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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/controls/button/custom_button.h" | 5 #include "ui/views/controls/button/custom_button.h" |
| 6 | 6 |
| 7 #include "ui/accessibility/ax_view_state.h" | 7 #include "ui/accessibility/ax_view_state.h" |
| 8 #include "ui/base/material_design/material_design_controller.h" |
| 8 #include "ui/events/event.h" | 9 #include "ui/events/event.h" |
| 9 #include "ui/events/event_utils.h" | 10 #include "ui/events/event_utils.h" |
| 10 #include "ui/events/keycodes/keyboard_codes.h" | 11 #include "ui/events/keycodes/keyboard_codes.h" |
| 11 #include "ui/gfx/animation/throb_animation.h" | 12 #include "ui/gfx/animation/throb_animation.h" |
| 12 #include "ui/gfx/color_palette.h" | 13 #include "ui/gfx/color_palette.h" |
| 13 #include "ui/gfx/screen.h" | 14 #include "ui/gfx/screen.h" |
| 14 #include "ui/views/animation/ink_drop_delegate.h" | 15 #include "ui/views/animation/ink_drop_delegate.h" |
| 15 #include "ui/views/animation/ink_drop_hover.h" | 16 #include "ui/views/animation/ink_drop_hover.h" |
| 16 #include "ui/views/controls/button/blue_button.h" | 17 #include "ui/views/controls/button/blue_button.h" |
| 17 #include "ui/views/controls/button/checkbox.h" | 18 #include "ui/views/controls/button/checkbox.h" |
| (...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 178 // handler). | 179 // handler). |
| 179 return; | 180 return; |
| 180 } | 181 } |
| 181 } | 182 } |
| 182 } | 183 } |
| 183 if (notify_action_ == NOTIFY_ON_RELEASE) | 184 if (notify_action_ == NOTIFY_ON_RELEASE) |
| 184 OnClickCanceled(event); | 185 OnClickCanceled(event); |
| 185 } | 186 } |
| 186 | 187 |
| 187 void CustomButton::OnMouseCaptureLost() { | 188 void CustomButton::OnMouseCaptureLost() { |
| 188 // Starting a drag results in a MouseCaptureLost, we need to ignore it. | 189 // Starting a drag results in a MouseCaptureLost. Reset button state. |
| 189 if (state_ != STATE_DISABLED && !InDrag()) | 190 // TODO(varkha) While in drag only reset the state with Material Design. |
| 191 // The same logic may applies everywhere so gather any feedback and update. |
| 192 bool reset_button_state = |
| 193 !InDrag() || ui::MaterialDesignController::IsModeMaterial(); |
| 194 if (state_ != STATE_DISABLED && reset_button_state) |
| 190 SetState(STATE_NORMAL); | 195 SetState(STATE_NORMAL); |
| 191 if (ink_drop_delegate_) | 196 if (ink_drop_delegate_) |
| 192 ink_drop_delegate_->OnAction(views::InkDropState::HIDDEN); | 197 ink_drop_delegate_->OnAction(views::InkDropState::HIDDEN); |
| 193 } | 198 } |
| 194 | 199 |
| 195 void CustomButton::OnMouseEntered(const ui::MouseEvent& event) { | 200 void CustomButton::OnMouseEntered(const ui::MouseEvent& event) { |
| 196 if (state_ != STATE_DISABLED) | 201 if (state_ != STATE_DISABLED) |
| 197 SetState(STATE_HOVERED); | 202 SetState(STATE_HOVERED); |
| 198 } | 203 } |
| 199 | 204 |
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| 423 Button::NotifyClick(event); | 428 Button::NotifyClick(event); |
| 424 } | 429 } |
| 425 | 430 |
| 426 void CustomButton::OnClickCanceled(const ui::Event& event) { | 431 void CustomButton::OnClickCanceled(const ui::Event& event) { |
| 427 if (ink_drop_delegate()) | 432 if (ink_drop_delegate()) |
| 428 ink_drop_delegate()->OnAction(views::InkDropState::HIDDEN); | 433 ink_drop_delegate()->OnAction(views::InkDropState::HIDDEN); |
| 429 Button::OnClickCanceled(event); | 434 Button::OnClickCanceled(event); |
| 430 } | 435 } |
| 431 | 436 |
| 432 } // namespace views | 437 } // namespace views |
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