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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 function StringRef(string) { | 5 function StringRef(string) { |
6 this.pos = -1; | 6 this.pos = -1; |
7 this.string = string; | 7 this.string = string; |
8 } | 8 } |
9 | 9 |
10 function DataRef(data) { | 10 function DataRef(data) { |
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352 var val = bytes[i]; | 352 var val = bytes[i]; |
353 if ((typeof val) == "string") val = val.charCodeAt(0); | 353 if ((typeof val) == "string") val = val.charCodeAt(0); |
354 view[i] = val | 0; | 354 view[i] = val | 0; |
355 } | 355 } |
356 return buffer; | 356 return buffer; |
357 } | 357 } |
358 | 358 |
359 WasmModuleBuilder.prototype.instantiate = function(ffi, memory) { | 359 WasmModuleBuilder.prototype.instantiate = function(ffi, memory) { |
360 var buffer = this.toBuffer(); | 360 var buffer = this.toBuffer(); |
361 if (memory != undefined) { | 361 if (memory != undefined) { |
362 return _WASMEXP_.instantiateModule(buffer, ffi, memory); | 362 return Wasm.instantiateModule(buffer, ffi, memory); |
363 } else { | 363 } else { |
364 return _WASMEXP_.instantiateModule(buffer, ffi); | 364 return Wasm.instantiateModule(buffer, ffi); |
365 } | 365 } |
366 } | 366 } |
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