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Side by Side Diff: Source/core/rendering/RenderView.h

Issue 176953008: Include the outline into the visual overflow (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fixed dumb bug caught by Mac. Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * Copyright (C) 2006 Apple Computer, Inc. 3 * Copyright (C) 2006 Apple Computer, Inc.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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88 void clearSelection(); 88 void clearSelection();
89 RenderObject* selectionStart() const { return m_selectionStart; } 89 RenderObject* selectionStart() const { return m_selectionStart; }
90 RenderObject* selectionEnd() const { return m_selectionEnd; } 90 RenderObject* selectionEnd() const { return m_selectionEnd; }
91 IntRect selectionBounds(bool clipToVisibleContent = true) const; 91 IntRect selectionBounds(bool clipToVisibleContent = true) const;
92 void selectionStartEnd(int& startPos, int& endPos) const; 92 void selectionStartEnd(int& startPos, int& endPos) const;
93 void repaintSelection() const; 93 void repaintSelection() const;
94 94
95 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const OVERRIDE; 95 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO ffset) const OVERRIDE;
96 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID E; 96 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID E;
97 97
98 void setMaximalOutlineSize(int o);
99 int maximalOutlineSize() const { return m_maximalOutlineSize; }
100
101 void setOldMaximalOutlineSize(int o) { m_oldMaximalOutlineSize = o; }
102 int oldMaximalOutlineSize() const { return m_oldMaximalOutlineSize; }
103
104 virtual LayoutRect viewRect() const OVERRIDE; 98 virtual LayoutRect viewRect() const OVERRIDE;
105 99
106 // layoutDelta is used transiently during layout to store how far an object has moved from its 100 // layoutDelta is used transiently during layout to store how far an object has moved from its
107 // last layout location, in order to repaint correctly. 101 // last layout location, in order to repaint correctly.
108 // If we're doing a full repaint m_layoutState will be 0, but in that case l ayoutDelta doesn't matter. 102 // If we're doing a full repaint m_layoutState will be 0, but in that case l ayoutDelta doesn't matter.
109 LayoutSize layoutDelta() const 103 LayoutSize layoutDelta() const
110 { 104 {
111 ASSERT(!RuntimeEnabledFeatures::repaintAfterLayoutEnabled()); 105 ASSERT(!RuntimeEnabledFeatures::repaintAfterLayoutEnabled());
112 return m_layoutState ? m_layoutState->m_layoutDelta : LayoutSize(); 106 return m_layoutState ? m_layoutState->m_layoutDelta : LayoutSize();
113 } 107 }
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249 bool shouldUsePrintingLayout() const; 243 bool shouldUsePrintingLayout() const;
250 244
251 FrameView* m_frameView; 245 FrameView* m_frameView;
252 246
253 RenderObject* m_selectionStart; 247 RenderObject* m_selectionStart;
254 RenderObject* m_selectionEnd; 248 RenderObject* m_selectionEnd;
255 249
256 int m_selectionStartPos; 250 int m_selectionStartPos;
257 int m_selectionEndPos; 251 int m_selectionEndPos;
258 252
259 int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect chec ks on blocks/tables.
260 int m_oldMaximalOutlineSize; // The fudge factor from the previous layout.
261
262 LayoutUnit m_pageLogicalHeight; 253 LayoutUnit m_pageLogicalHeight;
263 bool m_pageLogicalHeightChanged; 254 bool m_pageLogicalHeightChanged;
264 LayoutState* m_layoutState; 255 LayoutState* m_layoutState;
265 unsigned m_layoutStateDisableCount; 256 unsigned m_layoutStateDisableCount;
266 OwnPtr<RenderLayerCompositor> m_compositor; 257 OwnPtr<RenderLayerCompositor> m_compositor;
267 OwnPtr<FlowThreadController> m_flowThreadController; 258 OwnPtr<FlowThreadController> m_flowThreadController;
268 RefPtr<IntervalArena> m_intervalArena; 259 RefPtr<IntervalArena> m_intervalArena;
269 260
270 RenderQuote* m_renderQuoteHead; 261 RenderQuote* m_renderQuoteHead;
271 unsigned m_renderCounterCount; 262 unsigned m_renderCounterCount;
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350 { 341 {
351 m_view.enableLayoutState(); 342 m_view.enableLayoutState();
352 } 343 }
353 private: 344 private:
354 RenderView& m_view; 345 RenderView& m_view;
355 }; 346 };
356 347
357 } // namespace WebCore 348 } // namespace WebCore
358 349
359 #endif // RenderView_h 350 #endif // RenderView_h
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