Index: Source/core/rendering/RenderLayer.cpp |
diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp |
index 2bf77db422f5707a56f4a906df7b2dda6eaa3d09..c2bbc3855d4b0a6ea0f975e526ea10484837ef65 100644 |
--- a/Source/core/rendering/RenderLayer.cpp |
+++ b/Source/core/rendering/RenderLayer.cpp |
@@ -3276,9 +3276,7 @@ bool RenderLayer::intersectsDamageRect(const LayoutRect& layerBounds, const Layo |
RenderView* view = renderer()->view(); |
ASSERT(view); |
if (view && !renderer()->isRenderInline()) { |
- LayoutRect b = layerBounds; |
- b.inflate(view->maximalOutlineSize()); |
- if (b.intersects(damageRect)) |
+ if (layerBounds.intersects(damageRect)) |
return true; |
} |
@@ -3327,10 +3325,7 @@ LayoutRect RenderLayer::localBoundingBox(CalculateLayerBoundsFlags flags) const |
} |
} |
- RenderView* view = renderer()->view(); |
- ASSERT(view); |
- if (view) |
- result.inflate(view->maximalOutlineSize()); // Used to apply a fudge factor to dirty-rect checks on blocks/tables. |
+ ASSERT(renderer()->view()); |
return result; |
} |