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Unified Diff: src/virtual-frame-ia32.h

Issue 17615: Experimental: use register allocation in the code for keyed property (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/toiger/
Patch Set: '' Created 11 years, 11 months ago
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Index: src/virtual-frame-ia32.h
===================================================================
--- src/virtual-frame-ia32.h (revision 1054)
+++ src/virtual-frame-ia32.h (working copy)
@@ -347,9 +347,9 @@
// Call into a JS code object, given the number of arguments it expects on
// (and removes from) the top of the physical frame.
- void CallCodeObject(Handle<Code> ic,
- RelocInfo::Mode rmode,
- int frame_arg_count);
+ Result CallCodeObject(Handle<Code> ic,
+ RelocInfo::Mode rmode,
+ int frame_arg_count);
// Drop a number of elements from the top of the expression stack. May
// emit code to affect the physical frame. Does not clobber any registers

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