| Index: third_party/WebKit/Source/core/dom/Node.h
|
| diff --git a/third_party/WebKit/Source/core/dom/Node.h b/third_party/WebKit/Source/core/dom/Node.h
|
| index 8f3aead06fe4530c62be831e7e50f0dac45de1c4..86635a6af95f94cc4d5c8ca9efbf463236bc45b1 100644
|
| --- a/third_party/WebKit/Source/core/dom/Node.h
|
| +++ b/third_party/WebKit/Source/core/dom/Node.h
|
| @@ -182,8 +182,7 @@
|
| static void* allocateObject(size_t size, bool isEager)
|
| {
|
| ThreadState* state = ThreadStateFor<ThreadingTrait<Node>::Affinity>::state();
|
| - const char typeName[] = "blink::Node";
|
| - return Heap::allocateOnArenaIndex(state, size, isEager ? BlinkGC::EagerSweepArenaIndex : BlinkGC::NodeArenaIndex, GCInfoTrait<EventTarget>::index(), typeName);
|
| + return Heap::allocateOnArenaIndex(state, size, isEager ? BlinkGC::EagerSweepArenaIndex : BlinkGC::NodeArenaIndex, GCInfoTrait<EventTarget>::index());
|
| }
|
| #else // !ENABLE(OILPAN)
|
| // All Nodes are placed in their own heap partition for security.
|
|
|