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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef SkLayerRasterizer_DEFINED | 10 #ifndef SkLayerRasterizer_DEFINED |
11 #define SkLayerRasterizer_DEFINED | 11 #define SkLayerRasterizer_DEFINED |
12 | 12 |
13 #include "SkRasterizer.h" | 13 #include "SkRasterizer.h" |
14 #include "SkDeque.h" | 14 #include "SkDeque.h" |
15 #include "SkScalar.h" | 15 #include "SkScalar.h" |
16 | 16 |
17 class SkPaint; | 17 class SkPaint; |
18 | 18 |
19 class SK_API SkLayerRasterizer : public SkRasterizer { | 19 class SK_API SkLayerRasterizer : public SkRasterizer { |
20 public: | 20 public: |
21 SkLayerRasterizer(); | 21 SkLayerRasterizer(); |
22 virtual ~SkLayerRasterizer(); | 22 virtual ~SkLayerRasterizer(); |
23 | 23 |
24 class SK_API Builder { | |
25 public: | |
26 Builder(); | |
27 ~Builder(); | |
28 | |
29 void addLayer(const SkPaint& paint) { | |
30 this->addLayer(paint, 0, 0); | |
31 } | |
32 | |
33 /** | |
34 * Add a new layer (above any previous layers) to the rasterizer. | |
35 * The layer will extract those fields that affect the mask from | |
36 * the specified paint, but will not retain a reference to the paint | |
37 * object itself, so it may be reused without danger of side-effects. | |
38 */ | |
39 void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); | |
40 | |
41 /** | |
42 * Pass queue of layers on to newly created layer rasterizer and retur n it. The builder | |
43 * cannot be used any more after calling this function. | |
44 */ | |
45 SkLayerRasterizer* detachRasterizer(); | |
46 | |
47 private: | |
48 SkDeque* fLayers; | |
49 }; | |
50 | |
24 void addLayer(const SkPaint& paint) { | 51 void addLayer(const SkPaint& paint) { |
reed1
2014/02/24 13:35:40
Consider adding a build-guard here, to remind us t
Dominik Grewe
2014/02/24 13:54:34
Done.
| |
25 this->addLayer(paint, 0, 0); | 52 this->addLayer(paint, 0, 0); |
26 } | 53 } |
27 | 54 |
28 /** Add a new layer (above any previous layers) to the rasterizer. | 55 /** Add a new layer (above any previous layers) to the rasterizer. |
29 The layer will extract those fields that affect the mask from | 56 The layer will extract those fields that affect the mask from |
30 the specified paint, but will not retain a reference to the paint | 57 the specified paint, but will not retain a reference to the paint |
31 object itself, so it may be reused without danger of side-effects. | 58 object itself, so it may be reused without danger of side-effects. |
32 */ | 59 */ |
33 void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); | 60 void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); |
34 | 61 |
35 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer) | 62 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer) |
36 | 63 |
37 protected: | 64 protected: |
65 SkLayerRasterizer(SkDeque* layers); | |
38 SkLayerRasterizer(SkReadBuffer&); | 66 SkLayerRasterizer(SkReadBuffer&); |
39 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 67 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
40 | 68 |
41 // override from SkRasterizer | 69 // override from SkRasterizer |
42 virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix, | 70 virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix, |
43 const SkIRect* clipBounds, | 71 const SkIRect* clipBounds, |
44 SkMask* mask, SkMask::CreateMode mode) const; | 72 SkMask* mask, SkMask::CreateMode mode) const; |
45 | 73 |
46 private: | 74 private: |
47 SkDeque fLayers; | 75 SkDeque* fLayers; |
48 | 76 |
49 typedef SkRasterizer INHERITED; | 77 typedef SkRasterizer INHERITED; |
50 }; | 78 }; |
51 | 79 |
52 #endif | 80 #endif |
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