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Side by Side Diff: src/core/SkMatrixClipStateMgr.cpp

Issue 176413002: Simplify storage of MC State stack (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkMatrixClipStateMgr.h" 8 #include "SkMatrixClipStateMgr.h"
9 #include "SkPictureRecord.h" 9 #include "SkPictureRecord.h"
10 10
(...skipping 10 matching lines...) Expand all
21 newClip->fOp = op; 21 newClip->fOp = op;
22 newClip->fDoAA = doAA; 22 newClip->fDoAA = doAA;
23 newClip->fMatrixID = matrixID; 23 newClip->fMatrixID = matrixID;
24 return false; 24 return false;
25 } 25 }
26 26
27 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord * picRecord, 27 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord * picRecord,
28 int regionID, 28 int regionID,
29 SkRegion::Op op , 29 SkRegion::Op op ,
30 int matrixID) { 30 int matrixID) {
31 // TODO: add a region dictionary so we don't have to copy the region in here
32 ClipOp* newClip = fClips.append(); 31 ClipOp* newClip = fClips.append();
33 newClip->fClipType = kRegion_ClipType; 32 newClip->fClipType = kRegion_ClipType;
34 newClip->fGeom.fRegionID = regionID; 33 newClip->fGeom.fRegionID = regionID;
35 newClip->fOp = op; 34 newClip->fOp = op;
36 newClip->fDoAA = true; // not necessary but sanity preserving 35 newClip->fDoAA = true; // not necessary but sanity preserving
37 newClip->fMatrixID = matrixID; 36 newClip->fMatrixID = matrixID;
38 return false; 37 return false;
39 } 38 }
40 39
41 void SkMatrixClipStateMgr::writeDeltaMat(int currentMatID, int desiredMatID) { 40 void SkMatrixClipStateMgr::writeDeltaMat(int currentMatID, int desiredMatID) {
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
159 ++fCurMCState->fLayerID; 158 ++fCurMCState->fLayerID;
160 fCurMCState->fIsSaveLayer = true; 159 fCurMCState->fIsSaveLayer = true;
161 160
162 #ifdef SK_DEBUG 161 #ifdef SK_DEBUG
163 if (saved) { 162 if (saved) {
164 fCurMCState->fExpectedDepth++; // 1 for nesting save 163 fCurMCState->fExpectedDepth++; // 1 for nesting save
165 } 164 }
166 fCurMCState->fExpectedDepth++; // 1 for saveLayer 165 fCurMCState->fExpectedDepth++; // 1 for saveLayer
167 #endif 166 #endif
168 167
169 fCurMCState->fSaveLayerBaseStateID = fCurOpenStateID; 168 *fStateIDStack.append() = fCurOpenStateID;
170 fCurMCState->fSavedSkipOffsets = fSkipOffsets; 169 fCurMCState->fSavedSkipOffsets = fSkipOffsets;
171 170
172 // TODO: recycle these rather then new & deleting them on every saveLayer/ 171 // TODO: recycle these rather then new & deleting them on every saveLayer/
173 // restore 172 // restore
174 fSkipOffsets = SkNEW(SkTDArray<int>); 173 fSkipOffsets = SkNEW(SkTDArray<int>);
175 174
176 fPicRecord->recordSaveLayer(bounds, paint, 175 fPicRecord->recordSaveLayer(bounds, paint,
177 (SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixCl ip_SaveFlag)); 176 (SkCanvas::SaveFlags)(flags| SkCanvas::kMatrixCl ip_SaveFlag));
178 #ifdef SK_DEBUG 177 #ifdef SK_DEBUG
179 fActualDepth++; 178 fActualDepth++;
(...skipping 18 matching lines...) Expand all
198 197
199 // The saveLayer's don't carry any matrix or clip state in the 198 // The saveLayer's don't carry any matrix or clip state in the
200 // new scheme so make sure the saveLayer's recordRestore doesn't 199 // new scheme so make sure the saveLayer's recordRestore doesn't
201 // try to finalize them (i.e., fill in their skip offsets). 200 // try to finalize them (i.e., fill in their skip offsets).
202 fPicRecord->recordRestore(false); // close of saveLayer 201 fPicRecord->recordRestore(false); // close of saveLayer
203 #ifdef SK_DEBUG 202 #ifdef SK_DEBUG
204 SkASSERT(fActualDepth > 0); 203 SkASSERT(fActualDepth > 0);
205 fActualDepth--; 204 fActualDepth--;
206 #endif 205 #endif
207 206
208 fCurOpenStateID = fCurMCState->fSaveLayerBaseStateID; 207 SkASSERT(fStateIDStack.count() >= 1);
208 fCurOpenStateID = fStateIDStack[fStateIDStack.count()-1];
209 fStateIDStack.pop();
209 210
210 SkASSERT(0 == fSkipOffsets->count()); 211 SkASSERT(0 == fSkipOffsets->count());
211 SkASSERT(NULL != fCurMCState->fSavedSkipOffsets); 212 SkASSERT(NULL != fCurMCState->fSavedSkipOffsets);
212 213
213 SkDELETE(fSkipOffsets); 214 SkDELETE(fSkipOffsets);
214 fSkipOffsets = fCurMCState->fSavedSkipOffsets; 215 fSkipOffsets = fCurMCState->fSavedSkipOffsets;
215 } 216 }
216 217
217 bool prevHadOpen = fCurMCState->fHasOpen; 218 bool prevHadOpen = fCurMCState->fHasOpen;
218 bool prevWasSaveLayer = fCurMCState->fIsSaveLayer; 219 bool prevWasSaveLayer = fCurMCState->fIsSaveLayer;
(...skipping 17 matching lines...) Expand all
236 237
237 // kIdentityWideOpenStateID (0) is reserved for the identity/wide-open clip stat e 238 // kIdentityWideOpenStateID (0) is reserved for the identity/wide-open clip stat e
238 int32_t SkMatrixClipStateMgr::NewMCStateID() { 239 int32_t SkMatrixClipStateMgr::NewMCStateID() {
239 // TODO: guard against wrap around 240 // TODO: guard against wrap around
240 // TODO: make uint32_t 241 // TODO: make uint32_t
241 static int32_t gMCStateID = kIdentityWideOpenStateID; 242 static int32_t gMCStateID = kIdentityWideOpenStateID;
242 ++gMCStateID; 243 ++gMCStateID;
243 return gMCStateID; 244 return gMCStateID;
244 } 245 }
245 246
246 bool SkMatrixClipStateMgr::isCurrentlyOpen(int32_t stateID) { 247 bool SkMatrixClipStateMgr::isNestingMCState(int stateID) {
247 if (fCurMCState->fIsSaveLayer) 248 return fStateIDStack.count() > 0 && fStateIDStack[fStateIDStack.count()-1] = = fCurOpenStateID;
248 return false;
249
250 SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart);
251
252 for (const MatrixClipState* state = (const MatrixClipState*) iter.prev();
253 state != NULL;
254 state = (const MatrixClipState*) iter.prev()) {
255 if (state->fIsSaveLayer) {
256 if (state->fSaveLayerBaseStateID == stateID) {
257 return true;
258 }
259 }
260 }
261
262 return false;
263 } 249 }
264 250
265 bool SkMatrixClipStateMgr::call(CallType callType) { 251 bool SkMatrixClipStateMgr::call(CallType callType) {
266 SkDEBUGCODE(this->validate();) 252 SkDEBUGCODE(this->validate();)
267 253
268 if (kMatrix_CallType == callType || kClip_CallType == callType) { 254 if (kMatrix_CallType == callType || kClip_CallType == callType) {
269 fCurMCState->fMCStateID = NewMCStateID(); 255 fCurMCState->fMCStateID = NewMCStateID();
270 SkDEBUGCODE(this->validate();) 256 SkDEBUGCODE(this->validate();)
271 return false; 257 return false;
272 } 258 }
273 259
274 SkASSERT(kOther_CallType == callType); 260 SkASSERT(kOther_CallType == callType);
275 261
276 if (fCurMCState->fMCStateID == fCurOpenStateID) { 262 if (fCurMCState->fMCStateID == fCurOpenStateID) {
277 // Required MC state is already active one - nothing to do 263 // Required MC state is already active one - nothing to do
278 SkDEBUGCODE(this->validate();) 264 SkDEBUGCODE(this->validate();)
279 return false; 265 return false;
280 } 266 }
281 267
282 if (kIdentityWideOpenStateID != fCurOpenStateID && 268 if (kIdentityWideOpenStateID != fCurOpenStateID &&
283 !this->isCurrentlyOpen(fCurOpenStateID)) { 269 !this->isNestingMCState(fCurOpenStateID)) {
284 // Don't write a restore if the open state is one in which a saveLayer 270 // Don't write a restore if the open state is one in which a saveLayer
285 // is nested. The save after the saveLayer's restore will close it. 271 // is nested. The save after the saveLayer's restore will close it.
286 fPicRecord->recordRestore(); // Close the open block 272 fPicRecord->recordRestore(); // Close the open block
287 fCurMCState->fHasOpen = false; 273 fCurMCState->fHasOpen = false;
288 #ifdef SK_DEBUG 274 #ifdef SK_DEBUG
289 SkASSERT(fActualDepth > 0); 275 SkASSERT(fActualDepth > 0);
290 fActualDepth--; 276 fActualDepth--;
291 #endif 277 #endif
292 } 278 }
293 279
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
390 SkASSERT(fActualDepth > 0); 376 SkASSERT(fActualDepth > 0);
391 fActualDepth--; 377 fActualDepth--;
392 #endif 378 #endif
393 fCurOpenStateID = kIdentityWideOpenStateID; 379 fCurOpenStateID = kIdentityWideOpenStateID;
394 SkASSERT(!fCurMCState->fHasOpen); 380 SkASSERT(!fCurMCState->fHasOpen);
395 } 381 }
396 } 382 }
397 383
398 #ifdef SK_DEBUG 384 #ifdef SK_DEBUG
399 void SkMatrixClipStateMgr::validate() { 385 void SkMatrixClipStateMgr::validate() {
400 if (fCurOpenStateID == fCurMCState->fMCStateID && 386 if (fCurOpenStateID == fCurMCState->fMCStateID && !this->isNestingMCState(fC urOpenStateID)) {
401 (!fCurMCState->fIsSaveLayer ||
402 fCurOpenStateID != fCurMCState->fSaveLayerBaseStateID)) {
403 // The current state is the active one so it should have a skip 387 // The current state is the active one so it should have a skip
404 // offset for each clip 388 // offset for each clip
405 SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart); 389 SkDeque::Iter iter(fMatrixClipStack, SkDeque::Iter::kBack_IterStart);
406 int clipCount = 0; 390 int clipCount = 0;
407 for (const MatrixClipState* state = (const MatrixClipState*) iter.prev() ; 391 for (const MatrixClipState* state = (const MatrixClipState*) iter.prev() ;
408 state != NULL; 392 state != NULL;
409 state = (const MatrixClipState*) iter.prev()) { 393 state = (const MatrixClipState*) iter.prev()) {
410 if (NULL == state->fPrev || state->fPrev->fClipInfo != state->fClipI nfo) { 394 if (NULL == state->fPrev || state->fPrev->fClipInfo != state->fClipI nfo) {
411 clipCount += state->fClipInfo->numClips(); 395 clipCount += state->fClipInfo->numClips();
412 } 396 }
(...skipping 14 matching lines...) Expand all
427 } 411 }
428 412
429 int SkMatrixClipStateMgr::addMatToDict(const SkMatrix& mat) { 413 int SkMatrixClipStateMgr::addMatToDict(const SkMatrix& mat) {
430 if (mat.isIdentity()) { 414 if (mat.isIdentity()) {
431 return kIdentityMatID; 415 return kIdentityMatID;
432 } 416 }
433 417
434 *fMatrixDict.append() = mat; 418 *fMatrixDict.append() = mat;
435 return fMatrixDict.count()-1; 419 return fMatrixDict.count()-1;
436 } 420 }
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