 paint->setXfermodeMode(SkXfermode::kDstIn_Mode); 35 paint->setXfermodeMode(SkXfermode::kDstIn_Mode);
38 } 36 }
39 37
40 static void dump_layers(const char label[], SkCanvas* canvas) { 38 static void dump_layers(const char label[], SkCanvas* canvas) {
41 SkDebugf("Dump Layers(%s)\n", label); 39 SkDebugf("Dump Layers(%s)\n", label);
42 40
43 SkCanvas::LayerIter iter(canvas, true); 41 SkCanvas::LayerIter iter(canvas, true);
44 int index = 0; 42 int index = 0;
45 while (!iter.done()) { 43 while (!iter.done()) {
46 SkImageInfo info = iter.device()->imageInfo(); 44 SkImageInfo info = iter.device()->imageInfo();
(...skipping 255 matching lines...) Expand 10 before | Expand all | Expand 10 after
302 this->inval(nullptr); 300 this->inval(nullptr);
303 fCenter = click->fCurr; 301 fCenter = click->fCurr;
304 return this->INHERITED::onClick(click); 302 return this->INHERITED::onClick(click);
305 } 303 }
306 304
307 private: 305 private:
308 typedef SampleView INHERITED; 306 typedef SampleView INHERITED;
309 }; 307 };
310 DEF_SAMPLE( return new BackdropView; ) 308 DEF_SAMPLE( return new BackdropView; )
311 309
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