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Side by Side Diff: src/effects/SkPerlinNoiseShader.cpp

Issue 1768433003: remove align16 calls in skhader context sizes. will handle this elsewhere as needed (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkPerlinNoiseShader.h" 8 #include "SkPerlinNoiseShader.h"
9 #include "SkColorFilter.h" 9 #include "SkColorFilter.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
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428 } 428 }
429 return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]); 429 return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]);
430 } 430 }
431 431
432 SkShader::Context* SkPerlinNoiseShader::onCreateContext(const ContextRec& rec, 432 SkShader::Context* SkPerlinNoiseShader::onCreateContext(const ContextRec& rec,
433 void* storage) const { 433 void* storage) const {
434 return new (storage) PerlinNoiseShaderContext(*this, rec); 434 return new (storage) PerlinNoiseShaderContext(*this, rec);
435 } 435 }
436 436
437 size_t SkPerlinNoiseShader::onContextSize(const ContextRec&) const { 437 size_t SkPerlinNoiseShader::onContextSize(const ContextRec&) const {
438 return SkAlign16(sizeof(PerlinNoiseShaderContext)); 438 return sizeof(PerlinNoiseShaderContext);
439 } 439 }
440 440
441 SkPerlinNoiseShader::PerlinNoiseShaderContext::PerlinNoiseShaderContext( 441 SkPerlinNoiseShader::PerlinNoiseShaderContext::PerlinNoiseShaderContext(
442 const SkPerlinNoiseShader& shader, const ContextRec& rec) 442 const SkPerlinNoiseShader& shader, const ContextRec& rec)
443 : INHERITED(shader, rec) 443 : INHERITED(shader, rec)
444 { 444 {
445 SkMatrix newMatrix = *rec.fMatrix; 445 SkMatrix newMatrix = *rec.fMatrix;
446 newMatrix.preConcat(shader.getLocalMatrix()); 446 newMatrix.preConcat(shader.getLocalMatrix());
447 if (rec.fLocalMatrix) { 447 if (rec.fLocalMatrix) {
448 newMatrix.preConcat(*rec.fLocalMatrix); 448 newMatrix.preConcat(*rec.fLocalMatrix);
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970 str->append(" seed: "); 970 str->append(" seed: ");
971 str->appendScalar(fSeed); 971 str->appendScalar(fSeed);
972 str->append(" stitch tiles: "); 972 str->append(" stitch tiles: ");
973 str->append(fStitchTiles ? "true " : "false "); 973 str->append(fStitchTiles ? "true " : "false ");
974 974
975 this->INHERITED::toString(str); 975 this->INHERITED::toString(str);
976 976
977 str->append(")"); 977 str->append(")");
978 } 978 }
979 #endif 979 #endif
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