Index: Source/core/rendering/RenderBox.cpp |
diff --git a/Source/core/rendering/RenderBox.cpp b/Source/core/rendering/RenderBox.cpp |
index 311d9dfc207ec4ce24cc4f5ec6605d55a085f153..d479367a848fa2eb3a24dd3f038a3a44c2c4e30b 100644 |
--- a/Source/core/rendering/RenderBox.cpp |
+++ b/Source/core/rendering/RenderBox.cpp |
@@ -315,7 +315,10 @@ void RenderBox::layout() |
child = child->nextSibling(); |
} |
statePusher.pop(); |
+ |
+ addVisualEffectOverflow(); |
invalidateBackgroundObscurationStatus(); |
+ |
clearNeedsLayout(); |
} |
@@ -1650,11 +1653,6 @@ bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumu |
if (contentsVisualOverflow.isEmpty()) |
return false; |
- // FIXME: Get rid of this slop from here and elsewhere. |
- // Instead, properly include the outline in visual overflow. |
- if (RenderView* view = this->view()) |
- contentsVisualOverflow.inflate(view->maximalOutlineSize()); |
- |
LayoutRect conservativeClipRect = clipRect; |
if (hasBorderRadius) |
conservativeClipRect.intersect(clipRoundedRect.radiusCenterRect()); |
@@ -2004,15 +2002,6 @@ LayoutRect RenderBox::clippedOverflowRectForRepaint(const RenderLayerModelObject |
r.move(v->layoutDelta()); |
} |
- if (style()) { |
- // We have to use maximalOutlineSize() because a child might have an outline |
- // that projects outside of our overflowRect. |
- if (v) { |
- ASSERT(style()->outlineSize() <= v->maximalOutlineSize()); |
- r.inflate(v->maximalOutlineSize()); |
- } |
- } |
- |
computeRectForRepaint(repaintContainer, r); |
return r; |
} |
@@ -4151,7 +4140,7 @@ bool RenderBox::avoidsFloats() const |
void RenderBox::addVisualEffectOverflow() |
{ |
- if (!style()->boxShadow() && !style()->hasBorderImageOutsets()) |
+ if (!style()->boxShadow() && !style()->hasBorderImageOutsets() && !style()->hasOutline()) |
return; |
bool isFlipped = style()->isFlippedBlocksWritingMode(); |
@@ -4190,7 +4179,16 @@ void RenderBox::addVisualEffectOverflow() |
overflowMaxY = max(overflowMaxY, borderBox.maxY() + ((!isFlipped || !isHorizontal) ? borderOutsets.bottom() : borderOutsets.top())); |
} |
- // Add in the final overflow with shadows and outsets combined. |
+ if (style()->hasOutline()) { |
+ unsigned short outlineSize = style()->outlineSize(); |
+ |
+ overflowMinX = min(overflowMinX, borderBox.x() - outlineSize); |
+ overflowMaxX = max(overflowMaxX, borderBox.maxX() + outlineSize); |
+ overflowMinY = min(overflowMinY, borderBox.y() - outlineSize); |
+ overflowMaxY = max(overflowMaxY, borderBox.maxY() + outlineSize); |
+ } |
+ |
+ // Add in the final overflow with shadows, outsets and outline combined. |
LayoutRect visualEffectOverflow(overflowMinX, overflowMinY, overflowMaxX - overflowMinX, overflowMaxY - overflowMinY); |
addVisualOverflow(visualEffectOverflow); |
} |