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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkGradientShader_DEFINED | 8 #ifndef SkGradientShader_DEFINED |
9 #define SkGradientShader_DEFINED | 9 #define SkGradientShader_DEFINED |
10 | 10 |
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35 @param pts The start and end points for the gradient. | 35 @param pts The start and end points for the gradient. |
36 @param colors The array[count] of colors, to be distributed between th
e two points | 36 @param colors The array[count] of colors, to be distributed between th
e two points |
37 @param pos May be NULL. array[count] of SkScalars, or NULL, of the
relative position of | 37 @param pos May be NULL. array[count] of SkScalars, or NULL, of the
relative position of |
38 each corresponding color in the colors array. If this is
NULL, | 38 each corresponding color in the colors array. If this is
NULL, |
39 the the colors are distributed evenly between the start
and end point. | 39 the the colors are distributed evenly between the start
and end point. |
40 If this is not null, the values must begin with 0, end w
ith 1.0, and | 40 If this is not null, the values must begin with 0, end w
ith 1.0, and |
41 intermediate values must be strictly increasing. | 41 intermediate values must be strictly increasing. |
42 @param count Must be >=2. The number of colors (and pos if not NULL)
entries. | 42 @param count Must be >=2. The number of colors (and pos if not NULL)
entries. |
43 @param mode The tiling mode | 43 @param mode The tiling mode |
44 */ | 44 */ |
45 static SkShader* CreateLinear(const SkPoint pts[2], | 45 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], |
46 const SkColor colors[], const SkScalar pos[],
int count, | 46 const SkColor colors[], const SkScalar pos
[], int count, |
47 SkShader::TileMode mode, | 47 SkShader::TileMode mode, |
48 uint32_t flags, const SkMatrix* localMatrix); | 48 uint32_t flags, const SkMatrix* localMatri
x); |
49 | 49 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], |
50 static SkShader* CreateLinear(const SkPoint pts[2], | 50 const SkColor colors[], const SkScalar pos
[], int count, |
51 const SkColor colors[], const SkScalar pos[],
int count, | 51 SkShader::TileMode mode) { |
52 SkShader::TileMode mode) { | 52 return MakeLinear(pts, colors, pos, count, mode, 0, NULL); |
53 return CreateLinear(pts, colors, pos, count, mode, 0, NULL); | |
54 } | 53 } |
55 | 54 |
56 /** Returns a shader that generates a radial gradient given the center and r
adius. | 55 /** Returns a shader that generates a radial gradient given the center and r
adius. |
57 <p /> | 56 <p /> |
58 CreateRadial returns a shader with a reference count of 1. | 57 CreateRadial returns a shader with a reference count of 1. |
59 The caller should decrement the shader's reference count when done with
the shader. | 58 The caller should decrement the shader's reference count when done with
the shader. |
60 It is an error for colorCount to be < 2, or for radius to be <= 0. | 59 It is an error for colorCount to be < 2, or for radius to be <= 0. |
61 @param center The center of the circle for this gradient | 60 @param center The center of the circle for this gradient |
62 @param radius Must be positive. The radius of the circle for this grad
ient | 61 @param radius Must be positive. The radius of the circle for this grad
ient |
63 @param colors The array[count] of colors, to be distributed between th
e center and edge of the circle | 62 @param colors The array[count] of colors, to be distributed between th
e center and edge of the circle |
64 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of | 63 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of |
65 each corresponding color in the colors array. If this is
NULL, | 64 each corresponding color in the colors array. If this is
NULL, |
66 the the colors are distributed evenly between the center
and edge of the circle. | 65 the the colors are distributed evenly between the center
and edge of the circle. |
67 If this is not null, the values must begin with 0, end w
ith 1.0, and | 66 If this is not null, the values must begin with 0, end w
ith 1.0, and |
68 intermediate values must be strictly increasing. | 67 intermediate values must be strictly increasing. |
69 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries | 68 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries |
70 @param mode The tiling mode | 69 @param mode The tiling mode |
71 */ | 70 */ |
72 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, | 71 static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, |
73 const SkColor colors[], const SkScalar pos[],
int count, | 72 const SkColor colors[], const SkScalar pos
[], int count, |
74 SkShader::TileMode mode, | 73 SkShader::TileMode mode, |
75 uint32_t flags, const SkMatrix* localMatrix); | 74 uint32_t flags, const SkMatrix* localMatri
x); |
76 | 75 static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, |
77 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, | 76 const SkColor colors[], const SkScalar pos
[], int count, |
78 const SkColor colors[], const SkScalar pos[],
int count, | 77 SkShader::TileMode mode) { |
79 SkShader::TileMode mode) { | 78 return MakeRadial(center, radius, colors, pos, count, mode, 0, NULL); |
80 return CreateRadial(center, radius, colors, pos, count, mode, 0, NULL); | |
81 } | 79 } |
82 | 80 |
83 /** | 81 /** |
84 * Returns a shader that generates a conical gradient given two circles, or | 82 * Returns a shader that generates a conical gradient given two circles, or |
85 * returns NULL if the inputs are invalid. The gradient interprets the | 83 * returns NULL if the inputs are invalid. The gradient interprets the |
86 * two circles according to the following HTML spec. | 84 * two circles according to the following HTML spec. |
87 * http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient | 85 * http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient |
88 */ | 86 */ |
89 static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startR
adius, | 87 static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar st
artRadius, |
90 const SkPoint& end, SkScalar endRadiu
s, | 88 const SkPoint& end, SkScalar endR
adius, |
91 const SkColor colors[], const SkScala
r pos[], int count, | 89 const SkColor colors[], const SkS
calar pos[], |
92 SkShader::TileMode mode, | 90 int count, SkShader::TileMode mod
e, |
93 uint32_t flags, const SkMatrix* local
Matrix); | 91 uint32_t flags, const SkMatrix* l
ocalMatrix); |
94 | 92 static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar st
artRadius, |
95 static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startR
adius, | 93 const SkPoint& end, SkScalar endR
adius, |
96 const SkPoint& end, SkScalar endRadiu
s, | 94 const SkColor colors[], const SkS
calar pos[], |
97 const SkColor colors[], const SkScala
r pos[], int count, | 95 int count, SkShader::TileMode mod
e) { |
98 SkShader::TileMode mode) { | 96 return MakeTwoPointConical(start, startRadius, end, endRadius, colors, p
os, count, mode, |
99 return CreateTwoPointConical(start, startRadius, end, endRadius, colors,
pos, count, mode, | 97 0, NULL); |
100 0, NULL); | |
101 } | 98 } |
102 | 99 |
103 /** Returns a shader that generates a sweep gradient given a center. | 100 /** Returns a shader that generates a sweep gradient given a center. |
104 <p /> | 101 <p /> |
105 CreateSweep returns a shader with a reference count of 1. | 102 CreateSweep returns a shader with a reference count of 1. |
106 The caller should decrement the shader's reference count when done with
the shader. | 103 The caller should decrement the shader's reference count when done with
the shader. |
107 It is an error for colorCount to be < 2. | 104 It is an error for colorCount to be < 2. |
108 @param cx The X coordinate of the center of the sweep | 105 @param cx The X coordinate of the center of the sweep |
109 @param cx The Y coordinate of the center of the sweep | 106 @param cx The Y coordinate of the center of the sweep |
110 @param colors The array[count] of colors, to be distributed around the
center. | 107 @param colors The array[count] of colors, to be distributed around the
center. |
111 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of | 108 @param pos May be NULL. The array[count] of SkScalars, or NULL, of
the relative position of |
112 each corresponding color in the colors array. If this is
NULL, | 109 each corresponding color in the colors array. If this is
NULL, |
113 the the colors are distributed evenly between the center
and edge of the circle. | 110 the the colors are distributed evenly between the center
and edge of the circle. |
114 If this is not null, the values must begin with 0, end w
ith 1.0, and | 111 If this is not null, the values must begin with 0, end w
ith 1.0, and |
115 intermediate values must be strictly increasing. | 112 intermediate values must be strictly increasing. |
116 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries | 113 @param count Must be >= 2. The number of colors (and pos if not NULL)
entries |
117 */ | 114 */ |
| 115 static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, |
| 116 const SkColor colors[], const SkScalar pos[
], int count, |
| 117 uint32_t flags, const SkMatrix* localMatrix
); |
| 118 static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, |
| 119 const SkColor colors[], const SkScalar pos[
], int count) { |
| 120 return MakeSweep(cx, cy, colors, pos, count, 0, NULL); |
| 121 } |
| 122 |
| 123 #ifdef SK_SUPPORT_LEGACY_CREATESHADER_PTR |
| 124 static SkShader* CreateLinear(const SkPoint pts[2], |
| 125 const SkColor colors[], const SkScalar pos[],
int count, |
| 126 SkShader::TileMode mode, |
| 127 uint32_t flags, const SkMatrix* localMatrix) { |
| 128 return MakeLinear(pts, colors, pos, count, mode, flags, localMatrix).rel
ease(); |
| 129 } |
| 130 static SkShader* CreateLinear(const SkPoint pts[2], |
| 131 const SkColor colors[], const SkScalar pos[],
int count, |
| 132 SkShader::TileMode mode) { |
| 133 return CreateLinear(pts, colors, pos, count, mode, 0, NULL); |
| 134 } |
| 135 |
| 136 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, |
| 137 const SkColor colors[], const SkScalar pos[],
int count, |
| 138 SkShader::TileMode mode, |
| 139 uint32_t flags, const SkMatrix* localMatrix) { |
| 140 return MakeRadial(center, radius, colors, pos, count, mode, flags, local
Matrix).release(); |
| 141 } |
| 142 |
| 143 static SkShader* CreateRadial(const SkPoint& center, SkScalar radius, |
| 144 const SkColor colors[], const SkScalar pos[],
int count, |
| 145 SkShader::TileMode mode) { |
| 146 return CreateRadial(center, radius, colors, pos, count, mode, 0, NULL); |
| 147 } |
| 148 |
| 149 static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startR
adius, |
| 150 const SkPoint& end, SkScalar endRadiu
s, |
| 151 const SkColor colors[], const SkScala
r pos[], int count, |
| 152 SkShader::TileMode mode, |
| 153 uint32_t flags, const SkMatrix* local
Matrix) { |
| 154 return MakeTwoPointConical(start, startRadius, end, endRadius, colors, p
os, count, mode, |
| 155 flags, localMatrix).release(); |
| 156 } |
| 157 static SkShader* CreateTwoPointConical(const SkPoint& start, SkScalar startR
adius, |
| 158 const SkPoint& end, SkScalar endRadiu
s, |
| 159 const SkColor colors[], const SkScala
r pos[], int count, |
| 160 SkShader::TileMode mode) { |
| 161 return CreateTwoPointConical(start, startRadius, end, endRadius, colors,
pos, count, mode, |
| 162 0, NULL); |
| 163 } |
| 164 |
118 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, | 165 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, |
119 const SkColor colors[], const SkScalar pos[], i
nt count, | 166 const SkColor colors[], const SkScalar pos[], i
nt count, |
120 uint32_t flags, const SkMatrix* localMatrix); | 167 uint32_t flags, const SkMatrix* localMatrix) { |
121 | 168 return MakeSweep(cx, cy, colors, pos, count, flags, localMatrix).release
(); |
| 169 } |
122 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, | 170 static SkShader* CreateSweep(SkScalar cx, SkScalar cy, |
123 const SkColor colors[], const SkScalar pos[], i
nt count) { | 171 const SkColor colors[], const SkScalar pos[], i
nt count) { |
124 return CreateSweep(cx, cy, colors, pos, count, 0, NULL); | 172 return CreateSweep(cx, cy, colors, pos, count, 0, NULL); |
125 } | 173 } |
| 174 #endif |
| 175 |
126 | 176 |
127 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() | 177 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() |
128 }; | 178 }; |
129 | 179 |
130 #endif | 180 #endif |
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