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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stdio.h> | 5 #include <stdio.h> |
| 6 #include <string> | 6 #include <string> |
| 7 | 7 |
| 8 #include "base/at_exit.h" | 8 #include "base/at_exit.h" |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
| 11 #include "mojo/examples/aura_demo/demo_screen.h" | 11 #include "mojo/examples/aura_demo/demo_screen.h" |
| 12 #include "mojo/examples/aura_demo/window_tree_host_mojo.h" | 12 #include "mojo/examples/aura_demo/window_tree_host_mojo.h" |
| 13 #include "mojo/public/bindings/allocation_scope.h" | 13 #include "mojo/public/bindings/allocation_scope.h" |
| 14 #include "mojo/public/gles2/gles2_cpp.h" | 14 #include "mojo/public/gles2/gles2_cpp.h" |
| 15 #include "mojo/public/shell/application.h" | 15 #include "mojo/public/shell/application.h" |
| 16 #include "mojo/public/shell/shell.mojom.h" |
| 16 #include "mojo/public/system/core.h" | 17 #include "mojo/public/system/core.h" |
| 17 #include "mojo/public/system/macros.h" | 18 #include "mojo/public/system/macros.h" |
| 18 #include "mojom/native_viewport.h" | 19 #include "mojo/services/native_viewport/native_viewport.mojom.h" |
| 19 #include "mojom/shell.h" | |
| 20 #include "ui/aura/client/default_capture_client.h" | 20 #include "ui/aura/client/default_capture_client.h" |
| 21 #include "ui/aura/client/window_tree_client.h" | 21 #include "ui/aura/client/window_tree_client.h" |
| 22 #include "ui/aura/env.h" | 22 #include "ui/aura/env.h" |
| 23 #include "ui/aura/window.h" | 23 #include "ui/aura/window.h" |
| 24 #include "ui/aura/window_delegate.h" | 24 #include "ui/aura/window_delegate.h" |
| 25 #include "ui/aura/window_event_dispatcher.h" | 25 #include "ui/aura/window_event_dispatcher.h" |
| 26 #include "ui/base/hit_test.h" | 26 #include "ui/base/hit_test.h" |
| 27 #include "ui/gfx/canvas.h" | 27 #include "ui/gfx/canvas.h" |
| 28 | 28 |
| 29 #if defined(WIN32) | 29 #if defined(WIN32) |
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| 195 | 195 |
| 196 // TODO(beng): This crashes in a DCHECK on X11 because this thread's | 196 // TODO(beng): This crashes in a DCHECK on X11 because this thread's |
| 197 // MessageLoop is not of TYPE_UI. I think we need a way to build | 197 // MessageLoop is not of TYPE_UI. I think we need a way to build |
| 198 // Aura that doesn't define platform-specific stuff. | 198 // Aura that doesn't define platform-specific stuff. |
| 199 aura::Env::CreateInstance(); | 199 aura::Env::CreateInstance(); |
| 200 mojo::examples::AuraDemo app(shell_handle); | 200 mojo::examples::AuraDemo app(shell_handle); |
| 201 loop.Run(); | 201 loop.Run(); |
| 202 | 202 |
| 203 return MOJO_RESULT_OK; | 203 return MOJO_RESULT_OK; |
| 204 } | 204 } |
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