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(2015)

Side by Side Diff: chrome/browser/ui/views/location_bar/icon_label_bubble_view.cc

Issue 1763713004: Adjusts content bubble animation with respect to icon size (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Adjusts content bubble animation with respect to icon size (nits) Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/location_bar/icon_label_bubble_view.h" 5 #include "chrome/browser/ui/views/location_bar/icon_label_bubble_view.h"
6 6
7 #include "base/strings/utf_string_conversions.h" 7 #include "base/strings/utf_string_conversions.h"
8 #include "chrome/browser/ui/layout_constants.h" 8 #include "chrome/browser/ui/layout_constants.h"
9 #include "chrome/browser/ui/views/location_bar/background_with_1_px_border.h" 9 #include "chrome/browser/ui/views/location_bar/background_with_1_px_border.h"
10 #include "ui/base/material_design/material_design_controller.h" 10 #include "ui/base/material_design/material_design_controller.h"
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 } 98 }
99 99
100 bool IconLabelBubbleView::ShouldShowBackground() const { 100 bool IconLabelBubbleView::ShouldShowBackground() const {
101 return should_show_background_; 101 return should_show_background_;
102 } 102 }
103 103
104 double IconLabelBubbleView::WidthMultiplier() const { 104 double IconLabelBubbleView::WidthMultiplier() const {
105 return 1.0; 105 return 1.0;
106 } 106 }
107 107
108 bool IconLabelBubbleView::IsShrinking() const {
109 return false;
110 }
111
108 int IconLabelBubbleView::GetImageAndPaddingWidth() const { 112 int IconLabelBubbleView::GetImageAndPaddingWidth() const {
109 const int image_width = image_->GetPreferredSize().width(); 113 const int image_width = image_->GetPreferredSize().width();
110 return image_width 114 return image_width
111 ? image_width + GetLayoutConstant(ICON_LABEL_VIEW_INTERNAL_PADDING) 115 ? image_width + GetLayoutConstant(ICON_LABEL_VIEW_INTERNAL_PADDING)
112 : 0; 116 : 0;
113 } 117 }
114 118
115 gfx::Size IconLabelBubbleView::GetPreferredSize() const { 119 gfx::Size IconLabelBubbleView::GetPreferredSize() const {
116 // Height will be ignored by the LocationBarView. 120 // Height will be ignored by the LocationBarView.
117 return GetSizeForLabelWidth(label_->GetPreferredSize().width()); 121 return GetSizeForLabelWidth(label_->GetPreferredSize().width());
118 } 122 }
119 123
120 void IconLabelBubbleView::Layout() { 124 void IconLabelBubbleView::Layout() {
121 // In MD mode, both extension icons and Chrome-provided icons are 16px, 125 // Compute the label bounds. The label gets whatever size is left over after
122 // so it's not necessary to handle them differently. TODO(estade): clean 126 // accounting for the preferred image width and padding amounts. Note that if
123 // this up when MD is on by default. 127 // the label has zero size it doesn't actually matter what we compute its X
124 bool icon_has_enough_padding = 128 // value to be, since it won't be visible, so the X value can be "wrong"
129 // compared to where the right edge of the image is computed to be below.
130 // This means doing this layout doesn't doesn't depend on any of the layout
131 // below. That layout, however, may need for this layout to have already
132 // happened, since the value of ShouldShowBackground() we read below may
133 // depend on whether the label has nonzero size. Therefore, we do this first.
134 const int label_x = GetBubbleOuterPadding(true) + GetImageAndPaddingWidth();
135 const int label_width =
136 std::max(0, width() - label_x - GetBubbleOuterPadding(false));
137 label_->SetBounds(label_x, 0, label_width, height());
138
139 // Now compute the image bounds. In non-MD, the leading padding depends on
140 // whether this is an extension icon, since extension icons and
141 // Chrome-provided icons are different sizes. In MD, these sizes are the
142 // same, so it's not necessary to handle the two types differently.
143 const bool icon_has_enough_padding =
125 !is_extension_icon_ || ui::MaterialDesignController::IsModeMaterial(); 144 !is_extension_icon_ || ui::MaterialDesignController::IsModeMaterial();
126 const int image_width = image_->GetPreferredSize().width(); 145 int image_x = GetBubbleOuterPadding(icon_has_enough_padding);
127 image_->SetBounds(std::min((width() - image_width) / 2, 146 const int image_preferred_width = image_->GetPreferredSize().width();
128 GetBubbleOuterPadding(icon_has_enough_padding)), 147 int bubble_trailing_padding = GetBubbleOuterPadding(false);
129 0, image_->GetPreferredSize().width(), height());
130 148
131 int pre_label_width = GetBubbleOuterPadding(true) + GetImageAndPaddingWidth(); 149 // If ShouldShowBackground() is true, then either we show a background in the
132 label_->SetBounds(pre_label_width, 0, 150 // steady state, or we're not yet in the last portion of the animation. In
133 width() - pre_label_width - GetBubbleOuterPadding(false), 151 // these cases, we leave the leading and trailing padding alone; we don't want
134 height()); 152 // to let the image overlap the edge of the background, as this looks glitchy.
153 // If this is false, however, then we're only showing the image, and either
154 // the view width is the image width, or it's animating downwards and getting
155 // close to it. In these cases, we want to shrink the trailing padding first,
156 // so the image slides all the way to the trailing edge before slowing or
157 // stopping; then we want to shrink the leading padding down to zero.
158 if (!ShouldShowBackground()) {
159 image_x = std::min(image_x, width() - image_preferred_width);
160 bubble_trailing_padding = std::min(
161 bubble_trailing_padding, width() - image_preferred_width - image_x);
162 }
163
164 // Now that we've computed the padding values, give the image all the
165 // remaining width. This will be less than the image's preferred width during
166 // the first portion of the animation; during the very beginning there may not
167 // be enough room to show the image at all.
168 const int image_width =
169 std::min(image_preferred_width,
170 std::max(0, width() - image_x - bubble_trailing_padding));
171 image_->SetBounds(image_x, 0, image_width, height());
135 } 172 }
136 173
137 void IconLabelBubbleView::OnNativeThemeChanged( 174 void IconLabelBubbleView::OnNativeThemeChanged(
138 const ui::NativeTheme* native_theme) { 175 const ui::NativeTheme* native_theme) {
139 label_->SetEnabledColor(GetTextColor()); 176 label_->SetEnabledColor(GetTextColor());
140 177
141 if (!ui::MaterialDesignController::IsModeMaterial()) 178 if (!ui::MaterialDesignController::IsModeMaterial())
142 return; 179 return;
143 180
144 bool inverted = color_utils::IsDark(GetParentBackgroundColor()); 181 bool inverted = color_utils::IsDark(GetParentBackgroundColor());
(...skipping 25 matching lines...) Expand all
170 return color_utils::DeriveDefaultIconColor(GetTextColor()); 207 return color_utils::DeriveDefaultIconColor(GetTextColor());
171 } 208 }
172 209
173 SkColor IconLabelBubbleView::GetParentBackgroundColor() const { 210 SkColor IconLabelBubbleView::GetParentBackgroundColor() const {
174 return ui::MaterialDesignController::IsModeMaterial() 211 return ui::MaterialDesignController::IsModeMaterial()
175 ? GetNativeTheme()->GetSystemColor( 212 ? GetNativeTheme()->GetSystemColor(
176 ui::NativeTheme::kColorId_TextfieldDefaultBackground) 213 ui::NativeTheme::kColorId_TextfieldDefaultBackground)
177 : parent_background_color_; 214 : parent_background_color_;
178 } 215 }
179 216
180 gfx::Size IconLabelBubbleView::GetSizeForLabelWidth(int width) const { 217 gfx::Size IconLabelBubbleView::GetSizeForLabelWidth(int label_width) const {
181 gfx::Size size(image_->GetPreferredSize()); 218 gfx::Size size(image_->GetPreferredSize());
182 if (ShouldShowBackground()) { 219 bool shrinking = IsShrinking();
183 const int non_label_width = GetBubbleOuterPadding(true) + 220 // Animation continues for the last few pixels even after the label is not
184 GetImageAndPaddingWidth() + 221 // visible in order to slide the icon into its final position. Therefore it
185 GetBubbleOuterPadding(false); 222 // is necessary to animate |total_width| even when the background is hidden
186 size = gfx::Size(WidthMultiplier() * (width + non_label_width), 0); 223 // as long as the animation is still shrinking.
187 if (!ui::MaterialDesignController::IsModeMaterial()) 224 if (ShouldShowBackground() || shrinking) {
188 size.SetToMax(background_painter_->GetMinimumSize()); 225 const int image_width = size.width();
226 const int padding = GetLayoutConstant(ICON_LABEL_VIEW_INTERNAL_PADDING) +
227 GetBubbleOuterPadding(true) +
228 GetBubbleOuterPadding(false);
229 // |multiplier| grows from zero to one, stays equal to one and then shrinks
230 // to zero again. The view width should correspondingly grow from zero to
231 // fully showing both label and icon, stay there, then shrink to just large
232 // enough to show the icon. We don't want to shrink all the way back to
233 // zero, since this would mean the view would completely disappear and then
234 // pop back to an icon after the animation finishes.
235 int total_width = WidthMultiplier() * (label_width + image_width + padding);
236 if (shrinking)
237 total_width = std::max(total_width, image_width);
238 size.set_width(total_width);
189 } 239 }
240 return size;
241 }
190 242
191 return size; 243 int IconLabelBubbleView::GetBubbleOuterPadding(bool leading) const {
244 if (ui::MaterialDesignController::IsModeMaterial())
245 return GetBubbleOuterPaddingMd(leading);
246
247 return GetLayoutConstant(LOCATION_BAR_HORIZONTAL_PADDING) -
248 GetLayoutConstant(LOCATION_BAR_BUBBLE_HORIZONTAL_PADDING) +
249 (leading ? 0 : GetLayoutConstant(ICON_LABEL_VIEW_TRAILING_PADDING));
192 } 250 }
193 251
194 void IconLabelBubbleView::SetLabelBackgroundColor( 252 void IconLabelBubbleView::SetLabelBackgroundColor(
195 SkColor chip_background_color) { 253 SkColor chip_background_color) {
196 // The background images are painted atop |parent_background_color_|. 254 // The background images are painted atop |parent_background_color_|.
197 // Alpha-blend |chip_background_color| with |parent_background_color_| to 255 // Alpha-blend |chip_background_color| with |parent_background_color_| to
198 // determine the actual color the label text will sit atop. 256 // determine the actual color the label text will sit atop.
199 // Tricky bit: We alpha blend an opaque version of |chip_background_color| 257 // Tricky bit: We alpha blend an opaque version of |chip_background_color|
200 // against |parent_background_color_| using the original image grid color's 258 // against |parent_background_color_| using the original image grid color's
201 // alpha. This is because AlphaBlend(a, b, 255) always returns |a| unchanged 259 // alpha. This is because AlphaBlend(a, b, 255) always returns |a| unchanged
202 // even if |a| is a color with non-255 alpha. 260 // even if |a| is a color with non-255 alpha.
203 label_->SetBackgroundColor(color_utils::AlphaBlend( 261 label_->SetBackgroundColor(color_utils::AlphaBlend(
204 SkColorSetA(chip_background_color, 255), GetParentBackgroundColor(), 262 SkColorSetA(chip_background_color, 255), GetParentBackgroundColor(),
205 SkColorGetA(chip_background_color))); 263 SkColorGetA(chip_background_color)));
206 } 264 }
207 265
208 int IconLabelBubbleView::GetBubbleOuterPadding(bool leading) const {
209 if (ui::MaterialDesignController::IsModeMaterial())
210 return GetBubbleOuterPaddingMd(leading);
211
212 return GetLayoutConstant(LOCATION_BAR_HORIZONTAL_PADDING) -
213 GetLayoutConstant(LOCATION_BAR_BUBBLE_HORIZONTAL_PADDING) +
214 (leading ? 0 : GetLayoutConstant(ICON_LABEL_VIEW_TRAILING_PADDING));
215 }
216
217 int IconLabelBubbleView::GetBubbleOuterPaddingMd(bool leading) const { 266 int IconLabelBubbleView::GetBubbleOuterPaddingMd(bool leading) const {
218 // When the image is empty, leading and trailing padding are equal. 267 // When the image is empty, leading and trailing padding are equal.
219 if (image_->GetPreferredSize().IsEmpty() || !leading) 268 if (image_->GetPreferredSize().IsEmpty() || !leading)
220 return GetLayoutConstant(ICON_LABEL_VIEW_TRAILING_PADDING); 269 return GetLayoutConstant(ICON_LABEL_VIEW_TRAILING_PADDING);
221 270
222 // Leading padding is 2dp. 271 // Leading padding is 2dp.
223 return 2; 272 return 2;
224 } 273 }
225 274
226 const char* IconLabelBubbleView::GetClassName() const { 275 const char* IconLabelBubbleView::GetClassName() const {
227 return "IconLabelBubbleView"; 276 return "IconLabelBubbleView";
228 } 277 }
229 278
230 void IconLabelBubbleView::OnPaint(gfx::Canvas* canvas) { 279 void IconLabelBubbleView::OnPaint(gfx::Canvas* canvas) {
231 if (!ShouldShowBackground()) 280 if (!ShouldShowBackground())
232 return; 281 return;
233 if (background_painter_) { 282 if (background_painter_) {
234 views::Painter::PaintPainterAt(canvas, background_painter_.get(), 283 views::Painter::PaintPainterAt(canvas, background_painter_.get(),
235 GetContentsBounds()); 284 GetContentsBounds());
236 } 285 }
237 if (background()) 286 if (background())
238 background()->Paint(canvas, this); 287 background()->Paint(canvas, this);
239 } 288 }
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