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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
|
Lambros
2016/03/16 00:22:11
2016
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| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #if !defined(__has_feature) || !__has_feature(objc_arc) | |
| 6 #error "This file requires ARC support." | |
| 7 #endif | |
| 8 | |
| 9 #import "remoting/client/ios/example_view_controller.h" | |
| 10 | |
| 11 #import "remoting/client/opengl_wrapper.h" | |
| 12 | |
| 13 @interface ExampleViewController() | |
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Lambros
2016/03/16 00:22:11
rename in future CL?
nicholss
2016/03/16 16:40:39
Yes. This file is just temp code to make sure I ca
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| 14 | |
| 15 // Helper functions dealing with the GL Context. | |
| 16 - (void)setupGL; | |
| 17 - (void)tearDownGL; | |
| 18 | |
| 19 @end | |
| 20 | |
| 21 @implementation ExampleViewController | |
| 22 | |
| 23 #pragma mark - UIViewController | |
| 24 | |
| 25 - (void)viewDidLoad { | |
| 26 [super viewDidLoad]; | |
| 27 | |
| 28 _context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; | |
| 29 static_cast<GLKView*>(self.view).context = _context; | |
| 30 | |
| 31 [self setupGL]; | |
| 32 } | |
| 33 | |
| 34 - (void)viewDidUnload { | |
| 35 [super viewDidUnload]; | |
| 36 [self tearDownGL]; | |
| 37 | |
| 38 if ([EAGLContext currentContext] == _context) { | |
| 39 [EAGLContext setCurrentContext:nil]; | |
| 40 } | |
| 41 _context = nil; | |
| 42 } | |
| 43 | |
| 44 - (void)setupGL { | |
| 45 [EAGLContext setCurrentContext:_context]; | |
| 46 } | |
| 47 | |
| 48 - (void)tearDownGL { | |
| 49 [EAGLContext setCurrentContext:_context]; | |
| 50 } | |
| 51 | |
| 52 - (void)viewWillAppear:(BOOL)animated { | |
| 53 [super viewWillAppear:animated]; | |
| 54 } | |
| 55 | |
| 56 - (void)viewDidAppear:(BOOL)animated { | |
| 57 } | |
| 58 | |
| 59 - (void)viewWillDisappear:(BOOL)animated { | |
| 60 [super viewWillDisappear:NO]; | |
| 61 } | |
| 62 | |
| 63 - (void)viewDidLayoutSubviews { | |
| 64 [super viewDidLayoutSubviews]; | |
| 65 } | |
| 66 | |
| 67 #pragma mark - GLKViewDelegate | |
| 68 | |
| 69 // In general, avoid expensive work in this function to maximize frame rate. | |
| 70 - (void)glkView:(GLKView*)view drawInRect:(CGRect)rect { | |
| 71 // Clear to give the background color. | |
| 72 glClearColor(0.0, 40.0, 0.0, 1.0); | |
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Lambros
2016/03/16 00:22:11
Will this go away in a future CL?
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| 73 glClear(GL_COLOR_BUFFER_BIT); | |
| 74 } | |
| 75 | |
| 76 @end | |
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