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Side by Side Diff: Source/bindings/v8/WorkerScriptDebugServer.cpp

Issue 17648006: Rename WorkerContext to WorkerGlobalScope (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase on master Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (c) 2011 Google Inc. All rights reserved. 2 * Copyright (c) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 16 matching lines...) Expand all
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "config.h" 31 #include "config.h"
32 #include "bindings/v8/WorkerScriptDebugServer.h" 32 #include "bindings/v8/WorkerScriptDebugServer.h"
33 33
34 #include "bindings/v8/V8ScriptRunner.h" 34 #include "bindings/v8/V8ScriptRunner.h"
35 #include "core/inspector/ScriptDebugListener.h" 35 #include "core/inspector/ScriptDebugListener.h"
36 #include "core/inspector/WorkerDebuggerAgent.h" 36 #include "core/inspector/WorkerDebuggerAgent.h"
37 #include "core/workers/WorkerContext.h" 37 #include "core/workers/WorkerGlobalScope.h"
38 #include "core/workers/WorkerThread.h" 38 #include "core/workers/WorkerThread.h"
39 #include <v8.h> 39 #include <v8.h>
40 #include "wtf/MessageQueue.h" 40 #include "wtf/MessageQueue.h"
41 41
42 42
43 namespace WebCore { 43 namespace WebCore {
44 44
45 WorkerScriptDebugServer::WorkerScriptDebugServer(WorkerContext* workerContext, c onst String& mode) 45 WorkerScriptDebugServer::WorkerScriptDebugServer(WorkerGlobalScope* workerGlobal Scope, const String& mode)
46 : ScriptDebugServer(v8::Isolate::GetCurrent()) 46 : ScriptDebugServer(v8::Isolate::GetCurrent())
47 , m_listener(0) 47 , m_listener(0)
48 , m_workerContext(workerContext) 48 , m_workerGlobalScope(workerGlobalScope)
49 , m_debuggerTaskMode(mode) 49 , m_debuggerTaskMode(mode)
50 { 50 {
51 ASSERT(m_isolate); 51 ASSERT(m_isolate);
52 } 52 }
53 53
54 void WorkerScriptDebugServer::addListener(ScriptDebugListener* listener) 54 void WorkerScriptDebugServer::addListener(ScriptDebugListener* listener)
55 { 55 {
56 v8::HandleScope scope(m_isolate); 56 v8::HandleScope scope(m_isolate);
57 v8::Local<v8::Context> debuggerContext = v8::Debug::GetDebugContext(); 57 v8::Local<v8::Context> debuggerContext = v8::Debug::GetDebugContext();
58 v8::Context::Scope contextScope(debuggerContext); 58 v8::Context::Scope contextScope(debuggerContext);
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91 ScriptDebugListener* WorkerScriptDebugServer::getDebugListenerForContext(v8::Han dle<v8::Context>) 91 ScriptDebugListener* WorkerScriptDebugServer::getDebugListenerForContext(v8::Han dle<v8::Context>)
92 { 92 {
93 // There is only one worker context in isolate. 93 // There is only one worker context in isolate.
94 return m_listener; 94 return m_listener;
95 } 95 }
96 96
97 void WorkerScriptDebugServer::runMessageLoopOnPause(v8::Handle<v8::Context>) 97 void WorkerScriptDebugServer::runMessageLoopOnPause(v8::Handle<v8::Context>)
98 { 98 {
99 MessageQueueWaitResult result; 99 MessageQueueWaitResult result;
100 do { 100 do {
101 result = m_workerContext->thread()->runLoop().runInMode(m_workerContext, m_debuggerTaskMode); 101 result = m_workerGlobalScope->thread()->runLoop().runInMode(m_workerGlob alScope, m_debuggerTaskMode);
102 // Keep waiting until execution is resumed. 102 // Keep waiting until execution is resumed.
103 } while (result == MessageQueueMessageReceived && isPaused()); 103 } while (result == MessageQueueMessageReceived && isPaused());
104 104
105 // The listener may have been removed in the nested loop. 105 // The listener may have been removed in the nested loop.
106 if (m_listener) 106 if (m_listener)
107 m_listener->didContinue(); 107 m_listener->didContinue();
108 } 108 }
109 109
110 void WorkerScriptDebugServer::quitMessageLoopOnPause() 110 void WorkerScriptDebugServer::quitMessageLoopOnPause()
111 { 111 {
112 // Nothing to do here in case of workers since runMessageLoopOnPause will ch eck for paused state after each debugger command. 112 // Nothing to do here in case of workers since runMessageLoopOnPause will ch eck for paused state after each debugger command.
113 } 113 }
114 114
115 } // namespace WebCore 115 } // namespace WebCore
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