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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef SkRasterCanvasLayerAllocator_DEFINED | |
9 #define SkRasterCanvasLayerAllocator_DEFINED | |
10 | |
11 #include "SkImageInfo.h" | |
12 | |
13 class SkCanvas; | |
14 class SkPaint; | |
15 | |
16 /** | |
17 * Base class to encapsulate platform-specific bitmap allocations. | |
18 * Must track the pairings between the buffer allocated and the | |
19 * matching native context. | |
20 * | |
21 * TBD: in subclass destructors do we expect them to tear down | |
22 * all the bitmaps and contexts they've set up that haven't already | |
23 * been freed? | |
24 * | |
25 * For example, on Windows one might create an HBITMAP (using | |
26 * CreateDIBSection() with a BITMAPINFOHEADER) and call | |
27 * SkBitmap::installPixels() to point to the same pixels (ppvBits). | |
28 * Keeps a map from ppvBits -> HBITMAP. | |
29 * | |
30 * On Mac, we might allocate space, passing it to both bitmap.setPixels() | |
31 * and CGBitmapContextCreate(). Keeps a map from data -> CGContextRef. | |
32 */ | |
33 | |
34 class SkRasterCanvasLayerAllocator { | |
35 public: | |
36 SkRasterCanvasLayerAllocator(); | |
37 virtual ~SkRasterCanvasLayerAllocator(); | |
38 | |
39 /** | |
40 * Attempt to allocate a raster canvas. | |
41 * Returns nullptr on failure. | |
42 */ | |
43 SkCanvas* CreateCanvas(const SkImageInfo& info); | |
44 | |
reed1
2016/05/11 18:58:24
Lets try adding the flush() virtual, and see where
tomhudson
2016/05/26 16:36:16
Done.
| |
45 /** | |
46 * Given the buffer returned by allocateLayer(), | |
47 * which should be accessible via SkBitmap::getPixels() | |
48 * returns the native context. | |
49 * Should return nullptr if passed nullptr. | |
50 */ | |
51 virtual void* getNativeContext(void* buffer) = 0; | |
52 | |
53 /** | |
54 * Cleans up as necessary an allocated buffer and its matching | |
55 * native context. | |
56 */ | |
57 virtual void free(void* buffer, void* nativeContext) = 0; | |
58 | |
59 void free(void* buffer) { free(buffer, this->getNativeContext(buffer)); } | |
60 | |
61 protected: | |
62 /** | |
63 * Allocates a buffer with native-context-specific methods. | |
64 * Sets rowBytes; returns nullptr on failure. | |
65 */ | |
66 virtual void* allocateLayer(const SkImageInfo& info, size_t* rowBytes) = 0; | |
reed1
2016/05/11 18:58:24
We may have to iterate more on this signature -- w
tomhudson
2016/05/26 16:36:17
Still TODO.
| |
67 | |
68 friend class SkBitmapDevice; | |
69 }; | |
70 | |
71 #endif | |
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