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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" | 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" |
| 6 | 6 |
| 7 #include "content/common/android/surface_texture_manager.h" | 7 #include "gpu/ipc/common/android/surface_texture_manager.h" |
| 8 #include "ui/gl/android/surface_texture.h" | 8 #include "ui/gl/android/surface_texture.h" |
| 9 #include "ui/gl/gl_image_surface_texture.h" | 9 #include "ui/gl/gl_image_surface_texture.h" |
| 10 | 10 |
| 11 namespace content { | 11 namespace content { |
| 12 | 12 |
| 13 GpuMemoryBufferFactorySurfaceTexture::GpuMemoryBufferFactorySurfaceTexture() { | 13 GpuMemoryBufferFactorySurfaceTexture::GpuMemoryBufferFactorySurfaceTexture() { |
| 14 } | 14 } |
| 15 | 15 |
| 16 GpuMemoryBufferFactorySurfaceTexture::~GpuMemoryBufferFactorySurfaceTexture() { | 16 GpuMemoryBufferFactorySurfaceTexture::~GpuMemoryBufferFactorySurfaceTexture() { |
| 17 } | 17 } |
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| 43 // Note: this needs to be 0 as the surface texture implemenation will take | 43 // Note: this needs to be 0 as the surface texture implemenation will take |
| 44 // ownership of the texture and call glDeleteTextures when the GPU service | 44 // ownership of the texture and call glDeleteTextures when the GPU service |
| 45 // attaches the surface texture to a real texture id. glDeleteTextures | 45 // attaches the surface texture to a real texture id. glDeleteTextures |
| 46 // silently ignores 0. | 46 // silently ignores 0. |
| 47 const int kDummyTextureId = 0; | 47 const int kDummyTextureId = 0; |
| 48 scoped_refptr<gfx::SurfaceTexture> surface_texture = | 48 scoped_refptr<gfx::SurfaceTexture> surface_texture = |
| 49 gfx::SurfaceTexture::Create(kDummyTextureId); | 49 gfx::SurfaceTexture::Create(kDummyTextureId); |
| 50 if (!surface_texture.get()) | 50 if (!surface_texture.get()) |
| 51 return gfx::GpuMemoryBufferHandle(); | 51 return gfx::GpuMemoryBufferHandle(); |
| 52 | 52 |
| 53 SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( | 53 gpu::SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( |
| 54 id.id, client_id, surface_texture.get()); | 54 id.id, client_id, surface_texture.get()); |
| 55 | 55 |
| 56 { | 56 { |
| 57 base::AutoLock lock(surface_textures_lock_); | 57 base::AutoLock lock(surface_textures_lock_); |
| 58 | 58 |
| 59 SurfaceTextureMapKey key(id.id, client_id); | 59 SurfaceTextureMapKey key(id.id, client_id); |
| 60 DCHECK(surface_textures_.find(key) == surface_textures_.end()); | 60 DCHECK(surface_textures_.find(key) == surface_textures_.end()); |
| 61 surface_textures_[key] = surface_texture; | 61 surface_textures_[key] = surface_texture; |
| 62 } | 62 } |
| 63 | 63 |
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| 82 gfx::GpuMemoryBufferId id, | 82 gfx::GpuMemoryBufferId id, |
| 83 int client_id) { | 83 int client_id) { |
| 84 { | 84 { |
| 85 base::AutoLock lock(surface_textures_lock_); | 85 base::AutoLock lock(surface_textures_lock_); |
| 86 | 86 |
| 87 SurfaceTextureMapKey key(id.id, client_id); | 87 SurfaceTextureMapKey key(id.id, client_id); |
| 88 DCHECK(surface_textures_.find(key) != surface_textures_.end()); | 88 DCHECK(surface_textures_.find(key) != surface_textures_.end()); |
| 89 surface_textures_.erase(key); | 89 surface_textures_.erase(key); |
| 90 } | 90 } |
| 91 | 91 |
| 92 SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id.id, | 92 gpu::SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture( |
| 93 client_id); | 93 id.id, client_id); |
| 94 } | 94 } |
| 95 | 95 |
| 96 gpu::ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { | 96 gpu::ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { |
| 97 return this; | 97 return this; |
| 98 } | 98 } |
| 99 | 99 |
| 100 scoped_refptr<gl::GLImage> | 100 scoped_refptr<gl::GLImage> |
| 101 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( | 101 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( |
| 102 const gfx::GpuMemoryBufferHandle& handle, | 102 const gfx::GpuMemoryBufferHandle& handle, |
| 103 const gfx::Size& size, | 103 const gfx::Size& size, |
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| 115 | 115 |
| 116 scoped_refptr<gl::GLImageSurfaceTexture> image( | 116 scoped_refptr<gl::GLImageSurfaceTexture> image( |
| 117 new gl::GLImageSurfaceTexture(size)); | 117 new gl::GLImageSurfaceTexture(size)); |
| 118 if (!image->Initialize(it->second.get())) | 118 if (!image->Initialize(it->second.get())) |
| 119 return scoped_refptr<gl::GLImage>(); | 119 return scoped_refptr<gl::GLImage>(); |
| 120 | 120 |
| 121 return image; | 121 return image; |
| 122 } | 122 } |
| 123 | 123 |
| 124 } // namespace content | 124 } // namespace content |
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