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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "android_webview/browser/hardware_renderer.h" | 5 #include "android_webview/browser/hardware_renderer.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "android_webview/browser/aw_gl_surface.h" | 9 #include "android_webview/browser/aw_gl_surface.h" |
| 10 #include "android_webview/browser/aw_render_thread_context_provider.h" | 10 #include "android_webview/browser/aw_render_thread_context_provider.h" |
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| 31 #include "ui/gfx/geometry/rect_f.h" | 31 #include "ui/gfx/geometry/rect_f.h" |
| 32 #include "ui/gfx/transform.h" | 32 #include "ui/gfx/transform.h" |
| 33 #include "ui/gl/gl_bindings.h" | 33 #include "ui/gl/gl_bindings.h" |
| 34 | 34 |
| 35 namespace android_webview { | 35 namespace android_webview { |
| 36 | 36 |
| 37 HardwareRenderer::HardwareRenderer(SharedRendererState* state) | 37 HardwareRenderer::HardwareRenderer(SharedRendererState* state) |
| 38 : shared_renderer_state_(state), | 38 : shared_renderer_state_(state), |
| 39 last_egl_context_(eglGetCurrentContext()), | 39 last_egl_context_(eglGetCurrentContext()), |
| 40 gl_surface_(new AwGLSurface), | 40 gl_surface_(new AwGLSurface), |
| 41 compositor_id_(0), // Valid compositor id starts at 1. | 41 compositor_id_(0u), // Valid compositor id starts at 1. |
| 42 last_committed_output_surface_id_(0u), |
| 43 last_submitted_output_surface_id_(0u), |
| 42 output_surface_(NULL) { | 44 output_surface_(NULL) { |
| 43 DCHECK(last_egl_context_); | 45 DCHECK(last_egl_context_); |
| 44 | 46 |
| 45 cc::RendererSettings settings; | 47 cc::RendererSettings settings; |
| 46 | 48 |
| 47 // Should be kept in sync with compositor_impl_android.cc. | 49 // Should be kept in sync with compositor_impl_android.cc. |
| 48 settings.allow_antialiasing = false; | 50 settings.allow_antialiasing = false; |
| 49 settings.highp_threshold_min = 2048; | 51 settings.highp_threshold_min = 2048; |
| 50 | 52 |
| 51 // Webview does not own the surface so should not clear it. | 53 // Webview does not own the surface so should not clear it. |
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| 79 } | 81 } |
| 80 | 82 |
| 81 void HardwareRenderer::CommitFrame() { | 83 void HardwareRenderer::CommitFrame() { |
| 82 TRACE_EVENT0("android_webview", "CommitFrame"); | 84 TRACE_EVENT0("android_webview", "CommitFrame"); |
| 83 scroll_offset_ = shared_renderer_state_->GetScrollOffsetOnRT(); | 85 scroll_offset_ = shared_renderer_state_->GetScrollOffsetOnRT(); |
| 84 scoped_ptr<ChildFrame> child_frame = | 86 scoped_ptr<ChildFrame> child_frame = |
| 85 shared_renderer_state_->PassCompositorFrameOnRT(); | 87 shared_renderer_state_->PassCompositorFrameOnRT(); |
| 86 if (!child_frame.get()) | 88 if (!child_frame.get()) |
| 87 return; | 89 return; |
| 88 | 90 |
| 91 last_committed_output_surface_id_ = child_frame->output_surface_id; |
| 89 ReturnResourcesInChildFrame(); | 92 ReturnResourcesInChildFrame(); |
| 90 child_frame_ = std::move(child_frame); | 93 child_frame_ = std::move(child_frame); |
| 91 DCHECK(child_frame_->frame.get()); | 94 DCHECK(child_frame_->frame.get()); |
| 92 DCHECK(!child_frame_->frame->gl_frame_data); | 95 DCHECK(!child_frame_->frame->gl_frame_data); |
| 93 } | 96 } |
| 94 | 97 |
| 95 void HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info, | 98 void HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info, |
| 96 const ScopedAppGLStateRestore& gl_state) { | 99 const ScopedAppGLStateRestore& gl_state) { |
| 97 TRACE_EVENT0("android_webview", "HardwareRenderer::DrawGL"); | 100 TRACE_EVENT0("android_webview", "HardwareRenderer::DrawGL"); |
| 98 | 101 |
| 99 // We need to watch if the current Android context has changed and enforce | 102 // We need to watch if the current Android context has changed and enforce |
| 100 // a clean-up in the compositor. | 103 // a clean-up in the compositor. |
| 101 EGLContext current_context = eglGetCurrentContext(); | 104 EGLContext current_context = eglGetCurrentContext(); |
| 102 DCHECK(current_context) << "DrawGL called without EGLContext"; | 105 DCHECK(current_context) << "DrawGL called without EGLContext"; |
| 103 | 106 |
| 104 // TODO(boliu): Handle context loss. | 107 // TODO(boliu): Handle context loss. |
| 105 if (last_egl_context_ != current_context) | 108 if (last_egl_context_ != current_context) |
| 106 DLOG(WARNING) << "EGLContextChanged"; | 109 DLOG(WARNING) << "EGLContextChanged"; |
| 107 | 110 |
| 108 // SurfaceFactory::SubmitCompositorFrame might call glFlush. So calling it | 111 // SurfaceFactory::SubmitCompositorFrame might call glFlush. So calling it |
| 109 // during "kModeSync" stage (which does not allow GL) might result in extra | 112 // during "kModeSync" stage (which does not allow GL) might result in extra |
| 110 // kModeProcess. Instead, submit the frame in "kModeDraw" stage to avoid | 113 // kModeProcess. Instead, submit the frame in "kModeDraw" stage to avoid |
| 111 // unnecessary kModeProcess. | 114 // unnecessary kModeProcess. |
| 112 if (child_frame_.get() && child_frame_->frame.get()) { | 115 if (child_frame_.get() && child_frame_->frame.get()) { |
| 113 if (compositor_id_ != child_frame_->compositor_id) { | 116 if (compositor_id_ != child_frame_->compositor_id || |
| 117 last_submitted_output_surface_id_ != child_frame_->output_surface_id) { |
| 114 if (!root_id_.is_null()) | 118 if (!root_id_.is_null()) |
| 115 surface_factory_->Destroy(root_id_); | 119 surface_factory_->Destroy(root_id_); |
| 116 if (!child_id_.is_null()) | 120 if (!child_id_.is_null()) |
| 117 surface_factory_->Destroy(child_id_); | 121 surface_factory_->Destroy(child_id_); |
| 118 | 122 |
| 119 root_id_ = cc::SurfaceId(); | 123 root_id_ = cc::SurfaceId(); |
| 120 child_id_ = cc::SurfaceId(); | 124 child_id_ = cc::SurfaceId(); |
| 121 | 125 |
| 122 // This will return all the resources to the previous compositor. | 126 // This will return all the resources to the previous compositor. |
| 123 surface_factory_.reset(); | 127 surface_factory_.reset(); |
| 124 compositor_id_ = child_frame_->compositor_id; | 128 compositor_id_ = child_frame_->compositor_id; |
| 129 last_submitted_output_surface_id_ = child_frame_->output_surface_id; |
| 125 surface_factory_.reset( | 130 surface_factory_.reset( |
| 126 new cc::SurfaceFactory(surface_manager_.get(), this)); | 131 new cc::SurfaceFactory(surface_manager_.get(), this)); |
| 127 } | 132 } |
| 128 | 133 |
| 129 scoped_ptr<cc::CompositorFrame> child_compositor_frame = | 134 scoped_ptr<cc::CompositorFrame> child_compositor_frame = |
| 130 std::move(child_frame_->frame); | 135 std::move(child_frame_->frame); |
| 131 | 136 |
| 132 // On Android we put our browser layers in physical pixels and set our | 137 // On Android we put our browser layers in physical pixels and set our |
| 133 // browser CC device_scale_factor to 1, so suppress the transform between | 138 // browser CC device_scale_factor to 1, so suppress the transform between |
| 134 // DIP and pixels. | 139 // DIP and pixels. |
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| 216 output_surface_ = output_surface_holder.get(); | 221 output_surface_ = output_surface_holder.get(); |
| 217 display_->Initialize(std::move(output_surface_holder), nullptr); | 222 display_->Initialize(std::move(output_surface_holder), nullptr); |
| 218 } | 223 } |
| 219 output_surface_->SetGLState(gl_state); | 224 output_surface_->SetGLState(gl_state); |
| 220 display_->SetExternalClip(clip); | 225 display_->SetExternalClip(clip); |
| 221 display_->DrawAndSwap(); | 226 display_->DrawAndSwap(); |
| 222 } | 227 } |
| 223 | 228 |
| 224 void HardwareRenderer::ReturnResources( | 229 void HardwareRenderer::ReturnResources( |
| 225 const cc::ReturnedResourceArray& resources) { | 230 const cc::ReturnedResourceArray& resources) { |
| 226 ReturnResourcesToCompositor(resources, compositor_id_); | 231 ReturnResourcesToCompositor(resources, compositor_id_, |
| 232 last_submitted_output_surface_id_); |
| 227 } | 233 } |
| 228 | 234 |
| 229 void HardwareRenderer::SetBeginFrameSource( | 235 void HardwareRenderer::SetBeginFrameSource( |
| 230 cc::BeginFrameSource* begin_frame_source) { | 236 cc::BeginFrameSource* begin_frame_source) { |
| 231 // TODO(tansell): Hook this up. | 237 // TODO(tansell): Hook this up. |
| 232 } | 238 } |
| 233 | 239 |
| 234 void HardwareRenderer::SetBackingFrameBufferObject( | 240 void HardwareRenderer::SetBackingFrameBufferObject( |
| 235 int framebuffer_binding_ext) { | 241 int framebuffer_binding_ext) { |
| 236 gl_surface_->SetBackingFrameBufferObject(framebuffer_binding_ext); | 242 gl_surface_->SetBackingFrameBufferObject(framebuffer_binding_ext); |
| 237 } | 243 } |
| 238 | 244 |
| 239 void HardwareRenderer::ReturnResourcesInChildFrame() { | 245 void HardwareRenderer::ReturnResourcesInChildFrame() { |
| 240 if (child_frame_.get() && child_frame_->frame.get()) { | 246 if (child_frame_.get() && child_frame_->frame.get()) { |
| 241 cc::ReturnedResourceArray resources_to_return; | 247 cc::ReturnedResourceArray resources_to_return; |
| 242 cc::TransferableResource::ReturnResources( | 248 cc::TransferableResource::ReturnResources( |
| 243 child_frame_->frame->delegated_frame_data->resource_list, | 249 child_frame_->frame->delegated_frame_data->resource_list, |
| 244 &resources_to_return); | 250 &resources_to_return); |
| 245 | 251 |
| 246 // The child frame's compositor id is not necessarily same as | 252 // The child frame's compositor id is not necessarily same as |
| 247 // compositor_id_. | 253 // compositor_id_. |
| 248 ReturnResourcesToCompositor(resources_to_return, | 254 ReturnResourcesToCompositor(resources_to_return, |
| 249 child_frame_->compositor_id); | 255 child_frame_->compositor_id, |
| 256 child_frame_->output_surface_id); |
| 250 } | 257 } |
| 251 child_frame_.reset(); | 258 child_frame_.reset(); |
| 252 } | 259 } |
| 253 | 260 |
| 254 void HardwareRenderer::ReturnResourcesToCompositor( | 261 void HardwareRenderer::ReturnResourcesToCompositor( |
| 255 const cc::ReturnedResourceArray& resources, | 262 const cc::ReturnedResourceArray& resources, |
| 256 uint32_t compositor_id) { | 263 uint32_t compositor_id, |
| 257 shared_renderer_state_->InsertReturnedResourcesOnRT(resources, compositor_id); | 264 uint32_t output_surface_id) { |
| 265 if (output_surface_id != last_committed_output_surface_id_) |
| 266 return; |
| 267 shared_renderer_state_->InsertReturnedResourcesOnRT(resources, compositor_id, |
| 268 output_surface_id); |
| 258 } | 269 } |
| 259 | 270 |
| 260 } // namespace android_webview | 271 } // namespace android_webview |
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