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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_LAYER_H_ | 5 #ifndef CC_LAYERS_LAYER_H_ |
6 #define CC_LAYERS_LAYER_H_ | 6 #define CC_LAYERS_LAYER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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299 return touch_event_handler_region_; | 299 return touch_event_handler_region_; |
300 } | 300 } |
301 | 301 |
302 void set_did_scroll_callback(const base::Closure& callback) { | 302 void set_did_scroll_callback(const base::Closure& callback) { |
303 did_scroll_callback_ = callback; | 303 did_scroll_callback_ = callback; |
304 } | 304 } |
305 | 305 |
306 void SetForceRenderSurface(bool force_render_surface); | 306 void SetForceRenderSurface(bool force_render_surface); |
307 bool force_render_surface() const { return force_render_surface_; } | 307 bool force_render_surface() const { return force_render_surface_; } |
308 | 308 |
309 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); } | |
310 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; } | 309 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; } |
311 | 310 |
312 void SetDoubleSided(bool double_sided); | 311 void SetDoubleSided(bool double_sided); |
313 bool double_sided() const { return double_sided_; } | 312 bool double_sided() const { return double_sided_; } |
314 | 313 |
315 void SetShouldFlattenTransform(bool flatten); | 314 void SetShouldFlattenTransform(bool flatten); |
316 bool should_flatten_transform() const { return should_flatten_transform_; } | 315 bool should_flatten_transform() const { return should_flatten_transform_; } |
317 | 316 |
318 bool Is3dSorted() const { return sorting_context_id_ != 0; } | 317 bool Is3dSorted() const { return sorting_context_id_ != 0; } |
319 | 318 |
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773 | 772 |
774 std::vector<FrameTimingRequest> frame_timing_requests_; | 773 std::vector<FrameTimingRequest> frame_timing_requests_; |
775 bool frame_timing_requests_dirty_; | 774 bool frame_timing_requests_dirty_; |
776 | 775 |
777 DISALLOW_COPY_AND_ASSIGN(Layer); | 776 DISALLOW_COPY_AND_ASSIGN(Layer); |
778 }; | 777 }; |
779 | 778 |
780 } // namespace cc | 779 } // namespace cc |
781 | 780 |
782 #endif // CC_LAYERS_LAYER_H_ | 781 #endif // CC_LAYERS_LAYER_H_ |
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