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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdio.h> | 5 #include <stdio.h> |
6 #include <string> | 6 #include <string> |
7 | 7 |
8 #include "base/at_exit.h" | 8 #include "base/at_exit.h" |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
11 #include "base/i18n/icu_util.h" | 11 #include "base/i18n/icu_util.h" |
12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
13 #include "base/path_service.h" | 13 #include "base/path_service.h" |
14 #include "mojo/examples/aura_demo/demo_screen.h" | 14 #include "mojo/examples/aura_demo/demo_screen.h" |
15 #include "mojo/examples/aura_demo/window_tree_host_mojo.h" | 15 #include "mojo/examples/aura_demo/window_tree_host_mojo.h" |
| 16 #include "mojo/examples/launcher/launcher.mojom.h" |
16 #include "mojo/public/bindings/allocation_scope.h" | 17 #include "mojo/public/bindings/allocation_scope.h" |
17 #include "mojo/public/bindings/remote_ptr.h" | 18 #include "mojo/public/bindings/remote_ptr.h" |
18 #include "mojo/public/gles2/gles2_cpp.h" | 19 #include "mojo/public/gles2/gles2_cpp.h" |
19 #include "mojo/public/shell/application.h" | 20 #include "mojo/public/shell/application.h" |
| 21 #include "mojo/public/shell/shell.mojom.h" |
20 #include "mojo/public/system/core.h" | 22 #include "mojo/public/system/core.h" |
21 #include "mojo/public/system/macros.h" | 23 #include "mojo/public/system/macros.h" |
22 #include "mojom/launcher.h" | 24 #include "mojo/services/native_viewport/native_viewport.mojom.h" |
23 #include "mojom/native_viewport.h" | |
24 #include "mojom/shell.h" | |
25 #include "ui/aura/client/aura_constants.h" | 25 #include "ui/aura/client/aura_constants.h" |
26 #include "ui/aura/client/default_activation_client.h" | 26 #include "ui/aura/client/default_activation_client.h" |
27 #include "ui/aura/client/default_capture_client.h" | 27 #include "ui/aura/client/default_capture_client.h" |
28 #include "ui/aura/client/window_tree_client.h" | 28 #include "ui/aura/client/window_tree_client.h" |
29 #include "ui/aura/env.h" | 29 #include "ui/aura/env.h" |
30 #include "ui/aura/test/test_focus_client.h" | 30 #include "ui/aura/test/test_focus_client.h" |
31 #include "ui/aura/window.h" | 31 #include "ui/aura/window.h" |
32 #include "ui/aura/window_delegate.h" | 32 #include "ui/aura/window_delegate.h" |
33 #include "ui/aura/window_event_dispatcher.h" | 33 #include "ui/aura/window_event_dispatcher.h" |
34 #include "ui/aura/window_tree_host.h" | 34 #include "ui/aura/window_tree_host.h" |
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300 | 300 |
301 // TODO(beng): This crashes in a DCHECK on X11 because this thread's | 301 // TODO(beng): This crashes in a DCHECK on X11 because this thread's |
302 // MessageLoop is not of TYPE_UI. I think we need a way to build | 302 // MessageLoop is not of TYPE_UI. I think we need a way to build |
303 // Aura that doesn't define platform-specific stuff. | 303 // Aura that doesn't define platform-specific stuff. |
304 aura::Env::CreateInstance(); | 304 aura::Env::CreateInstance(); |
305 mojo::examples::LauncherImpl launcher(shell_handle); | 305 mojo::examples::LauncherImpl launcher(shell_handle); |
306 loop.Run(); | 306 loop.Run(); |
307 | 307 |
308 return MOJO_RESULT_OK; | 308 return MOJO_RESULT_OK; |
309 } | 309 } |
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