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Side by Side Diff: content/common/gpu/gpu_memory_buffer_factory_surface_texture.cc

Issue 1770073002: SurfaceTexture* => gpu/ipc/common (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Moved to android directory Created 4 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h"
6 6
7 #include "content/common/android/surface_texture_manager.h" 7 #include "gpu/ipc/common/android/surface_texture_manager.h"
8 #include "ui/gl/android/surface_texture.h" 8 #include "ui/gl/android/surface_texture.h"
9 #include "ui/gl/gl_image_surface_texture.h" 9 #include "ui/gl/gl_image_surface_texture.h"
10 10
11 namespace content { 11 namespace content {
12 12
13 GpuMemoryBufferFactorySurfaceTexture::GpuMemoryBufferFactorySurfaceTexture() { 13 GpuMemoryBufferFactorySurfaceTexture::GpuMemoryBufferFactorySurfaceTexture() {
14 } 14 }
15 15
16 GpuMemoryBufferFactorySurfaceTexture::~GpuMemoryBufferFactorySurfaceTexture() { 16 GpuMemoryBufferFactorySurfaceTexture::~GpuMemoryBufferFactorySurfaceTexture() {
17 } 17 }
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43 // Note: this needs to be 0 as the surface texture implemenation will take 43 // Note: this needs to be 0 as the surface texture implemenation will take
44 // ownership of the texture and call glDeleteTextures when the GPU service 44 // ownership of the texture and call glDeleteTextures when the GPU service
45 // attaches the surface texture to a real texture id. glDeleteTextures 45 // attaches the surface texture to a real texture id. glDeleteTextures
46 // silently ignores 0. 46 // silently ignores 0.
47 const int kDummyTextureId = 0; 47 const int kDummyTextureId = 0;
48 scoped_refptr<gfx::SurfaceTexture> surface_texture = 48 scoped_refptr<gfx::SurfaceTexture> surface_texture =
49 gfx::SurfaceTexture::Create(kDummyTextureId); 49 gfx::SurfaceTexture::Create(kDummyTextureId);
50 if (!surface_texture.get()) 50 if (!surface_texture.get())
51 return gfx::GpuMemoryBufferHandle(); 51 return gfx::GpuMemoryBufferHandle();
52 52
53 SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( 53 gpu::SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture(
54 id.id, client_id, surface_texture.get()); 54 id.id, client_id, surface_texture.get());
55 55
56 { 56 {
57 base::AutoLock lock(surface_textures_lock_); 57 base::AutoLock lock(surface_textures_lock_);
58 58
59 SurfaceTextureMapKey key(id.id, client_id); 59 SurfaceTextureMapKey key(id.id, client_id);
60 DCHECK(surface_textures_.find(key) == surface_textures_.end()); 60 DCHECK(surface_textures_.find(key) == surface_textures_.end());
61 surface_textures_[key] = surface_texture; 61 surface_textures_[key] = surface_texture;
62 } 62 }
63 63
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82 gfx::GpuMemoryBufferId id, 82 gfx::GpuMemoryBufferId id,
83 int client_id) { 83 int client_id) {
84 { 84 {
85 base::AutoLock lock(surface_textures_lock_); 85 base::AutoLock lock(surface_textures_lock_);
86 86
87 SurfaceTextureMapKey key(id.id, client_id); 87 SurfaceTextureMapKey key(id.id, client_id);
88 DCHECK(surface_textures_.find(key) != surface_textures_.end()); 88 DCHECK(surface_textures_.find(key) != surface_textures_.end());
89 surface_textures_.erase(key); 89 surface_textures_.erase(key);
90 } 90 }
91 91
92 SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id.id, 92 gpu::SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(
93 client_id); 93 id.id, client_id);
94 } 94 }
95 95
96 gpu::ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { 96 gpu::ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() {
97 return this; 97 return this;
98 } 98 }
99 99
100 scoped_refptr<gl::GLImage> 100 scoped_refptr<gl::GLImage>
101 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( 101 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer(
102 const gfx::GpuMemoryBufferHandle& handle, 102 const gfx::GpuMemoryBufferHandle& handle,
103 const gfx::Size& size, 103 const gfx::Size& size,
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115 115
116 scoped_refptr<gl::GLImageSurfaceTexture> image( 116 scoped_refptr<gl::GLImageSurfaceTexture> image(
117 new gl::GLImageSurfaceTexture(size)); 117 new gl::GLImageSurfaceTexture(size));
118 if (!image->Initialize(it->second.get())) 118 if (!image->Initialize(it->second.get()))
119 return scoped_refptr<gl::GLImage>(); 119 return scoped_refptr<gl::GLImage>();
120 120
121 return image; 121 return image;
122 } 122 }
123 123
124 } // namespace content 124 } // namespace content
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