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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "bindings/v8/V8Binding.h" | 32 #include "bindings/v8/V8Binding.h" |
| 33 | 33 |
| 34 #include "V8DOMStringList.h" | 34 #include "V8DOMStringList.h" |
| 35 #include "V8Element.h" | 35 #include "V8Element.h" |
| 36 #include "V8Window.h" | 36 #include "V8Window.h" |
| 37 #include "V8WorkerContext.h" | 37 #include "V8WorkerGlobalScope.h" |
| 38 #include "V8XPathNSResolver.h" | 38 #include "V8XPathNSResolver.h" |
| 39 #include "bindings/v8/ScriptController.h" | 39 #include "bindings/v8/ScriptController.h" |
| 40 #include "bindings/v8/V8NodeFilterCondition.h" | 40 #include "bindings/v8/V8NodeFilterCondition.h" |
| 41 #include "bindings/v8/V8ObjectConstructor.h" | 41 #include "bindings/v8/V8ObjectConstructor.h" |
| 42 #include "bindings/v8/V8WindowShell.h" | 42 #include "bindings/v8/V8WindowShell.h" |
| 43 #include "bindings/v8/WorkerScriptController.h" | 43 #include "bindings/v8/WorkerScriptController.h" |
| 44 #include "bindings/v8/custom/V8CustomXPathNSResolver.h" | 44 #include "bindings/v8/custom/V8CustomXPathNSResolver.h" |
| 45 #include "core/dom/DOMStringList.h" | 45 #include "core/dom/DOMStringList.h" |
| 46 #include "core/dom/Element.h" | 46 #include "core/dom/Element.h" |
| 47 #include "core/dom/NodeFilter.h" | 47 #include "core/dom/NodeFilter.h" |
| 48 #include "core/dom/QualifiedName.h" | 48 #include "core/dom/QualifiedName.h" |
| 49 #include "core/dom/WebCoreMemoryInstrumentation.h" | 49 #include "core/dom/WebCoreMemoryInstrumentation.h" |
| 50 #include "core/inspector/BindingVisitors.h" | 50 #include "core/inspector/BindingVisitors.h" |
| 51 #include "core/loader/FrameLoader.h" | 51 #include "core/loader/FrameLoader.h" |
| 52 #include "core/loader/FrameLoaderClient.h" | 52 #include "core/loader/FrameLoaderClient.h" |
| 53 #include "core/page/Frame.h" | 53 #include "core/page/Frame.h" |
| 54 #include "core/page/Settings.h" | 54 #include "core/page/Settings.h" |
| 55 #include "core/workers/WorkerContext.h" | 55 #include "core/workers/WorkerGlobalScope.h" |
| 56 #include "core/xml/XPathNSResolver.h" | 56 #include "core/xml/XPathNSResolver.h" |
| 57 #include "wtf/MainThread.h" | 57 #include "wtf/MainThread.h" |
| 58 #include "wtf/MathExtras.h" | 58 #include "wtf/MathExtras.h" |
| 59 #include "wtf/StdLibExtras.h" | 59 #include "wtf/StdLibExtras.h" |
| 60 #include "wtf/Threading.h" | 60 #include "wtf/Threading.h" |
| 61 #include "wtf/text/AtomicString.h" | 61 #include "wtf/text/AtomicString.h" |
| 62 #include "wtf/text/CString.h" | 62 #include "wtf/text/CString.h" |
| 63 #include "wtf/text/StringBuffer.h" | 63 #include "wtf/text/StringBuffer.h" |
| 64 #include "wtf/text/StringHash.h" | 64 #include "wtf/text/StringHash.h" |
| 65 #include "wtf/text/WTFString.h" | 65 #include "wtf/text/WTFString.h" |
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| 393 | 393 |
| 394 ScriptExecutionContext* toScriptExecutionContext(v8::Handle<v8::Context> context
) | 394 ScriptExecutionContext* toScriptExecutionContext(v8::Handle<v8::Context> context
) |
| 395 { | 395 { |
| 396 v8::Handle<v8::Object> global = context->Global(); | 396 v8::Handle<v8::Object> global = context->Global(); |
| 397 v8::Handle<v8::Object> windowWrapper = global->FindInstanceInPrototypeChain(
V8Window::GetTemplate(context->GetIsolate(), MainWorld)); | 397 v8::Handle<v8::Object> windowWrapper = global->FindInstanceInPrototypeChain(
V8Window::GetTemplate(context->GetIsolate(), MainWorld)); |
| 398 if (!windowWrapper.IsEmpty()) | 398 if (!windowWrapper.IsEmpty()) |
| 399 return V8Window::toNative(windowWrapper)->scriptExecutionContext(); | 399 return V8Window::toNative(windowWrapper)->scriptExecutionContext(); |
| 400 windowWrapper = global->FindInstanceInPrototypeChain(V8Window::GetTemplate(c
ontext->GetIsolate(), IsolatedWorld)); | 400 windowWrapper = global->FindInstanceInPrototypeChain(V8Window::GetTemplate(c
ontext->GetIsolate(), IsolatedWorld)); |
| 401 if (!windowWrapper.IsEmpty()) | 401 if (!windowWrapper.IsEmpty()) |
| 402 return V8Window::toNative(windowWrapper)->scriptExecutionContext(); | 402 return V8Window::toNative(windowWrapper)->scriptExecutionContext(); |
| 403 v8::Handle<v8::Object> workerWrapper = global->FindInstanceInPrototypeChain(
V8WorkerContext::GetTemplate(context->GetIsolate(), WorkerWorld)); | 403 v8::Handle<v8::Object> workerWrapper = global->FindInstanceInPrototypeChain(
V8WorkerGlobalScope::GetTemplate(context->GetIsolate(), WorkerWorld)); |
| 404 if (!workerWrapper.IsEmpty()) | 404 if (!workerWrapper.IsEmpty()) |
| 405 return V8WorkerContext::toNative(workerWrapper)->scriptExecutionContext(
); | 405 return V8WorkerGlobalScope::toNative(workerWrapper)->scriptExecutionCont
ext(); |
| 406 // FIXME: Is this line of code reachable? | 406 // FIXME: Is this line of code reachable? |
| 407 return 0; | 407 return 0; |
| 408 } | 408 } |
| 409 | 409 |
| 410 DOMWindow* activeDOMWindow() | 410 DOMWindow* activeDOMWindow() |
| 411 { | 411 { |
| 412 v8::Handle<v8::Context> context = v8::Context::GetCalling(); | 412 v8::Handle<v8::Context> context = v8::Context::GetCalling(); |
| 413 if (context.IsEmpty()) { | 413 if (context.IsEmpty()) { |
| 414 // Unfortunately, when processing script from a plug-in, we might not | 414 // Unfortunately, when processing script from a plug-in, we might not |
| 415 // have a calling context. In those cases, we fall back to the | 415 // have a calling context. In those cases, we fall back to the |
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| 439 // navigated to another security origin. | 439 // navigated to another security origin. |
| 440 return 0; | 440 return 0; |
| 441 } | 441 } |
| 442 | 442 |
| 443 v8::Local<v8::Context> toV8Context(ScriptExecutionContext* context, DOMWrapperWo
rld* world) | 443 v8::Local<v8::Context> toV8Context(ScriptExecutionContext* context, DOMWrapperWo
rld* world) |
| 444 { | 444 { |
| 445 if (context->isDocument()) { | 445 if (context->isDocument()) { |
| 446 ASSERT(world); | 446 ASSERT(world); |
| 447 if (Frame* frame = toDocument(context)->frame()) | 447 if (Frame* frame = toDocument(context)->frame()) |
| 448 return frame->script()->windowShell(world)->context(); | 448 return frame->script()->windowShell(world)->context(); |
| 449 } else if (context->isWorkerContext()) { | 449 } else if (context->isWorkerGlobalScope()) { |
| 450 ASSERT(!world); | 450 ASSERT(!world); |
| 451 if (WorkerScriptController* script = static_cast<WorkerContext*>(context
)->script()) | 451 if (WorkerScriptController* script = static_cast<WorkerGlobalScope*>(con
text)->script()) |
| 452 return script->context(); | 452 return script->context(); |
| 453 } | 453 } |
| 454 return v8::Local<v8::Context>(); | 454 return v8::Local<v8::Context>(); |
| 455 } | 455 } |
| 456 | 456 |
| 457 bool handleOutOfMemory() | 457 bool handleOutOfMemory() |
| 458 { | 458 { |
| 459 v8::Local<v8::Context> context = v8::Context::GetCurrent(); | 459 v8::Local<v8::Context> context = v8::Context::GetCurrent(); |
| 460 | 460 |
| 461 if (!context->HasOutOfMemoryException()) | 461 if (!context->HasOutOfMemoryException()) |
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| 514 V8PerIsolateData* data = V8PerIsolateData::from(isolate); | 514 V8PerIsolateData* data = V8PerIsolateData::from(isolate); |
| 515 if (data->workerDOMDataStore()) | 515 if (data->workerDOMDataStore()) |
| 516 return 0; | 516 return 0; |
| 517 if (!DOMWrapperWorld::isolatedWorldsExist()) | 517 if (!DOMWrapperWorld::isolatedWorldsExist()) |
| 518 return 0; | 518 return 0; |
| 519 ASSERT(!v8::Context::GetEntered().IsEmpty()); | 519 ASSERT(!v8::Context::GetEntered().IsEmpty()); |
| 520 return DOMWrapperWorld::isolatedWorld(v8::Context::GetEntered()); | 520 return DOMWrapperWorld::isolatedWorld(v8::Context::GetEntered()); |
| 521 } | 521 } |
| 522 | 522 |
| 523 } // namespace WebCore | 523 } // namespace WebCore |
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