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| 1 /* | |
| 2 * Copyright 2016 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkRasterCanvasLayerAllocator_DEFINED | |
| 9 #define SkRasterCanvasLayerAllocator_DEFINED | |
| 10 | |
| 11 #include "SkImageInfo.h" | |
| 12 | |
| 13 class SkCanvas; | |
| 14 class SkPaint; | |
| 15 | |
| 16 /** | |
| 17 * Base class to encapsulate platform-specific bitmap allocations. | |
| 18 * Must track the pairings between the buffer allocated and the | |
| 19 * matching native context. | |
| 20 * | |
| 21 * TBD: in subclass destructors do we expect them to tear down | |
| 22 * all the bitmaps and contexts they've set up that haven't already | |
| 23 * been freed? | |
| 24 * | |
| 25 * For example, on Windows one might create an HBITMAP (using | |
| 26 * CreateDIBSection() with a BITMAPINFOHEADER) and call | |
| 27 * SkBitmap::installPixels() to point to the same pixels (ppvBits). | |
| 28 * Keeps a map from ppvBits -> HBITMAP. | |
| 29 * | |
| 30 * On Mac, we might allocate space, passing it to both bitmap.setPixels() | |
| 31 * and CGBitmapContextCreate(). Keeps a map from data -> CGContextRef. | |
| 32 */ | |
| 33 | |
| 34 class SkRasterCanvasLayerAllocator { | |
| 35 public: | |
| 36 SkRasterCanvasLayerAllocator(); | |
| 37 virtual ~SkRasterCanvasLayerAllocator(); | |
| 38 | |
| 39 /** | |
| 40 * Attempt to allocate a raster canvas. | |
| 41 * Returns nullptr on failure. | |
| 42 */ | |
| 43 SkCanvas* CreateCanvas(const SkImageInfo& info); | |
| 44 | |
|
reed1
2016/05/11 18:58:24
Lets try adding the flush() virtual, and see where
tomhudson
2016/05/26 16:36:16
Done.
| |
| 45 /** | |
| 46 * Given the buffer returned by allocateLayer(), | |
| 47 * which should be accessible via SkBitmap::getPixels() | |
| 48 * returns the native context. | |
| 49 * Should return nullptr if passed nullptr. | |
| 50 */ | |
| 51 virtual void* getNativeContext(void* buffer) = 0; | |
| 52 | |
| 53 /** | |
| 54 * Cleans up as necessary an allocated buffer and its matching | |
| 55 * native context. | |
| 56 */ | |
| 57 virtual void free(void* buffer, void* nativeContext) = 0; | |
| 58 | |
| 59 void free(void* buffer) { free(buffer, this->getNativeContext(buffer)); } | |
| 60 | |
| 61 protected: | |
| 62 /** | |
| 63 * Allocates a buffer with native-context-specific methods. | |
| 64 * Sets rowBytes; returns nullptr on failure. | |
| 65 */ | |
| 66 virtual void* allocateLayer(const SkImageInfo& info, size_t* rowBytes) = 0; | |
|
reed1
2016/05/11 18:58:24
We may have to iterate more on this signature -- w
tomhudson
2016/05/26 16:36:17
Still TODO.
| |
| 67 | |
| 68 friend class SkBitmapDevice; | |
| 69 }; | |
| 70 | |
| 71 #endif | |
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