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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/services/network/network_service_delegate.h" | 5 #include "mojo/services/network/network_service_delegate.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "base/at_exit.h" | 9 #include "base/at_exit.h" |
10 #include "base/base_paths.h" | 10 #include "base/base_paths.h" |
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41 NetworkServiceDelegateObserver* observer) { | 41 NetworkServiceDelegateObserver* observer) { |
42 observers_.AddObserver(observer); | 42 observers_.AddObserver(observer); |
43 } | 43 } |
44 | 44 |
45 void NetworkServiceDelegate::RemoveObserver( | 45 void NetworkServiceDelegate::RemoveObserver( |
46 NetworkServiceDelegateObserver* observer) { | 46 NetworkServiceDelegateObserver* observer) { |
47 observers_.RemoveObserver(observer); | 47 observers_.RemoveObserver(observer); |
48 } | 48 } |
49 | 49 |
50 void NetworkServiceDelegate::Initialize(Connector* connector, | 50 void NetworkServiceDelegate::Initialize(Connector* connector, |
51 const std::string& name, | 51 const Identity& identity, |
52 const std::string& user_id, | |
53 uint32_t id) { | 52 uint32_t id) { |
54 // TODO(erg): Find everything else that writes to the filesystem and | 53 // TODO(erg): Find everything else that writes to the filesystem and |
55 // transition it to proxying mojo:filesystem. We shouldn't have any path | 54 // transition it to proxying mojo:filesystem. We shouldn't have any path |
56 // calculation code here, but sadly need it until the transition is done. In | 55 // calculation code here, but sadly need it until the transition is done. In |
57 // the mean time, manually handle the user-data-dir switch (which gets set in | 56 // the mean time, manually handle the user-data-dir switch (which gets set in |
58 // tests) so that tests are writing to a temp dir. | 57 // tests) so that tests are writing to a temp dir. |
59 base::FilePath base_path; | 58 base::FilePath base_path; |
60 const base::CommandLine* command_line = | 59 const base::CommandLine* command_line = |
61 base::CommandLine::ForCurrentProcess(); | 60 base::CommandLine::ForCurrentProcess(); |
62 if (command_line->HasSwitch(kUserDataDir)) { | 61 if (command_line->HasSwitch(kUserDataDir)) { |
63 base_path = command_line->GetSwitchValuePath(kUserDataDir); | 62 base_path = command_line->GetSwitchValuePath(kUserDataDir); |
64 } else { | 63 } else { |
65 CHECK(PathService::Get(base::DIR_TEMP, &base_path)); | 64 CHECK(PathService::Get(base::DIR_TEMP, &base_path)); |
66 base_path = base_path.Append(FILE_PATH_LITERAL("network_service")); | 65 base_path = base_path.Append(FILE_PATH_LITERAL("network_service")); |
67 } | 66 } |
68 | 67 |
69 context_.reset(new NetworkContext(base_path, this)); | 68 context_.reset(new NetworkContext(base_path, this)); |
70 tracing_.Initialize(connector, name); | 69 tracing_.Initialize(connector, identity.name()); |
71 } | 70 } |
72 | 71 |
73 bool NetworkServiceDelegate::AcceptConnection(Connection* connection) { | 72 bool NetworkServiceDelegate::AcceptConnection(Connection* connection) { |
74 DCHECK(context_); | 73 DCHECK(context_); |
75 connection->AddInterface<CookieStore>(this); | 74 connection->AddInterface<CookieStore>(this); |
76 connection->AddInterface<NetworkService>(this); | 75 connection->AddInterface<NetworkService>(this); |
77 connection->AddInterface<URLLoaderFactory>(this); | 76 connection->AddInterface<URLLoaderFactory>(this); |
78 connection->AddInterface<WebSocketFactory>(this); | 77 connection->AddInterface<WebSocketFactory>(this); |
79 return true; | 78 return true; |
80 } | 79 } |
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107 } | 106 } |
108 | 107 |
109 void NetworkServiceDelegate::Quit() { | 108 void NetworkServiceDelegate::Quit() { |
110 // Destroy the NetworkContext now as it requires MessageLoop::current() upon | 109 // Destroy the NetworkContext now as it requires MessageLoop::current() upon |
111 // destruction and it is the last moment we know for sure that it is | 110 // destruction and it is the last moment we know for sure that it is |
112 // running. | 111 // running. |
113 context_.reset(); | 112 context_.reset(); |
114 } | 113 } |
115 | 114 |
116 } // namespace mojo | 115 } // namespace mojo |
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