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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkCaps_DEFINED | 8 #ifndef GrVkCaps_DEFINED |
9 #define GrVkCaps_DEFINED | 9 #define GrVkCaps_DEFINED |
10 | 10 |
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74 int maxSampledTextures() const { | 74 int maxSampledTextures() const { |
75 return fMaxSampledTextures; | 75 return fMaxSampledTextures; |
76 } | 76 } |
77 | 77 |
78 | 78 |
79 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderC
aps.get()); } | 79 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderC
aps.get()); } |
80 | 80 |
81 private: | 81 private: |
82 void init(const GrContextOptions& contextOptions, const GrVkInterface* vkInt
erface, | 82 void init(const GrContextOptions& contextOptions, const GrVkInterface* vkInt
erface, |
83 VkPhysicalDevice device); | 83 VkPhysicalDevice device); |
| 84 void initGrCaps(const VkPhysicalDeviceProperties&, |
| 85 const VkPhysicalDeviceFeatures&, |
| 86 const VkPhysicalDeviceMemoryProperties&); |
| 87 void initGLSLCaps(const VkPhysicalDeviceFeatures& features); |
84 void initSampleCount(const VkPhysicalDeviceProperties& properties); | 88 void initSampleCount(const VkPhysicalDeviceProperties& properties); |
85 void initGLSLCaps(const GrVkInterface* interface, VkPhysicalDevice physDev); | |
86 void initConfigRenderableTable(const GrVkInterface* interface, VkPhysicalDev
ice physDev); | 89 void initConfigRenderableTable(const GrVkInterface* interface, VkPhysicalDev
ice physDev); |
87 void initConfigTexturableTable(const GrVkInterface* interface, VkPhysicalDev
ice physDev); | 90 void initConfigTexturableTable(const GrVkInterface* interface, VkPhysicalDev
ice physDev); |
88 void initStencilFormats(const GrVkInterface* interface, VkPhysicalDevice phy
sDev); | 91 void initStencilFormats(const GrVkInterface* interface, VkPhysicalDevice phy
sDev); |
89 | 92 |
90 | 93 |
91 bool fConfigTextureSupport[kGrPixelConfigCnt]; | 94 bool fConfigTextureSupport[kGrPixelConfigCnt]; |
92 // For Vulkan we track whether a config is supported linearly (without need
for swizzling) | 95 // For Vulkan we track whether a config is supported linearly (without need
for swizzling) |
93 bool fConfigLinearTextureSupport[kGrPixelConfigCnt]; | 96 bool fConfigLinearTextureSupport[kGrPixelConfigCnt]; |
94 | 97 |
95 // The first entry for each config is without msaa and the second is with. | 98 // The first entry for each config is without msaa and the second is with. |
96 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 99 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
97 // The first entry for each config is without msaa and the second is with. | 100 // The first entry for each config is without msaa and the second is with. |
98 bool fConfigLinearRenderSupport[kGrPixelConfigCnt][2]; | 101 bool fConfigLinearRenderSupport[kGrPixelConfigCnt][2]; |
99 | 102 |
100 SkTArray<StencilFormat, true> fLinearStencilFormats; | 103 SkTArray<StencilFormat, true> fLinearStencilFormats; |
101 SkTArray<StencilFormat, true> fStencilFormats; | 104 SkTArray<StencilFormat, true> fStencilFormats; |
102 | 105 |
103 int fMaxSampledTextures; | 106 int fMaxSampledTextures; |
104 | 107 |
105 typedef GrCaps INHERITED; | 108 typedef GrCaps INHERITED; |
106 }; | 109 }; |
107 | 110 |
108 #endif | 111 #endif |
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