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Side by Side Diff: net/websockets/websocket_stream.h

Issue 17610006: Add WebSocketStream factory function (Closed) Base URL: http://git.chromium.org/chromium/src.git@web_socket_net
Patch Set: Add WebSocketStreamRequest declaration. Created 7 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ 6 #define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
7 7
8 #include <string>
9
8 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/callback_forward.h"
12 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/scoped_vector.h" 13 #include "base/memory/scoped_vector.h"
10 #include "net/base/completion_callback.h" 14 #include "net/base/completion_callback.h"
15 #include "net/base/net_export.h"
11 #include "net/websockets/websocket_stream_base.h" 16 #include "net/websockets/websocket_stream_base.h"
12 17
18 class GURL;
19
13 namespace net { 20 namespace net {
14 21
15 class BoundNetLog; 22 class BoundNetLog;
16 class HttpRequestHeaders; 23 class HttpRequestHeaders;
17 struct HttpRequestInfo;
18 class HttpResponseInfo; 24 class HttpResponseInfo;
25 class URLRequestContext;
19 struct WebSocketFrameChunk; 26 struct WebSocketFrameChunk;
20 27
28 // WebSocketStreamRequest is the caller's handle to the process of creation of a
29 // WebSocketStream. Deleting the object before the OnSuccess or OnFailure
30 // callbacks are called will cancel the request (and neither callback will be
31 // called). After OnSuccess or OnFailure have been called, this object may be
32 // safely deleted without side-effects.
33 class NET_EXPORT_PRIVATE WebSocketStreamRequest {
34 public:
mmenke1 2013/06/27 16:56:23 nit: indent 1
Adam Rice 2013/06/27 17:47:32 Fixed in a future patch.
35 virtual ~WebSocketStreamRequest();
36 };
37
21 // WebSocketStream is a transport-agnostic interface for reading and writing 38 // WebSocketStream is a transport-agnostic interface for reading and writing
22 // WebSocket frames. This class provides an abstraction for WebSocket streams 39 // WebSocket frames. This class provides an abstraction for WebSocket streams
23 // based on various transport layer, such as normal WebSocket connections 40 // based on various transport layers, such as normal WebSocket connections
24 // (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or 41 // (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or
25 // WebSocket connections with multiplexing extension. Subtypes of 42 // WebSocket connections with multiplexing extension. Subtypes of
26 // WebSocketStream are responsible for managing the underlying transport 43 // WebSocketStream are responsible for managing the underlying transport
27 // appropriately. 44 // appropriately.
28 // 45 //
29 // All functions except Close() can be asynchronous. If an operation cannot 46 // All functions except Close() can be asynchronous. If an operation cannot
30 // be finished synchronously, the function returns ERR_IO_PENDING, and 47 // be finished synchronously, the function returns ERR_IO_PENDING, and
31 // |callback| will be called when the operation is finished. Non-null |callback| 48 // |callback| will be called when the operation is finished. Non-null |callback|
32 // must be provided to these functions. 49 // must be provided to these functions.
33 50
34 class WebSocketStream : public WebSocketStreamBase { 51 class NET_EXPORT_PRIVATE WebSocketStream : public WebSocketStreamBase {
35 public: 52 public:
36 WebSocketStream() {} 53 // A concrete object derived from ConnectDelegate is supplied by the caller to
54 // CreateAndConnectStream() to receive the result of the connection.
55 class ConnectDelegate {
56 public:
57 // Called on successful connection. The parameter is an object derived from
58 // WebSocketStream.
59 virtual void OnSuccess(scoped_ptr<WebSocketStream> stream) = 0;
60
61 // Called on failure to connect. The parameter is either one of the values
62 // defined in net::WebSocketError, or an error defined by some WebSocket
63 // extension protocol that we implement.
64 virtual void OnFailure(unsigned short websocket_error) = 0;
65 };
mmenke 2013/06/27 15:25:09 Do we even need ConnectDelegate or WebSocketStream
Adam Rice 2013/06/27 16:27:08 To be honest, I'm not sure at the moment. In the c
mmenke1 2013/06/27 16:56:23 Good point. May want to think about modelling thi
66
67 // Create and connect a WebSocketStream of an appropriate type. The actual
68 // concrete type returned depends on whether multiplexing or SPDY are being
69 // used to communicate with the remote server. If the handshake completed
70 // successfully, then the on_success callback is called with a subclass of
71 // WebSocketStream. If it failed, then the on_failure callback is called with
mmenke1 2013/06/27 16:56:23 "on_success callback" -> "OnSuccess", same for on_
Adam Rice 2013/06/27 17:47:32 I rewrote this comment.
72 // a WebSocket result code corresponding to the error.
73 static scoped_ptr<WebSocketStreamRequest> CreateAndConnectStream(
74 const GURL& socket_url,
75 const std::vector<std::string>& requested_subprotocols,
76 const GURL& origin,
77 URLRequestContext* url_request_context,
78 const BoundNetLog& net_log,
79 scoped_ptr<ConnectDelegate> connect_delegate);
37 80
38 // Derived classes must make sure Close() is called when the stream is not 81 // Derived classes must make sure Close() is called when the stream is not
39 // closed on destruction. 82 // closed on destruction.
40 virtual ~WebSocketStream() {} 83 virtual ~WebSocketStream();
41
42 // Initializes stream. Must be called before calling SendHandshakeRequest().
43 // Returns a net error code, possibly ERR_IO_PENDING, as stated above.
44 //
45 // |request_info.url| must be a URL starting with "ws://" or "wss://".
46 // |request_info.method| must be "GET". |request_info.upload_data| is
47 // ignored.
48 virtual int InitializeStream(const HttpRequestInfo& request_info,
49 const BoundNetLog& net_log,
50 const CompletionCallback& callback) = 0;
51
52 // Writes WebSocket handshake request to the underlying socket. Must be
53 // called after InitializeStream() completes and before
54 // ReadHandshakeResponse() is called.
55 //
56 // |response_info| must remain valid until the stream is destroyed.
57 virtual int SendHandshakeRequest(const HttpRequestHeaders& headers,
58 HttpResponseInfo* response_info,
59 const CompletionCallback& callback) = 0;
60
61 // Reads WebSocket handshake response from the underlying socket. This
62 // function completes when the response headers have been completely
63 // received. Must be called after SendHandshakeRequest() completes.
64 virtual int ReadHandshakeResponse(const CompletionCallback& callback) = 0;
65 84
66 // Reads WebSocket frame data. This operation finishes when new frame data 85 // Reads WebSocket frame data. This operation finishes when new frame data
67 // becomes available. Each frame message might be chopped off in the middle 86 // becomes available. Each frame message might be chopped off in the middle
68 // as specified in the description of WebSocketFrameChunk struct. 87 // as specified in the description of WebSocketFrameChunk struct.
69 // |frame_chunks| must be valid until the operation completes or Close() 88 // |frame_chunks| remains owned by the caller and must be valid until the
70 // is called. 89 // operation completes or Close() is called. |frame_chunks| must be empty on
90 // calling.
71 // 91 //
72 // This function can be called after ReadHandshakeResponse(). This function 92 // This function should not be called while the previous call of ReadFrames()
73 // should not be called while the previous call of ReadFrames() is still 93 // is still pending.
74 // pending. 94 //
95 // Returns net::OK or one of the net::ERR_* codes.
96 //
97 // frame_chunks->size() >= 1 if the result is OK.
98 //
99 // A frame with an incomplete header will never be inserted into
100 // |frame_chunks|. If the currently available bytes of a new frame do not form
101 // a complete frame header, then the implementation will buffer them until all
102 // the fields in the WebSocketFrameHeader object can be filled. If
103 // ReadFrames() is freshly called in this situation, it will return
104 // ERR_IO_PENDING exactly as if no data was available.
105 //
106 // Every WebSocketFrameChunk in the vector except the first and last is
107 // guaranteed to be a complete frame. The first chunk may be the final part
108 // of the previous frame. The last chunk may be the first part of a new
109 // frame. If there is only one chunk, then it may consist of data from the
110 // middle part of a frame.
111 //
112 // When the socket is closed on the remote side, this method will return
113 // ERR_CONNECTION_CLOSED. It will not return OK with an empty vector.
114 //
115 // If the connection is closed in the middle of receiving an incomplete frame,
116 // ReadFrames may discard the incomplete frame. Since the renderer will
117 // discard any incomplete messages when the connection is closed, this makes
118 // no difference to the overall semantics.
75 virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, 119 virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
76 const CompletionCallback& callback) = 0; 120 const CompletionCallback& callback) = 0;
77 121
78 // Writes WebSocket frame data. |frame_chunks| must obey the rule specified 122 // Writes WebSocket frame data. |frame_chunks| must obey the rule specified
79 // in the documentation of WebSocketFrameChunk struct: the first chunk of 123 // in the documentation of WebSocketFrameChunk struct: the first chunk of
80 // a WebSocket frame must contain non-NULL |header|, and the last chunk must 124 // a WebSocket frame must contain non-NULL |header|, and the last chunk must
81 // have |final_chunk| field set to true. Series of chunks representing a 125 // have |final_chunk| field set to true. Series of chunks representing a
82 // WebSocket frame must be consistent (the total length of |data| fields must 126 // WebSocket frame must be consistent (the total length of |data| fields must
83 // match |header->payload_length|). |frame_chunks| must be valid until the 127 // match |header->payload_length|). |frame_chunks| must be valid until the
84 // operation completes or Close() is called. 128 // operation completes or Close() is called.
85 // 129 //
86 // This function can be called after ReadHandshakeResponse(). This function 130 // This function should not be called while previous call of WriteFrames() is
87 // should not be called while previous call of WriteFrames() is still pending. 131 // still pending.
132 //
133 // Support for incomplete frames is not guaranteed and may be removed from
134 // future iterations of the API.
135 //
136 // This method will only return OK if all frames were written completely.
137 // Otherwise it will return an appropriate ERR_ code.
mmenke1 2013/06/27 16:56:23 suggest "ERR_ code" -> "net error code"
88 virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, 138 virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
89 const CompletionCallback& callback) = 0; 139 const CompletionCallback& callback) = 0;
90 140
91 // Closes the stream. All pending I/O operations (if any) are canceled 141 // Closes the stream. All pending I/O operations (if any) are cancelled
92 // at this point, so |frame_chunks| can be freed. 142 // at this point, so |frame_chunks| can be freed.
93 virtual void Close() = 0; 143 virtual void Close() = 0;
94 144
145 // The subprotocol that was negotiated for the stream. If no protocol was
146 // negotiated, then the empty string is returned.
147 virtual std::string GetSubProtocol() = 0;
148
149 // The extensions that were negotiated for the stream. Since WebSocketStreams
150 // can be layered, this may be different from what this particular
151 // WebSocketStream implements. The primary purpose of this accessor is to make
mmenke1 2013/06/27 16:56:23 So WebSocketStream::GetExtensions is not what the
Adam Rice 2013/06/27 17:47:32 Yes. The whole thing seems like a gross layering v
152 // the data available to Javascript. The format of the string is identical to
153 // the contents of the Sec-WebSocket-Extensions header supplied by the server,
154 // with some canonicalisations applied (leading and trailing whitespace
155 // removed, multiple headers concatenated into one comma-separated list). See
156 // RFC6455 section 9.1 for the exact format specification. If no
157 // extensions were negotiated, the empty string is returned.
158 virtual std::string GetExtensions() = 0;
mmenke1 2013/06/27 16:56:23 Didn't you say you were going to make this and Get
Adam Rice 2013/06/27 17:47:32 Yes, there was a race condition between my fingers
159
95 // TODO(yutak): Add following interfaces: 160 // TODO(yutak): Add following interfaces:
96 // - RenewStreamForAuth for authentication (is this necessary?) 161 // - RenewStreamForAuth for authentication (is this necessary?)
97 // - GetSSLInfo, GetSSLCertRequsetInfo for SSL 162 // - GetSSLInfo, GetSSLCertRequestInfo for SSL
98 163
99 // WebSocketStreamBase derived functions 164 // WebSocketStreamBase derived functions
100 virtual WebSocketStream* AsWebSocketStream() { return this; } 165 virtual WebSocketStream* AsWebSocketStream() OVERRIDE;
166
167 ////////////////////////////////////////////////////////////////////////////
168 // Methods used during the stream handshake. These must not be called once a
169 // WebSocket protocol stream has been established (ie. after the
170 // SuccessCallback or FailureCallback has been called.)
171
172 // Writes WebSocket handshake request to the underlying socket. Must be called
173 // before ReadHandshakeResponse().
174 //
175 // |callback| will only be called if this method returns ERR_IO_PENDING.
176 //
177 // |response_info| must remain valid until the callback from
178 // ReadHandshakeResponse has been called.
179 //
180 // TODO(ricea): This function is only used during the handshake and is
181 // probably only applicable to certain subclasses of WebSocketStream. Move it
182 // somewhere else? Also applies to ReadHandshakeResponse.
183 virtual int SendHandshakeRequest(const GURL& url,
184 const HttpRequestHeaders& headers,
185 HttpResponseInfo* response_info,
186 const CompletionCallback& callback) = 0;
187
188 // Reads WebSocket handshake response from the underlying socket. Must be
189 // called after SendHandshakeRequest() completes.
190 //
191 // |callback| will only be called if this method returns ERR_IO_PENDING.
192 virtual int ReadHandshakeResponse(const CompletionCallback& callback) = 0;
193
194 protected:
195 WebSocketStream();
101 196
102 private: 197 private:
103 DISALLOW_COPY_AND_ASSIGN(WebSocketStream); 198 DISALLOW_COPY_AND_ASSIGN(WebSocketStream);
104 }; 199 };
105 200
106 } // namespace net 201 } // namespace net
107 202
108 #endif // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ 203 #endif // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
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