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| 1 /** | 1 /** |
| 2 * @license | 2 * @license |
| 3 * Copyright (c) 2014 The Polymer Project Authors. All rights reserved. | 3 * Copyright (c) 2014 The Polymer Project Authors. All rights reserved. |
| 4 * This code may only be used under the BSD style license found at http://polyme
r.github.io/LICENSE.txt | 4 * This code may only be used under the BSD style license found at http://polyme
r.github.io/LICENSE.txt |
| 5 * The complete set of authors may be found at http://polymer.github.io/AUTHORS.
txt | 5 * The complete set of authors may be found at http://polymer.github.io/AUTHORS.
txt |
| 6 * The complete set of contributors may be found at http://polymer.github.io/CON
TRIBUTORS.txt | 6 * The complete set of contributors may be found at http://polymer.github.io/CON
TRIBUTORS.txt |
| 7 * Code distributed by Google as part of the polymer project is also | 7 * Code distributed by Google as part of the polymer project is also |
| 8 * subject to an additional IP rights grant found at http://polymer.github.io/PA
TENTS.txt | 8 * subject to an additional IP rights grant found at http://polymer.github.io/PA
TENTS.txt |
| 9 */ | 9 */ |
| 10 | 10 |
| 11 (function(global) { | 11 (function(global) { |
| 12 'use strict'; | 12 'use strict'; |
| 13 | 13 |
| 14 var HAS_NEW_MOUSE = (function() { | 14 var HAS_NEW_MOUSE = (function() { |
| 15 var has = false; | 15 var has = false; |
| 16 try { | 16 try { |
| 17 has = Boolean(new MouseEvent('x')); | 17 has = Boolean(new MouseEvent('x')); |
| 18 } catch (_) {} | 18 } catch (_) {} |
| 19 return has; | 19 return has; |
| 20 })(); | 20 })(); |
| 21 | 21 |
| 22 /* |
| 23 * Returns the (x,y) coordinates representing the middle of a node. |
| 24 * |
| 25 * @param {HTMLElement} node An element. |
| 26 */ |
| 22 function middleOfNode(node) { | 27 function middleOfNode(node) { |
| 23 var bcr = node.getBoundingClientRect(); | 28 var bcr = node.getBoundingClientRect(); |
| 24 return { | 29 return { |
| 25 y: bcr.top + (bcr.height / 2), | 30 y: bcr.top + (bcr.height / 2), |
| 26 x: bcr.left + (bcr.width / 2) | 31 x: bcr.left + (bcr.width / 2) |
| 27 }; | 32 }; |
| 28 } | 33 } |
| 29 | 34 |
| 35 /* |
| 36 * Returns the (x,y) coordinates representing the top left corner of a node. |
| 37 * |
| 38 * @param {HTMLElement} node An element. |
| 39 */ |
| 30 function topLeftOfNode(node) { | 40 function topLeftOfNode(node) { |
| 31 var bcr = node.getBoundingClientRect(); | 41 var bcr = node.getBoundingClientRect(); |
| 32 return { | 42 return { |
| 33 y: bcr.top, | 43 y: bcr.top, |
| 34 x: bcr.left | 44 x: bcr.left |
| 35 }; | 45 }; |
| 36 } | 46 } |
| 37 | 47 |
| 48 /* |
| 49 * Fires a mouse event on a specific node, at a given set of coordinates. |
| 50 * This event bubbles and is cancellable. |
| 51 * |
| 52 * @param {String} type The type of mouse event (such as 'tap' or 'down'). |
| 53 * @param {Object} xy The (x,y) coordinates the mouse event should be fired fr
om. |
| 54 * @param {HTMLElement} node The node to fire the event on. |
| 55 */ |
| 38 function makeEvent(type, xy, node) { | 56 function makeEvent(type, xy, node) { |
| 39 var props = { | 57 var props = { |
| 40 bubbles: true, | 58 bubbles: true, |
| 41 cancelable: true, | 59 cancelable: true, |
| 42 clientX: xy.x, | 60 clientX: xy.x, |
| 43 clientY: xy.y, | 61 clientY: xy.y, |
| 44 // Make this a primary input. | 62 // Make this a primary input. |
| 45 buttons: 1 // http://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/b
uttons | 63 buttons: 1 // http://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/b
uttons |
| 46 }; | 64 }; |
| 47 var e; | 65 var e; |
| (...skipping 12 matching lines...) Expand all Loading... |
| 60 false, /*ctrlKey */ | 78 false, /*ctrlKey */ |
| 61 false, /*altKey */ | 79 false, /*altKey */ |
| 62 false, /*shiftKey */ | 80 false, /*shiftKey */ |
| 63 false, /*metaKey */ | 81 false, /*metaKey */ |
| 64 0, /*button */ | 82 0, /*button */ |
| 65 null /*relatedTarget*/); | 83 null /*relatedTarget*/); |
| 66 } | 84 } |
| 67 node.dispatchEvent(e); | 85 node.dispatchEvent(e); |
| 68 } | 86 } |
| 69 | 87 |
| 70 function down(node, xy) { | 88 /* |
| 71 xy = xy || middleOfNode(node); | 89 * Simulates a mouse move action by firing a `move` mouse event on a |
| 72 makeEvent('down', xy, node); | 90 * specific node, between a set of coordinates. |
| 73 } | 91 * |
| 74 | 92 * @param {HTMLElement} node The node to fire the event on. |
| 93 * @param {Object} fromXY The (x,y) coordinates the dragging should start from
. |
| 94 * @param {Object} toXY The (x,y) coordinates the dragging should end at. |
| 95 * @param {Object} steps Optional. The numbers of steps in the move motion. |
| 96 * If not specified, the default is 5. |
| 97 */ |
| 75 function move(node, fromXY, toXY, steps) { | 98 function move(node, fromXY, toXY, steps) { |
| 76 steps = steps || 5; | 99 steps = steps || 5; |
| 77 var dx = Math.round((fromXY.x - toXY.x) / steps); | 100 var dx = Math.round((fromXY.x - toXY.x) / steps); |
| 78 var dy = Math.round((fromXY.y - toXY.y) / steps); | 101 var dy = Math.round((fromXY.y - toXY.y) / steps); |
| 79 var xy = { | 102 var xy = { |
| 80 x: fromXY.x, | 103 x: fromXY.x, |
| 81 y: fromXY.y | 104 y: fromXY.y |
| 82 }; | 105 }; |
| 83 for (var i = steps; i > 0; i--) { | 106 for (var i = steps; i > 0; i--) { |
| 84 makeEvent('move', xy, node); | 107 makeEvent('move', xy, node); |
| 85 xy.x += dx; | 108 xy.x += dx; |
| 86 xy.y += dy; | 109 xy.y += dy; |
| 87 } | 110 } |
| 88 makeEvent('move', { | 111 makeEvent('move', { |
| 89 x: toXY.x, | 112 x: toXY.x, |
| 90 y: toXY.y | 113 y: toXY.y |
| 91 }, node); | 114 }, node); |
| 92 } | 115 } |
| 93 | 116 |
| 117 /* |
| 118 * Simulates a mouse dragging action originating in the middle of a specific n
ode. |
| 119 * |
| 120 * @param {HTMLElement} target The node to fire the event on. |
| 121 * @param {Number} dx The horizontal displacement. |
| 122 * @param {Object} dy The vertical displacement |
| 123 * @param {Object} steps Optional. The numbers of steps in the dragging motion
. |
| 124 * If not specified, the default is 5. |
| 125 */ |
| 126 function track(target, dx, dy, steps) { |
| 127 dx = dx | 0; |
| 128 dy = dy | 0; |
| 129 steps = steps || 5; |
| 130 down(target); |
| 131 var xy = middleOfNode(target); |
| 132 var xy2 = { |
| 133 x: xy.x + dx, |
| 134 y: xy.y + dy |
| 135 }; |
| 136 move(target, xy, xy2, steps); |
| 137 up(target, xy2); |
| 138 } |
| 139 |
| 140 /* |
| 141 * Fires a `down` mouse event on a specific node, at a given set of coordinate
s. |
| 142 * This event bubbles and is cancellable. If the (x,y) coordinates are |
| 143 * not specified, the middle of the node will be used instead. |
| 144 * |
| 145 * @param {HTMLElement} node The node to fire the event on. |
| 146 * @param {Object} xy Optional. The (x,y) coordinates the mouse event should b
e fired from. |
| 147 */ |
| 148 function down(node, xy) { |
| 149 xy = xy || middleOfNode(node); |
| 150 makeEvent('down', xy, node); |
| 151 } |
| 152 |
| 153 /* |
| 154 * Fires an `up` mouse event on a specific node, at a given set of coordinates
. |
| 155 * This event bubbles and is cancellable. If the (x,y) coordinates are |
| 156 * not specified, the middle of the node will be used instead. |
| 157 * |
| 158 * @param {HTMLElement} node The node to fire the event on. |
| 159 * @param {Object} xy Optional. The (x,y) coordinates the mouse event should b
e fired from. |
| 160 */ |
| 94 function up(node, xy) { | 161 function up(node, xy) { |
| 95 xy = xy || middleOfNode(node); | 162 xy = xy || middleOfNode(node); |
| 96 makeEvent('up', xy, node); | 163 makeEvent('up', xy, node); |
| 97 } | 164 } |
| 98 | 165 |
| 166 /* |
| 167 * Simulates a complete mouse click by firing a `down` mouse event, followed |
| 168 * by an asynchronous `up` and `tap` events on a specific node. Calls the |
| 169 *`callback` after the `tap` event is fired. |
| 170 * |
| 171 * @param {HTMLElement} target The node to fire the event on. |
| 172 * @param {Object} callback Optional. The function to be called after the acti
on ends. |
| 173 */ |
| 174 function downAndUp(target, callback) { |
| 175 down(target); |
| 176 Polymer.Base.async(function() { |
| 177 up(target); |
| 178 tap(target); |
| 179 |
| 180 callback && callback(); |
| 181 }); |
| 182 } |
| 183 |
| 184 /* |
| 185 * Fires a 'tap' mouse event on a specific node. This respects the pointer-eve
nts |
| 186 * set on the node, and will not fire on disabled nodes. |
| 187 * |
| 188 * @param {HTMLElement} node The node to fire the event on. |
| 189 * @param {Object} xy Optional. The (x,y) coordinates the mouse event should b
e fired from. |
| 190 */ |
| 99 function tap(node) { | 191 function tap(node) { |
| 100 // Respect nodes that are disabled in the UI. | 192 // Respect nodes that are disabled in the UI. |
| 101 if (window.getComputedStyle(node)['pointer-events'] === 'none') | 193 if (window.getComputedStyle(node)['pointer-events'] === 'none') |
| 102 return; | 194 return; |
| 103 var xy = middleOfNode(node); | 195 var xy = middleOfNode(node); |
| 104 down(node, xy); | 196 down(node, xy); |
| 105 up(node, xy); | 197 up(node, xy); |
| 106 makeEvent('tap', xy, node); | 198 makeEvent('tap', xy, node); |
| 107 } | 199 } |
| 108 | 200 |
| 201 /* |
| 202 * Focuses a node by firing a `focus` event. This event does not bubble. |
| 203 * |
| 204 * @param {HTMLElement} target The node to fire the event on. |
| 205 */ |
| 109 function focus(target) { | 206 function focus(target) { |
| 110 Polymer.Base.fire('focus', {}, { | 207 Polymer.Base.fire('focus', {}, { |
| 111 bubbles: false, | 208 bubbles: false, |
| 112 node: target | 209 node: target |
| 113 }); | 210 }); |
| 114 } | 211 } |
| 115 | 212 |
| 213 /* |
| 214 * Blurs a node by firing a `blur` event. This event does not bubble. |
| 215 * |
| 216 * @param {HTMLElement} target The node to fire the event on. |
| 217 */ |
| 116 function blur(target) { | 218 function blur(target) { |
| 117 Polymer.Base.fire('blur', {}, { | 219 Polymer.Base.fire('blur', {}, { |
| 118 bubbles: false, | 220 bubbles: false, |
| 119 node: target | 221 node: target |
| 120 }); | 222 }); |
| 121 } | 223 } |
| 122 | 224 |
| 123 function downAndUp(target, callback) { | 225 /* |
| 124 down(target); | 226 * Returns a keyboard event. This event bubbles and is cancellable. |
| 125 Polymer.Base.async(function() { | 227 * |
| 126 up(target); | 228 * @param {String} type The type of keyboard event (such as 'keyup' or 'keydow
n'). |
| 127 tap(target); | 229 * @param {Number} keyCode The keyCode for the event. |
| 128 | 230 * @param {?String|[String]} modifiers The key modifiers for the event. |
| 129 callback && callback(); | 231 * Accepted values are shift, ctrl, alt, meta. |
| 130 }); | 232 */ |
| 131 } | 233 function keyboardEventFor(type, keyCode, modifiers) { |
| 132 | |
| 133 function track(target, dx, dy, steps) { | |
| 134 dx = dx | 0; | |
| 135 dy = dy | 0; | |
| 136 steps = steps || 5; | |
| 137 down(target); | |
| 138 var xy = middleOfNode(target); | |
| 139 var xy2 = { | |
| 140 x: xy.x + dx, | |
| 141 y: xy.y + dy | |
| 142 }; | |
| 143 move(target, xy, xy2, steps); | |
| 144 up(target, xy2); | |
| 145 } | |
| 146 | |
| 147 function keyboardEventFor(type, keyCode) { | |
| 148 var event = new CustomEvent(type, { | 234 var event = new CustomEvent(type, { |
| 149 bubbles: true, | 235 bubbles: true, |
| 150 cancelable: true | 236 cancelable: true |
| 151 }); | 237 }); |
| 152 | 238 |
| 153 event.keyCode = keyCode; | 239 event.keyCode = keyCode; |
| 154 event.code = keyCode; | 240 event.code = keyCode; |
| 155 | 241 |
| 242 modifiers = modifiers || []; |
| 243 if (typeof modifiers === 'string') { |
| 244 modifiers = [modifiers]; |
| 245 } |
| 246 event.shiftKey = modifiers.indexOf('shift') !== -1; |
| 247 event.altKey = modifiers.indexOf('alt') !== -1; |
| 248 event.ctrlKey = modifiers.indexOf('ctrl') !== -1; |
| 249 event.metaKey = modifiers.indexOf('meta') !== -1; |
| 250 |
| 156 return event; | 251 return event; |
| 157 } | 252 } |
| 158 | 253 |
| 159 function keyEventOn(target, type, keyCode) { | 254 /* |
| 160 target.dispatchEvent(keyboardEventFor(type, keyCode)); | 255 * Fires a keyboard event on a specific node. This event bubbles and is cancel
lable. |
| 256 * |
| 257 * @param {HTMLElement} target The node to fire the event on. |
| 258 * @param {String} type The type of keyboard event (such as 'keyup' or 'keydow
n'). |
| 259 * @param {Number} keyCode The keyCode for the event. |
| 260 * @param {?String|[String]} modifiers The key modifiers for the event. |
| 261 * Accepted values are shift, ctrl, alt, meta. |
| 262 */ |
| 263 function keyEventOn(target, type, keyCode, modifiers) { |
| 264 target.dispatchEvent(keyboardEventFor(type, keyCode, modifiers)); |
| 161 } | 265 } |
| 162 | 266 |
| 163 function keyDownOn(target, keyCode) { | 267 /* |
| 164 keyEventOn(target, 'keydown', keyCode); | 268 * Fires a 'keydown' event on a specific node. This event bubbles and is cance
llable. |
| 269 * |
| 270 * @param {HTMLElement} target The node to fire the event on. |
| 271 * @param {Number} keyCode The keyCode for the event. |
| 272 * @param {?String|[String]} modifiers The key modifiers for the event. |
| 273 * Accepted values are shift, ctrl, alt, meta. |
| 274 */ |
| 275 function keyDownOn(target, keyCode, modifiers) { |
| 276 keyEventOn(target, 'keydown', keyCode, modifiers); |
| 165 } | 277 } |
| 166 | 278 |
| 167 function keyUpOn(target, keyCode) { | 279 /* |
| 168 keyEventOn(target, 'keyup', keyCode); | 280 * Fires a 'keyup' event on a specific node. This event bubbles and is cancell
able. |
| 281 * |
| 282 * @param {HTMLElement} target The node to fire the event on. |
| 283 * @param {Number} keyCode The keyCode for the event. |
| 284 * @param {?String|[String]} modifiers The key modifiers for the event. |
| 285 * Accepted values are shift, ctrl, alt, meta. |
| 286 */ |
| 287 function keyUpOn(target, keyCode, modifiers) { |
| 288 keyEventOn(target, 'keyup', keyCode, modifiers); |
| 169 } | 289 } |
| 170 | 290 |
| 171 function pressAndReleaseKeyOn(target, keyCode) { | 291 /* |
| 172 keyDownOn(target, keyCode); | 292 * Simulates a complete key press by firing a `keydown` keyboard event, follow
ed |
| 293 * by an asynchronous `keyup` event on a specific node. |
| 294 * |
| 295 * @param {HTMLElement} target The node to fire the event on. |
| 296 * @param {Number} keyCode The keyCode for the event. |
| 297 * @param {?String|[String]} modifiers The key modifiers for the event. |
| 298 * Accepted values are shift, ctrl, alt, meta. |
| 299 */ |
| 300 function pressAndReleaseKeyOn(target, keyCode, modifiers) { |
| 301 keyDownOn(target, keyCode, modifiers); |
| 173 Polymer.Base.async(function() { | 302 Polymer.Base.async(function() { |
| 174 keyUpOn(target, keyCode); | 303 keyUpOn(target, keyCode, modifiers); |
| 175 }, 1); | 304 }, 1); |
| 176 } | 305 } |
| 177 | 306 |
| 307 /* |
| 308 * Simulates a complete 'enter' key press by firing a `keydown` keyboard event
, |
| 309 * followed by an asynchronous `keyup` event on a specific node. |
| 310 * |
| 311 * @param {HTMLElement} target The node to fire the event on. |
| 312 */ |
| 178 function pressEnter(target) { | 313 function pressEnter(target) { |
| 179 pressAndReleaseKeyOn(target, 13); | 314 pressAndReleaseKeyOn(target, 13); |
| 180 } | 315 } |
| 181 | 316 |
| 317 /* |
| 318 * Simulates a complete 'space' key press by firing a `keydown` keyboard event
, |
| 319 * followed by an asynchronous `keyup` event on a specific node. |
| 320 * |
| 321 * @param {HTMLElement} target The node to fire the event on. |
| 322 */ |
| 182 function pressSpace(target) { | 323 function pressSpace(target) { |
| 183 pressAndReleaseKeyOn(target, 32); | 324 pressAndReleaseKeyOn(target, 32); |
| 184 } | 325 } |
| 185 | 326 |
| 186 global.MockInteractions = { | 327 global.MockInteractions = { |
| 187 focus: focus, | 328 focus: focus, |
| 188 blur: blur, | 329 blur: blur, |
| 189 down: down, | 330 down: down, |
| 190 up: up, | 331 up: up, |
| 191 downAndUp: downAndUp, | 332 downAndUp: downAndUp, |
| 192 tap: tap, | 333 tap: tap, |
| 193 track: track, | 334 track: track, |
| 194 pressAndReleaseKeyOn: pressAndReleaseKeyOn, | 335 pressAndReleaseKeyOn: pressAndReleaseKeyOn, |
| 195 pressEnter: pressEnter, | 336 pressEnter: pressEnter, |
| 196 pressSpace: pressSpace, | 337 pressSpace: pressSpace, |
| 197 keyDownOn: keyDownOn, | 338 keyDownOn: keyDownOn, |
| 198 keyUpOn: keyUpOn, | 339 keyUpOn: keyUpOn, |
| 340 keyEventOn: keyEventOn, |
| 199 middleOfNode: middleOfNode, | 341 middleOfNode: middleOfNode, |
| 200 topLeftOfNode: topLeftOfNode | 342 topLeftOfNode: topLeftOfNode |
| 201 }; | 343 }; |
| 202 })(this); | 344 })(this); |
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