Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(176)

Side by Side Diff: src/core/SkBitmapProcShader.cpp

Issue 1763743002: Revert of add support for new bitmapshader context (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/core/SkBitmapProcShader.h ('k') | src/core/SkComposeShader.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapProcShader.h" 8 #include "SkBitmapProcShader.h"
9 #include "SkBitmapProcState.h" 9 #include "SkBitmapProcState.h"
10 #include "SkBitmapProvider.h" 10 #include "SkBitmapProvider.h"
11 #include "SkColorPriv.h" 11 #include "SkColorPriv.h"
12 #include "SkErrorInternals.h" 12 #include "SkErrorInternals.h"
13 #include "SkPixelRef.h" 13 #include "SkPixelRef.h"
14 #include "SkReadBuffer.h" 14 #include "SkReadBuffer.h"
15 #include "SkWriteBuffer.h" 15 #include "SkWriteBuffer.h"
16 16
17 #if SK_SUPPORT_GPU 17 #if SK_SUPPORT_GPU
18 #include "SkGrPriv.h" 18 #include "SkGrPriv.h"
19 #include "effects/GrBicubicEffect.h" 19 #include "effects/GrBicubicEffect.h"
20 #include "effects/GrSimpleTextureEffect.h" 20 #include "effects/GrSimpleTextureEffect.h"
21 #endif 21 #endif
22 22
23 static bool only_scale_and_translate(const SkMatrix& matrix) { 23 static bool only_scale_and_translate(const SkMatrix& matrix) {
24 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; 24 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask;
25 return (matrix.getType() & ~mask) == 0; 25 return (matrix.getType() & ~mask) == 0;
26 } 26 }
27 27
28 class BitmapProcInfoContext : public SkShader::Context { 28 class BitmapProcInfoContext : public SkShader::Context {
29 public: 29 public:
30 // The info has been allocated elsewhere, but we are responsible for calling its destructor. 30 // The context takes ownership of the info. It will call its destructor
31 // but will NOT free the memory.
31 BitmapProcInfoContext(const SkShader& shader, const SkShader::ContextRec& re c, 32 BitmapProcInfoContext(const SkShader& shader, const SkShader::ContextRec& re c,
32 SkBitmapProcInfo* info) 33 SkBitmapProcInfo* info)
33 : INHERITED(shader, rec) 34 : INHERITED(shader, rec)
34 , fInfo(info) 35 , fInfo(info)
35 { 36 {
36 fFlags = 0; 37 fFlags = 0;
37 if (fInfo->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { 38 if (fInfo->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) {
38 fFlags |= SkShader::kOpaqueAlpha_Flag; 39 fFlags |= SkShader::kOpaqueAlpha_Flag;
39 } 40 }
40 41
41 if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTo talInverse())) { 42 if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTo talInverse())) {
42 fFlags |= SkShader::kConstInY32_Flag; 43 fFlags |= SkShader::kConstInY32_Flag;
43 } 44 }
44 } 45 }
45 46
46 ~BitmapProcInfoContext() override { 47 ~BitmapProcInfoContext() override {
48 // The bitmap proc state has been created outside of the context on memo ry that will be freed
49 // elsewhere. Only call the destructor but leave the freeing of the memo ry to the caller.
47 fInfo->~SkBitmapProcInfo(); 50 fInfo->~SkBitmapProcInfo();
48 } 51 }
49 52
50 uint32_t getFlags() const override { return fFlags; } 53 uint32_t getFlags() const override { return fFlags; }
51 54
52 private: 55 private:
53 SkBitmapProcInfo* fInfo; 56 SkBitmapProcInfo* fInfo;
54 uint32_t fFlags; 57 uint32_t fFlags;
55 58
56 typedef SkShader::Context INHERITED; 59 typedef SkShader::Context INHERITED;
57 }; 60 };
58 61
59 //////////////////////////////////////////////////////////////////////////////// /////////////////// 62 //////////////////////////////////////////////////////////////////////////////// ///////////////////
60 63
61 class BitmapProcShaderContext : public BitmapProcInfoContext { 64 class BitmapProcShaderContext : public BitmapProcInfoContext {
62 public: 65 public:
66 // The context takes ownership of the state. It will call its destructor
67 // but will NOT free the memory.
63 BitmapProcShaderContext(const SkShader& shader, const SkShader::ContextRec& rec, 68 BitmapProcShaderContext(const SkShader& shader, const SkShader::ContextRec& rec,
64 SkBitmapProcState* state) 69 SkBitmapProcState* state)
65 : INHERITED(shader, rec, state) 70 : INHERITED(shader, rec, state)
66 , fState(state) 71 , fState(state)
67 {} 72 {}
68 73
69 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override { 74 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override {
70 const SkBitmapProcState& state = *fState; 75 const SkBitmapProcState& state = *fState;
71 if (state.getShaderProc32()) { 76 if (state.getShaderProc32()) {
72 state.getShaderProc32()(&state, x, y, dstC, count); 77 state.getShaderProc32()(&state, x, y, dstC, count);
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
104 return nullptr; 109 return nullptr;
105 } 110 }
106 111
107 private: 112 private:
108 SkBitmapProcState* fState; 113 SkBitmapProcState* fState;
109 114
110 typedef BitmapProcInfoContext INHERITED; 115 typedef BitmapProcInfoContext INHERITED;
111 }; 116 };
112 117
113 //////////////////////////////////////////////////////////////////////////////// /////////////////// 118 //////////////////////////////////////////////////////////////////////////////// ///////////////////
114 #include "SkLinearBitmapPipeline.h"
115 #include "SkPM4f.h"
116 #include "SkXfermode.h"
117
118 class LinearPipelineContext : public BitmapProcInfoContext {
119 public:
120 LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& re c,
121 SkBitmapProcInfo* info)
122 : INHERITED(shader, rec, info)
123 , fPipeline(info->fInvMatrix, info->fFilterQuality, info->fTileModeX, in fo->fTileModeY,
124 info->fPixmap)
125 {
126 // To implement the old shadeSpan entry-point, we need to efficiently co nvert our native
127 // floats into SkPMColor. The SkXfermode::D32Procs do exactly that.
128 //
129 sk_sp<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kSrc_Mode));
130 fXferProc = SkXfermode::GetD32Proc(xfer.get(), 0);
131 }
132
133 void shadeSpan4f(int x, int y, SkPM4f dstC[], int count) override {
134 fPipeline.shadeSpan4f(x, y, dstC, count);
135 }
136
137 void shadeSpan(int x, int y, SkPMColor dstC[], int count) override {
138 const int N = 128;
139 SkPM4f tmp[N];
140
141 while (count > 0) {
142 const int n = SkTMin(count, N);
143 fPipeline.shadeSpan4f(x, y, tmp, n);
144 fXferProc(nullptr, dstC, tmp, n, nullptr);
145 dstC += n;
146 x += n;
147 count -= n;
148 }
149 }
150
151 private:
152 SkLinearBitmapPipeline fPipeline;
153 SkXfermode::D32Proc fXferProc;
154
155 typedef BitmapProcInfoContext INHERITED;
156 };
157
158 //////////////////////////////////////////////////////////////////////////////// ///////////////////
159 119
160 static bool choose_linear_pipeline(const SkShader::ContextRec& rec, const SkImag eInfo& srcInfo) { 120 size_t SkBitmapProcShader::ContextSize(const ContextRec& rec) {
161 // These src attributes are not supported in the new 4f context (yet) 121 // The SkBitmapProcState is stored outside of the context object, with the c ontext holding
162 // 122 // a pointer to it.
163 if (srcInfo.bytesPerPixel() < 4 || 123 return sizeof(BitmapProcShaderContext) + sizeof(SkBitmapProcState);
164 kRGBA_F16_SkColorType == srcInfo.colorType()) {
165 return false;
166 }
167
168 #if 0 // later we may opt-in to the new code even if the client hasn't request ed it...
169 // These src attributes are only supported in the new 4f context
170 //
171 if (srcInfo.isSRGB() ||
172 kUnpremul_SkAlphaType == srcInfo.alphaType() ||
173 (4 == srcInfo.bytesPerPixel() && kN32_SkColorType != srcInfo.colorType() ))
174 {
175 return true;
176 }
177 #endif
178
179 // If we get here, we can reasonably use either context, respect the caller' s preference
180 //
181 return SkShader::ContextRec::kPM4f_DstType == rec.fPreferredDstType;
182 }
183
184 size_t SkBitmapProcShader::ContextSize(const ContextRec& rec, const SkImageInfo& srcInfo) {
185 size_t size0 = sizeof(BitmapProcShaderContext) + sizeof(SkBitmapProcState);
186 size_t size1 = sizeof(LinearPipelineContext) + sizeof(SkBitmapProcInfo);
187 return SkTMax(size0, size1);
188 } 124 }
189 125
190 SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader, 126 SkShader::Context* SkBitmapProcShader::MakeContext(const SkShader& shader,
191 TileMode tmx, TileMode tmy, 127 TileMode tmx, TileMode tmy,
192 const SkBitmapProvider& provi der, 128 const SkBitmapProvider& provi der,
193 const ContextRec& rec, void* storage) { 129 const ContextRec& rec, void* storage) {
194 SkMatrix totalInverse; 130 SkMatrix totalInverse;
195 // Do this first, so we know the matrix can be inverted. 131 // Do this first, so we know the matrix can be inverted.
196 if (!shader.computeTotalInverse(rec, &totalInverse)) { 132 if (!shader.computeTotalInverse(rec, &totalInverse)) {
197 return nullptr; 133 return nullptr;
198 } 134 }
199 135
200 // Decide if we can/want to use the new linear pipeine 136 void* stateStorage = (char*)storage + sizeof(BitmapProcShaderContext);
201 bool useLinearPipeline = choose_linear_pipeline(rec, provider.info()); 137 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider, tm x, tmy);
202 if (SkShader::kMirror_TileMode == tmx || SkShader::kMirror_TileMode == tmy) { 138
203 useLinearPipeline = false; 139 SkASSERT(state);
204 } 140 if (!state->setup(totalInverse, *rec.fPaint)) {
205 if (totalInverse.hasPerspective()) { 141 state->~SkBitmapProcState();
206 useLinearPipeline = false; 142 return nullptr;
207 } 143 }
208 144
209 if (useLinearPipeline) { 145 return new (storage) BitmapProcShaderContext(shader, rec, state);
210 void* infoStorage = (char*)storage + sizeof(LinearPipelineContext);
211 SkBitmapProcInfo* info = new (infoStorage) SkBitmapProcInfo(provider, tm x, tmy);
212 if (!info->init(totalInverse, *rec.fPaint)) {
213 info->~SkBitmapProcInfo();
214 return nullptr;
215 }
216 return new (storage) LinearPipelineContext(shader, rec, info);
217 } else {
218 void* stateStorage = (char*)storage + sizeof(BitmapProcShaderContext);
219 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider , tmx, tmy);
220 if (!state->setup(totalInverse, *rec.fPaint)) {
221 state->~SkBitmapProcState();
222 return nullptr;
223 }
224 return new (storage) BitmapProcShaderContext(shader, rec, state);
225 }
226 } 146 }
227 147
228 SkShader::Context* SkBitmapProcShader::onCreateContext(const ContextRec& rec, vo id* storage) const { 148 SkShader::Context* SkBitmapProcShader::onCreateContext(const ContextRec& rec, vo id* storage) const {
229 return MakeContext(*this, (TileMode)fTileModeX, (TileMode)fTileModeY, 149 return MakeContext(*this, (TileMode)fTileModeX, (TileMode)fTileModeY,
230 SkBitmapProvider(fRawBitmap), rec, storage); 150 SkBitmapProvider(fRawBitmap), rec, storage);
231 } 151 }
232 152
233 //////////////////////////////////////////////////////////////////////////////// /////////////////// 153 //////////////////////////////////////////////////////////////////////////////// ///////////////////
234 154
235 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMo de tmy, 155 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMo de tmy,
(...skipping 197 matching lines...) Expand 10 before | Expand all | Expand 10 after
433 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); 353 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params));
434 } 354 }
435 355
436 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) { 356 if (kAlpha_8_SkColorType == fRawBitmap.colorType()) {
437 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner); 357 return GrFragmentProcessor::MulOutputByInputUnpremulColor(inner);
438 } 358 }
439 return GrFragmentProcessor::MulOutputByInputAlpha(inner); 359 return GrFragmentProcessor::MulOutputByInputAlpha(inner);
440 } 360 }
441 361
442 #endif 362 #endif
OLDNEW
« no previous file with comments | « src/core/SkBitmapProcShader.h ('k') | src/core/SkComposeShader.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698