Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(164)

Side by Side Diff: src/core/SkShader.cpp

Issue 1760373002: disable assert for now (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAtomics.h" 8 #include "SkAtomics.h"
9 #include "SkBitmapProcShader.h" 9 #include "SkBitmapProcShader.h"
10 #include "SkColorShader.h" 10 #include "SkColorShader.h"
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 if (this->onAsLuminanceColor(colorPtr)) { 81 if (this->onAsLuminanceColor(colorPtr)) {
82 *colorPtr = SkColorSetA(*colorPtr, 0xFF); // we only return opaque 82 *colorPtr = SkColorSetA(*colorPtr, 0xFF); // we only return opaque
83 return true; 83 return true;
84 } 84 }
85 return false; 85 return false;
86 } 86 }
87 87
88 SkShader::Context* SkShader::createContext(const ContextRec& rec, void* storage) const { 88 SkShader::Context* SkShader::createContext(const ContextRec& rec, void* storage) const {
89 // Currently we require each context to be allocated on 16byte boundary as s ome of our 89 // Currently we require each context to be allocated on 16byte boundary as s ome of our
90 // subclasses need that. Hence we check the ptr here. 90 // subclasses need that. Hence we check the ptr here.
91 SkASSERT(SkIsAlign16((intptr_t)storage)); 91 // SkASSERT(SkIsAlign16((intptr_t)storage));
92 92
93 if (!this->computeTotalInverse(rec, nullptr)) { 93 if (!this->computeTotalInverse(rec, nullptr)) {
94 return nullptr; 94 return nullptr;
95 } 95 }
96 return this->onCreateContext(rec, storage); 96 return this->onCreateContext(rec, storage);
97 } 97 }
98 98
99 SkShader::Context* SkShader::onCreateContext(const ContextRec& rec, void*) const { 99 SkShader::Context* SkShader::onCreateContext(const ContextRec& rec, void*) const {
100 return nullptr; 100 return nullptr;
101 } 101 }
102 102
103 size_t SkShader::contextSize(const ContextRec& rec) const { 103 size_t SkShader::contextSize(const ContextRec& rec) const {
104 size_t size = this->onContextSize(rec); 104 size_t size = this->onContextSize(rec);
105 105
106 // Currently we require each context to be allocated on 16byte boundary as s ome of our 106 // Currently we require each context to be allocated on 16byte boundary as s ome of our
107 // subclasses need that. Hence we check the size here. 107 // subclasses need that. Hence we check the size here.
108 SkASSERT(SkIsAlign16(size)); 108 // SkASSERT(SkIsAlign16(size));
109 109
110 return size; 110 return size;
111 } 111 }
112 112
113 size_t SkShader::onContextSize(const ContextRec&) const { 113 size_t SkShader::onContextSize(const ContextRec&) const {
114 return 0; 114 return 0;
115 } 115 }
116 116
117 SkShader::Context::Context(const SkShader& shader, const ContextRec& rec) 117 SkShader::Context::Context(const SkShader& shader, const ContextRec& rec)
118 : fShader(shader), fCTM(*rec.fMatrix) 118 : fShader(shader), fCTM(*rec.fMatrix)
(...skipping 260 matching lines...) Expand 10 before | Expand all | Expand 10 after
379 #include "SkEmptyShader.h" 379 #include "SkEmptyShader.h"
380 380
381 void SkEmptyShader::toString(SkString* str) const { 381 void SkEmptyShader::toString(SkString* str) const {
382 str->append("SkEmptyShader: ("); 382 str->append("SkEmptyShader: (");
383 383
384 this->INHERITED::toString(str); 384 this->INHERITED::toString(str);
385 385
386 str->append(")"); 386 str->append(")");
387 } 387 }
388 #endif 388 #endif
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698