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1 /* | 1 /* |
2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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34 #include "V8ArrayBuffer.h" | 34 #include "V8ArrayBuffer.h" |
35 #include "V8MessagePort.h" | 35 #include "V8MessagePort.h" |
36 #include "bindings/v8/ScriptState.h" | 36 #include "bindings/v8/ScriptState.h" |
37 #include "bindings/v8/V8AbstractEventListener.h" | 37 #include "bindings/v8/V8AbstractEventListener.h" |
38 #include "bindings/v8/V8Binding.h" | 38 #include "bindings/v8/V8Binding.h" |
39 #include "core/dom/Document.h" | 39 #include "core/dom/Document.h" |
40 #include "core/dom/ExceptionCode.h" | 40 #include "core/dom/ExceptionCode.h" |
41 #include "core/dom/MessagePort.h" | 41 #include "core/dom/MessagePort.h" |
42 #include "core/dom/ScriptExecutionContext.h" | 42 #include "core/dom/ScriptExecutionContext.h" |
43 #include "core/page/Frame.h" | 43 #include "core/page/Frame.h" |
44 #include "core/workers/WorkerContext.h" | 44 #include "core/workers/WorkerGlobalScope.h" |
45 #include <v8.h> | 45 #include <v8.h> |
46 #include "wtf/ArrayBuffer.h" | 46 #include "wtf/ArrayBuffer.h" |
47 | 47 |
48 namespace WebCore { | 48 namespace WebCore { |
49 | 49 |
50 // Use an array to hold dependents. It works like a ref-counted scheme. | 50 // Use an array to hold dependents. It works like a ref-counted scheme. |
51 // A value can be added more than once to the DOM object. | 51 // A value can be added more than once to the DOM object. |
52 void createHiddenDependency(v8::Handle<v8::Object> object, v8::Local<v8::Value>
value, int cacheIndex, v8::Isolate* isolate) | 52 void createHiddenDependency(v8::Handle<v8::Object> object, v8::Local<v8::Value>
value, int cacheIndex, v8::Isolate* isolate) |
53 { | 53 { |
54 v8::Local<v8::Value> cache = object->GetInternalField(cacheIndex); | 54 v8::Local<v8::Value> cache = object->GetInternalField(cacheIndex); |
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145 removeHiddenDependency(object, oldListenerObject, cacheIndex, is
olate); | 145 removeHiddenDependency(object, oldListenerObject, cacheIndex, is
olate); |
146 } | 146 } |
147 } | 147 } |
148 if (!newValue->IsNull() && !newValue->IsUndefined()) | 148 if (!newValue->IsNull() && !newValue->IsUndefined()) |
149 createHiddenDependency(object, newValue, cacheIndex, isolate); | 149 createHiddenDependency(object, newValue, cacheIndex, isolate); |
150 } | 150 } |
151 | 151 |
152 ScriptExecutionContext* getScriptExecutionContext() | 152 ScriptExecutionContext* getScriptExecutionContext() |
153 { | 153 { |
154 if (WorkerScriptController* controller = WorkerScriptController::controllerF
orContext()) | 154 if (WorkerScriptController* controller = WorkerScriptController::controllerF
orContext()) |
155 return controller->workerContext(); | 155 return controller->workerGlobalScope(); |
156 | 156 |
157 return currentDocument(); | 157 return currentDocument(); |
158 } | 158 } |
159 | 159 |
160 } // namespace WebCore | 160 } // namespace WebCore |
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