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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef Sk4fLinearGradient_DEFINED | 8 #ifndef Sk4fLinearGradient_DEFINED |
| 9 #define Sk4fLinearGradient_DEFINED | 9 #define Sk4fLinearGradient_DEFINED |
| 10 | 10 |
| 11 #include "Sk4fGradientBase.h" | 11 #include "Sk4fGradientBase.h" |
| 12 #include "SkLinearGradient.h" | 12 #include "SkLinearGradient.h" |
| 13 | 13 |
| 14 class SkLinearGradient:: | 14 class SkLinearGradient:: |
| 15 LinearGradient4fContext : public GradientShaderBase4fContext { | 15 LinearGradient4fContext : public GradientShaderBase4fContext { |
| 16 public: | 16 public: |
| 17 LinearGradient4fContext(const SkLinearGradient&, const ContextRec&); | 17 LinearGradient4fContext(const SkLinearGradient&, const ContextRec&); |
| 18 | 18 |
| 19 void shadeSpan(int x, int y, SkPMColor dst[], int count) override; | 19 void shadeSpan(int x, int y, SkPMColor dst[], int count) override; |
| 20 void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; | 20 void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; |
| 21 | 21 |
| 22 private: | 22 private: |
| 23 using INHERITED = GradientShaderBase4fContext; | 23 using INHERITED = GradientShaderBase4fContext; |
| 24 | 24 |
| 25 void addMirrorIntervals(const SkLinearGradient&, const Sk4f& componentScale, |
| 26 bool dx_is_pos); |
| 27 |
| 25 template<typename DstType, TileMode> | 28 template<typename DstType, TileMode> |
| 26 class LinearIntervalProcessor; | 29 class LinearIntervalProcessor; |
| 27 | 30 |
| 28 template <typename DstType, bool premul> | 31 template <typename DstType, bool premul> |
| 29 void shadePremulSpan(int x, int y, DstType[], int count) const; | 32 void shadePremulSpan(int x, int y, DstType[], int count) const; |
| 30 | 33 |
| 31 template <typename DstType, bool premul, SkShader::TileMode tileMode> | 34 template <typename DstType, bool premul, SkShader::TileMode tileMode> |
| 32 void shadePremulTileSpan(int x, int y, DstType[], int count) const; | 35 void shadePremulTileSpan(int x, int y, DstType[], int count) const; |
| 33 | 36 |
| 34 template <typename DstType, bool premul, SkShader::TileMode tileMode> | 37 template <typename DstType, bool premul, SkShader::TileMode tileMode> |
| 35 void shadeSpanInternal(int x, int y, DstType[], int count) const; | 38 void shadeSpanInternal(int x, int y, DstType[], int count) const; |
| 39 |
| 40 const Interval* findInterval(SkScalar fx) const; |
| 41 |
| 42 mutable const Interval* fCachedInterval; |
| 36 }; | 43 }; |
| 37 | 44 |
| 38 #endif // Sk4fLinearGradient_DEFINED | 45 #endif // Sk4fLinearGradient_DEFINED |
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