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Side by Side Diff: src/gpu/effects/GrDashingEffect.cpp

Issue 1761523002: Retract GrDrawTarget and GrPipelineBuilder a bit more (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDashingEffect.h" 8 #include "GrDashingEffect.h"
9 9
10 #include "GrBatchFlushState.h" 10 #include "GrBatchFlushState.h"
11 #include "GrBatchTest.h" 11 #include "GrBatchTest.h"
12 #include "GrCaps.h" 12 #include "GrCaps.h"
13 #include "GrGeometryProcessor.h" 13 #include "GrGeometryProcessor.h"
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrCoordTransform.h" 15 #include "GrCoordTransform.h"
16 #include "GrDefaultGeoProcFactory.h" 16 #include "GrDefaultGeoProcFactory.h"
17 #include "GrDrawTarget.h"
18 #include "GrInvariantOutput.h" 17 #include "GrInvariantOutput.h"
19 #include "GrProcessor.h" 18 #include "GrProcessor.h"
20 #include "GrStrokeInfo.h" 19 #include "GrStrokeInfo.h"
21 #include "GrVertexBuffer.h" 20 #include "GrVertexBuffer.h"
22 #include "SkGr.h" 21 #include "SkGr.h"
23 #include "batches/GrVertexBatch.h" 22 #include "batches/GrVertexBatch.h"
24 #include "glsl/GrGLSLFragmentShaderBuilder.h" 23 #include "glsl/GrGLSLFragmentShaderBuilder.h"
25 #include "glsl/GrGLSLGeometryProcessor.h" 24 #include "glsl/GrGLSLGeometryProcessor.h"
26 #include "glsl/GrGLSLProgramDataManager.h" 25 #include "glsl/GrGLSLProgramDataManager.h"
27 #include "glsl/GrGLSLUniformHandler.h" 26 #include "glsl/GrGLSLUniformHandler.h"
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739 738
740 geometry.fColor = color; 739 geometry.fColor = color;
741 geometry.fViewMatrix = viewMatrix; 740 geometry.fViewMatrix = viewMatrix;
742 geometry.fPhase = phase; 741 geometry.fPhase = phase;
743 geometry.fIntervals[0] = intervals[0]; 742 geometry.fIntervals[0] = intervals[0];
744 geometry.fIntervals[1] = intervals[1]; 743 geometry.fIntervals[1] = intervals[1];
745 744
746 return DashBatch::Create(geometry, cap, aaMode, fullDash); 745 return DashBatch::Create(geometry, cap, aaMode, fullDash);
747 } 746 }
748 747
749 bool GrDashingEffect::DrawDashLine(GrDrawTarget* target, 748 GrDrawBatch* GrDashingEffect::CreateDashLineBatch(GrColor color,
750 const GrPipelineBuilder& pipelineBuilder, GrC olor color, 749 const SkMatrix& viewMatrix,
751 const SkMatrix& viewMatrix, const SkPoint pts [2], 750 const SkPoint pts[2],
752 bool useAA, const GrStrokeInfo& strokeInfo) { 751 bool useAA,
753 SkAutoTUnref<GrDrawBatch> batch( 752 bool msaaIsEnabled,
754 create_batch(color, viewMatrix, pts, useAA, strokeInfo, 753 const GrStrokeInfo& strokeInfo ) {
755 pipelineBuilder.getRenderTarget()->isUnifiedMultisample d())); 754 return create_batch(color, viewMatrix, pts, useAA, strokeInfo, msaaIsEnabled );
756 if (!batch) {
757 return false;
758 }
759
760 target->drawBatch(pipelineBuilder, batch);
761 return true;
762 } 755 }
763 756
764 ////////////////////////////////////////////////////////////////////////////// 757 //////////////////////////////////////////////////////////////////////////////
765 758
766 class GLDashingCircleEffect; 759 class GLDashingCircleEffect;
767 760
768 /* 761 /*
769 * This effect will draw a dotted line (defined as a dashed lined with round cap s and no on 762 * This effect will draw a dotted line (defined as a dashed lined with round cap s and no on
770 * interval). The radius of the dots is given by the strokeWidth and the spacing by the DashInfo. 763 * interval). The radius of the dots is given by the strokeWidth and the spacing by the DashInfo.
771 * Both of the previous two parameters are in device space. This effect also req uires the setting of 764 * Both of the previous two parameters are in device space. This effect also req uires the setting of
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1306 info.fIntervals = intervals; 1299 info.fIntervals = intervals;
1307 info.fCount = 2; 1300 info.fCount = 2;
1308 info.fPhase = phase; 1301 info.fPhase = phase;
1309 SkDEBUGCODE(bool success = ) strokeInfo.setDashInfo(info); 1302 SkDEBUGCODE(bool success = ) strokeInfo.setDashInfo(info);
1310 SkASSERT(success); 1303 SkASSERT(success);
1311 1304
1312 return create_batch(color, viewMatrix, pts, useAA, strokeInfo, msaaRT); 1305 return create_batch(color, viewMatrix, pts, useAA, strokeInfo, msaaRT);
1313 } 1306 }
1314 1307
1315 #endif 1308 #endif
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