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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ | 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ |
| 6 #define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ | 6 #define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ |
| 7 | 7 |
| 8 #include <string> | |
| 9 | |
| 8 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "base/callback_forward.h" | |
| 9 #include "base/memory/scoped_vector.h" | 12 #include "base/memory/scoped_vector.h" |
| 10 #include "net/base/completion_callback.h" | 13 #include "net/base/completion_callback.h" |
| 14 #include "net/base/net_export.h" | |
| 11 #include "net/websockets/websocket_stream_base.h" | 15 #include "net/websockets/websocket_stream_base.h" |
| 12 | 16 |
| 17 class GURL; | |
| 18 | |
| 13 namespace net { | 19 namespace net { |
| 14 | 20 |
| 15 class BoundNetLog; | |
| 16 class HttpRequestHeaders; | 21 class HttpRequestHeaders; |
| 17 struct HttpRequestInfo; | |
| 18 class HttpResponseInfo; | 22 class HttpResponseInfo; |
| 23 class URLRequestContext; | |
| 19 struct WebSocketFrameChunk; | 24 struct WebSocketFrameChunk; |
| 20 | 25 |
| 21 // WebSocketStream is a transport-agnostic interface for reading and writing | 26 // WebSocketStream is a transport-agnostic interface for reading and writing |
| 22 // WebSocket frames. This class provides an abstraction for WebSocket streams | 27 // WebSocket frames. This class provides an abstraction for WebSocket streams |
| 23 // based on various transport layer, such as normal WebSocket connections | 28 // based on various transport layer, such as normal WebSocket connections |
| 24 // (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or | 29 // (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or |
| 25 // WebSocket connections with multiplexing extension. Subtypes of | 30 // WebSocket connections with multiplexing extension. Subtypes of |
| 26 // WebSocketStream are responsible for managing the underlying transport | 31 // WebSocketStream are responsible for managing the underlying transport |
| 27 // appropriately. | 32 // appropriately. |
| 28 // | 33 // |
| 29 // All functions except Close() can be asynchronous. If an operation cannot | 34 // All functions except Close() can be asynchronous. If an operation cannot |
| 30 // be finished synchronously, the function returns ERR_IO_PENDING, and | 35 // be finished synchronously, the function returns ERR_IO_PENDING, and |
| 31 // |callback| will be called when the operation is finished. Non-null |callback| | 36 // |callback| will be called when the operation is finished. Non-null |callback| |
| 32 // must be provided to these functions. | 37 // must be provided to these functions. |
| 33 | 38 |
| 34 class WebSocketStream : public WebSocketStreamBase { | 39 class NET_EXPORT_PRIVATE WebSocketStream : public WebSocketStreamBase { |
| 35 public: | 40 public: |
| 36 WebSocketStream() {} | 41 // The type the callback that should be supplied to handle successful |
| 42 // connection. This must be supplied by the caller. It must take a scoped_ptr | |
| 43 // to a WebSocketStream as a parameter. | |
| 44 typedef base::Callback<void(scoped_ptr<WebSocketStream>)> SuccessCallback; | |
| 45 | |
| 46 // The type of the callback that should be supplied to handle failed | |
| 47 // connection. The parameter is a net::WebSocketError, but it is passed as | |
| 48 // unsigned short as it is not guaranteed to actually be defined in that enum. | |
| 49 typedef base::Callback<void(unsigned short)> FailureCallback; | |
| 50 | |
| 51 // Create and connect a WebSocketStream of an appropriate type. If the | |
| 52 // handshake completed successfully, then the on_success callback is called | |
| 53 // with a subclass of WebSocketStream. If it failed, then the on_failure | |
| 54 // callback is called with a WebSocket result code corresponding to the | |
| 55 // error. | |
| 56 static void CreateAndConnectStream( | |
| 57 const GURL& socket_url, | |
| 58 const std::vector<std::string>& requested_protocols, | |
| 59 const GURL& origin, | |
| 60 URLRequestContext* url_request_context, | |
| 61 const SuccessCallback& on_success, | |
| 62 const FailureCallback& on_failure); | |
| 37 | 63 |
| 38 // Derived classes must make sure Close() is called when the stream is not | 64 // Derived classes must make sure Close() is called when the stream is not |
| 39 // closed on destruction. | 65 // closed on destruction. |
| 40 virtual ~WebSocketStream() {} | 66 virtual ~WebSocketStream(); |
| 41 | 67 |
| 42 // Initializes stream. Must be called before calling SendHandshakeRequest(). | 68 // Writes WebSocket handshake request to the underlying socket. Must be called |
| 43 // Returns a net error code, possibly ERR_IO_PENDING, as stated above. | 69 // before ReadHandshakeResponse(). |
| 44 // | 70 // |
| 45 // |request_info.url| must be a URL starting with "ws://" or "wss://". | 71 // "callback" will only be called if this method returns ERR_IO_PENDING. |
| 46 // |request_info.method| must be "GET". |request_info.upload_data| is | |
| 47 // ignored. | |
| 48 virtual int InitializeStream(const HttpRequestInfo& request_info, | |
| 49 const BoundNetLog& net_log, | |
| 50 const CompletionCallback& callback) = 0; | |
| 51 | |
| 52 // Writes WebSocket handshake request to the underlying socket. Must be | |
| 53 // called after InitializeStream() completes and before | |
| 54 // ReadHandshakeResponse() is called. | |
| 55 // | 72 // |
| 56 // |response_info| must remain valid until the stream is destroyed. | 73 // |response_info| must remain valid until the callback from |
| 57 virtual int SendHandshakeRequest(const HttpRequestHeaders& headers, | 74 // ReadHandshakeResponse has been called. |
| 75 // | |
| 76 // TODO(ricea): This function is only used during the handshake and is | |
| 77 // probably only applicable to certain subclasses of WebSocketStream. Move it | |
| 78 // somewhere else? Also applies to ReadHandshakeResponse. | |
| 79 virtual int SendHandshakeRequest(const GURL& url, | |
| 80 const HttpRequestHeaders& headers, | |
| 58 HttpResponseInfo* response_info, | 81 HttpResponseInfo* response_info, |
| 59 const CompletionCallback& callback) = 0; | 82 const CompletionCallback& callback) = 0; |
| 60 | 83 |
| 61 // Reads WebSocket handshake response from the underlying socket. This | 84 // Reads WebSocket handshake response from the underlying socket. Must be |
| 62 // function completes when the response headers have been completely | 85 // called after SendHandshakeRequest() completes. |
| 63 // received. Must be called after SendHandshakeRequest() completes. | 86 // |
| 87 // |callback| will only be called if this method returns ERR_IO_PENDING. | |
| 64 virtual int ReadHandshakeResponse(const CompletionCallback& callback) = 0; | 88 virtual int ReadHandshakeResponse(const CompletionCallback& callback) = 0; |
| 65 | 89 |
| 66 // Reads WebSocket frame data. This operation finishes when new frame data | 90 // Reads WebSocket frame data. This operation finishes when new frame data |
| 67 // becomes available. Each frame message might be chopped off in the middle | 91 // becomes available. Each frame message might be chopped off in the middle |
| 68 // as specified in the description of WebSocketFrameChunk struct. | 92 // as specified in the description of WebSocketFrameChunk struct. |
| 69 // |frame_chunks| must be valid until the operation completes or Close() | 93 // |frame_chunks| remains owned by the caller and must be valid until the |
| 70 // is called. | 94 // operation completes or Close() is called. |frame_chunks| must be empty on |
| 95 // calling. | |
| 71 // | 96 // |
| 72 // This function can be called after ReadHandshakeResponse(). This function | 97 // This function should not be called while the previous call of ReadFrames() |
|
yhirano
2013/06/25 07:51:40
Can this function be called before ReadHandshakeRe
Adam Rice
2013/06/25 09:48:10
No, I have moved ReadHandshakeResponse() and SendH
| |
| 73 // should not be called while the previous call of ReadFrames() is still | 98 // is still pending. |
| 74 // pending. | 99 // |
| 100 // Returns net::OK or one of the net::ERR_* codes. | |
| 101 // | |
| 102 // frame_chunks->size() >= 1 if the result is OK. | |
| 103 // The callback will not be called until the entire frame header is | |
|
yhirano
2013/06/25 07:51:40
How about "This function will not complete until t
Adam Rice
2013/06/25 09:48:10
I have tried to make the comment clearer. Please t
| |
| 104 // available. If only the first byte is available, the callback will not be | |
| 105 // called until the rest arrives. If ReadFrames() is freshly called while only | |
| 106 // the first byte is available, it will return ERR_IO_PENDING exactly as if no | |
| 107 // data was available. | |
| 108 // | |
| 109 // Every WebSocketFrameChunk in the vector except the last one is guaranteed | |
| 110 // to be a complete frame. | |
| 111 // | |
| 112 // When the socket is closed on the remote side, this method will return | |
| 113 // ERR_CONNECTION_CLOSED. It will not return OK with an empty vector. | |
| 114 // | |
| 115 // If the connection is closed in the middle of receiving an incomplete frame, | |
| 116 // ReadFrames may discard the incomplete frame. Since the renderer will | |
| 117 // discard any incomplete messages when the connection is closed, this makes | |
| 118 // no difference to the overall semantics. | |
| 75 virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, | 119 virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| 76 const CompletionCallback& callback) = 0; | 120 const CompletionCallback& callback) = 0; |
| 77 | 121 |
| 78 // Writes WebSocket frame data. |frame_chunks| must obey the rule specified | 122 // Writes WebSocket frame data. |frame_chunks| must obey the rule specified |
| 79 // in the documentation of WebSocketFrameChunk struct: the first chunk of | 123 // in the documentation of WebSocketFrameChunk struct: the first chunk of |
| 80 // a WebSocket frame must contain non-NULL |header|, and the last chunk must | 124 // a WebSocket frame must contain non-NULL |header|, and the last chunk must |
| 81 // have |final_chunk| field set to true. Series of chunks representing a | 125 // have |final_chunk| field set to true. Series of chunks representing a |
| 82 // WebSocket frame must be consistent (the total length of |data| fields must | 126 // WebSocket frame must be consistent (the total length of |data| fields must |
| 83 // match |header->payload_length|). |frame_chunks| must be valid until the | 127 // match |header->payload_length|). |frame_chunks| must be valid until the |
| 84 // operation completes or Close() is called. | 128 // operation completes or Close() is called. |
| 85 // | 129 // |
| 86 // This function can be called after ReadHandshakeResponse(). This function | 130 // This function should not be called while previous call of WriteFrames() is |
|
yhirano
2013/06/25 07:51:40
Can this function be called before ReadHandshakeRe
Adam Rice
2013/06/25 09:48:10
No, but WebSocketFactory will not attempt to call
| |
| 87 // should not be called while previous call of WriteFrames() is still pending. | 131 // still pending. |
| 132 // | |
| 133 // Support for incomplete frames is not guaranteed and may be removed from | |
| 134 // future iterations of the API. | |
| 135 // | |
| 136 // This method will only return OK if all frames were written completely. | |
| 137 // Otherwise it will return an appropriate ERR_ code. | |
| 88 virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, | 138 virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks, |
| 89 const CompletionCallback& callback) = 0; | 139 const CompletionCallback& callback) = 0; |
| 90 | 140 |
| 91 // Closes the stream. All pending I/O operations (if any) are canceled | 141 // Closes the stream. All pending I/O operations (if any) are canceled |
| 92 // at this point, so |frame_chunks| can be freed. | 142 // at this point, so |frame_chunks| can be freed. |
| 143 // TODO(ricea): Is this actually needed? | |
|
yhirano
2013/06/25 07:51:40
Isn't it? I think it is necessary.
Adam Rice
2013/06/25 09:48:10
Yes, I wrote that comment before implementing WebS
| |
| 93 virtual void Close() = 0; | 144 virtual void Close() = 0; |
| 94 | 145 |
| 146 // The protocol that was negotiated for the stream. If no protocol was | |
| 147 // negotiated, then the empty string is returned. | |
| 148 virtual std::string Protocol() = 0; | |
| 149 | |
| 150 // The extensions that were negotiated for the stream. Since WebSocketStreams | |
| 151 // can be layered, this may be different from what this particular | |
| 152 // WebSocketStream implements. | |
| 153 virtual std::string Extensions() = 0; | |
| 154 | |
| 95 // TODO(yutak): Add following interfaces: | 155 // TODO(yutak): Add following interfaces: |
| 96 // - RenewStreamForAuth for authentication (is this necessary?) | 156 // - RenewStreamForAuth for authentication (is this necessary?) |
| 97 // - GetSSLInfo, GetSSLCertRequsetInfo for SSL | 157 // - GetSSLInfo, GetSSLCertRequsetInfo for SSL |
| 98 | 158 |
| 99 // WebSocketStreamBase derived functions | 159 // WebSocketStreamBase derived functions |
| 100 virtual WebSocketStream* AsWebSocketStream() { return this; } | 160 virtual WebSocketStream* AsWebSocketStream() { return this; } |
| 101 | 161 |
| 162 protected: | |
| 163 WebSocketStream(); | |
| 164 | |
| 102 private: | 165 private: |
| 103 DISALLOW_COPY_AND_ASSIGN(WebSocketStream); | 166 DISALLOW_COPY_AND_ASSIGN(WebSocketStream); |
| 104 }; | 167 }; |
| 105 | 168 |
| 106 } // namespace net | 169 } // namespace net |
| 107 | 170 |
| 108 #endif // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ | 171 #endif // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_ |
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