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Side by Side Diff: ash/shelf/app_list_button.cc

Issue 176883022: Shelf Cleanup (- binary files) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/app_list_button.h" 5 #include "ash/shelf/app_list_button.h"
6 6
7 #include <vector>
8
9 #include "ash/ash_constants.h" 7 #include "ash/ash_constants.h"
8 #include "ash/ash_switches.h"
9 #include "ash/shelf/shelf_button.h"
10 #include "ash/shelf/shelf_button_host.h" 10 #include "ash/shelf/shelf_button_host.h"
11 #include "ash/shelf/shelf_constants.h" 11 #include "ash/shelf/shelf_layout_manager.h"
12 #include "ash/shelf/shelf_types.h"
13 #include "ash/shelf/shelf_widget.h"
14 #include "ash/shell.h"
12 #include "grit/ash_resources.h" 15 #include "grit/ash_resources.h"
13 #include "grit/ash_strings.h" 16 #include "grit/ash_strings.h"
14 #include "ui/accessibility/ax_view_state.h" 17 #include "ui/accessibility/ax_view_state.h"
15 #include "ui/base/l10n/l10n_util.h" 18 #include "ui/base/l10n/l10n_util.h"
16 #include "ui/base/resource/resource_bundle.h" 19 #include "ui/base/resource/resource_bundle.h"
17 #include "ui/compositor/layer.h" 20 #include "ui/compositor/layer.h"
18 #include "ui/compositor/layer_animation_element.h" 21 #include "ui/compositor/layer_animation_element.h"
19 #include "ui/compositor/layer_animation_sequence.h" 22 #include "ui/compositor/layer_animation_sequence.h"
20 #include "ui/compositor/scoped_layer_animation_settings.h" 23 #include "ui/compositor/scoped_layer_animation_settings.h"
24 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image_skia_operations.h"
26 #include "ui/views/controls/button/image_button.h"
21 #include "ui/views/painter.h" 27 #include "ui/views/painter.h"
22 28
23 namespace ash { 29 namespace ash {
24 namespace internal { 30 namespace internal {
25 31
26 const int kAnimationDurationInMs = 600; 32 // static
27 const float kAnimationOpacity[] = { 1.0f, 0.4f, 1.0f }; 33 const int AppListButton::kImageBoundsSize = 7;
34
28 35
29 AppListButton::AppListButton(views::ButtonListener* listener, 36 AppListButton::AppListButton(views::ButtonListener* listener,
30 ShelfButtonHost* host) 37 ShelfButtonHost* host,
38 ShelfWidget* shelf_widget)
31 : views::ImageButton(listener), 39 : views::ImageButton(listener),
32 host_(host) { 40 host_(host),
33 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); 41 shelf_widget_(shelf_widget) {
34 SetImage(
35 views::CustomButton::STATE_NORMAL,
36 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST).ToImageSkia());
37 SetImage(
38 views::CustomButton::STATE_HOVERED,
39 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST_HOT).
40 ToImageSkia());
41 SetImage(
42 views::CustomButton::STATE_PRESSED,
43 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST_PUSHED).
44 ToImageSkia());
45 SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE)); 42 SetAccessibleName(l10n_util::GetStringUTF16(IDS_AURA_APP_LIST_TITLE));
46 SetSize(gfx::Size(kShelfPreferredSize, kShelfPreferredSize)); 43 SetSize(gfx::Size(kShelfSize, kShelfSize));
47 SetImageAlignment(ImageButton::ALIGN_CENTER, ImageButton::ALIGN_TOP);
48 SetFocusPainter(views::Painter::CreateSolidFocusPainter( 44 SetFocusPainter(views::Painter::CreateSolidFocusPainter(
49 kFocusBorderColor, gfx::Insets(1, 1, 1, 1))); 45 kFocusBorderColor, gfx::Insets(1, 1, 1, 1)));
50 } 46 }
51 47
52 AppListButton::~AppListButton() { 48 AppListButton::~AppListButton() {
53 } 49 }
54 50
55 void AppListButton::StartLoadingAnimation() {
56 layer()->GetAnimator()->StopAnimating();
57
58 scoped_ptr<ui::LayerAnimationSequence> opacity_sequence(
59 new ui::LayerAnimationSequence());
60
61 opacity_sequence->set_is_cyclic(true);
62
63 for (size_t i = 0; i < arraysize(kAnimationOpacity); ++i) {
64 opacity_sequence->AddElement(
65 ui::LayerAnimationElement::CreateOpacityElement(
66 kAnimationOpacity[i],
67 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
68 }
69
70 opacity_sequence->AddElement(
71 ui::LayerAnimationElement::CreatePauseElement(
72 ui::LayerAnimationElement::OPACITY,
73 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs)));
74
75 // LayerAnimator takes ownership of the sequences.
76 layer()->GetAnimator()->ScheduleAnimation(opacity_sequence.release());
77 }
78
79 void AppListButton::StopLoadingAnimation() {
80 layer()->GetAnimator()->StopAnimating();
81
82 ui::ScopedLayerAnimationSettings settings(layer()->GetAnimator());
83 settings.SetTransitionDuration(
84 base::TimeDelta::FromMilliseconds(kAnimationDurationInMs));
85 layer()->SetOpacity(1.0f);
86 layer()->SetTransform(gfx::Transform());
87 }
88
89 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { 51 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) {
90 ImageButton::OnMousePressed(event); 52 ImageButton::OnMousePressed(event);
91 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event); 53 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
92 return true; 54 return true;
93 } 55 }
94 56
95 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) { 57 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) {
96 ImageButton::OnMouseReleased(event); 58 ImageButton::OnMouseReleased(event);
97 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false); 59 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
98 } 60 }
(...skipping 17 matching lines...) Expand all
116 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) { 78 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) {
117 ImageButton::OnMouseEntered(event); 79 ImageButton::OnMouseEntered(event);
118 host_->MouseEnteredButton(this); 80 host_->MouseEnteredButton(this);
119 } 81 }
120 82
121 void AppListButton::OnMouseExited(const ui::MouseEvent& event) { 83 void AppListButton::OnMouseExited(const ui::MouseEvent& event) {
122 ImageButton::OnMouseExited(event); 84 ImageButton::OnMouseExited(event);
123 host_->MouseExitedButton(this); 85 host_->MouseExitedButton(this);
124 } 86 }
125 87
88 void AppListButton::OnGestureEvent(ui::GestureEvent* event) {
89 switch (event->type()) {
90 case ui::ET_GESTURE_SCROLL_BEGIN:
91 host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
92 event->SetHandled();
93 return;
94 case ui::ET_GESTURE_SCROLL_UPDATE:
95 host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
96 event->SetHandled();
97 return;
98 case ui::ET_GESTURE_SCROLL_END:
99 case ui::ET_SCROLL_FLING_START:
100 host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
101 event->SetHandled();
102 return;
103 default:
104 ImageButton::OnGestureEvent(event);
105 return;
106 }
107 }
108
109 void AppListButton::OnPaint(gfx::Canvas* canvas) {
110 // Call the base class first to paint any background/borders.
111 View::OnPaint(canvas);
112
113 int background_image_id = 0;
114 if (Shell::GetInstance()->GetAppListTargetVisibility()) {
115 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED;
116 } else {
117 if (shelf_widget_->GetDimsShelf())
118 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK;
119 else
120 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL;
121 }
122 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
123 const gfx::ImageSkia* background_image =
124 rb.GetImageNamed(background_image_id).ToImageSkia();
125 const gfx::ImageSkia* forground_image =
126 rb.GetImageNamed(IDR_AURA_LAUNCHER_ICON_APPLIST_ALTERNATE).ToImageSkia();
127
128 gfx::Rect contents_bounds = GetContentsBounds();
129 gfx::Rect background_bounds, forground_bounds;
130
131 ShelfAlignment alignment = shelf_widget_->GetAlignment();
132 background_bounds.set_size(background_image->size());
133 if (alignment == SHELF_ALIGNMENT_LEFT) {
134 background_bounds.set_x(contents_bounds.width() -
135 ShelfLayoutManager::kShelfItemInset - background_image->width());
136 background_bounds.set_y(contents_bounds.y() +
137 (contents_bounds.height() - background_image->height()) / 2);
138 } else if(alignment == SHELF_ALIGNMENT_RIGHT) {
139 background_bounds.set_x(ShelfLayoutManager::kShelfItemInset);
140 background_bounds.set_y(contents_bounds.y() +
141 (contents_bounds.height() - background_image->height()) / 2);
142 } else {
143 background_bounds.set_y(ShelfLayoutManager::kShelfItemInset);
144 background_bounds.set_x(contents_bounds.x() +
145 (contents_bounds.width() - background_image->width()) / 2);
146 }
147
148 forground_bounds.set_size(forground_image->size());
149 forground_bounds.set_x(background_bounds.x() +
150 std::max(0,
151 (background_bounds.width() - forground_bounds.width()) / 2));
152 forground_bounds.set_y(background_bounds.y() +
153 std::max(0,
154 (background_bounds.height() - forground_bounds.height()) / 2));
155
156 canvas->DrawImageInt(*background_image,
157 background_bounds.x(),
158 background_bounds.y());
159 canvas->DrawImageInt(*forground_image,
160 forground_bounds.x(),
161 forground_bounds.y());
162
163 views::Painter::PaintFocusPainter(this, canvas, focus_painter());
164 }
165
126 void AppListButton::GetAccessibleState(ui::AXViewState* state) { 166 void AppListButton::GetAccessibleState(ui::AXViewState* state) {
127 state->role = ui::AX_ROLE_BUTTON; 167 state->role = ui::AX_ROLE_BUTTON;
128 state->name = host_->GetAccessibleName(this); 168 state->name = host_->GetAccessibleName(this);
129 } 169 }
130 170
131 } // namespace internal 171 } // namespace internal
132 } // namespace ash 172 } // namespace ash
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