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| 1 // Copyright (c) 2006-2008, Google Inc. All rights reserved. | 1 // Copyright (c) 2006-2008, Google Inc. All rights reserved. |
| 2 // | 2 // |
| 3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
| 4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
| 5 // met: | 5 // met: |
| 6 // | 6 // |
| 7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
| 8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
| 9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
| 10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
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| 136 void setWordSpacing(int wordSpacing) | 136 void setWordSpacing(int wordSpacing) |
| 137 { | 137 { |
| 138 m_wordSpacing = wordSpacing; | 138 m_wordSpacing = wordSpacing; |
| 139 } | 139 } |
| 140 | 140 |
| 141 void setAscent(int ascent) | 141 void setAscent(int ascent) |
| 142 { | 142 { |
| 143 m_ascent = ascent; | 143 m_ascent = ascent; |
| 144 } | 144 } |
| 145 | 145 |
| 146 // When set to true, this class is used only to look up glyph |
| 147 // indices for a range of Unicode characters without glyph placement. |
| 148 // By default, it's false. This should be set to true when this |
| 149 // class is used for glyph index look-up for non-BMP characters |
| 150 // in GlyphPageNodeChromiumWin.cpp. |
| 151 void setDisableFontFallback(bool disableFontFallback) |
| 152 { |
| 153 m_disableFontFallback = true; |
| 154 } |
| 155 |
| 146 // You must call this after setting any options but before doing any | 156 // You must call this after setting any options but before doing any |
| 147 // other calls like asking for widths or drawing. | 157 // other calls like asking for widths or drawing. |
| 148 void Init() | 158 void Init() |
| 149 { | 159 { |
| 150 InitWithOptionalLengthProtection(true); | 160 InitWithOptionalLengthProtection(true); |
| 151 } | 161 } |
| 152 | 162 |
| 153 // Returns the total width in pixels of the text run. | 163 // Returns the total width in pixels of the text run. |
| 154 int Width() const; | 164 int Width() const; |
| 155 | 165 |
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| 375 int m_ascent; | 385 int m_ascent; |
| 376 LOGFONT m_logfont; | 386 LOGFONT m_logfont; |
| 377 int m_style; | 387 int m_style; |
| 378 | 388 |
| 379 // Options, see the getters/setters above. | 389 // Options, see the getters/setters above. |
| 380 bool m_directionalOverride; | 390 bool m_directionalOverride; |
| 381 bool m_inhibitLigate; | 391 bool m_inhibitLigate; |
| 382 int m_letterSpacing; | 392 int m_letterSpacing; |
| 383 int m_spaceWidth; | 393 int m_spaceWidth; |
| 384 int m_wordSpacing; | 394 int m_wordSpacing; |
| 395 bool m_disableFontFallback; |
| 385 | 396 |
| 386 // Uniscribe breaks the text into Runs. These are one length of text that is | 397 // Uniscribe breaks the text into Runs. These are one length of text that is |
| 387 // in one script and one direction. This array is in reading order. | 398 // in one script and one direction. This array is in reading order. |
| 388 Vector<SCRIPT_ITEM, UNISCRIBE_HELPER_STACK_RUNS> m_runs; | 399 Vector<SCRIPT_ITEM, UNISCRIBE_HELPER_STACK_RUNS> m_runs; |
| 389 | 400 |
| 390 Vector<Shaping, UNISCRIBE_HELPER_STACK_RUNS> m_shapes; | 401 Vector<Shaping, UNISCRIBE_HELPER_STACK_RUNS> m_shapes; |
| 391 | 402 |
| 392 // This is a mapping between reading order and screen order for the items. | 403 // This is a mapping between reading order and screen order for the items. |
| 393 // Uniscribe's items array are in reading order. For right-to-left text, | 404 // Uniscribe's items array are in reading order. For right-to-left text, |
| 394 // or mixed (although WebKit's |TextRun| should really be only one | 405 // or mixed (although WebKit's |TextRun| should really be only one |
| 395 // direction), this makes it very difficult to compute character offsets | 406 // direction), this makes it very difficult to compute character offsets |
| 396 // and positions. This list is in screen order from left to right, and | 407 // and positions. This list is in screen order from left to right, and |
| 397 // gives the index into the |m_runs| and |m_shapes| arrays of each | 408 // gives the index into the |m_runs| and |m_shapes| arrays of each |
| 398 // subsequent item. | 409 // subsequent item. |
| 399 Vector<int, UNISCRIBE_HELPER_STACK_RUNS> m_screenOrder; | 410 Vector<int, UNISCRIBE_HELPER_STACK_RUNS> m_screenOrder; |
| 400 }; | 411 }; |
| 401 | 412 |
| 402 } // namespace WebCore | 413 } // namespace WebCore |
| 403 | 414 |
| 404 #endif // UniscribeHelper_h | 415 #endif // UniscribeHelper_h |
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