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Unified Diff: sdk/lib/web_gl/dartium/web_gl_dartium.dart

Issue 1761973002: Updated status file changes for Dartium sdk/lib generated from 45 IDLs (Closed) Base URL: git@github.com:dart-lang/sdk.git@master
Patch Set: Updated Dartium sdk/lib regen'd from 45 IDLs Created 4 years, 10 months ago
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Index: sdk/lib/web_gl/dartium/web_gl_dartium.dart
diff --git a/sdk/lib/web_gl/dartium/web_gl_dartium.dart b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
index 707af2d3acba7aba279061e4d12c896e5b576f3d..ede152f401851f4f34ea4e277c6616f81ad376e2 100644
--- a/sdk/lib/web_gl/dartium/web_gl_dartium.dart
+++ b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
@@ -23,10 +23,12 @@ import 'dart:js' as js;
@Deprecated("Internal Use Only")
final web_glBlinkMap = {
'ANGLEInstancedArrays': () => AngleInstancedArrays,
+ 'CHROMIUMSubscribeUniform': () => ChromiumSubscribeUniform,
'EXTBlendMinMax': () => ExtBlendMinMax,
'EXTFragDepth': () => ExtFragDepth,
'EXTShaderTextureLOD': () => ExtShaderTextureLod,
'EXTTextureFilterAnisotropic': () => ExtTextureFilterAnisotropic,
+ 'EXTsRGB': () => EXTsRgb,
'OESElementIndexUint': () => OesElementIndexUint,
'OESStandardDerivatives': () => OesStandardDerivatives,
'OESTextureFloat': () => OesTextureFloat,
@@ -34,13 +36,14 @@ final web_glBlinkMap = {
'OESTextureHalfFloat': () => OesTextureHalfFloat,
'OESTextureHalfFloatLinear': () => OesTextureHalfFloatLinear,
'OESVertexArrayObject': () => OesVertexArrayObject,
+ 'WebGL2RenderingContext': () => RenderingContext2,
+ 'WebGL2RenderingContextBase': () => _WebGL2RenderingContextBase,
'WebGLActiveInfo': () => ActiveInfo,
'WebGLBuffer': () => Buffer,
'WebGLCompressedTextureATC': () => CompressedTextureAtc,
'WebGLCompressedTextureETC1': () => CompressedTextureETC1,
'WebGLCompressedTexturePVRTC': () => CompressedTexturePvrtc,
'WebGLCompressedTextureS3TC': () => CompressedTextureS3TC,
- 'WebGLContextAttributes': () => ContextAttributes,
'WebGLContextEvent': () => ContextEvent,
'WebGLDebugRendererInfo': () => DebugRendererInfo,
'WebGLDebugShaders': () => DebugShaders,
@@ -49,14 +52,19 @@ final web_glBlinkMap = {
'WebGLFramebuffer': () => Framebuffer,
'WebGLLoseContext': () => LoseContext,
'WebGLProgram': () => Program,
+ 'WebGLQuery': () => Query,
'WebGLRenderbuffer': () => Renderbuffer,
'WebGLRenderingContext': () => RenderingContext,
'WebGLRenderingContextBase': () => _WebGLRenderingContextBase,
+ 'WebGLSampler': () => Sampler,
'WebGLShader': () => Shader,
'WebGLShaderPrecisionFormat': () => ShaderPrecisionFormat,
+ 'WebGLSync': () => Sync,
'WebGLTexture': () => Texture,
+ 'WebGLTransformFeedback': () => TransformFeedback,
'WebGLUniformLocation': () => UniformLocation,
- 'WebGLVertexArrayObjectOES': () => VertexArrayObject,
+ 'WebGLVertexArrayObject': () => VertexArrayObject,
+ 'WebGLVertexArrayObjectOES': () => VertexArrayObjectOes,
};
@@ -64,10 +72,12 @@ final web_glBlinkMap = {
@Deprecated("Internal Use Only")
final web_glBlinkFunctionMap = {
'ANGLEInstancedArrays': () => AngleInstancedArrays.internalCreateAngleInstancedArrays,
+ 'CHROMIUMSubscribeUniform': () => ChromiumSubscribeUniform.internalCreateChromiumSubscribeUniform,
'EXTBlendMinMax': () => ExtBlendMinMax.internalCreateExtBlendMinMax,
'EXTFragDepth': () => ExtFragDepth.internalCreateExtFragDepth,
'EXTShaderTextureLOD': () => ExtShaderTextureLod.internalCreateExtShaderTextureLod,
'EXTTextureFilterAnisotropic': () => ExtTextureFilterAnisotropic.internalCreateExtTextureFilterAnisotropic,
+ 'EXTsRGB': () => EXTsRgb.internalCreateEXTsRgb,
'OESElementIndexUint': () => OesElementIndexUint.internalCreateOesElementIndexUint,
'OESStandardDerivatives': () => OesStandardDerivatives.internalCreateOesStandardDerivatives,
'OESTextureFloat': () => OesTextureFloat.internalCreateOesTextureFloat,
@@ -75,13 +85,14 @@ final web_glBlinkFunctionMap = {
'OESTextureHalfFloat': () => OesTextureHalfFloat.internalCreateOesTextureHalfFloat,
'OESTextureHalfFloatLinear': () => OesTextureHalfFloatLinear.internalCreateOesTextureHalfFloatLinear,
'OESVertexArrayObject': () => OesVertexArrayObject.internalCreateOesVertexArrayObject,
+ 'WebGL2RenderingContext': () => RenderingContext2.internalCreateRenderingContext2,
+ 'WebGL2RenderingContextBase': () => _WebGL2RenderingContextBase.internalCreate_WebGL2RenderingContextBase,
'WebGLActiveInfo': () => ActiveInfo.internalCreateActiveInfo,
'WebGLBuffer': () => Buffer.internalCreateBuffer,
'WebGLCompressedTextureATC': () => CompressedTextureAtc.internalCreateCompressedTextureAtc,
'WebGLCompressedTextureETC1': () => CompressedTextureETC1.internalCreateCompressedTextureETC1,
'WebGLCompressedTexturePVRTC': () => CompressedTexturePvrtc.internalCreateCompressedTexturePvrtc,
'WebGLCompressedTextureS3TC': () => CompressedTextureS3TC.internalCreateCompressedTextureS3TC,
- 'WebGLContextAttributes': () => ContextAttributes.internalCreateContextAttributes,
'WebGLContextEvent': () => ContextEvent.internalCreateContextEvent,
'WebGLDebugRendererInfo': () => DebugRendererInfo.internalCreateDebugRendererInfo,
'WebGLDebugShaders': () => DebugShaders.internalCreateDebugShaders,
@@ -90,13 +101,18 @@ final web_glBlinkFunctionMap = {
'WebGLFramebuffer': () => Framebuffer.internalCreateFramebuffer,
'WebGLLoseContext': () => LoseContext.internalCreateLoseContext,
'WebGLProgram': () => Program.internalCreateProgram,
+ 'WebGLQuery': () => Query.internalCreateQuery,
'WebGLRenderbuffer': () => Renderbuffer.internalCreateRenderbuffer,
'WebGLRenderingContext': () => RenderingContext.internalCreateRenderingContext,
+ 'WebGLSampler': () => Sampler.internalCreateSampler,
'WebGLShader': () => Shader.internalCreateShader,
'WebGLShaderPrecisionFormat': () => ShaderPrecisionFormat.internalCreateShaderPrecisionFormat,
+ 'WebGLSync': () => Sync.internalCreateSync,
'WebGLTexture': () => Texture.internalCreateTexture,
+ 'WebGLTransformFeedback': () => TransformFeedback.internalCreateTransformFeedback,
'WebGLUniformLocation': () => UniformLocation.internalCreateUniformLocation,
- 'WebGLVertexArrayObjectOES': () => VertexArrayObject.internalCreateVertexArrayObject,
+ 'WebGLVertexArrayObject': () => VertexArrayObject.internalCreateVertexArrayObject,
+ 'WebGLVertexArrayObjectOES': () => VertexArrayObjectOes.internalCreateVertexArrayObjectOes,
};
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
@@ -530,6 +546,81 @@ class Buffer extends DartHtmlDomObject {
@DocsEditable()
+@DomName('CHROMIUMSubscribeUniform')
+@Experimental() // untriaged
+class ChromiumSubscribeUniform extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory ChromiumSubscribeUniform._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static ChromiumSubscribeUniform internalCreateChromiumSubscribeUniform() {
+ return new ChromiumSubscribeUniform._internalWrap();
+ }
+
+ factory ChromiumSubscribeUniform._internalWrap() {
+ return new ChromiumSubscribeUniform.internal_();
+ }
+
+ @Deprecated("Internal Use Only")
+ ChromiumSubscribeUniform.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
+ @DomName('CHROMIUMSubscribeUniform.MOUSE_POSITION_CHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MOUSE_POSITION_CHROMIUM = 0x924C;
+
+ @DomName('CHROMIUMSubscribeUniform.SUBSCRIBED_VALUES_BUFFER_CHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SUBSCRIBED_VALUES_BUFFER_CHROMIUM = 0x924B;
+
+ @DomName('CHROMIUMSubscribeUniform.bindValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindValuebufferChromium(int target, ChromiumValuebuffer buffer) => _blink.BlinkCHROMIUMSubscribeUniform.instance.bindValuebufferCHROMIUM_Callback_2_(unwrap_jso(this), target, unwrap_jso(buffer));
+
+ @DomName('CHROMIUMSubscribeUniform.createValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ChromiumValuebuffer createValuebufferChromium() => wrap_jso(_blink.BlinkCHROMIUMSubscribeUniform.instance.createValuebufferCHROMIUM_Callback_0_(unwrap_jso(this)));
+
+ @DomName('CHROMIUMSubscribeUniform.deleteValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteValuebufferChromium(ChromiumValuebuffer buffer) => _blink.BlinkCHROMIUMSubscribeUniform.instance.deleteValuebufferCHROMIUM_Callback_1_(unwrap_jso(this), unwrap_jso(buffer));
+
+ @DomName('CHROMIUMSubscribeUniform.isValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isValuebufferChromium(ChromiumValuebuffer buffer) => _blink.BlinkCHROMIUMSubscribeUniform.instance.isValuebufferCHROMIUM_Callback_1_(unwrap_jso(this), unwrap_jso(buffer));
+
+ @DomName('CHROMIUMSubscribeUniform.populateSubscribedValuesCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void populateSubscribedValuesChromium(int target) => _blink.BlinkCHROMIUMSubscribeUniform.instance.populateSubscribedValuesCHROMIUM_Callback_1_(unwrap_jso(this), target);
+
+ @DomName('CHROMIUMSubscribeUniform.subscribeValueCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void subscribeValueChromium(int target, int subscriptions) => _blink.BlinkCHROMIUMSubscribeUniform.instance.subscribeValueCHROMIUM_Callback_2_(unwrap_jso(this), target, subscriptions);
+
+ @DomName('CHROMIUMSubscribeUniform.uniformValuebufferCHROMIUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniformValuebufferChromium(UniformLocation location, int target, int subscription) => _blink.BlinkCHROMIUMSubscribeUniform.instance.uniformValuebufferCHROMIUM_Callback_3_(unwrap_jso(this), unwrap_jso(location), target, subscription);
+
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+
+@DocsEditable()
@DomName('WebGLCompressedTextureATC')
// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_atc/
@Experimental()
@@ -702,122 +793,22 @@ class CompressedTextureS3TC extends DartHtmlDomObject {
@DocsEditable()
-/**
- * The properties of a WebGL rendering context.
- *
- * If [alpha] is `true`, then the context has an alpha channel.
- *
- * If [antialias] is `true`, then antialiasing is performed by the browser, but
- * only if the browser's implementation of WebGL supports antialiasing.
- *
- * If [depth] is `true`, then the context has a depth buffer of at least 16
- * bits.
- *
- * If [premultipliedAlpha] is `true`, then the context's colors are assumed to
- * be premultiplied. This means that color values are assumed to have been
- * multiplied by their alpha values. If [alpha] is `false`, then this flag is
- * ignored.
- *
- * If [preserveDrawingBuffer] is `false`, then all contents of the context are
- * cleared. If `true`, then all values will remain until changed or cleared.
- *
- * If [stencil] is `true`, then the context has a stencil buffer of at least 8
- * bits.
- */
-@DomName('WebGLContextAttributes')
-@Unstable()
-class ContextAttributes extends DartHtmlDomObject {
- // To suppress missing implicit constructor warnings.
- factory ContextAttributes._() { throw new UnsupportedError("Not supported"); }
-
- @Deprecated("Internal Use Only")
- static ContextAttributes internalCreateContextAttributes() {
- return new ContextAttributes._internalWrap();
- }
-
- factory ContextAttributes._internalWrap() {
- return new ContextAttributes.internal_();
- }
-
- @Deprecated("Internal Use Only")
- ContextAttributes.internal_() { }
-
- bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
- int get hashCode => unwrap_jso(this).hashCode;
-
- @DomName('WebGLContextAttributes.alpha')
- @DocsEditable()
- bool get alpha => _blink.BlinkWebGLContextAttributes.instance.alpha_Getter_(unwrap_jso(this));
-
- @DomName('WebGLContextAttributes.alpha')
- @DocsEditable()
- set alpha(bool value) => _blink.BlinkWebGLContextAttributes.instance.alpha_Setter_(unwrap_jso(this), value);
-
- @DomName('WebGLContextAttributes.antialias')
- @DocsEditable()
- bool get antialias => _blink.BlinkWebGLContextAttributes.instance.antialias_Getter_(unwrap_jso(this));
-
- @DomName('WebGLContextAttributes.antialias')
- @DocsEditable()
- set antialias(bool value) => _blink.BlinkWebGLContextAttributes.instance.antialias_Setter_(unwrap_jso(this), value);
-
- @DomName('WebGLContextAttributes.depth')
- @DocsEditable()
- bool get depth => _blink.BlinkWebGLContextAttributes.instance.depth_Getter_(unwrap_jso(this));
-
- @DomName('WebGLContextAttributes.depth')
- @DocsEditable()
- set depth(bool value) => _blink.BlinkWebGLContextAttributes.instance.depth_Setter_(unwrap_jso(this), value);
-
- @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
- @DocsEditable()
- @Experimental() // untriaged
- bool get failIfMajorPerformanceCaveat => _blink.BlinkWebGLContextAttributes.instance.failIfMajorPerformanceCaveat_Getter_(unwrap_jso(this));
-
- @DomName('WebGLContextAttributes.failIfMajorPerformanceCaveat')
- @DocsEditable()
- @Experimental() // untriaged
- set failIfMajorPerformanceCaveat(bool value) => _blink.BlinkWebGLContextAttributes.instance.failIfMajorPerformanceCaveat_Setter_(unwrap_jso(this), value);
-
- @DomName('WebGLContextAttributes.premultipliedAlpha')
- @DocsEditable()
- bool get premultipliedAlpha => _blink.BlinkWebGLContextAttributes.instance.premultipliedAlpha_Getter_(unwrap_jso(this));
-
- @DomName('WebGLContextAttributes.premultipliedAlpha')
- @DocsEditable()
- set premultipliedAlpha(bool value) => _blink.BlinkWebGLContextAttributes.instance.premultipliedAlpha_Setter_(unwrap_jso(this), value);
-
- @DomName('WebGLContextAttributes.preserveDrawingBuffer')
- @DocsEditable()
- bool get preserveDrawingBuffer => _blink.BlinkWebGLContextAttributes.instance.preserveDrawingBuffer_Getter_(unwrap_jso(this));
-
- @DomName('WebGLContextAttributes.preserveDrawingBuffer')
- @DocsEditable()
- set preserveDrawingBuffer(bool value) => _blink.BlinkWebGLContextAttributes.instance.preserveDrawingBuffer_Setter_(unwrap_jso(this), value);
-
- @DomName('WebGLContextAttributes.stencil')
- @DocsEditable()
- bool get stencil => _blink.BlinkWebGLContextAttributes.instance.stencil_Getter_(unwrap_jso(this));
-
- @DomName('WebGLContextAttributes.stencil')
- @DocsEditable()
- set stencil(bool value) => _blink.BlinkWebGLContextAttributes.instance.stencil_Setter_(unwrap_jso(this), value);
-
-}
-// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
-// for details. All rights reserved. Use of this source code is governed by a
-// BSD-style license that can be found in the LICENSE file.
-
-// WARNING: Do not edit - generated code.
-
-
-@DocsEditable()
@DomName('WebGLContextEvent')
@Unstable()
class ContextEvent extends Event {
// To suppress missing implicit constructor warnings.
factory ContextEvent._() { throw new UnsupportedError("Not supported"); }
+ @DomName('WebGLContextEvent.WebGLContextEvent')
+ @DocsEditable()
+ factory ContextEvent(String type, [Map eventInit]) {
+ if (eventInit != null) {
+ var eventInit_1 = convertDartToNative_Dictionary(eventInit);
+ return wrap_jso(_blink.BlinkWebGLContextEvent.instance.constructorCallback_2_(type, eventInit_1));
+ }
+ return wrap_jso(_blink.BlinkWebGLContextEvent.instance.constructorCallback_1_(type));
+ }
+
@Deprecated("Internal Use Only")
static ContextEvent internalCreateContextEvent() {
@@ -1123,6 +1114,56 @@ class DrawBuffers extends DartHtmlDomObject {
@DocsEditable()
+@DomName('EXTsRGB')
+@Experimental() // untriaged
+class EXTsRgb extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory EXTsRgb._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static EXTsRgb internalCreateEXTsRgb() {
+ return new EXTsRgb._internalWrap();
+ }
+
+ factory EXTsRgb._internalWrap() {
+ return new EXTsRgb.internal_();
+ }
+
+ @Deprecated("Internal Use Only")
+ EXTsRgb.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
+ @DomName('EXTsRGB.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210;
+
+ @DomName('EXTsRGB.SRGB8_ALPHA8_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRGB8_ALPHA8_EXT = 0x8C43;
+
+ @DomName('EXTsRGB.SRGB_ALPHA_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRGB_ALPHA_EXT = 0x8C42;
+
+ @DomName('EXTsRGB.SRGB_EXT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRGB_EXT = 0x8C40;
+
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+
+@DocsEditable()
@DomName('EXTBlendMinMax')
@Experimental() // untriaged
class ExtBlendMinMax extends DartHtmlDomObject {
@@ -1554,19 +1595,19 @@ class OesVertexArrayObject extends DartHtmlDomObject {
@DomName('OESVertexArrayObject.bindVertexArrayOES')
@DocsEditable()
- void bindVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.instance.bindVertexArrayOES_Callback_1_(unwrap_jso(this), unwrap_jso(arrayObject));
+ void bindVertexArray(VertexArrayObjectOes arrayObject) => _blink.BlinkOESVertexArrayObject.instance.bindVertexArrayOES_Callback_1_(unwrap_jso(this), unwrap_jso(arrayObject));
@DomName('OESVertexArrayObject.createVertexArrayOES')
@DocsEditable()
- VertexArrayObject createVertexArray() => wrap_jso(_blink.BlinkOESVertexArrayObject.instance.createVertexArrayOES_Callback_0_(unwrap_jso(this)));
+ VertexArrayObjectOes createVertexArray() => wrap_jso(_blink.BlinkOESVertexArrayObject.instance.createVertexArrayOES_Callback_0_(unwrap_jso(this)));
@DomName('OESVertexArrayObject.deleteVertexArrayOES')
@DocsEditable()
- void deleteVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.instance.deleteVertexArrayOES_Callback_1_(unwrap_jso(this), unwrap_jso(arrayObject));
+ void deleteVertexArray(VertexArrayObjectOes arrayObject) => _blink.BlinkOESVertexArrayObject.instance.deleteVertexArrayOES_Callback_1_(unwrap_jso(this), unwrap_jso(arrayObject));
@DomName('OESVertexArrayObject.isVertexArrayOES')
@DocsEditable()
- bool isVertexArray(VertexArrayObject arrayObject) => _blink.BlinkOESVertexArrayObject.instance.isVertexArrayOES_Callback_1_(unwrap_jso(this), unwrap_jso(arrayObject));
+ bool isVertexArray(VertexArrayObjectOes arrayObject) => _blink.BlinkOESVertexArrayObject.instance.isVertexArrayOES_Callback_1_(unwrap_jso(this), unwrap_jso(arrayObject));
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
@@ -1607,6 +1648,36 @@ class Program extends DartHtmlDomObject {
@DocsEditable()
+@DomName('WebGLQuery')
+@Experimental() // untriaged
+class Query extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Query._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static Query internalCreateQuery() {
+ return new Query._internalWrap();
+ }
+
+ factory Query._internalWrap() {
+ return new Query.internal_();
+ }
+
+ @Deprecated("Internal Use Only")
+ Query.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+
+@DocsEditable()
@DomName('WebGLRenderbuffer')
@Unstable()
class Renderbuffer extends DartHtmlDomObject {
@@ -2912,10 +2983,6 @@ class RenderingContext extends DartHtmlDomObject implements CanvasRenderingConte
@DocsEditable()
void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => _blink.BlinkWebGLRenderingContext.instance.blendFuncSeparate_Callback_4_(unwrap_jso(this), srcRGB, dstRGB, srcAlpha, dstAlpha);
- @DomName('WebGLRenderingContext.bufferByteData')
- @DocsEditable()
- void bufferByteData(int target, ByteBuffer data, int usage) => _blink.BlinkWebGLRenderingContext.instance.bufferData_Callback_3_(unwrap_jso(this), target, data, usage);
-
void bufferData(int target, data_OR_size, int usage) {
if ((usage is int) && (data_OR_size is int) && (target is int)) {
_blink.BlinkWebGLRenderingContext.instance.bufferData_Callback_3_(unwrap_jso(this), target, unwrap_jso(data_OR_size), usage);
@@ -2932,14 +2999,6 @@ class RenderingContext extends DartHtmlDomObject implements CanvasRenderingConte
throw new ArgumentError("Incorrect number or type of arguments");
}
- @DomName('WebGLRenderingContext.bufferDataTyped')
- @DocsEditable()
- void bufferDataTyped(int target, TypedData data, int usage) => _blink.BlinkWebGLRenderingContext.instance.bufferData_Callback_3_(unwrap_jso(this), target, unwrap_jso(data), usage);
-
- @DomName('WebGLRenderingContext.bufferSubByteData')
- @DocsEditable()
- void bufferSubByteData(int target, int offset, ByteBuffer data) => _blink.BlinkWebGLRenderingContext.instance.bufferSubData_Callback_3_(unwrap_jso(this), target, offset, data);
-
void bufferSubData(int target, int offset, data) {
if ((data is TypedData) && (offset is int) && (target is int)) {
_blink.BlinkWebGLRenderingContext.instance.bufferSubData_Callback_3_(unwrap_jso(this), target, offset, unwrap_jso(data));
@@ -2952,10 +3011,6 @@ class RenderingContext extends DartHtmlDomObject implements CanvasRenderingConte
throw new ArgumentError("Incorrect number or type of arguments");
}
- @DomName('WebGLRenderingContext.bufferSubDataTyped')
- @DocsEditable()
- void bufferSubDataTyped(int target, int offset, TypedData data) => _blink.BlinkWebGLRenderingContext.instance.bufferSubData_Callback_3_(unwrap_jso(this), target, offset, unwrap_jso(data));
-
@DomName('WebGLRenderingContext.checkFramebufferStatus')
@DocsEditable()
int checkFramebufferStatus(int target) => _blink.BlinkWebGLRenderingContext.instance.checkFramebufferStatus_Callback_1_(unwrap_jso(this), target);
@@ -3138,7 +3193,7 @@ class RenderingContext extends DartHtmlDomObject implements CanvasRenderingConte
@DomName('WebGLRenderingContext.getContextAttributes')
@DocsEditable()
- ContextAttributes getContextAttributes() => wrap_jso(_blink.BlinkWebGLRenderingContext.instance.getContextAttributes_Callback_0_(unwrap_jso(this)));
+ getContextAttributes() => convertNativeDictionaryToDartDictionary(wrap_jso(_blink.BlinkWebGLRenderingContext.instance.getContextAttributes_Callback_0_(unwrap_jso(this))));
@DomName('WebGLRenderingContext.getError')
@DocsEditable()
@@ -3328,22 +3383,6 @@ class RenderingContext extends DartHtmlDomObject implements CanvasRenderingConte
throw new ArgumentError("Incorrect number or type of arguments");
}
- @DomName('WebGLRenderingContext.texImage2DCanvas')
- @DocsEditable()
- void texImage2DCanvas(int target, int level, int internalformat, int format, int type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(unwrap_jso(this), target, level, internalformat, format, type, unwrap_jso(canvas));
-
- @DomName('WebGLRenderingContext.texImage2DImage')
- @DocsEditable()
- void texImage2DImage(int target, int level, int internalformat, int format, int type, ImageElement image) => _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(unwrap_jso(this), target, level, internalformat, format, type, unwrap_jso(image));
-
- @DomName('WebGLRenderingContext.texImage2DImageData')
- @DocsEditable()
- void texImage2DImageData(int target, int level, int internalformat, int format, int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(unwrap_jso(this), target, level, internalformat, format, type, unwrap_jso(pixels));
-
- @DomName('WebGLRenderingContext.texImage2DVideo')
- @DocsEditable()
- void texImage2DVideo(int target, int level, int internalformat, int format, int type, VideoElement video) => _blink.BlinkWebGLRenderingContext.instance.texImage2D_Callback_6_(unwrap_jso(this), target, level, internalformat, format, type, unwrap_jso(video));
-
@DomName('WebGLRenderingContext.texParameterf')
@DocsEditable()
void texParameterf(int target, int pname, num param) => _blink.BlinkWebGLRenderingContext.instance.texParameterf_Callback_3_(unwrap_jso(this), target, pname, param);
@@ -3376,98 +3415,170 @@ class RenderingContext extends DartHtmlDomObject implements CanvasRenderingConte
throw new ArgumentError("Incorrect number or type of arguments");
}
- @DomName('WebGLRenderingContext.texSubImage2DCanvas')
- @DocsEditable()
- void texSubImage2DCanvas(int target, int level, int xoffset, int yoffset, int format, int type, CanvasElement canvas) => _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(unwrap_jso(this), target, level, xoffset, yoffset, format, type, unwrap_jso(canvas));
-
- @DomName('WebGLRenderingContext.texSubImage2DImage')
- @DocsEditable()
- void texSubImage2DImage(int target, int level, int xoffset, int yoffset, int format, int type, ImageElement image) => _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(unwrap_jso(this), target, level, xoffset, yoffset, format, type, unwrap_jso(image));
-
- @DomName('WebGLRenderingContext.texSubImage2DImageData')
- @DocsEditable()
- void texSubImage2DImageData(int target, int level, int xoffset, int yoffset, int format, int type, ImageData pixels) => _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(unwrap_jso(this), target, level, xoffset, yoffset, format, type, unwrap_jso(pixels));
-
- @DomName('WebGLRenderingContext.texSubImage2DVideo')
- @DocsEditable()
- void texSubImage2DVideo(int target, int level, int xoffset, int yoffset, int format, int type, VideoElement video) => _blink.BlinkWebGLRenderingContext.instance.texSubImage2D_Callback_7_(unwrap_jso(this), target, level, xoffset, yoffset, format, type, unwrap_jso(video));
-
@DomName('WebGLRenderingContext.uniform1f')
@DocsEditable()
void uniform1f(UniformLocation location, num x) => _blink.BlinkWebGLRenderingContext.instance.uniform1f_Callback_2_(unwrap_jso(this), unwrap_jso(location), x);
- @DomName('WebGLRenderingContext.uniform1fv')
- @DocsEditable()
- void uniform1fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform1fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);
-
+ void uniform1fv(UniformLocation location, v) {
+ if ((v is Float32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform1fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform1fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
@DomName('WebGLRenderingContext.uniform1i')
@DocsEditable()
void uniform1i(UniformLocation location, int x) => _blink.BlinkWebGLRenderingContext.instance.uniform1i_Callback_2_(unwrap_jso(this), unwrap_jso(location), x);
- @DomName('WebGLRenderingContext.uniform1iv')
- @DocsEditable()
- void uniform1iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform1iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);
-
+ void uniform1iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform1iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform1iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
@DomName('WebGLRenderingContext.uniform2f')
@DocsEditable()
void uniform2f(UniformLocation location, num x, num y) => _blink.BlinkWebGLRenderingContext.instance.uniform2f_Callback_3_(unwrap_jso(this), unwrap_jso(location), x, y);
- @DomName('WebGLRenderingContext.uniform2fv')
- @DocsEditable()
- void uniform2fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform2fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);
-
+ void uniform2fv(UniformLocation location, v) {
+ if ((v is Float32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform2fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform2fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
@DomName('WebGLRenderingContext.uniform2i')
@DocsEditable()
void uniform2i(UniformLocation location, int x, int y) => _blink.BlinkWebGLRenderingContext.instance.uniform2i_Callback_3_(unwrap_jso(this), unwrap_jso(location), x, y);
- @DomName('WebGLRenderingContext.uniform2iv')
- @DocsEditable()
- void uniform2iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform2iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);
-
+ void uniform2iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform2iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform2iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
@DomName('WebGLRenderingContext.uniform3f')
@DocsEditable()
void uniform3f(UniformLocation location, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.instance.uniform3f_Callback_4_(unwrap_jso(this), unwrap_jso(location), x, y, z);
- @DomName('WebGLRenderingContext.uniform3fv')
- @DocsEditable()
- void uniform3fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform3fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);
-
+ void uniform3fv(UniformLocation location, v) {
+ if ((v is Float32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform3fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform3fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
@DomName('WebGLRenderingContext.uniform3i')
@DocsEditable()
void uniform3i(UniformLocation location, int x, int y, int z) => _blink.BlinkWebGLRenderingContext.instance.uniform3i_Callback_4_(unwrap_jso(this), unwrap_jso(location), x, y, z);
- @DomName('WebGLRenderingContext.uniform3iv')
- @DocsEditable()
- void uniform3iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform3iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);
-
+ void uniform3iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform3iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform3iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
@DomName('WebGLRenderingContext.uniform4f')
@DocsEditable()
void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.instance.uniform4f_Callback_5_(unwrap_jso(this), unwrap_jso(location), x, y, z, w);
- @DomName('WebGLRenderingContext.uniform4fv')
- @DocsEditable()
- void uniform4fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform4fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);
-
+ void uniform4fv(UniformLocation location, v) {
+ if ((v is Float32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform4fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform4fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
@DomName('WebGLRenderingContext.uniform4i')
@DocsEditable()
void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink.BlinkWebGLRenderingContext.instance.uniform4i_Callback_5_(unwrap_jso(this), unwrap_jso(location), x, y, z, w);
- @DomName('WebGLRenderingContext.uniform4iv')
- @DocsEditable()
- void uniform4iv(UniformLocation location, Int32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform4iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);
-
- @DomName('WebGLRenderingContext.uniformMatrix2fv')
- @DocsEditable()
- void uniformMatrix2fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.instance.uniformMatrix2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, array);
-
- @DomName('WebGLRenderingContext.uniformMatrix3fv')
- @DocsEditable()
- void uniformMatrix3fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.instance.uniformMatrix3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, array);
-
- @DomName('WebGLRenderingContext.uniformMatrix4fv')
- @DocsEditable()
- void uniformMatrix4fv(UniformLocation location, bool transpose, Float32List array) => _blink.BlinkWebGLRenderingContext.instance.uniformMatrix4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, array);
-
+ void uniform4iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform4iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniform4iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix2fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniformMatrix2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ if ((array is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniformMatrix2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix3fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniformMatrix3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ if ((array is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniformMatrix3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix4fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniformMatrix4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ if ((array is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGLRenderingContext.instance.uniformMatrix4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
@DomName('WebGLRenderingContext.useProgram')
@DocsEditable()
void useProgram(Program program) => _blink.BlinkWebGLRenderingContext.instance.useProgram_Callback_1_(unwrap_jso(this), unwrap_jso(program));
@@ -3476,106 +3587,3061 @@ class RenderingContext extends DartHtmlDomObject implements CanvasRenderingConte
@DocsEditable()
void validateProgram(Program program) => _blink.BlinkWebGLRenderingContext.instance.validateProgram_Callback_1_(unwrap_jso(this), unwrap_jso(program));
- @DomName('WebGLRenderingContext.vertexAttrib1f')
+ @DomName('WebGLRenderingContext.vertexAttrib1f')
+ @DocsEditable()
+ void vertexAttrib1f(int indx, num x) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib1f_Callback_2_(unwrap_jso(this), indx, x);
+
+ void vertexAttrib1fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.vertexAttrib1fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.vertexAttrib1fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.vertexAttrib2f')
+ @DocsEditable()
+ void vertexAttrib2f(int indx, num x, num y) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib2f_Callback_3_(unwrap_jso(this), indx, x, y);
+
+ void vertexAttrib2fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.vertexAttrib2fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.vertexAttrib2fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.vertexAttrib3f')
+ @DocsEditable()
+ void vertexAttrib3f(int indx, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib3f_Callback_4_(unwrap_jso(this), indx, x, y, z);
+
+ void vertexAttrib3fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.vertexAttrib3fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.vertexAttrib3fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.vertexAttrib4f')
+ @DocsEditable()
+ void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib4f_Callback_5_(unwrap_jso(this), indx, x, y, z, w);
+
+ void vertexAttrib4fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.vertexAttrib4fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGLRenderingContext.instance.vertexAttrib4fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGLRenderingContext.vertexAttribPointer')
+ @DocsEditable()
+ void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => _blink.BlinkWebGLRenderingContext.instance.vertexAttribPointer_Callback_6_(unwrap_jso(this), indx, size, type, normalized, stride, offset);
+
+ @DomName('WebGLRenderingContext.viewport')
+ @DocsEditable()
+ void viewport(int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.instance.viewport_Callback_4_(unwrap_jso(this), x, y, width, height);
+
+
+ /**
+ * Sets the currently bound texture to [data].
+ *
+ * [data] can be either an [ImageElement], a
+ * [CanvasElement], a [VideoElement], or an [ImageData] object.
+ *
+ * To use [texImage2d] with a TypedData object, use [texImage2dTyped].
+ *
+ */
+ void texImage2DUntyped(int targetTexture, int levelOfDetail,
+ int internalFormat, int format, int type, data) {
+ if (data is ImageElement) {
+ texImage2DImage(targetTexture, levelOfDetail, internalFormat, format,
+ type, data);
+ } else if (data is ImageData) {
+ texImage2DImageData(targetTexture, levelOfDetail, internalFormat, format,
+ type, data);
+ } else if (data is CanvasElement) {
+ texImage2DCanvas(targetTexture, levelOfDetail, internalFormat, format,
+ type, data);
+ } else {
+ texImage2DVideo(targetTexture, levelOfDetail, internalFormat, format,
+ type, data);
+ }
+ }
+
+ /**
+ * Sets the currently bound texture to [data].
+ */
+ void texImage2DTyped(int targetTexture, int levelOfDetail, int internalFormat,
+ int width, int height, int border, int format, int type, TypedData data) {
+ texImage2D(targetTexture, levelOfDetail, internalFormat,
+ width, height, border, format, type, data);
+ }
+
+ /**
+ * Updates a sub-rectangle of the currently bound texture to [data].
+ *
+ * [data] can be either an [ImageElement], a
+ * [CanvasElement], a [VideoElement], or an [ImageData] object.
+ *
+ * To use [texSubImage2d] with a TypedData object, use [texSubImage2dTyped].
+ *
+ */
+ void texSubImage2DUntyped(int targetTexture, int levelOfDetail,
+ int xOffset, int yOffset, int format, int type, data) {
+ texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset,
+ format, type, data);
+ }
+
+ /**
+ * Updates a sub-rectangle of the currently bound texture to [data].
+ */
+ void texSubImage2DTyped(int targetTexture, int levelOfDetail,
+ int xOffset, int yOffset, int width, int height, int format,
+ int type, TypedData data) {
+ texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset,
+ width, height, format, type, data);
+ }
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+
+@DocsEditable()
+@DomName('WebGL2RenderingContext')
+@Experimental() // untriaged
+class RenderingContext2 extends DartHtmlDomObject implements _WebGL2RenderingContextBase, _WebGLRenderingContextBase {
+ // To suppress missing implicit constructor warnings.
+ factory RenderingContext2._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static RenderingContext2 internalCreateRenderingContext2() {
+ return new RenderingContext2._internalWrap();
+ }
+
+ factory RenderingContext2._internalWrap() {
+ return new RenderingContext2.internal_();
+ }
+
+ @Deprecated("Internal Use Only")
+ RenderingContext2.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
+ @DomName('WebGL2RenderingContext.ACTIVE_ATTRIBUTES')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ACTIVE_ATTRIBUTES = 0x8B89;
+
+ @DomName('WebGL2RenderingContext.ACTIVE_TEXTURE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ACTIVE_TEXTURE = 0x84E0;
+
+ @DomName('WebGL2RenderingContext.ACTIVE_UNIFORMS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ACTIVE_UNIFORMS = 0x8B86;
+
+ @DomName('WebGL2RenderingContext.ALIASED_LINE_WIDTH_RANGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALIASED_LINE_WIDTH_RANGE = 0x846E;
+
+ @DomName('WebGL2RenderingContext.ALIASED_POINT_SIZE_RANGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALIASED_POINT_SIZE_RANGE = 0x846D;
+
+ @DomName('WebGL2RenderingContext.ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALPHA = 0x1906;
+
+ @DomName('WebGL2RenderingContext.ALPHA_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALPHA_BITS = 0x0D55;
+
+ @DomName('WebGL2RenderingContext.ALWAYS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ALWAYS = 0x0207;
+
+ @DomName('WebGL2RenderingContext.ARRAY_BUFFER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ARRAY_BUFFER = 0x8892;
+
+ @DomName('WebGL2RenderingContext.ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ARRAY_BUFFER_BINDING = 0x8894;
+
+ @DomName('WebGL2RenderingContext.ATTACHED_SHADERS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ATTACHED_SHADERS = 0x8B85;
+
+ @DomName('WebGL2RenderingContext.BACK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BACK = 0x0405;
+
+ @DomName('WebGL2RenderingContext.BLEND')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND = 0x0BE2;
+
+ @DomName('WebGL2RenderingContext.BLEND_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_COLOR = 0x8005;
+
+ @DomName('WebGL2RenderingContext.BLEND_DST_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_DST_ALPHA = 0x80CA;
+
+ @DomName('WebGL2RenderingContext.BLEND_DST_RGB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_DST_RGB = 0x80C8;
+
+ @DomName('WebGL2RenderingContext.BLEND_EQUATION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_EQUATION = 0x8009;
+
+ @DomName('WebGL2RenderingContext.BLEND_EQUATION_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_EQUATION_ALPHA = 0x883D;
+
+ @DomName('WebGL2RenderingContext.BLEND_EQUATION_RGB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_EQUATION_RGB = 0x8009;
+
+ @DomName('WebGL2RenderingContext.BLEND_SRC_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_SRC_ALPHA = 0x80CB;
+
+ @DomName('WebGL2RenderingContext.BLEND_SRC_RGB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLEND_SRC_RGB = 0x80C9;
+
+ @DomName('WebGL2RenderingContext.BLUE_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BLUE_BITS = 0x0D54;
+
+ @DomName('WebGL2RenderingContext.BOOL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BOOL = 0x8B56;
+
+ @DomName('WebGL2RenderingContext.BOOL_VEC2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BOOL_VEC2 = 0x8B57;
+
+ @DomName('WebGL2RenderingContext.BOOL_VEC3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BOOL_VEC3 = 0x8B58;
+
+ @DomName('WebGL2RenderingContext.BOOL_VEC4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BOOL_VEC4 = 0x8B59;
+
+ @DomName('WebGL2RenderingContext.BROWSER_DEFAULT_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BROWSER_DEFAULT_WEBGL = 0x9244;
+
+ @DomName('WebGL2RenderingContext.BUFFER_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BUFFER_SIZE = 0x8764;
+
+ @DomName('WebGL2RenderingContext.BUFFER_USAGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BUFFER_USAGE = 0x8765;
+
+ @DomName('WebGL2RenderingContext.BYTE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int BYTE = 0x1400;
+
+ @DomName('WebGL2RenderingContext.CCW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CCW = 0x0901;
+
+ @DomName('WebGL2RenderingContext.CLAMP_TO_EDGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CLAMP_TO_EDGE = 0x812F;
+
+ @DomName('WebGL2RenderingContext.COLOR_ATTACHMENT0')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COLOR_ATTACHMENT0 = 0x8CE0;
+
+ @DomName('WebGL2RenderingContext.COLOR_BUFFER_BIT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COLOR_BUFFER_BIT = 0x00004000;
+
+ @DomName('WebGL2RenderingContext.COLOR_CLEAR_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COLOR_CLEAR_VALUE = 0x0C22;
+
+ @DomName('WebGL2RenderingContext.COLOR_WRITEMASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COLOR_WRITEMASK = 0x0C23;
+
+ @DomName('WebGL2RenderingContext.COMPILE_STATUS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPILE_STATUS = 0x8B81;
+
+ @DomName('WebGL2RenderingContext.COMPRESSED_TEXTURE_FORMATS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int COMPRESSED_TEXTURE_FORMATS = 0x86A3;
+
+ @DomName('WebGL2RenderingContext.CONSTANT_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CONSTANT_ALPHA = 0x8003;
+
+ @DomName('WebGL2RenderingContext.CONSTANT_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CONSTANT_COLOR = 0x8001;
+
+ @DomName('WebGL2RenderingContext.CONTEXT_LOST_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CONTEXT_LOST_WEBGL = 0x9242;
+
+ @DomName('WebGL2RenderingContext.CULL_FACE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CULL_FACE = 0x0B44;
+
+ @DomName('WebGL2RenderingContext.CULL_FACE_MODE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CULL_FACE_MODE = 0x0B45;
+
+ @DomName('WebGL2RenderingContext.CURRENT_PROGRAM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CURRENT_PROGRAM = 0x8B8D;
+
+ @DomName('WebGL2RenderingContext.CURRENT_VERTEX_ATTRIB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CURRENT_VERTEX_ATTRIB = 0x8626;
+
+ @DomName('WebGL2RenderingContext.CW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int CW = 0x0900;
+
+ @DomName('WebGL2RenderingContext.DECR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DECR = 0x1E03;
+
+ @DomName('WebGL2RenderingContext.DECR_WRAP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DECR_WRAP = 0x8508;
+
+ @DomName('WebGL2RenderingContext.DELETE_STATUS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DELETE_STATUS = 0x8B80;
+
+ @DomName('WebGL2RenderingContext.DEPTH_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_ATTACHMENT = 0x8D00;
+
+ @DomName('WebGL2RenderingContext.DEPTH_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_BITS = 0x0D56;
+
+ @DomName('WebGL2RenderingContext.DEPTH_BUFFER_BIT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_BUFFER_BIT = 0x00000100;
+
+ @DomName('WebGL2RenderingContext.DEPTH_CLEAR_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_CLEAR_VALUE = 0x0B73;
+
+ @DomName('WebGL2RenderingContext.DEPTH_COMPONENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_COMPONENT = 0x1902;
+
+ @DomName('WebGL2RenderingContext.DEPTH_COMPONENT16')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_COMPONENT16 = 0x81A5;
+
+ @DomName('WebGL2RenderingContext.DEPTH_FUNC')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_FUNC = 0x0B74;
+
+ @DomName('WebGL2RenderingContext.DEPTH_RANGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_RANGE = 0x0B70;
+
+ @DomName('WebGL2RenderingContext.DEPTH_STENCIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_STENCIL = 0x84F9;
+
+ @DomName('WebGL2RenderingContext.DEPTH_STENCIL_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_STENCIL_ATTACHMENT = 0x821A;
+
+ @DomName('WebGL2RenderingContext.DEPTH_TEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_TEST = 0x0B71;
+
+ @DomName('WebGL2RenderingContext.DEPTH_WRITEMASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DEPTH_WRITEMASK = 0x0B72;
+
+ @DomName('WebGL2RenderingContext.DITHER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DITHER = 0x0BD0;
+
+ @DomName('WebGL2RenderingContext.DONT_CARE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DONT_CARE = 0x1100;
+
+ @DomName('WebGL2RenderingContext.DST_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DST_ALPHA = 0x0304;
+
+ @DomName('WebGL2RenderingContext.DST_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DST_COLOR = 0x0306;
+
+ @DomName('WebGL2RenderingContext.DYNAMIC_DRAW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int DYNAMIC_DRAW = 0x88E8;
+
+ @DomName('WebGL2RenderingContext.ELEMENT_ARRAY_BUFFER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ELEMENT_ARRAY_BUFFER = 0x8893;
+
+ @DomName('WebGL2RenderingContext.ELEMENT_ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
+
+ @DomName('WebGL2RenderingContext.EQUAL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int EQUAL = 0x0202;
+
+ @DomName('WebGL2RenderingContext.FASTEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FASTEST = 0x1101;
+
+ @DomName('WebGL2RenderingContext.FLOAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT = 0x1406;
+
+ @DomName('WebGL2RenderingContext.FLOAT_MAT2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_MAT2 = 0x8B5A;
+
+ @DomName('WebGL2RenderingContext.FLOAT_MAT3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_MAT3 = 0x8B5B;
+
+ @DomName('WebGL2RenderingContext.FLOAT_MAT4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_MAT4 = 0x8B5C;
+
+ @DomName('WebGL2RenderingContext.FLOAT_VEC2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_VEC2 = 0x8B50;
+
+ @DomName('WebGL2RenderingContext.FLOAT_VEC3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_VEC3 = 0x8B51;
+
+ @DomName('WebGL2RenderingContext.FLOAT_VEC4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FLOAT_VEC4 = 0x8B52;
+
+ @DomName('WebGL2RenderingContext.FRAGMENT_SHADER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAGMENT_SHADER = 0x8B30;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER = 0x8D40;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_BINDING = 0x8CA6;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_COMPLETE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_COMPLETE = 0x8CD5;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
+
+ @DomName('WebGL2RenderingContext.FRAMEBUFFER_UNSUPPORTED')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
+
+ @DomName('WebGL2RenderingContext.FRONT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRONT = 0x0404;
+
+ @DomName('WebGL2RenderingContext.FRONT_AND_BACK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRONT_AND_BACK = 0x0408;
+
+ @DomName('WebGL2RenderingContext.FRONT_FACE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FRONT_FACE = 0x0B46;
+
+ @DomName('WebGL2RenderingContext.FUNC_ADD')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FUNC_ADD = 0x8006;
+
+ @DomName('WebGL2RenderingContext.FUNC_REVERSE_SUBTRACT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FUNC_REVERSE_SUBTRACT = 0x800B;
+
+ @DomName('WebGL2RenderingContext.FUNC_SUBTRACT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int FUNC_SUBTRACT = 0x800A;
+
+ @DomName('WebGL2RenderingContext.GENERATE_MIPMAP_HINT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GENERATE_MIPMAP_HINT = 0x8192;
+
+ @DomName('WebGL2RenderingContext.GEQUAL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GEQUAL = 0x0206;
+
+ @DomName('WebGL2RenderingContext.GREATER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GREATER = 0x0204;
+
+ @DomName('WebGL2RenderingContext.GREEN_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int GREEN_BITS = 0x0D53;
+
+ @DomName('WebGL2RenderingContext.HIGH_FLOAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int HIGH_FLOAT = 0x8DF2;
+
+ @DomName('WebGL2RenderingContext.HIGH_INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int HIGH_INT = 0x8DF5;
+
+ @DomName('WebGL2RenderingContext.IMPLEMENTATION_COLOR_READ_FORMAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
+
+ @DomName('WebGL2RenderingContext.IMPLEMENTATION_COLOR_READ_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
+
+ @DomName('WebGL2RenderingContext.INCR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INCR = 0x1E02;
+
+ @DomName('WebGL2RenderingContext.INCR_WRAP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INCR_WRAP = 0x8507;
+
+ @DomName('WebGL2RenderingContext.INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INT = 0x1404;
+
+ @DomName('WebGL2RenderingContext.INT_VEC2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INT_VEC2 = 0x8B53;
+
+ @DomName('WebGL2RenderingContext.INT_VEC3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INT_VEC3 = 0x8B54;
+
+ @DomName('WebGL2RenderingContext.INT_VEC4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INT_VEC4 = 0x8B55;
+
+ @DomName('WebGL2RenderingContext.INVALID_ENUM')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVALID_ENUM = 0x0500;
+
+ @DomName('WebGL2RenderingContext.INVALID_FRAMEBUFFER_OPERATION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVALID_FRAMEBUFFER_OPERATION = 0x0506;
+
+ @DomName('WebGL2RenderingContext.INVALID_OPERATION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVALID_OPERATION = 0x0502;
+
+ @DomName('WebGL2RenderingContext.INVALID_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVALID_VALUE = 0x0501;
+
+ @DomName('WebGL2RenderingContext.INVERT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int INVERT = 0x150A;
+
+ @DomName('WebGL2RenderingContext.KEEP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int KEEP = 0x1E00;
+
+ @DomName('WebGL2RenderingContext.LEQUAL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LEQUAL = 0x0203;
+
+ @DomName('WebGL2RenderingContext.LESS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LESS = 0x0201;
+
+ @DomName('WebGL2RenderingContext.LINEAR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINEAR = 0x2601;
+
+ @DomName('WebGL2RenderingContext.LINEAR_MIPMAP_LINEAR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINEAR_MIPMAP_LINEAR = 0x2703;
+
+ @DomName('WebGL2RenderingContext.LINEAR_MIPMAP_NEAREST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINEAR_MIPMAP_NEAREST = 0x2701;
+
+ @DomName('WebGL2RenderingContext.LINES')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINES = 0x0001;
+
+ @DomName('WebGL2RenderingContext.LINE_LOOP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINE_LOOP = 0x0002;
+
+ @DomName('WebGL2RenderingContext.LINE_STRIP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINE_STRIP = 0x0003;
+
+ @DomName('WebGL2RenderingContext.LINE_WIDTH')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINE_WIDTH = 0x0B21;
+
+ @DomName('WebGL2RenderingContext.LINK_STATUS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LINK_STATUS = 0x8B82;
+
+ @DomName('WebGL2RenderingContext.LOW_FLOAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LOW_FLOAT = 0x8DF0;
+
+ @DomName('WebGL2RenderingContext.LOW_INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LOW_INT = 0x8DF3;
+
+ @DomName('WebGL2RenderingContext.LUMINANCE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LUMINANCE = 0x1909;
+
+ @DomName('WebGL2RenderingContext.LUMINANCE_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int LUMINANCE_ALPHA = 0x190A;
+
+ @DomName('WebGL2RenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
+
+ @DomName('WebGL2RenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
+
+ @DomName('WebGL2RenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
+
+ @DomName('WebGL2RenderingContext.MAX_RENDERBUFFER_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_RENDERBUFFER_SIZE = 0x84E8;
+
+ @DomName('WebGL2RenderingContext.MAX_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_TEXTURE_IMAGE_UNITS = 0x8872;
+
+ @DomName('WebGL2RenderingContext.MAX_TEXTURE_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_TEXTURE_SIZE = 0x0D33;
+
+ @DomName('WebGL2RenderingContext.MAX_VARYING_VECTORS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VARYING_VECTORS = 0x8DFC;
+
+ @DomName('WebGL2RenderingContext.MAX_VERTEX_ATTRIBS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VERTEX_ATTRIBS = 0x8869;
+
+ @DomName('WebGL2RenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
+
+ @DomName('WebGL2RenderingContext.MAX_VERTEX_UNIFORM_VECTORS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
+
+ @DomName('WebGL2RenderingContext.MAX_VIEWPORT_DIMS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MAX_VIEWPORT_DIMS = 0x0D3A;
+
+ @DomName('WebGL2RenderingContext.MEDIUM_FLOAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MEDIUM_FLOAT = 0x8DF1;
+
+ @DomName('WebGL2RenderingContext.MEDIUM_INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MEDIUM_INT = 0x8DF4;
+
+ @DomName('WebGL2RenderingContext.MIRRORED_REPEAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int MIRRORED_REPEAT = 0x8370;
+
+ @DomName('WebGL2RenderingContext.NEAREST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NEAREST = 0x2600;
+
+ @DomName('WebGL2RenderingContext.NEAREST_MIPMAP_LINEAR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NEAREST_MIPMAP_LINEAR = 0x2702;
+
+ @DomName('WebGL2RenderingContext.NEAREST_MIPMAP_NEAREST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NEAREST_MIPMAP_NEAREST = 0x2700;
+
+ @DomName('WebGL2RenderingContext.NEVER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NEVER = 0x0200;
+
+ @DomName('WebGL2RenderingContext.NICEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NICEST = 0x1102;
+
+ @DomName('WebGL2RenderingContext.NONE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NONE = 0;
+
+ @DomName('WebGL2RenderingContext.NOTEQUAL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NOTEQUAL = 0x0205;
+
+ @DomName('WebGL2RenderingContext.NO_ERROR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int NO_ERROR = 0;
+
+ @DomName('WebGL2RenderingContext.ONE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE = 1;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_CONSTANT_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_CONSTANT_ALPHA = 0x8004;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_CONSTANT_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_CONSTANT_COLOR = 0x8002;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_DST_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_DST_ALPHA = 0x0305;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_DST_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_DST_COLOR = 0x0307;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_SRC_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_SRC_ALPHA = 0x0303;
+
+ @DomName('WebGL2RenderingContext.ONE_MINUS_SRC_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ONE_MINUS_SRC_COLOR = 0x0301;
+
+ @DomName('WebGL2RenderingContext.OUT_OF_MEMORY')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int OUT_OF_MEMORY = 0x0505;
+
+ @DomName('WebGL2RenderingContext.PACK_ALIGNMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int PACK_ALIGNMENT = 0x0D05;
+
+ @DomName('WebGL2RenderingContext.POINTS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int POINTS = 0x0000;
+
+ @DomName('WebGL2RenderingContext.POLYGON_OFFSET_FACTOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int POLYGON_OFFSET_FACTOR = 0x8038;
+
+ @DomName('WebGL2RenderingContext.POLYGON_OFFSET_FILL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int POLYGON_OFFSET_FILL = 0x8037;
+
+ @DomName('WebGL2RenderingContext.POLYGON_OFFSET_UNITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int POLYGON_OFFSET_UNITS = 0x2A00;
+
+ @DomName('WebGL2RenderingContext.RED_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RED_BITS = 0x0D52;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER = 0x8D41;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_ALPHA_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_ALPHA_SIZE = 0x8D53;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_BINDING = 0x8CA7;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_BLUE_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_BLUE_SIZE = 0x8D52;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_DEPTH_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_DEPTH_SIZE = 0x8D54;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_GREEN_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_GREEN_SIZE = 0x8D51;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_HEIGHT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_HEIGHT = 0x8D43;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_INTERNAL_FORMAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_RED_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_RED_SIZE = 0x8D50;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_STENCIL_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_STENCIL_SIZE = 0x8D55;
+
+ @DomName('WebGL2RenderingContext.RENDERBUFFER_WIDTH')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERBUFFER_WIDTH = 0x8D42;
+
+ @DomName('WebGL2RenderingContext.RENDERER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RENDERER = 0x1F01;
+
+ @DomName('WebGL2RenderingContext.REPEAT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int REPEAT = 0x2901;
+
+ @DomName('WebGL2RenderingContext.REPLACE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int REPLACE = 0x1E01;
+
+ @DomName('WebGL2RenderingContext.RGB')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGB = 0x1907;
+
+ @DomName('WebGL2RenderingContext.RGB565')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGB565 = 0x8D62;
+
+ @DomName('WebGL2RenderingContext.RGB5_A1')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGB5_A1 = 0x8057;
+
+ @DomName('WebGL2RenderingContext.RGBA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGBA = 0x1908;
+
+ @DomName('WebGL2RenderingContext.RGBA4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int RGBA4 = 0x8056;
+
+ @DomName('WebGL2RenderingContext.SAMPLER_2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLER_2D = 0x8B5E;
+
+ @DomName('WebGL2RenderingContext.SAMPLER_CUBE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLER_CUBE = 0x8B60;
+
+ @DomName('WebGL2RenderingContext.SAMPLES')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLES = 0x80A9;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_ALPHA_TO_COVERAGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_BUFFERS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_BUFFERS = 0x80A8;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_COVERAGE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_COVERAGE = 0x80A0;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_COVERAGE_INVERT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_COVERAGE_INVERT = 0x80AB;
+
+ @DomName('WebGL2RenderingContext.SAMPLE_COVERAGE_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SAMPLE_COVERAGE_VALUE = 0x80AA;
+
+ @DomName('WebGL2RenderingContext.SCISSOR_BOX')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SCISSOR_BOX = 0x0C10;
+
+ @DomName('WebGL2RenderingContext.SCISSOR_TEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SCISSOR_TEST = 0x0C11;
+
+ @DomName('WebGL2RenderingContext.SHADER_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SHADER_TYPE = 0x8B4F;
+
+ @DomName('WebGL2RenderingContext.SHADING_LANGUAGE_VERSION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SHADING_LANGUAGE_VERSION = 0x8B8C;
+
+ @DomName('WebGL2RenderingContext.SHORT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SHORT = 0x1402;
+
+ @DomName('WebGL2RenderingContext.SRC_ALPHA')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRC_ALPHA = 0x0302;
+
+ @DomName('WebGL2RenderingContext.SRC_ALPHA_SATURATE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRC_ALPHA_SATURATE = 0x0308;
+
+ @DomName('WebGL2RenderingContext.SRC_COLOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SRC_COLOR = 0x0300;
+
+ @DomName('WebGL2RenderingContext.STATIC_DRAW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STATIC_DRAW = 0x88E4;
+
+ @DomName('WebGL2RenderingContext.STENCIL_ATTACHMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_ATTACHMENT = 0x8D20;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_FAIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_FAIL = 0x8801;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_FUNC')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_FUNC = 0x8800;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_PASS_DEPTH_PASS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_REF')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_REF = 0x8CA3;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_VALUE_MASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_VALUE_MASK = 0x8CA4;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BACK_WRITEMASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BACK_WRITEMASK = 0x8CA5;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BITS = 0x0D57;
+
+ @DomName('WebGL2RenderingContext.STENCIL_BUFFER_BIT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_BUFFER_BIT = 0x00000400;
+
+ @DomName('WebGL2RenderingContext.STENCIL_CLEAR_VALUE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_CLEAR_VALUE = 0x0B91;
+
+ @DomName('WebGL2RenderingContext.STENCIL_FAIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_FAIL = 0x0B94;
+
+ @DomName('WebGL2RenderingContext.STENCIL_FUNC')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_FUNC = 0x0B92;
+
+ @DomName('WebGL2RenderingContext.STENCIL_INDEX')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_INDEX = 0x1901;
+
+ @DomName('WebGL2RenderingContext.STENCIL_INDEX8')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_INDEX8 = 0x8D48;
+
+ @DomName('WebGL2RenderingContext.STENCIL_PASS_DEPTH_FAIL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_PASS_DEPTH_FAIL = 0x0B95;
+
+ @DomName('WebGL2RenderingContext.STENCIL_PASS_DEPTH_PASS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_PASS_DEPTH_PASS = 0x0B96;
+
+ @DomName('WebGL2RenderingContext.STENCIL_REF')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_REF = 0x0B97;
+
+ @DomName('WebGL2RenderingContext.STENCIL_TEST')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_TEST = 0x0B90;
+
+ @DomName('WebGL2RenderingContext.STENCIL_VALUE_MASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_VALUE_MASK = 0x0B93;
+
+ @DomName('WebGL2RenderingContext.STENCIL_WRITEMASK')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STENCIL_WRITEMASK = 0x0B98;
+
+ @DomName('WebGL2RenderingContext.STREAM_DRAW')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int STREAM_DRAW = 0x88E0;
+
+ @DomName('WebGL2RenderingContext.SUBPIXEL_BITS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int SUBPIXEL_BITS = 0x0D50;
+
+ @DomName('WebGL2RenderingContext.TEXTURE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE = 0x1702;
+
+ @DomName('WebGL2RenderingContext.TEXTURE0')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE0 = 0x84C0;
+
+ @DomName('WebGL2RenderingContext.TEXTURE1')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE1 = 0x84C1;
+
+ @DomName('WebGL2RenderingContext.TEXTURE10')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE10 = 0x84CA;
+
+ @DomName('WebGL2RenderingContext.TEXTURE11')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE11 = 0x84CB;
+
+ @DomName('WebGL2RenderingContext.TEXTURE12')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE12 = 0x84CC;
+
+ @DomName('WebGL2RenderingContext.TEXTURE13')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE13 = 0x84CD;
+
+ @DomName('WebGL2RenderingContext.TEXTURE14')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE14 = 0x84CE;
+
+ @DomName('WebGL2RenderingContext.TEXTURE15')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE15 = 0x84CF;
+
+ @DomName('WebGL2RenderingContext.TEXTURE16')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE16 = 0x84D0;
+
+ @DomName('WebGL2RenderingContext.TEXTURE17')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE17 = 0x84D1;
+
+ @DomName('WebGL2RenderingContext.TEXTURE18')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE18 = 0x84D2;
+
+ @DomName('WebGL2RenderingContext.TEXTURE19')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE19 = 0x84D3;
+
+ @DomName('WebGL2RenderingContext.TEXTURE2')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE2 = 0x84C2;
+
+ @DomName('WebGL2RenderingContext.TEXTURE20')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE20 = 0x84D4;
+
+ @DomName('WebGL2RenderingContext.TEXTURE21')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE21 = 0x84D5;
+
+ @DomName('WebGL2RenderingContext.TEXTURE22')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE22 = 0x84D6;
+
+ @DomName('WebGL2RenderingContext.TEXTURE23')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE23 = 0x84D7;
+
+ @DomName('WebGL2RenderingContext.TEXTURE24')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE24 = 0x84D8;
+
+ @DomName('WebGL2RenderingContext.TEXTURE25')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE25 = 0x84D9;
+
+ @DomName('WebGL2RenderingContext.TEXTURE26')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE26 = 0x84DA;
+
+ @DomName('WebGL2RenderingContext.TEXTURE27')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE27 = 0x84DB;
+
+ @DomName('WebGL2RenderingContext.TEXTURE28')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE28 = 0x84DC;
+
+ @DomName('WebGL2RenderingContext.TEXTURE29')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE29 = 0x84DD;
+
+ @DomName('WebGL2RenderingContext.TEXTURE3')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE3 = 0x84C3;
+
+ @DomName('WebGL2RenderingContext.TEXTURE30')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE30 = 0x84DE;
+
+ @DomName('WebGL2RenderingContext.TEXTURE31')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE31 = 0x84DF;
+
+ @DomName('WebGL2RenderingContext.TEXTURE4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE4 = 0x84C4;
+
+ @DomName('WebGL2RenderingContext.TEXTURE5')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE5 = 0x84C5;
+
+ @DomName('WebGL2RenderingContext.TEXTURE6')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE6 = 0x84C6;
+
+ @DomName('WebGL2RenderingContext.TEXTURE7')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE7 = 0x84C7;
+
+ @DomName('WebGL2RenderingContext.TEXTURE8')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE8 = 0x84C8;
+
+ @DomName('WebGL2RenderingContext.TEXTURE9')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE9 = 0x84C9;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_2D = 0x0DE1;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_BINDING_2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_BINDING_2D = 0x8069;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_BINDING_CUBE_MAP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_BINDING_CUBE_MAP = 0x8514;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP = 0x8513;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_MAG_FILTER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_MAG_FILTER = 0x2800;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_MIN_FILTER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_MIN_FILTER = 0x2801;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_WRAP_S')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_WRAP_S = 0x2802;
+
+ @DomName('WebGL2RenderingContext.TEXTURE_WRAP_T')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TEXTURE_WRAP_T = 0x2803;
+
+ @DomName('WebGL2RenderingContext.TRIANGLES')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TRIANGLES = 0x0004;
+
+ @DomName('WebGL2RenderingContext.TRIANGLE_FAN')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TRIANGLE_FAN = 0x0006;
+
+ @DomName('WebGL2RenderingContext.TRIANGLE_STRIP')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int TRIANGLE_STRIP = 0x0005;
+
+ @DomName('WebGL2RenderingContext.UNPACK_ALIGNMENT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNPACK_ALIGNMENT = 0x0CF5;
+
+ @DomName('WebGL2RenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
+
+ @DomName('WebGL2RenderingContext.UNPACK_FLIP_Y_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNPACK_FLIP_Y_WEBGL = 0x9240;
+
+ @DomName('WebGL2RenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_BYTE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_BYTE = 0x1401;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_INT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_INT = 0x1405;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_SHORT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_SHORT = 0x1403;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_SHORT_4_4_4_4')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_SHORT_4_4_4_4 = 0x8033;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_SHORT_5_5_5_1')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_SHORT_5_5_5_1 = 0x8034;
+
+ @DomName('WebGL2RenderingContext.UNSIGNED_SHORT_5_6_5')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int UNSIGNED_SHORT_5_6_5 = 0x8363;
+
+ @DomName('WebGL2RenderingContext.VALIDATE_STATUS')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VALIDATE_STATUS = 0x8B83;
+
+ @DomName('WebGL2RenderingContext.VENDOR')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VENDOR = 0x1F00;
+
+ @DomName('WebGL2RenderingContext.VERSION')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERSION = 0x1F02;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_POINTER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_SIZE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
+
+ @DomName('WebGL2RenderingContext.VERTEX_ATTRIB_ARRAY_TYPE')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
+
+ @DomName('WebGL2RenderingContext.VERTEX_SHADER')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VERTEX_SHADER = 0x8B31;
+
+ @DomName('WebGL2RenderingContext.VIEWPORT')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int VIEWPORT = 0x0BA2;
+
+ @DomName('WebGL2RenderingContext.ZERO')
+ @DocsEditable()
+ @Experimental() // untriaged
+ static const int ZERO = 0;
+
+ @DomName('WebGL2RenderingContext.beginQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void beginQuery(int target, Query query) => _blink.BlinkWebGL2RenderingContext.instance.beginQuery_Callback_2_(unwrap_jso(this), target, unwrap_jso(query));
+
+ @DomName('WebGL2RenderingContext.beginTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void beginTransformFeedback(int primitiveMode) => _blink.BlinkWebGL2RenderingContext.instance.beginTransformFeedback_Callback_1_(unwrap_jso(this), primitiveMode);
+
+ @DomName('WebGL2RenderingContext.bindBufferBase')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindBufferBase(int target, int index, Buffer buffer) => _blink.BlinkWebGL2RenderingContext.instance.bindBufferBase_Callback_3_(unwrap_jso(this), target, index, unwrap_jso(buffer));
+
+ @DomName('WebGL2RenderingContext.bindBufferRange')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindBufferRange(int target, int index, Buffer buffer, int offset, int size) => _blink.BlinkWebGL2RenderingContext.instance.bindBufferRange_Callback_5_(unwrap_jso(this), target, index, unwrap_jso(buffer), offset, size);
+
+ @DomName('WebGL2RenderingContext.bindSampler')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindSampler(int unit, Sampler sampler) => _blink.BlinkWebGL2RenderingContext.instance.bindSampler_Callback_2_(unwrap_jso(this), unit, unwrap_jso(sampler));
+
+ @DomName('WebGL2RenderingContext.bindTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindTransformFeedback(int target, TransformFeedback feedback) => _blink.BlinkWebGL2RenderingContext.instance.bindTransformFeedback_Callback_2_(unwrap_jso(this), target, unwrap_jso(feedback));
+
+ @DomName('WebGL2RenderingContext.bindVertexArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindVertexArray(VertexArrayObject vertexArray) => _blink.BlinkWebGL2RenderingContext.instance.bindVertexArray_Callback_1_(unwrap_jso(this), unwrap_jso(vertexArray));
+
+ @DomName('WebGL2RenderingContext.blitFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) => _blink.BlinkWebGL2RenderingContext.instance.blitFramebuffer_Callback_10_(unwrap_jso(this), srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+
+ @DomName('WebGL2RenderingContext.clearBufferfi')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clearBufferfi(int buffer, int drawbuffer, num depth, int stencil) => _blink.BlinkWebGL2RenderingContext.instance.clearBufferfi_Callback_4_(unwrap_jso(this), buffer, drawbuffer, depth, stencil);
+
+ void clearBufferfv(int buffer, int drawbuffer, value) {
+ if ((value is Float32List) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.clearBufferfv_Callback_3_(unwrap_jso(this), buffer, drawbuffer, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<num>) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.clearBufferfv_Callback_3_(unwrap_jso(this), buffer, drawbuffer, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void clearBufferiv(int buffer, int drawbuffer, value) {
+ if ((value is Int32List) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.clearBufferiv_Callback_3_(unwrap_jso(this), buffer, drawbuffer, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<int>) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.clearBufferiv_Callback_3_(unwrap_jso(this), buffer, drawbuffer, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void clearBufferuiv(int buffer, int drawbuffer, value) {
+ if ((value is Uint32List) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.clearBufferuiv_Callback_3_(unwrap_jso(this), buffer, drawbuffer, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<int>) && (drawbuffer is int) && (buffer is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.clearBufferuiv_Callback_3_(unwrap_jso(this), buffer, drawbuffer, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.clientWaitSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int clientWaitSync(Sync sync, int flags, int timeout) => _blink.BlinkWebGL2RenderingContext.instance.clientWaitSync_Callback_3_(unwrap_jso(this), unwrap_jso(sync), flags, timeout);
+
+ @DomName('WebGL2RenderingContext.compressedTexImage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, TypedData data) => _blink.BlinkWebGL2RenderingContext.instance.compressedTexImage3D_Callback_8_(unwrap_jso(this), target, level, internalformat, width, height, depth, border, unwrap_jso(data));
+
+ @DomName('WebGL2RenderingContext.compressedTexSubImage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, TypedData data) => _blink.BlinkWebGL2RenderingContext.instance.compressedTexSubImage3D_Callback_10_(unwrap_jso(this), target, level, xoffset, yoffset, zoffset, width, height, depth, format, unwrap_jso(data));
+
+ @DomName('WebGL2RenderingContext.copyBufferSubData')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void copyBufferSubData(int readTarget, int writeTarget, int readOffset, int writeOffset, int size) => _blink.BlinkWebGL2RenderingContext.instance.copyBufferSubData_Callback_5_(unwrap_jso(this), readTarget, writeTarget, readOffset, writeOffset, size);
+
+ @DomName('WebGL2RenderingContext.copyTexSubImage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void copyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) => _blink.BlinkWebGL2RenderingContext.instance.copyTexSubImage3D_Callback_9_(unwrap_jso(this), target, level, xoffset, yoffset, zoffset, x, y, width, height);
+
+ @DomName('WebGL2RenderingContext.createQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Query createQuery() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createQuery_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.createSampler')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Sampler createSampler() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createSampler_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.createTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ TransformFeedback createTransformFeedback() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createTransformFeedback_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.createVertexArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ VertexArrayObject createVertexArray() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createVertexArray_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.deleteQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteQuery(Query query) => _blink.BlinkWebGL2RenderingContext.instance.deleteQuery_Callback_1_(unwrap_jso(this), unwrap_jso(query));
+
+ @DomName('WebGL2RenderingContext.deleteSampler')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteSampler(Sampler sampler) => _blink.BlinkWebGL2RenderingContext.instance.deleteSampler_Callback_1_(unwrap_jso(this), unwrap_jso(sampler));
+
+ @DomName('WebGL2RenderingContext.deleteSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteSync(Sync sync) => _blink.BlinkWebGL2RenderingContext.instance.deleteSync_Callback_1_(unwrap_jso(this), unwrap_jso(sync));
+
+ @DomName('WebGL2RenderingContext.deleteTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteTransformFeedback(TransformFeedback feedback) => _blink.BlinkWebGL2RenderingContext.instance.deleteTransformFeedback_Callback_1_(unwrap_jso(this), unwrap_jso(feedback));
+
+ @DomName('WebGL2RenderingContext.deleteVertexArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteVertexArray(VertexArrayObject vertexArray) => _blink.BlinkWebGL2RenderingContext.instance.deleteVertexArray_Callback_1_(unwrap_jso(this), unwrap_jso(vertexArray));
+
+ @DomName('WebGL2RenderingContext.drawArraysInstanced')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawArraysInstanced(int mode, int first, int count, int instanceCount) => _blink.BlinkWebGL2RenderingContext.instance.drawArraysInstanced_Callback_4_(unwrap_jso(this), mode, first, count, instanceCount);
+
+ @DomName('WebGL2RenderingContext.drawBuffers')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawBuffers(List<int> buffers) => _blink.BlinkWebGL2RenderingContext.instance.drawBuffers_Callback_1_(unwrap_jso(this), buffers);
+
+ @DomName('WebGL2RenderingContext.drawElementsInstanced')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawElementsInstanced(int mode, int count, int type, int offset, int instanceCount) => _blink.BlinkWebGL2RenderingContext.instance.drawElementsInstanced_Callback_5_(unwrap_jso(this), mode, count, type, offset, instanceCount);
+
+ @DomName('WebGL2RenderingContext.drawRangeElements')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawRangeElements(int mode, int start, int end, int count, int type, int offset) => _blink.BlinkWebGL2RenderingContext.instance.drawRangeElements_Callback_6_(unwrap_jso(this), mode, start, end, count, type, offset);
+
+ @DomName('WebGL2RenderingContext.endQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void endQuery(int target) => _blink.BlinkWebGL2RenderingContext.instance.endQuery_Callback_1_(unwrap_jso(this), target);
+
+ @DomName('WebGL2RenderingContext.endTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void endTransformFeedback() => _blink.BlinkWebGL2RenderingContext.instance.endTransformFeedback_Callback_0_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.fenceSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Sync fenceSync(int condition, int flags) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.fenceSync_Callback_2_(unwrap_jso(this), condition, flags));
+
+ @DomName('WebGL2RenderingContext.framebufferTextureLayer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void framebufferTextureLayer(int target, int attachment, Texture texture, int level, int layer) => _blink.BlinkWebGL2RenderingContext.instance.framebufferTextureLayer_Callback_5_(unwrap_jso(this), target, attachment, unwrap_jso(texture), level, layer);
+
+ @DomName('WebGL2RenderingContext.getActiveUniformBlockName')
+ @DocsEditable()
+ @Experimental() // untriaged
+ String getActiveUniformBlockName(Program program, int uniformBlockIndex) => _blink.BlinkWebGL2RenderingContext.instance.getActiveUniformBlockName_Callback_2_(unwrap_jso(this), unwrap_jso(program), uniformBlockIndex);
+
+ @DomName('WebGL2RenderingContext.getActiveUniformBlockParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getActiveUniformBlockParameter(Program program, int uniformBlockIndex, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getActiveUniformBlockParameter_Callback_3_(unwrap_jso(this), unwrap_jso(program), uniformBlockIndex, pname));
+
+ @DomName('WebGL2RenderingContext.getActiveUniforms')
+ @DocsEditable()
+ @Experimental() // untriaged
+ List<int> getActiveUniforms(Program program, List<int> uniformIndices, int pname) => _blink.BlinkWebGL2RenderingContext.instance.getActiveUniforms_Callback_3_(unwrap_jso(this), unwrap_jso(program), uniformIndices, pname);
+
+ @DomName('WebGL2RenderingContext.getBufferSubData')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void getBufferSubData(int target, int offset, ByteBuffer returnedData) => _blink.BlinkWebGL2RenderingContext.instance.getBufferSubData_Callback_3_(unwrap_jso(this), target, offset, unwrap_jso(returnedData));
+
+ @DomName('WebGL2RenderingContext.getFragDataLocation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getFragDataLocation(Program program, String name) => _blink.BlinkWebGL2RenderingContext.instance.getFragDataLocation_Callback_2_(unwrap_jso(this), unwrap_jso(program), name);
+
+ @DomName('WebGL2RenderingContext.getIndexedParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getIndexedParameter(int target, int index) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getIndexedParameter_Callback_2_(unwrap_jso(this), target, index));
+
+ @DomName('WebGL2RenderingContext.getInternalformatParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getInternalformatParameter(int target, int internalformat, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getInternalformatParameter_Callback_3_(unwrap_jso(this), target, internalformat, pname));
+
+ @DomName('WebGL2RenderingContext.getQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Query getQuery(int target, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getQuery_Callback_2_(unwrap_jso(this), target, pname));
+
+ @DomName('WebGL2RenderingContext.getQueryParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getQueryParameter(Query query, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getQueryParameter_Callback_2_(unwrap_jso(this), unwrap_jso(query), pname));
+
+ @DomName('WebGL2RenderingContext.getSamplerParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getSamplerParameter(Sampler sampler, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getSamplerParameter_Callback_2_(unwrap_jso(this), unwrap_jso(sampler), pname));
+
+ @DomName('WebGL2RenderingContext.getSyncParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getSyncParameter(Sync sync, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getSyncParameter_Callback_2_(unwrap_jso(this), unwrap_jso(sync), pname));
+
+ @DomName('WebGL2RenderingContext.getTransformFeedbackVarying')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ActiveInfo getTransformFeedbackVarying(Program program, int index) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getTransformFeedbackVarying_Callback_2_(unwrap_jso(this), unwrap_jso(program), index));
+
+ @DomName('WebGL2RenderingContext.getUniformBlockIndex')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getUniformBlockIndex(Program program, String uniformBlockName) => _blink.BlinkWebGL2RenderingContext.instance.getUniformBlockIndex_Callback_2_(unwrap_jso(this), unwrap_jso(program), uniformBlockName);
+
+ @DomName('WebGL2RenderingContext.getUniformIndices')
+ @DocsEditable()
+ @Experimental() // untriaged
+ List<int> getUniformIndices(Program program, List<String> uniformNames) => _blink.BlinkWebGL2RenderingContext.instance.getUniformIndices_Callback_2_(unwrap_jso(this), unwrap_jso(program), uniformNames);
+
+ @DomName('WebGL2RenderingContext.invalidateFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void invalidateFramebuffer(int target, List<int> attachments) => _blink.BlinkWebGL2RenderingContext.instance.invalidateFramebuffer_Callback_2_(unwrap_jso(this), target, attachments);
+
+ @DomName('WebGL2RenderingContext.invalidateSubFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void invalidateSubFramebuffer(int target, List<int> attachments, int x, int y, int width, int height) => _blink.BlinkWebGL2RenderingContext.instance.invalidateSubFramebuffer_Callback_6_(unwrap_jso(this), target, attachments, x, y, width, height);
+
+ @DomName('WebGL2RenderingContext.isQuery')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isQuery(Query query) => _blink.BlinkWebGL2RenderingContext.instance.isQuery_Callback_1_(unwrap_jso(this), unwrap_jso(query));
+
+ @DomName('WebGL2RenderingContext.isSampler')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isSampler(Sampler sampler) => _blink.BlinkWebGL2RenderingContext.instance.isSampler_Callback_1_(unwrap_jso(this), unwrap_jso(sampler));
+
+ @DomName('WebGL2RenderingContext.isSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isSync(Sync sync) => _blink.BlinkWebGL2RenderingContext.instance.isSync_Callback_1_(unwrap_jso(this), unwrap_jso(sync));
+
+ @DomName('WebGL2RenderingContext.isTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isTransformFeedback(TransformFeedback feedback) => _blink.BlinkWebGL2RenderingContext.instance.isTransformFeedback_Callback_1_(unwrap_jso(this), unwrap_jso(feedback));
+
+ @DomName('WebGL2RenderingContext.isVertexArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isVertexArray(VertexArrayObject vertexArray) => _blink.BlinkWebGL2RenderingContext.instance.isVertexArray_Callback_1_(unwrap_jso(this), unwrap_jso(vertexArray));
+
+ @DomName('WebGL2RenderingContext.pauseTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void pauseTransformFeedback() => _blink.BlinkWebGL2RenderingContext.instance.pauseTransformFeedback_Callback_0_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.readBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void readBuffer(int mode) => _blink.BlinkWebGL2RenderingContext.instance.readBuffer_Callback_1_(unwrap_jso(this), mode);
+
+ @DomName('WebGL2RenderingContext.renderbufferStorageMultisample')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void renderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height) => _blink.BlinkWebGL2RenderingContext.instance.renderbufferStorageMultisample_Callback_5_(unwrap_jso(this), target, samples, internalformat, width, height);
+
+ @DomName('WebGL2RenderingContext.resumeTransformFeedback')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void resumeTransformFeedback() => _blink.BlinkWebGL2RenderingContext.instance.resumeTransformFeedback_Callback_0_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.samplerParameterf')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void samplerParameterf(Sampler sampler, int pname, num param) => _blink.BlinkWebGL2RenderingContext.instance.samplerParameterf_Callback_3_(unwrap_jso(this), unwrap_jso(sampler), pname, param);
+
+ @DomName('WebGL2RenderingContext.samplerParameteri')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void samplerParameteri(Sampler sampler, int pname, int param) => _blink.BlinkWebGL2RenderingContext.instance.samplerParameteri_Callback_3_(unwrap_jso(this), unwrap_jso(sampler), pname, param);
+
+ @DomName('WebGL2RenderingContext.texImage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, TypedData pixels) => _blink.BlinkWebGL2RenderingContext.instance.texImage3D_Callback_10_(unwrap_jso(this), target, level, internalformat, width, height, depth, border, format, type, unwrap_jso(pixels));
+
+ @DomName('WebGL2RenderingContext.texStorage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texStorage2D(int target, int levels, int internalformat, int width, int height) => _blink.BlinkWebGL2RenderingContext.instance.texStorage2D_Callback_5_(unwrap_jso(this), target, levels, internalformat, width, height);
+
+ @DomName('WebGL2RenderingContext.texStorage3D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texStorage3D(int target, int levels, int internalformat, int width, int height, int depth) => _blink.BlinkWebGL2RenderingContext.instance.texStorage3D_Callback_6_(unwrap_jso(this), target, levels, internalformat, width, height, depth);
+
+ void texSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int format_OR_width, int height_OR_type, canvas_OR_data_OR_depth_OR_image_OR_video, [int format, int type, TypedData pixels]) {
+ if ((pixels is TypedData || pixels == null) && (type is int) && (format is int) && (canvas_OR_data_OR_depth_OR_image_OR_video is int) && (height_OR_type is int) && (format_OR_width is int) && (zoffset is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_11_(unwrap_jso(this), target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_data_OR_depth_OR_image_OR_video), format, type, unwrap_jso(pixels));
+ return;
+ }
+ if ((canvas_OR_data_OR_depth_OR_image_OR_video is ImageData || canvas_OR_data_OR_depth_OR_image_OR_video == null) && (height_OR_type is int) && (format_OR_width is int) && (zoffset is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(unwrap_jso(this), target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_data_OR_depth_OR_image_OR_video));
+ return;
+ }
+ if ((canvas_OR_data_OR_depth_OR_image_OR_video is ImageElement || canvas_OR_data_OR_depth_OR_image_OR_video == null) && (height_OR_type is int) && (format_OR_width is int) && (zoffset is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(unwrap_jso(this), target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_data_OR_depth_OR_image_OR_video));
+ return;
+ }
+ if ((canvas_OR_data_OR_depth_OR_image_OR_video is CanvasElement || canvas_OR_data_OR_depth_OR_image_OR_video == null) && (height_OR_type is int) && (format_OR_width is int) && (zoffset is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(unwrap_jso(this), target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_data_OR_depth_OR_image_OR_video));
+ return;
+ }
+ if ((canvas_OR_data_OR_depth_OR_image_OR_video is VideoElement || canvas_OR_data_OR_depth_OR_image_OR_video == null) && (height_OR_type is int) && (format_OR_width is int) && (zoffset is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage3D_Callback_8_(unwrap_jso(this), target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_data_OR_depth_OR_image_OR_video));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.transformFeedbackVaryings')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void transformFeedbackVaryings(Program program, List<String> varyings, int bufferMode) => _blink.BlinkWebGL2RenderingContext.instance.transformFeedbackVaryings_Callback_3_(unwrap_jso(this), unwrap_jso(program), varyings, bufferMode);
+
+ @DomName('WebGL2RenderingContext.uniform1ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform1ui(UniformLocation location, int v0) => _blink.BlinkWebGL2RenderingContext.instance.uniform1ui_Callback_2_(unwrap_jso(this), unwrap_jso(location), v0);
+
+ @DomName('WebGL2RenderingContext.uniform1uiv')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform1uiv(UniformLocation location, List<int> value) => _blink.BlinkWebGL2RenderingContext.instance.uniform1uiv_Callback_2_(unwrap_jso(this), unwrap_jso(location), value);
+
+ @DomName('WebGL2RenderingContext.uniform2ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform2ui(UniformLocation location, int v0, int v1) => _blink.BlinkWebGL2RenderingContext.instance.uniform2ui_Callback_3_(unwrap_jso(this), unwrap_jso(location), v0, v1);
+
+ @DomName('WebGL2RenderingContext.uniform2uiv')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform2uiv(UniformLocation location, List<int> value) => _blink.BlinkWebGL2RenderingContext.instance.uniform2uiv_Callback_2_(unwrap_jso(this), unwrap_jso(location), value);
+
+ @DomName('WebGL2RenderingContext.uniform3ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform3ui(UniformLocation location, int v0, int v1, int v2) => _blink.BlinkWebGL2RenderingContext.instance.uniform3ui_Callback_4_(unwrap_jso(this), unwrap_jso(location), v0, v1, v2);
+
+ @DomName('WebGL2RenderingContext.uniform3uiv')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform3uiv(UniformLocation location, List<int> value) => _blink.BlinkWebGL2RenderingContext.instance.uniform3uiv_Callback_2_(unwrap_jso(this), unwrap_jso(location), value);
+
+ @DomName('WebGL2RenderingContext.uniform4ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform4ui(UniformLocation location, int v0, int v1, int v2, int v3) => _blink.BlinkWebGL2RenderingContext.instance.uniform4ui_Callback_5_(unwrap_jso(this), unwrap_jso(location), v0, v1, v2, v3);
+
+ @DomName('WebGL2RenderingContext.uniform4uiv')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform4uiv(UniformLocation location, List<int> value) => _blink.BlinkWebGL2RenderingContext.instance.uniform4uiv_Callback_2_(unwrap_jso(this), unwrap_jso(location), value);
+
+ @DomName('WebGL2RenderingContext.uniformBlockBinding')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniformBlockBinding(Program program, int uniformBlockIndex, int uniformBlockBinding) => _blink.BlinkWebGL2RenderingContext.instance.uniformBlockBinding_Callback_3_(unwrap_jso(this), unwrap_jso(program), uniformBlockIndex, uniformBlockBinding);
+
+ void uniformMatrix2x3fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix2x3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix2x3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix2x4fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix2x4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix2x4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix3x2fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix3x2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix3x2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix3x4fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix3x4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix3x4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix4x2fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix4x2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix4x2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix4x3fv(UniformLocation location, bool transpose, value) {
+ if ((value is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix4x3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ if ((value is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix4x3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(value));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttribDivisor')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribDivisor(int index, int divisor) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribDivisor_Callback_2_(unwrap_jso(this), index, divisor);
+
+ @DomName('WebGL2RenderingContext.vertexAttribI4i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribI4i(int index, int x, int y, int z, int w) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribI4i_Callback_5_(unwrap_jso(this), index, x, y, z, w);
+
+ @DomName('WebGL2RenderingContext.vertexAttribI4iv')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribI4iv(int index, List<int> v) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribI4iv_Callback_2_(unwrap_jso(this), index, v);
+
+ @DomName('WebGL2RenderingContext.vertexAttribI4ui')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribI4ui(int index, int x, int y, int z, int w) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribI4ui_Callback_5_(unwrap_jso(this), index, x, y, z, w);
+
+ @DomName('WebGL2RenderingContext.vertexAttribI4uiv')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribI4uiv(int index, List<int> v) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribI4uiv_Callback_2_(unwrap_jso(this), index, v);
+
+ @DomName('WebGL2RenderingContext.vertexAttribIPointer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void vertexAttribIPointer(int index, int size, int type, int stride, int offset) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribIPointer_Callback_5_(unwrap_jso(this), index, size, type, stride, offset);
+
+ @DomName('WebGL2RenderingContext.waitSync')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void waitSync(Sync sync, int flags, int timeout) => _blink.BlinkWebGL2RenderingContext.instance.waitSync_Callback_3_(unwrap_jso(this), unwrap_jso(sync), flags, timeout);
+
+ @DomName('WebGL2RenderingContext.canvas')
+ @DocsEditable()
+ @Experimental() // untriaged
+ CanvasElement get canvas => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.canvas_Getter_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.drawingBufferHeight')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int get drawingBufferHeight => _blink.BlinkWebGL2RenderingContext.instance.drawingBufferHeight_Getter_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.drawingBufferWidth')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int get drawingBufferWidth => _blink.BlinkWebGL2RenderingContext.instance.drawingBufferWidth_Getter_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.activeTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void activeTexture(int texture) => _blink.BlinkWebGL2RenderingContext.instance.activeTexture_Callback_1_(unwrap_jso(this), texture);
+
+ @DomName('WebGL2RenderingContext.attachShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void attachShader(Program program, Shader shader) => _blink.BlinkWebGL2RenderingContext.instance.attachShader_Callback_2_(unwrap_jso(this), unwrap_jso(program), unwrap_jso(shader));
+
+ @DomName('WebGL2RenderingContext.bindAttribLocation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindAttribLocation(Program program, int index, String name) => _blink.BlinkWebGL2RenderingContext.instance.bindAttribLocation_Callback_3_(unwrap_jso(this), unwrap_jso(program), index, name);
+
+ @DomName('WebGL2RenderingContext.bindBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindBuffer(int target, Buffer buffer) => _blink.BlinkWebGL2RenderingContext.instance.bindBuffer_Callback_2_(unwrap_jso(this), target, unwrap_jso(buffer));
+
+ @DomName('WebGL2RenderingContext.bindFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindFramebuffer(int target, Framebuffer framebuffer) => _blink.BlinkWebGL2RenderingContext.instance.bindFramebuffer_Callback_2_(unwrap_jso(this), target, unwrap_jso(framebuffer));
+
+ @DomName('WebGL2RenderingContext.bindRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindRenderbuffer(int target, Renderbuffer renderbuffer) => _blink.BlinkWebGL2RenderingContext.instance.bindRenderbuffer_Callback_2_(unwrap_jso(this), target, unwrap_jso(renderbuffer));
+
+ @DomName('WebGL2RenderingContext.bindTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void bindTexture(int target, Texture texture) => _blink.BlinkWebGL2RenderingContext.instance.bindTexture_Callback_2_(unwrap_jso(this), target, unwrap_jso(texture));
+
+ @DomName('WebGL2RenderingContext.blendColor')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGL2RenderingContext.instance.blendColor_Callback_4_(unwrap_jso(this), red, green, blue, alpha);
+
+ @DomName('WebGL2RenderingContext.blendEquation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendEquation(int mode) => _blink.BlinkWebGL2RenderingContext.instance.blendEquation_Callback_1_(unwrap_jso(this), mode);
+
+ @DomName('WebGL2RenderingContext.blendEquationSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendEquationSeparate(int modeRGB, int modeAlpha) => _blink.BlinkWebGL2RenderingContext.instance.blendEquationSeparate_Callback_2_(unwrap_jso(this), modeRGB, modeAlpha);
+
+ @DomName('WebGL2RenderingContext.blendFunc')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendFunc(int sfactor, int dfactor) => _blink.BlinkWebGL2RenderingContext.instance.blendFunc_Callback_2_(unwrap_jso(this), sfactor, dfactor);
+
+ @DomName('WebGL2RenderingContext.blendFuncSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) => _blink.BlinkWebGL2RenderingContext.instance.blendFuncSeparate_Callback_4_(unwrap_jso(this), srcRGB, dstRGB, srcAlpha, dstAlpha);
+
+ void bufferData(int target, data_OR_size, int usage) {
+ if ((usage is int) && (data_OR_size is int) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.bufferData_Callback_3_(unwrap_jso(this), target, unwrap_jso(data_OR_size), usage);
+ return;
+ }
+ if ((usage is int) && (data_OR_size is TypedData) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.bufferData_Callback_3_(unwrap_jso(this), target, unwrap_jso(data_OR_size), usage);
+ return;
+ }
+ if ((usage is int) && (data_OR_size is ByteBuffer || data_OR_size == null) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.bufferData_Callback_3_(unwrap_jso(this), target, unwrap_jso(data_OR_size), usage);
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void bufferSubData(int target, int offset, data) {
+ if ((data is TypedData) && (offset is int) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.bufferSubData_Callback_3_(unwrap_jso(this), target, offset, unwrap_jso(data));
+ return;
+ }
+ if ((data is ByteBuffer || data == null) && (offset is int) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.bufferSubData_Callback_3_(unwrap_jso(this), target, offset, unwrap_jso(data));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.checkFramebufferStatus')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int checkFramebufferStatus(int target) => _blink.BlinkWebGL2RenderingContext.instance.checkFramebufferStatus_Callback_1_(unwrap_jso(this), target);
+
+ @DomName('WebGL2RenderingContext.clear')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clear(int mask) => _blink.BlinkWebGL2RenderingContext.instance.clear_Callback_1_(unwrap_jso(this), mask);
+
+ @DomName('WebGL2RenderingContext.clearColor')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clearColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGL2RenderingContext.instance.clearColor_Callback_4_(unwrap_jso(this), red, green, blue, alpha);
+
+ @DomName('WebGL2RenderingContext.clearDepth')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clearDepth(num depth) => _blink.BlinkWebGL2RenderingContext.instance.clearDepth_Callback_1_(unwrap_jso(this), depth);
+
+ @DomName('WebGL2RenderingContext.clearStencil')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void clearStencil(int s) => _blink.BlinkWebGL2RenderingContext.instance.clearStencil_Callback_1_(unwrap_jso(this), s);
+
+ @DomName('WebGL2RenderingContext.colorMask')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void colorMask(bool red, bool green, bool blue, bool alpha) => _blink.BlinkWebGL2RenderingContext.instance.colorMask_Callback_4_(unwrap_jso(this), red, green, blue, alpha);
+
+ @DomName('WebGL2RenderingContext.compileShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compileShader(Shader shader) => _blink.BlinkWebGL2RenderingContext.instance.compileShader_Callback_1_(unwrap_jso(this), unwrap_jso(shader));
+
+ @DomName('WebGL2RenderingContext.compressedTexImage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) => _blink.BlinkWebGL2RenderingContext.instance.compressedTexImage2D_Callback_7_(unwrap_jso(this), target, level, internalformat, width, height, border, unwrap_jso(data));
+
+ @DomName('WebGL2RenderingContext.compressedTexSubImage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) => _blink.BlinkWebGL2RenderingContext.instance.compressedTexSubImage2D_Callback_8_(unwrap_jso(this), target, level, xoffset, yoffset, width, height, format, unwrap_jso(data));
+
+ @DomName('WebGL2RenderingContext.copyTexImage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) => _blink.BlinkWebGL2RenderingContext.instance.copyTexImage2D_Callback_8_(unwrap_jso(this), target, level, internalformat, x, y, width, height, border);
+
+ @DomName('WebGL2RenderingContext.copyTexSubImage2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) => _blink.BlinkWebGL2RenderingContext.instance.copyTexSubImage2D_Callback_8_(unwrap_jso(this), target, level, xoffset, yoffset, x, y, width, height);
+
+ @DomName('WebGL2RenderingContext.createBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Buffer createBuffer() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createBuffer_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.createFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Framebuffer createFramebuffer() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createFramebuffer_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.createProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Program createProgram() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createProgram_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.createRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Renderbuffer createRenderbuffer() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createRenderbuffer_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.createShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Shader createShader(int type) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createShader_Callback_1_(unwrap_jso(this), type));
+
+ @DomName('WebGL2RenderingContext.createTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Texture createTexture() => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.createTexture_Callback_0_(unwrap_jso(this)));
+
+ @DomName('WebGL2RenderingContext.cullFace')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void cullFace(int mode) => _blink.BlinkWebGL2RenderingContext.instance.cullFace_Callback_1_(unwrap_jso(this), mode);
+
+ @DomName('WebGL2RenderingContext.deleteBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteBuffer(Buffer buffer) => _blink.BlinkWebGL2RenderingContext.instance.deleteBuffer_Callback_1_(unwrap_jso(this), unwrap_jso(buffer));
+
+ @DomName('WebGL2RenderingContext.deleteFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGL2RenderingContext.instance.deleteFramebuffer_Callback_1_(unwrap_jso(this), unwrap_jso(framebuffer));
+
+ @DomName('WebGL2RenderingContext.deleteProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteProgram(Program program) => _blink.BlinkWebGL2RenderingContext.instance.deleteProgram_Callback_1_(unwrap_jso(this), unwrap_jso(program));
+
+ @DomName('WebGL2RenderingContext.deleteRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGL2RenderingContext.instance.deleteRenderbuffer_Callback_1_(unwrap_jso(this), unwrap_jso(renderbuffer));
+
+ @DomName('WebGL2RenderingContext.deleteShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteShader(Shader shader) => _blink.BlinkWebGL2RenderingContext.instance.deleteShader_Callback_1_(unwrap_jso(this), unwrap_jso(shader));
+
+ @DomName('WebGL2RenderingContext.deleteTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void deleteTexture(Texture texture) => _blink.BlinkWebGL2RenderingContext.instance.deleteTexture_Callback_1_(unwrap_jso(this), unwrap_jso(texture));
+
+ @DomName('WebGL2RenderingContext.depthFunc')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void depthFunc(int func) => _blink.BlinkWebGL2RenderingContext.instance.depthFunc_Callback_1_(unwrap_jso(this), func);
+
+ @DomName('WebGL2RenderingContext.depthMask')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void depthMask(bool flag) => _blink.BlinkWebGL2RenderingContext.instance.depthMask_Callback_1_(unwrap_jso(this), flag);
+
+ @DomName('WebGL2RenderingContext.depthRange')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void depthRange(num zNear, num zFar) => _blink.BlinkWebGL2RenderingContext.instance.depthRange_Callback_2_(unwrap_jso(this), zNear, zFar);
+
+ @DomName('WebGL2RenderingContext.detachShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void detachShader(Program program, Shader shader) => _blink.BlinkWebGL2RenderingContext.instance.detachShader_Callback_2_(unwrap_jso(this), unwrap_jso(program), unwrap_jso(shader));
+
+ @DomName('WebGL2RenderingContext.disable')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void disable(int cap) => _blink.BlinkWebGL2RenderingContext.instance.disable_Callback_1_(unwrap_jso(this), cap);
+
+ @DomName('WebGL2RenderingContext.disableVertexAttribArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void disableVertexAttribArray(int index) => _blink.BlinkWebGL2RenderingContext.instance.disableVertexAttribArray_Callback_1_(unwrap_jso(this), index);
+
+ @DomName('WebGL2RenderingContext.drawArrays')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawArrays(int mode, int first, int count) => _blink.BlinkWebGL2RenderingContext.instance.drawArrays_Callback_3_(unwrap_jso(this), mode, first, count);
+
+ @DomName('WebGL2RenderingContext.drawElements')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void drawElements(int mode, int count, int type, int offset) => _blink.BlinkWebGL2RenderingContext.instance.drawElements_Callback_4_(unwrap_jso(this), mode, count, type, offset);
+
+ @DomName('WebGL2RenderingContext.enable')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void enable(int cap) => _blink.BlinkWebGL2RenderingContext.instance.enable_Callback_1_(unwrap_jso(this), cap);
+
+ @DomName('WebGL2RenderingContext.enableVertexAttribArray')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void enableVertexAttribArray(int index) => _blink.BlinkWebGL2RenderingContext.instance.enableVertexAttribArray_Callback_1_(unwrap_jso(this), index);
+
+ @DomName('WebGL2RenderingContext.finish')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void finish() => _blink.BlinkWebGL2RenderingContext.instance.finish_Callback_0_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.flush')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void flush() => _blink.BlinkWebGL2RenderingContext.instance.flush_Callback_0_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.framebufferRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) => _blink.BlinkWebGL2RenderingContext.instance.framebufferRenderbuffer_Callback_4_(unwrap_jso(this), target, attachment, renderbuffertarget, unwrap_jso(renderbuffer));
+
+ @DomName('WebGL2RenderingContext.framebufferTexture2D')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) => _blink.BlinkWebGL2RenderingContext.instance.framebufferTexture2D_Callback_5_(unwrap_jso(this), target, attachment, textarget, unwrap_jso(texture), level);
+
+ @DomName('WebGL2RenderingContext.frontFace')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void frontFace(int mode) => _blink.BlinkWebGL2RenderingContext.instance.frontFace_Callback_1_(unwrap_jso(this), mode);
+
+ @DomName('WebGL2RenderingContext.generateMipmap')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void generateMipmap(int target) => _blink.BlinkWebGL2RenderingContext.instance.generateMipmap_Callback_1_(unwrap_jso(this), target);
+
+ @DomName('WebGL2RenderingContext.getActiveAttrib')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ActiveInfo getActiveAttrib(Program program, int index) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getActiveAttrib_Callback_2_(unwrap_jso(this), unwrap_jso(program), index));
+
+ @DomName('WebGL2RenderingContext.getActiveUniform')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ActiveInfo getActiveUniform(Program program, int index) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getActiveUniform_Callback_2_(unwrap_jso(this), unwrap_jso(program), index));
+
+ @DomName('WebGL2RenderingContext.getAttachedShaders')
+ @DocsEditable()
+ @Experimental() // untriaged
+ List<Shader> getAttachedShaders(Program program) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getAttachedShaders_Callback_1_(unwrap_jso(this), unwrap_jso(program)));
+
+ @DomName('WebGL2RenderingContext.getAttribLocation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getAttribLocation(Program program, String name) => _blink.BlinkWebGL2RenderingContext.instance.getAttribLocation_Callback_2_(unwrap_jso(this), unwrap_jso(program), name);
+
+ @DomName('WebGL2RenderingContext.getBufferParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getBufferParameter(int target, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getBufferParameter_Callback_2_(unwrap_jso(this), target, pname));
+
+ @DomName('WebGL2RenderingContext.getContextAttributes')
+ @DocsEditable()
+ @Experimental() // untriaged
+ getContextAttributes() => convertNativeDictionaryToDartDictionary(wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getContextAttributes_Callback_0_(unwrap_jso(this))));
+
+ @DomName('WebGL2RenderingContext.getError')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getError() => _blink.BlinkWebGL2RenderingContext.instance.getError_Callback_0_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.getExtension')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getExtension(String name) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getExtension_Callback_1_(unwrap_jso(this), name));
+
+ @DomName('WebGL2RenderingContext.getFramebufferAttachmentParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getFramebufferAttachmentParameter(int target, int attachment, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getFramebufferAttachmentParameter_Callback_3_(unwrap_jso(this), target, attachment, pname));
+
+ @DomName('WebGL2RenderingContext.getParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getParameter(int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getParameter_Callback_1_(unwrap_jso(this), pname));
+
+ @DomName('WebGL2RenderingContext.getProgramInfoLog')
+ @DocsEditable()
+ @Experimental() // untriaged
+ String getProgramInfoLog(Program program) => _blink.BlinkWebGL2RenderingContext.instance.getProgramInfoLog_Callback_1_(unwrap_jso(this), unwrap_jso(program));
+
+ @DomName('WebGL2RenderingContext.getProgramParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getProgramParameter(Program program, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getProgramParameter_Callback_2_(unwrap_jso(this), unwrap_jso(program), pname));
+
+ @DomName('WebGL2RenderingContext.getRenderbufferParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getRenderbufferParameter(int target, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getRenderbufferParameter_Callback_2_(unwrap_jso(this), target, pname));
+
+ @DomName('WebGL2RenderingContext.getShaderInfoLog')
+ @DocsEditable()
+ @Experimental() // untriaged
+ String getShaderInfoLog(Shader shader) => _blink.BlinkWebGL2RenderingContext.instance.getShaderInfoLog_Callback_1_(unwrap_jso(this), unwrap_jso(shader));
+
+ @DomName('WebGL2RenderingContext.getShaderParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getShaderParameter(Shader shader, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getShaderParameter_Callback_2_(unwrap_jso(this), unwrap_jso(shader), pname));
+
+ @DomName('WebGL2RenderingContext.getShaderPrecisionFormat')
+ @DocsEditable()
+ @Experimental() // untriaged
+ ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getShaderPrecisionFormat_Callback_2_(unwrap_jso(this), shadertype, precisiontype));
+
+ @DomName('WebGL2RenderingContext.getShaderSource')
+ @DocsEditable()
+ @Experimental() // untriaged
+ String getShaderSource(Shader shader) => _blink.BlinkWebGL2RenderingContext.instance.getShaderSource_Callback_1_(unwrap_jso(this), unwrap_jso(shader));
+
+ @DomName('WebGL2RenderingContext.getSupportedExtensions')
+ @DocsEditable()
+ @Experimental() // untriaged
+ List<String> getSupportedExtensions() => _blink.BlinkWebGL2RenderingContext.instance.getSupportedExtensions_Callback_0_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.getTexParameter')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getTexParameter(int target, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getTexParameter_Callback_2_(unwrap_jso(this), target, pname));
+
+ @DomName('WebGL2RenderingContext.getUniform')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getUniform(Program program, UniformLocation location) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getUniform_Callback_2_(unwrap_jso(this), unwrap_jso(program), unwrap_jso(location)));
+
+ @DomName('WebGL2RenderingContext.getUniformLocation')
+ @DocsEditable()
+ @Experimental() // untriaged
+ UniformLocation getUniformLocation(Program program, String name) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getUniformLocation_Callback_2_(unwrap_jso(this), unwrap_jso(program), name));
+
+ @DomName('WebGL2RenderingContext.getVertexAttrib')
+ @DocsEditable()
+ @Experimental() // untriaged
+ Object getVertexAttrib(int index, int pname) => wrap_jso(_blink.BlinkWebGL2RenderingContext.instance.getVertexAttrib_Callback_2_(unwrap_jso(this), index, pname));
+
+ @DomName('WebGL2RenderingContext.getVertexAttribOffset')
+ @DocsEditable()
+ @Experimental() // untriaged
+ int getVertexAttribOffset(int index, int pname) => _blink.BlinkWebGL2RenderingContext.instance.getVertexAttribOffset_Callback_2_(unwrap_jso(this), index, pname);
+
+ @DomName('WebGL2RenderingContext.hint')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void hint(int target, int mode) => _blink.BlinkWebGL2RenderingContext.instance.hint_Callback_2_(unwrap_jso(this), target, mode);
+
+ @DomName('WebGL2RenderingContext.isBuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isBuffer(Buffer buffer) => _blink.BlinkWebGL2RenderingContext.instance.isBuffer_Callback_1_(unwrap_jso(this), unwrap_jso(buffer));
+
+ @DomName('WebGL2RenderingContext.isContextLost')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isContextLost() => _blink.BlinkWebGL2RenderingContext.instance.isContextLost_Callback_0_(unwrap_jso(this));
+
+ @DomName('WebGL2RenderingContext.isEnabled')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isEnabled(int cap) => _blink.BlinkWebGL2RenderingContext.instance.isEnabled_Callback_1_(unwrap_jso(this), cap);
+
+ @DomName('WebGL2RenderingContext.isFramebuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isFramebuffer(Framebuffer framebuffer) => _blink.BlinkWebGL2RenderingContext.instance.isFramebuffer_Callback_1_(unwrap_jso(this), unwrap_jso(framebuffer));
+
+ @DomName('WebGL2RenderingContext.isProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isProgram(Program program) => _blink.BlinkWebGL2RenderingContext.instance.isProgram_Callback_1_(unwrap_jso(this), unwrap_jso(program));
+
+ @DomName('WebGL2RenderingContext.isRenderbuffer')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isRenderbuffer(Renderbuffer renderbuffer) => _blink.BlinkWebGL2RenderingContext.instance.isRenderbuffer_Callback_1_(unwrap_jso(this), unwrap_jso(renderbuffer));
+
+ @DomName('WebGL2RenderingContext.isShader')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isShader(Shader shader) => _blink.BlinkWebGL2RenderingContext.instance.isShader_Callback_1_(unwrap_jso(this), unwrap_jso(shader));
+
+ @DomName('WebGL2RenderingContext.isTexture')
+ @DocsEditable()
+ @Experimental() // untriaged
+ bool isTexture(Texture texture) => _blink.BlinkWebGL2RenderingContext.instance.isTexture_Callback_1_(unwrap_jso(this), unwrap_jso(texture));
+
+ @DomName('WebGL2RenderingContext.lineWidth')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void lineWidth(num width) => _blink.BlinkWebGL2RenderingContext.instance.lineWidth_Callback_1_(unwrap_jso(this), width);
+
+ @DomName('WebGL2RenderingContext.linkProgram')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void linkProgram(Program program) => _blink.BlinkWebGL2RenderingContext.instance.linkProgram_Callback_1_(unwrap_jso(this), unwrap_jso(program));
+
+ @DomName('WebGL2RenderingContext.pixelStorei')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void pixelStorei(int pname, int param) => _blink.BlinkWebGL2RenderingContext.instance.pixelStorei_Callback_2_(unwrap_jso(this), pname, param);
+
+ @DomName('WebGL2RenderingContext.polygonOffset')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void polygonOffset(num factor, num units) => _blink.BlinkWebGL2RenderingContext.instance.polygonOffset_Callback_2_(unwrap_jso(this), factor, units);
+
+ @DomName('WebGL2RenderingContext.readPixels')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) => _blink.BlinkWebGL2RenderingContext.instance.readPixels_Callback_7_(unwrap_jso(this), x, y, width, height, format, type, unwrap_jso(pixels));
+
+ @DomName('WebGL2RenderingContext.renderbufferStorage')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void renderbufferStorage(int target, int internalformat, int width, int height) => _blink.BlinkWebGL2RenderingContext.instance.renderbufferStorage_Callback_4_(unwrap_jso(this), target, internalformat, width, height);
+
+ @DomName('WebGL2RenderingContext.sampleCoverage')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void sampleCoverage(num value, bool invert) => _blink.BlinkWebGL2RenderingContext.instance.sampleCoverage_Callback_2_(unwrap_jso(this), value, invert);
+
+ @DomName('WebGL2RenderingContext.scissor')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void scissor(int x, int y, int width, int height) => _blink.BlinkWebGL2RenderingContext.instance.scissor_Callback_4_(unwrap_jso(this), x, y, width, height);
+
+ @DomName('WebGL2RenderingContext.shaderSource')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void shaderSource(Shader shader, String string) => _blink.BlinkWebGL2RenderingContext.instance.shaderSource_Callback_2_(unwrap_jso(this), unwrap_jso(shader), string);
+
+ @DomName('WebGL2RenderingContext.stencilFunc')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilFunc(int func, int ref, int mask) => _blink.BlinkWebGL2RenderingContext.instance.stencilFunc_Callback_3_(unwrap_jso(this), func, ref, mask);
+
+ @DomName('WebGL2RenderingContext.stencilFuncSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilFuncSeparate(int face, int func, int ref, int mask) => _blink.BlinkWebGL2RenderingContext.instance.stencilFuncSeparate_Callback_4_(unwrap_jso(this), face, func, ref, mask);
+
+ @DomName('WebGL2RenderingContext.stencilMask')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilMask(int mask) => _blink.BlinkWebGL2RenderingContext.instance.stencilMask_Callback_1_(unwrap_jso(this), mask);
+
+ @DomName('WebGL2RenderingContext.stencilMaskSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilMaskSeparate(int face, int mask) => _blink.BlinkWebGL2RenderingContext.instance.stencilMaskSeparate_Callback_2_(unwrap_jso(this), face, mask);
+
+ @DomName('WebGL2RenderingContext.stencilOp')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilOp(int fail, int zfail, int zpass) => _blink.BlinkWebGL2RenderingContext.instance.stencilOp_Callback_3_(unwrap_jso(this), fail, zfail, zpass);
+
+ @DomName('WebGL2RenderingContext.stencilOpSeparate')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void stencilOpSeparate(int face, int fail, int zfail, int zpass) => _blink.BlinkWebGL2RenderingContext.instance.stencilOpSeparate_Callback_4_(unwrap_jso(this), face, fail, zfail, zpass);
+
+ void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) {
+ if ((pixels is TypedData || pixels == null) && (type is int) && (format is int) && (border_OR_canvas_OR_image_OR_pixels_OR_video is int) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_9_(unwrap_jso(this), target, level, internalformat, format_OR_width, height_OR_type, unwrap_jso(border_OR_canvas_OR_image_OR_pixels_OR_video), format, type, unwrap_jso(pixels));
+ return;
+ }
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(unwrap_jso(this), target, level, internalformat, format_OR_width, height_OR_type, unwrap_jso(border_OR_canvas_OR_image_OR_pixels_OR_video));
+ return;
+ }
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(unwrap_jso(this), target, level, internalformat, format_OR_width, height_OR_type, unwrap_jso(border_OR_canvas_OR_image_OR_pixels_OR_video));
+ return;
+ }
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(unwrap_jso(this), target, level, internalformat, format_OR_width, height_OR_type, unwrap_jso(border_OR_canvas_OR_image_OR_pixels_OR_video));
+ return;
+ }
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement) && (height_OR_type is int) && (format_OR_width is int) && (internalformat is int) && (level is int) && (target is int) && format == null && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texImage2D_Callback_6_(unwrap_jso(this), target, level, internalformat, format_OR_width, height_OR_type, unwrap_jso(border_OR_canvas_OR_image_OR_pixels_OR_video));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.texParameterf')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texParameterf(int target, int pname, num param) => _blink.BlinkWebGL2RenderingContext.instance.texParameterf_Callback_3_(unwrap_jso(this), target, pname, param);
+
+ @DomName('WebGL2RenderingContext.texParameteri')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void texParameteri(int target, int pname, int param) => _blink.BlinkWebGL2RenderingContext.instance.texParameteri_Callback_3_(unwrap_jso(this), target, pname, param);
+
+ void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, TypedData pixels]) {
+ if ((pixels is TypedData || pixels == null) && (type is int) && (canvas_OR_format_OR_image_OR_pixels_OR_video is int) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_9_(unwrap_jso(this), target, level, xoffset, yoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_format_OR_image_OR_pixels_OR_video), type, unwrap_jso(pixels));
+ return;
+ }
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(unwrap_jso(this), target, level, xoffset, yoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_format_OR_image_OR_pixels_OR_video));
+ return;
+ }
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(unwrap_jso(this), target, level, xoffset, yoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_format_OR_image_OR_pixels_OR_video));
+ return;
+ }
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(unwrap_jso(this), target, level, xoffset, yoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_format_OR_image_OR_pixels_OR_video));
+ return;
+ }
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement) && (height_OR_type is int) && (format_OR_width is int) && (yoffset is int) && (xoffset is int) && (level is int) && (target is int) && type == null && pixels == null) {
+ _blink.BlinkWebGL2RenderingContext.instance.texSubImage2D_Callback_7_(unwrap_jso(this), target, level, xoffset, yoffset, format_OR_width, height_OR_type, unwrap_jso(canvas_OR_format_OR_image_OR_pixels_OR_video));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform1f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform1f(UniformLocation location, num x) => _blink.BlinkWebGL2RenderingContext.instance.uniform1f_Callback_2_(unwrap_jso(this), unwrap_jso(location), x);
+
+ void uniform1fv(UniformLocation location, v) {
+ if ((v is Float32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform1fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform1fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform1i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform1i(UniformLocation location, int x) => _blink.BlinkWebGL2RenderingContext.instance.uniform1i_Callback_2_(unwrap_jso(this), unwrap_jso(location), x);
+
+ void uniform1iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform1iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform1iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform2f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform2f(UniformLocation location, num x, num y) => _blink.BlinkWebGL2RenderingContext.instance.uniform2f_Callback_3_(unwrap_jso(this), unwrap_jso(location), x, y);
+
+ void uniform2fv(UniformLocation location, v) {
+ if ((v is Float32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform2fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform2fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform2i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform2i(UniformLocation location, int x, int y) => _blink.BlinkWebGL2RenderingContext.instance.uniform2i_Callback_3_(unwrap_jso(this), unwrap_jso(location), x, y);
+
+ void uniform2iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform2iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform2iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform3f')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform3f(UniformLocation location, num x, num y, num z) => _blink.BlinkWebGL2RenderingContext.instance.uniform3f_Callback_4_(unwrap_jso(this), unwrap_jso(location), x, y, z);
+
+ void uniform3fv(UniformLocation location, v) {
+ if ((v is Float32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform3fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform3fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform3i')
+ @DocsEditable()
+ @Experimental() // untriaged
+ void uniform3i(UniformLocation location, int x, int y, int z) => _blink.BlinkWebGL2RenderingContext.instance.uniform3i_Callback_4_(unwrap_jso(this), unwrap_jso(location), x, y, z);
+
+ void uniform3iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform3iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform3iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform4f')
@DocsEditable()
- void vertexAttrib1f(int indx, num x) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib1f_Callback_2_(unwrap_jso(this), indx, x);
+ @Experimental() // untriaged
+ void uniform4f(UniformLocation location, num x, num y, num z, num w) => _blink.BlinkWebGL2RenderingContext.instance.uniform4f_Callback_5_(unwrap_jso(this), unwrap_jso(location), x, y, z, w);
- @DomName('WebGLRenderingContext.vertexAttrib1fv')
+ void uniform4fv(UniformLocation location, v) {
+ if ((v is Float32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform4fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<num>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform4fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.uniform4i')
@DocsEditable()
- void vertexAttrib1fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib1fv_Callback_2_(unwrap_jso(this), indx, values);
+ @Experimental() // untriaged
+ void uniform4i(UniformLocation location, int x, int y, int z, int w) => _blink.BlinkWebGL2RenderingContext.instance.uniform4i_Callback_5_(unwrap_jso(this), unwrap_jso(location), x, y, z, w);
- @DomName('WebGLRenderingContext.vertexAttrib2f')
+ void uniform4iv(UniformLocation location, v) {
+ if ((v is Int32List) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform4iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ if ((v is List<int>) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniform4iv_Callback_2_(unwrap_jso(this), unwrap_jso(location), unwrap_jso(v));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix2fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ if ((array is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix2fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix3fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ if ((array is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix3fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ void uniformMatrix4fv(UniformLocation location, bool transpose, array) {
+ if ((array is Float32List) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ if ((array is List<num>) && (transpose is bool) && (location is UniformLocation || location == null)) {
+ _blink.BlinkWebGL2RenderingContext.instance.uniformMatrix4fv_Callback_3_(unwrap_jso(this), unwrap_jso(location), transpose, unwrap_jso(array));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.useProgram')
@DocsEditable()
- void vertexAttrib2f(int indx, num x, num y) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib2f_Callback_3_(unwrap_jso(this), indx, x, y);
+ @Experimental() // untriaged
+ void useProgram(Program program) => _blink.BlinkWebGL2RenderingContext.instance.useProgram_Callback_1_(unwrap_jso(this), unwrap_jso(program));
- @DomName('WebGLRenderingContext.vertexAttrib2fv')
+ @DomName('WebGL2RenderingContext.validateProgram')
@DocsEditable()
- void vertexAttrib2fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib2fv_Callback_2_(unwrap_jso(this), indx, values);
+ @Experimental() // untriaged
+ void validateProgram(Program program) => _blink.BlinkWebGL2RenderingContext.instance.validateProgram_Callback_1_(unwrap_jso(this), unwrap_jso(program));
- @DomName('WebGLRenderingContext.vertexAttrib3f')
+ @DomName('WebGL2RenderingContext.vertexAttrib1f')
@DocsEditable()
- void vertexAttrib3f(int indx, num x, num y, num z) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib3f_Callback_4_(unwrap_jso(this), indx, x, y, z);
+ @Experimental() // untriaged
+ void vertexAttrib1f(int indx, num x) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib1f_Callback_2_(unwrap_jso(this), indx, x);
- @DomName('WebGLRenderingContext.vertexAttrib3fv')
+ void vertexAttrib1fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib1fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib1fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttrib2f')
@DocsEditable()
- void vertexAttrib3fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib3fv_Callback_2_(unwrap_jso(this), indx, values);
+ @Experimental() // untriaged
+ void vertexAttrib2f(int indx, num x, num y) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib2f_Callback_3_(unwrap_jso(this), indx, x, y);
- @DomName('WebGLRenderingContext.vertexAttrib4f')
+ void vertexAttrib2fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib2fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib2fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttrib3f')
@DocsEditable()
- void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib4f_Callback_5_(unwrap_jso(this), indx, x, y, z, w);
+ @Experimental() // untriaged
+ void vertexAttrib3f(int indx, num x, num y, num z) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib3f_Callback_4_(unwrap_jso(this), indx, x, y, z);
- @DomName('WebGLRenderingContext.vertexAttrib4fv')
+ void vertexAttrib3fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib3fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib3fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttrib4f')
@DocsEditable()
- void vertexAttrib4fv(int indx, Float32List values) => _blink.BlinkWebGLRenderingContext.instance.vertexAttrib4fv_Callback_2_(unwrap_jso(this), indx, values);
+ @Experimental() // untriaged
+ void vertexAttrib4f(int indx, num x, num y, num z, num w) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib4f_Callback_5_(unwrap_jso(this), indx, x, y, z, w);
- @DomName('WebGLRenderingContext.vertexAttribPointer')
+ void vertexAttrib4fv(int indx, values) {
+ if ((values is Float32List) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib4fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ if ((values is List<num>) && (indx is int)) {
+ _blink.BlinkWebGL2RenderingContext.instance.vertexAttrib4fv_Callback_2_(unwrap_jso(this), indx, unwrap_jso(values));
+ return;
+ }
+ throw new ArgumentError("Incorrect number or type of arguments");
+ }
+
+ @DomName('WebGL2RenderingContext.vertexAttribPointer')
@DocsEditable()
- void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => _blink.BlinkWebGLRenderingContext.instance.vertexAttribPointer_Callback_6_(unwrap_jso(this), indx, size, type, normalized, stride, offset);
+ @Experimental() // untriaged
+ void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) => _blink.BlinkWebGL2RenderingContext.instance.vertexAttribPointer_Callback_6_(unwrap_jso(this), indx, size, type, normalized, stride, offset);
- @DomName('WebGLRenderingContext.viewport')
+ @DomName('WebGL2RenderingContext.viewport')
@DocsEditable()
- void viewport(int x, int y, int width, int height) => _blink.BlinkWebGLRenderingContext.instance.viewport_Callback_4_(unwrap_jso(this), x, y, width, height);
+ @Experimental() // untriaged
+ void viewport(int x, int y, int width, int height) => _blink.BlinkWebGL2RenderingContext.instance.viewport_Callback_4_(unwrap_jso(this), x, y, width, height);
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
- /**
- * Sets the currently bound texture to [data].
- *
- * [data] can be either an [ImageElement], a
- * [CanvasElement], a [VideoElement], or an [ImageData] object.
- *
- * To use [texImage2d] with a TypedData object, use [texImage2dTyped].
- *
- */
- void texImage2DUntyped(int targetTexture, int levelOfDetail,
- int internalFormat, int format, int type, data) {
- if (data is ImageElement) {
- texImage2DImage(targetTexture, levelOfDetail, internalFormat, format,
- type, data);
- } else if (data is ImageData) {
- texImage2DImageData(targetTexture, levelOfDetail, internalFormat, format,
- type, data);
- } else if (data is CanvasElement) {
- texImage2DCanvas(targetTexture, levelOfDetail, internalFormat, format,
- type, data);
- } else {
- texImage2DVideo(targetTexture, levelOfDetail, internalFormat, format,
- type, data);
- }
- }
+// WARNING: Do not edit - generated code.
- /**
- * Sets the currently bound texture to [data].
- */
- void texImage2DTyped(int targetTexture, int levelOfDetail, int internalFormat,
- int width, int height, int border, int format, int type, TypedData data) {
- texImage2D(targetTexture, levelOfDetail, internalFormat,
- width, height, border, format, type, data);
- }
- /**
- * Updates a sub-rectangle of the currently bound texture to [data].
- *
- * [data] can be either an [ImageElement], a
- * [CanvasElement], a [VideoElement], or an [ImageData] object.
- *
- * To use [texSubImage2d] with a TypedData object, use [texSubImage2dTyped].
- *
- */
- void texSubImage2DUntyped(int targetTexture, int levelOfDetail,
- int xOffset, int yOffset, int format, int type, data) {
- texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset,
- format, type, data);
+@DocsEditable()
+@DomName('WebGLSampler')
+@Experimental() // untriaged
+class Sampler extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Sampler._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static Sampler internalCreateSampler() {
+ return new Sampler._internalWrap();
}
- /**
- * Updates a sub-rectangle of the currently bound texture to [data].
- */
- void texSubImage2DTyped(int targetTexture, int levelOfDetail,
- int xOffset, int yOffset, int width, int height, int format,
- int type, TypedData data) {
- texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset,
- width, height, format, type, data);
+ factory Sampler._internalWrap() {
+ return new Sampler.internal_();
}
+
+ @Deprecated("Internal Use Only")
+ Sampler.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
@@ -3655,6 +6721,36 @@ class ShaderPrecisionFormat extends DartHtmlDomObject {
@DocsEditable()
+@DomName('WebGLSync')
+@Experimental() // untriaged
+class Sync extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory Sync._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static Sync internalCreateSync() {
+ return new Sync._internalWrap();
+ }
+
+ factory Sync._internalWrap() {
+ return new Sync.internal_();
+ }
+
+ @Deprecated("Internal Use Only")
+ Sync.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+
+@DocsEditable()
@DomName('WebGLTexture')
class Texture extends DartHtmlDomObject {
// To suppress missing implicit constructor warnings.
@@ -3684,6 +6780,36 @@ class Texture extends DartHtmlDomObject {
@DocsEditable()
+@DomName('WebGLTransformFeedback')
+@Experimental() // untriaged
+class TransformFeedback extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory TransformFeedback._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static TransformFeedback internalCreateTransformFeedback() {
+ return new TransformFeedback._internalWrap();
+ }
+
+ factory TransformFeedback._internalWrap() {
+ return new TransformFeedback.internal_();
+ }
+
+ @Deprecated("Internal Use Only")
+ TransformFeedback.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+
+@DocsEditable()
@DomName('WebGLUniformLocation')
class UniformLocation extends DartHtmlDomObject {
// To suppress missing implicit constructor warnings.
@@ -3713,9 +6839,8 @@ class UniformLocation extends DartHtmlDomObject {
@DocsEditable()
-@DomName('WebGLVertexArrayObjectOES')
-// http://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/
-@Experimental() // experimental
+@DomName('WebGLVertexArrayObject')
+@Experimental() // untriaged
class VertexArrayObject extends DartHtmlDomObject {
// To suppress missing implicit constructor warnings.
factory VertexArrayObject._() { throw new UnsupportedError("Not supported"); }
@@ -3744,6 +6869,67 @@ class VertexArrayObject extends DartHtmlDomObject {
@DocsEditable()
+@DomName('WebGLVertexArrayObjectOES')
+// http://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/
+@Experimental() // experimental
+class VertexArrayObjectOes extends DartHtmlDomObject {
+ // To suppress missing implicit constructor warnings.
+ factory VertexArrayObjectOes._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static VertexArrayObjectOes internalCreateVertexArrayObjectOes() {
+ return new VertexArrayObjectOes._internalWrap();
+ }
+
+ factory VertexArrayObjectOes._internalWrap() {
+ return new VertexArrayObjectOes.internal_();
+ }
+
+ @Deprecated("Internal Use Only")
+ VertexArrayObjectOes.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+
+@DocsEditable()
+@DomName('WebGL2RenderingContextBase')
+@Experimental() // untriaged
+class _WebGL2RenderingContextBase extends DartHtmlDomObject implements _WebGLRenderingContextBase {
+ // To suppress missing implicit constructor warnings.
+ factory _WebGL2RenderingContextBase._() { throw new UnsupportedError("Not supported"); }
+
+ @Deprecated("Internal Use Only")
+ static _WebGL2RenderingContextBase internalCreate_WebGL2RenderingContextBase() {
+ return new _WebGL2RenderingContextBase._internalWrap();
+ }
+
+ factory _WebGL2RenderingContextBase._internalWrap() {
+ return new _WebGL2RenderingContextBase.internal_();
+ }
+
+ @Deprecated("Internal Use Only")
+ _WebGL2RenderingContextBase.internal_() { }
+
+ bool operator ==(other) => unwrap_jso(other) == unwrap_jso(this) || identical(this, other);
+ int get hashCode => unwrap_jso(this).hashCode;
+
+}
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// WARNING: Do not edit - generated code.
+
+
+@DocsEditable()
@DomName('WebGLRenderingContextBase')
@Experimental() // untriaged
class _WebGLRenderingContextBase extends DartHtmlDomObject {
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