Index: content/browser/accessibility/browser_accessibility_win.h |
diff --git a/content/browser/accessibility/browser_accessibility_win.h b/content/browser/accessibility/browser_accessibility_win.h |
index adeb16b494be11ddfd180512c68892ed64cb7def..b237be91a4ea8261423be379e3bc0e6039035b27 100644 |
--- a/content/browser/accessibility/browser_accessibility_win.h |
+++ b/content/browser/accessibility/browser_accessibility_win.h |
@@ -97,10 +97,6 @@ BrowserAccessibilityWin |
CONTENT_EXPORT ~BrowserAccessibilityWin() override; |
- // The Windows-specific unique ID, used as the child ID for MSAA methods |
- // like NotifyWinEvent, and as the unique ID for IAccessible2 and ISimpleDOM. |
- LONG unique_id_win() const { return unique_id_win_; } |
- |
// Called after an atomic tree update completes. See |
// BrowserAccessibilityManagerWin::OnAtomicUpdateFinished for more |
// details on what these do. |
@@ -867,11 +863,6 @@ BrowserAccessibilityWin |
void AddRelations(ui::AXIntListAttribute src_attr, |
const base::string16& iaccessiblerelation_type); |
- // Windows-specific unique ID (unique within the browser process), |
- // used for get_accChild, NotifyWinEvent, and as the unique ID for |
- // IAccessible2 and ISimpleDOM. |
- LONG unique_id_win_; |
- |
struct WinAttributes { |
WinAttributes(); |
~WinAttributes(); |
@@ -918,9 +909,6 @@ BrowserAccessibilityWin |
int previous_scroll_x_; |
int previous_scroll_y_; |
- // The next unique id to use. |
- static LONG next_unique_id_win_; |
- |
// Give BrowserAccessibility::Create access to our constructor. |
friend class BrowserAccessibility; |
friend class BrowserAccessibilityRelation; |
@@ -928,6 +916,12 @@ BrowserAccessibilityWin |
DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityWin); |
}; |
+CONTENT_EXPORT BrowserAccessibilityWin* |
+ToBrowserAccessibilityWin(BrowserAccessibility* obj); |
+ |
+CONTENT_EXPORT const BrowserAccessibilityWin* |
+ToBrowserAccessibilityWin(const BrowserAccessibility* obj); |
+ |
} // namespace content |
#endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ |