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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkLayerRasterizer.h" | 10 #include "SkLayerRasterizer.h" |
11 #include "SkDraw.h" | 11 #include "SkDraw.h" |
12 #include "SkReadBuffer.h" | 12 #include "SkReadBuffer.h" |
13 #include "SkWriteBuffer.h" | 13 #include "SkWriteBuffer.h" |
14 #include "SkMask.h" | 14 #include "SkMask.h" |
15 #include "SkMaskFilter.h" | 15 #include "SkMaskFilter.h" |
16 #include "SkPaint.h" | 16 #include "SkPaint.h" |
17 #include "SkPath.h" | 17 #include "SkPath.h" |
18 #include "SkPathEffect.h" | 18 #include "SkPathEffect.h" |
19 #include "../core/SkRasterClip.h" | 19 #include "../core/SkRasterClip.h" |
20 #include "SkXfermode.h" | 20 #include "SkXfermode.h" |
21 #include <new> | 21 #include <new> |
22 | 22 |
23 struct SkLayerRasterizer_Rec { | 23 struct SkLayerRasterizer_Rec { |
24 SkPaint fPaint; | 24 SkPaint fPaint; |
25 SkVector fOffset; | 25 SkVector fOffset; |
26 }; | 26 }; |
27 | 27 |
28 SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec)) | 28 SkLayerRasterizer::SkLayerRasterizer() : fLayers(SkNEW_ARGS(SkDeque, (sizeof(SkL ayerRasterizer_Rec)))) |
scroggo
2014/02/24 13:57:51
nit: line too long.
Typically we would write this
| |
29 { | |
30 } | |
31 | |
32 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers) | |
29 { | 33 { |
30 } | 34 } |
31 | 35 |
32 SkLayerRasterizer::~SkLayerRasterizer() { | 36 SkLayerRasterizer::~SkLayerRasterizer() { |
33 SkDeque::F2BIter iter(fLayers); | 37 SkASSERT(fLayers); |
38 SkDeque::F2BIter iter(*fLayers); | |
34 SkLayerRasterizer_Rec* rec; | 39 SkLayerRasterizer_Rec* rec; |
35 | 40 |
36 while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) | 41 while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) |
37 rec->fPaint.~SkPaint(); | 42 rec->fPaint.~SkPaint(); |
43 | |
44 SkDELETE(fLayers); | |
38 } | 45 } |
39 | 46 |
40 void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, | 47 void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, |
41 SkScalar dy) { | 48 SkScalar dy) { |
42 SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back(); | 49 SkASSERT(fLayers); |
50 SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers->push_back(); | |
43 | 51 |
44 SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint)); | 52 SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint)); |
45 rec->fOffset.set(dx, dy); | 53 rec->fOffset.set(dx, dy); |
46 } | 54 } |
47 | 55 |
48 static bool compute_bounds(const SkDeque& layers, const SkPath& path, | 56 static bool compute_bounds(const SkDeque& layers, const SkPath& path, |
49 const SkMatrix& matrix, | 57 const SkMatrix& matrix, |
50 const SkIRect* clipBounds, SkIRect* bounds) { | 58 const SkIRect* clipBounds, SkIRect* bounds) { |
51 SkDeque::F2BIter iter(layers); | 59 SkDeque::F2BIter iter(layers); |
52 SkLayerRasterizer_Rec* rec; | 60 SkLayerRasterizer_Rec* rec; |
(...skipping 29 matching lines...) Expand all Loading... | |
82 } | 90 } |
83 | 91 |
84 bounds->join(mask.fBounds); | 92 bounds->join(mask.fBounds); |
85 } | 93 } |
86 return true; | 94 return true; |
87 } | 95 } |
88 | 96 |
89 bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix, | 97 bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix, |
90 const SkIRect* clipBounds, | 98 const SkIRect* clipBounds, |
91 SkMask* mask, SkMask::CreateMode mode) const { | 99 SkMask* mask, SkMask::CreateMode mode) const { |
92 if (fLayers.empty()) { | 100 SkASSERT(fLayers); |
101 if (fLayers->empty()) { | |
93 return false; | 102 return false; |
94 } | 103 } |
95 | 104 |
96 if (SkMask::kJustRenderImage_CreateMode != mode) { | 105 if (SkMask::kJustRenderImage_CreateMode != mode) { |
97 if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds)) | 106 if (!compute_bounds(*fLayers, path, matrix, clipBounds, &mask->fBounds)) |
98 return false; | 107 return false; |
99 } | 108 } |
100 | 109 |
101 if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) { | 110 if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) { |
102 mask->fFormat = SkMask::kA8_Format; | 111 mask->fFormat = SkMask::kA8_Format; |
103 mask->fRowBytes = mask->fBounds.width(); | 112 mask->fRowBytes = mask->fBounds.width(); |
104 size_t size = mask->computeImageSize(); | 113 size_t size = mask->computeImageSize(); |
105 if (0 == size) { | 114 if (0 == size) { |
106 return false; // too big to allocate, abort | 115 return false; // too big to allocate, abort |
107 } | 116 } |
(...skipping 16 matching lines...) Expand all Loading... | |
124 | 133 |
125 device.installMaskPixels(*mask); | 134 device.installMaskPixels(*mask); |
126 | 135 |
127 draw.fBitmap = &device; | 136 draw.fBitmap = &device; |
128 draw.fMatrix = &drawMatrix; | 137 draw.fMatrix = &drawMatrix; |
129 draw.fRC = &rectClip; | 138 draw.fRC = &rectClip; |
130 draw.fClip = &rectClip.bwRgn(); | 139 draw.fClip = &rectClip.bwRgn(); |
131 // we set the matrixproc in the loop, as the matrix changes each time (p otentially) | 140 // we set the matrixproc in the loop, as the matrix changes each time (p otentially) |
132 draw.fBounder = NULL; | 141 draw.fBounder = NULL; |
133 | 142 |
134 SkDeque::F2BIter iter(fLayers); | 143 SkDeque::F2BIter iter(*fLayers); |
135 SkLayerRasterizer_Rec* rec; | 144 SkLayerRasterizer_Rec* rec; |
136 | 145 |
137 while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) { | 146 while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) { |
138 drawMatrix = translatedMatrix; | 147 drawMatrix = translatedMatrix; |
139 drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY); | 148 drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY); |
140 draw.drawPath(path, rec->fPaint); | 149 draw.drawPath(path, rec->fPaint); |
141 } | 150 } |
142 } | 151 } |
143 return true; | 152 return true; |
144 } | 153 } |
145 | 154 |
146 SkLayerRasterizer::SkLayerRasterizer(SkReadBuffer& buffer) | 155 SkLayerRasterizer::SkLayerRasterizer(SkReadBuffer& buffer) |
147 : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec)) { | 156 : SkRasterizer(buffer), fLayers(SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterize r_Rec)))) { |
148 int count = buffer.readInt(); | 157 int count = buffer.readInt(); |
149 | 158 |
150 for (int i = 0; i < count; i++) { | 159 for (int i = 0; i < count; i++) { |
151 SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back() ; | 160 SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers->push_back( ); |
152 | 161 |
153 SkNEW_PLACEMENT(&rec->fPaint, SkPaint); | 162 SkNEW_PLACEMENT(&rec->fPaint, SkPaint); |
154 buffer.readPaint(&rec->fPaint); | 163 buffer.readPaint(&rec->fPaint); |
155 buffer.readPoint(&rec->fOffset); | 164 buffer.readPoint(&rec->fOffset); |
156 } | 165 } |
157 } | 166 } |
158 | 167 |
159 void SkLayerRasterizer::flatten(SkWriteBuffer& buffer) const { | 168 void SkLayerRasterizer::flatten(SkWriteBuffer& buffer) const { |
160 this->INHERITED::flatten(buffer); | 169 this->INHERITED::flatten(buffer); |
161 | 170 |
162 buffer.writeInt(fLayers.count()); | 171 SkASSERT(fLayers); |
172 buffer.writeInt(fLayers->count()); | |
163 | 173 |
164 SkDeque::F2BIter iter(fLayers); | 174 SkDeque::F2BIter iter(*fLayers); |
165 const SkLayerRasterizer_Rec* rec; | 175 const SkLayerRasterizer_Rec* rec; |
166 | 176 |
167 while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL) { | 177 while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL) { |
168 buffer.writePaint(rec->fPaint); | 178 buffer.writePaint(rec->fPaint); |
169 buffer.writePoint(rec->fOffset); | 179 buffer.writePoint(rec->fOffset); |
170 } | 180 } |
171 } | 181 } |
182 | |
183 SkLayerRasterizer::Builder::Builder() | |
184 : fLayers(SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec)))) | |
185 { | |
186 } | |
187 | |
188 SkLayerRasterizer::Builder::~Builder() | |
189 { | |
190 SkDELETE(fLayers); | |
191 } | |
192 | |
193 void SkLayerRasterizer::Builder::addLayer(const SkPaint& paint, SkScalar dx, | |
194 SkScalar dy) { | |
195 SkASSERT(fLayers); | |
196 SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers->push_back(); | |
197 | |
198 SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint)); | |
199 rec->fOffset.set(dx, dy); | |
200 } | |
201 | |
202 SkLayerRasterizer* SkLayerRasterizer::Builder::detachRasterizer() { | |
203 SkLayerRasterizer* rasterizer = SkNEW_ARGS(SkLayerRasterizer, (fLayers)); | |
204 fLayers = NULL; | |
205 return rasterizer; | |
206 } | |
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