OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLGpu.h" | 8 #include "GrGLGpu.h" |
9 #include "GrGLGLSL.h" | 9 #include "GrGLGLSL.h" |
10 #include "GrGLStencilAttachment.h" | 10 #include "GrGLStencilAttachment.h" |
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919 * @param caps The capabilities of the GL device. | 919 * @param caps The capabilities of the GL device. |
920 * @param internalFormat The data format used for the internal storage of the te
xture. | 920 * @param internalFormat The data format used for the internal storage of the te
xture. |
921 * @param externalFormat The data format used for the external storage of the te
xture. | 921 * @param externalFormat The data format used for the external storage of the te
xture. |
922 * @param externalType The type of the data used for the external storage of t
he texture. | 922 * @param externalType The type of the data used for the external storage of t
he texture. |
923 * @param texels The texel data of the texture being created. | 923 * @param texels The texel data of the texture being created. |
924 * @param baseWidth The width of the texture's base mipmap level | 924 * @param baseWidth The width of the texture's base mipmap level |
925 * @param baseHeight The height of the texture's base mipmap level | 925 * @param baseHeight The height of the texture's base mipmap level |
926 * @param succeeded Set to true if allocating and populating the texture co
mpleted | 926 * @param succeeded Set to true if allocating and populating the texture co
mpleted |
927 * without error. | 927 * without error. |
928 */ | 928 */ |
929 static bool allocate_and_populate_uncompressed_texture(const GrSurfaceDesc& desc
, | 929 static void allocate_and_populate_uncompressed_texture(const GrSurfaceDesc& desc
, |
930 const GrGLInterface& inte
rface, | 930 const GrGLInterface& inte
rface, |
931 const GrGLCaps& caps, | 931 const GrGLCaps& caps, |
932 GrGLenum target, | 932 GrGLenum target, |
933 GrGLenum internalFormat, | 933 GrGLenum internalFormat, |
934 GrGLenum externalFormat, | 934 GrGLenum externalFormat, |
935 GrGLenum externalType, | 935 GrGLenum externalType, |
936 const SkTArray<GrMipLevel
>& texels, | 936 const SkTArray<GrMipLevel
>& texels, |
937 int baseWidth, int baseHe
ight) { | 937 int baseWidth, int baseHe
ight, |
| 938 bool* succeeded) { |
938 CLEAR_ERROR_BEFORE_ALLOC(&interface); | 939 CLEAR_ERROR_BEFORE_ALLOC(&interface); |
939 | 940 |
940 bool useTexStorage = caps.isConfigTexSupportEnabled(desc.fConfig); | 941 bool useTexStorage = caps.isConfigTexSupportEnabled(desc.fConfig); |
941 // We can only use TexStorage if we know we will not later change the storag
e requirements. | 942 // We can only use TexStorage if we know we will not later change the storag
e requirements. |
942 // This means if we may later want to add mipmaps, we cannot use TexStorage. | 943 // This means if we may later want to add mipmaps, we cannot use TexStorage. |
943 // Right now, we cannot know if we will later add mipmaps or not. | 944 // Right now, we cannot know if we will later add mipmaps or not. |
944 // The only time we can use TexStorage is when we already have the | 945 // The only time we can use TexStorage is when we already have the |
945 // mipmaps. | 946 // mipmaps. |
946 useTexStorage &= texels.count() > 1; | 947 useTexStorage &= texels.count() > 1; |
947 | 948 |
948 if (useTexStorage) { | 949 if (useTexStorage) { |
949 // We never resize or change formats of textures. | 950 // We never resize or change formats of textures. |
950 GL_ALLOC_CALL(&interface, | 951 GL_ALLOC_CALL(&interface, |
951 TexStorage2D(target, | 952 TexStorage2D(target, |
952 texels.count(), | 953 texels.count(), |
953 internalFormat, | 954 internalFormat, |
954 desc.fWidth, desc.fHeight)); | 955 desc.fWidth, desc.fHeight)); |
955 GrGLenum error = check_alloc_error(desc, &interface); | 956 GrGLenum error = check_alloc_error(desc, &interface); |
956 if (error != GR_GL_NO_ERROR) { | 957 if (error != GR_GL_NO_ERROR) { |
957 return false; | 958 *succeeded = false; |
958 } else { | 959 } else { |
959 for (int currentMipLevel = 0; currentMipLevel < texels.count(); curr
entMipLevel++) { | 960 for (int currentMipLevel = 0; currentMipLevel < texels.count(); curr
entMipLevel++) { |
960 const void* currentMipData = texels[currentMipLevel].fPixels; | 961 const void* currentMipData = texels[currentMipLevel].fPixels; |
961 if (currentMipData == nullptr) { | 962 if (currentMipData == nullptr) { |
962 continue; | 963 continue; |
963 } | 964 } |
964 int twoToTheMipLevel = 1 << currentMipLevel; | 965 int twoToTheMipLevel = 1 << currentMipLevel; |
965 int currentWidth = SkTMax(1, desc.fWidth / twoToTheMipLevel); | 966 int currentWidth = SkTMax(1, desc.fWidth / twoToTheMipLevel); |
966 int currentHeight = SkTMax(1, desc.fHeight / twoToTheMipLevel); | 967 int currentHeight = SkTMax(1, desc.fHeight / twoToTheMipLevel); |
967 | 968 |
968 GR_GL_CALL(&interface, | 969 GR_GL_CALL(&interface, |
969 TexSubImage2D(target, | 970 TexSubImage2D(target, |
970 currentMipLevel, | 971 currentMipLevel, |
971 0, // left | 972 0, // left |
972 0, // top | 973 0, // top |
973 currentWidth, | 974 currentWidth, |
974 currentHeight, | 975 currentHeight, |
975 externalFormat, externalType, | 976 externalFormat, externalType, |
976 currentMipData)); | 977 currentMipData)); |
977 } | 978 } |
978 return true; | 979 *succeeded = true; |
979 } | 980 } |
980 } else { | 981 } else { |
981 if (texels.empty()) { | 982 *succeeded = true; |
| 983 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentM
ipLevel++) { |
| 984 int twoToTheMipLevel = 1 << currentMipLevel; |
| 985 int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel); |
| 986 int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); |
| 987 const void* currentMipData = texels[currentMipLevel].fPixels; |
| 988 // Even if curremtMipData is nullptr, continue to call TexImage2D. |
| 989 // This will allocate texture memory which we can later populate. |
982 GL_ALLOC_CALL(&interface, | 990 GL_ALLOC_CALL(&interface, |
983 TexImage2D(target, | 991 TexImage2D(target, |
984 0, | 992 currentMipLevel, |
985 internalFormat, | 993 internalFormat, |
986 baseWidth, | 994 currentWidth, |
987 baseHeight, | 995 currentHeight, |
988 0, // border | 996 0, // border |
989 externalFormat, externalType, | 997 externalFormat, externalType, |
990 nullptr)); | 998 currentMipData)); |
991 GrGLenum error = check_alloc_error(desc, &interface); | 999 GrGLenum error = check_alloc_error(desc, &interface); |
992 if (error != GR_GL_NO_ERROR) { | 1000 if (error != GR_GL_NO_ERROR) { |
993 return false; | 1001 *succeeded = false; |
994 } | 1002 break; |
995 } else { | |
996 for (int currentMipLevel = 0; currentMipLevel < texels.count(); curr
entMipLevel++) { | |
997 int twoToTheMipLevel = 1 << currentMipLevel; | |
998 int currentWidth = SkTMax(1, baseWidth / twoToTheMipLevel); | |
999 int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); | |
1000 const void* currentMipData = texels[currentMipLevel].fPixels; | |
1001 // Even if curremtMipData is nullptr, continue to call TexImage2
D. | |
1002 // This will allocate texture memory which we can later populate
. | |
1003 GL_ALLOC_CALL(&interface, | |
1004 TexImage2D(target, | |
1005 currentMipLevel, | |
1006 internalFormat, | |
1007 currentWidth, | |
1008 currentHeight, | |
1009 0, // border | |
1010 externalFormat, externalType, | |
1011 currentMipData)); | |
1012 GrGLenum error = check_alloc_error(desc, &interface); | |
1013 if (error != GR_GL_NO_ERROR) { | |
1014 return false; | |
1015 } | |
1016 } | 1003 } |
1017 } | 1004 } |
1018 } | 1005 } |
1019 return true; | |
1020 } | 1006 } |
1021 | 1007 |
1022 /** | 1008 /** |
1023 * Creates storage space for the texture and fills it with texels. | 1009 * Creates storage space for the texture and fills it with texels. |
1024 * | 1010 * |
1025 * @param desc The surface descriptor for the texture being created. | 1011 * @param desc The surface descriptor for the texture being created. |
1026 * @param interface The GL interface in use. | 1012 * @param interface The GL interface in use. |
1027 * @param caps The capabilities of the GL device. | 1013 * @param caps The capabilities of the GL device. |
1028 * @param internalFormat The data format used for the internal storage of the te
xture. | 1014 * @param internalFormat The data format used for the internal storage of the te
xture. |
1029 * @param texels The texel data of the texture being created. | 1015 * @param texels The texel data of the texture being created. |
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1143 | 1129 |
1144 // texels is const. | 1130 // texels is const. |
1145 // But we may need to flip the texture vertically to prepare it. | 1131 // But we may need to flip the texture vertically to prepare it. |
1146 // Rather than flip in place and alter the incoming data, | 1132 // Rather than flip in place and alter the incoming data, |
1147 // we allocate a new buffer to flip into. | 1133 // we allocate a new buffer to flip into. |
1148 // This means we need to make a non-const shallow copy of texels. | 1134 // This means we need to make a non-const shallow copy of texels. |
1149 SkTArray<GrMipLevel> texelsShallowCopy(texels); | 1135 SkTArray<GrMipLevel> texelsShallowCopy(texels); |
1150 | 1136 |
1151 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >=
0; | 1137 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >=
0; |
1152 currentMipLevel--) { | 1138 currentMipLevel--) { |
1153 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels || kTransfer_UploadT
ype == uploadType); | 1139 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels || |
| 1140 kNewTexture_UploadType == uploadType || kTransfer_UploadType ==
uploadType); |
1154 } | 1141 } |
1155 | 1142 |
1156 const GrGLInterface* interface = this->glInterface(); | 1143 const GrGLInterface* interface = this->glInterface(); |
1157 const GrGLCaps& caps = this->glCaps(); | 1144 const GrGLCaps& caps = this->glCaps(); |
1158 | 1145 |
1159 size_t bpp = GrBytesPerPixel(dataConfig); | 1146 size_t bpp = GrBytesPerPixel(dataConfig); |
1160 | 1147 |
1161 if (width == 0 || height == 0) { | 1148 if (width == 0 || height == 0) { |
1162 return false; | 1149 return false; |
1163 } | 1150 } |
1164 | 1151 |
1165 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); c
urrentMipLevel++) { | 1152 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); c
urrentMipLevel++) { |
1166 int twoToTheMipLevel = 1 << currentMipLevel; | 1153 int twoToTheMipLevel = 1 << currentMipLevel; |
1167 int currentWidth = SkTMax(1, width / twoToTheMipLevel); | 1154 int currentWidth = SkTMax(1, width / twoToTheMipLevel); |
1168 int currentHeight = SkTMax(1, height / twoToTheMipLevel); | 1155 int currentHeight = SkTMax(1, height / twoToTheMipLevel); |
1169 | 1156 |
| 1157 if (texelsShallowCopy[currentMipLevel].fPixels == nullptr) { |
| 1158 continue; |
| 1159 } |
| 1160 |
1170 if (currentHeight > SK_MaxS32 || | 1161 if (currentHeight > SK_MaxS32 || |
1171 currentWidth > SK_MaxS32) { | 1162 currentWidth > SK_MaxS32) { |
1172 return false; | 1163 return false; |
1173 } | 1164 } |
1174 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bp
p, &left, &top, | 1165 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bp
p, &left, &top, |
1175 ¤tWidth, | 1166 ¤tWidth, |
1176 ¤tHeight, | 1167 ¤tHeight, |
1177 &texelsShallowCopy[currentMipLeve
l].fPixels, | 1168 &texelsShallowCopy[currentMipLeve
l].fPixels, |
1178 &texelsShallowCopy[currentMipLeve
l].fRowBytes)) { | 1169 &texelsShallowCopy[currentMipLeve
l].fRowBytes)) { |
1179 return false; | 1170 return false; |
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1195 /* | 1186 /* |
1196 * Check whether to allocate a temporary buffer for flipping y or | 1187 * Check whether to allocate a temporary buffer for flipping y or |
1197 * because our srcData has extra bytes past each row. If so, we need | 1188 * because our srcData has extra bytes past each row. If so, we need |
1198 * to trim those off here, since GL ES may not let us specify | 1189 * to trim those off here, since GL ES may not let us specify |
1199 * GL_UNPACK_ROW_LENGTH. | 1190 * GL_UNPACK_ROW_LENGTH. |
1200 */ | 1191 */ |
1201 bool restoreGLRowLength = false; | 1192 bool restoreGLRowLength = false; |
1202 bool swFlipY = false; | 1193 bool swFlipY = false; |
1203 bool glFlipY = false; | 1194 bool glFlipY = false; |
1204 | 1195 |
1205 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty(
)) { | 1196 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) { |
1206 if (caps.unpackFlipYSupport()) { | 1197 if (caps.unpackFlipYSupport()) { |
1207 glFlipY = true; | 1198 glFlipY = true; |
1208 } else { | 1199 } else { |
1209 swFlipY = true; | 1200 swFlipY = true; |
1210 } | 1201 } |
1211 } | 1202 } |
1212 | 1203 |
1213 // in case we need a temporary, trimmed copy of the src pixels | 1204 // in case we need a temporary, trimmed copy of the src pixels |
1214 SkAutoSMalloc<128 * 128> tempStorage; | 1205 SkAutoSMalloc<128 * 128> tempStorage; |
1215 | 1206 |
1216 // find the combined size of all the mip levels and the relative offset of | 1207 // find the combined size of all the mip levels and the relative offset of |
1217 // each into the collective buffer | 1208 // each into the collective buffer |
1218 size_t combined_buffer_size = 0; | 1209 size_t combined_buffer_size = 0; |
1219 SkTArray<size_t> individual_mip_offsets(texelsShallowCopy.count()); | 1210 SkTArray<size_t> individual_mip_offsets(texelsShallowCopy.count()); |
1220 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); c
urrentMipLevel++) { | 1211 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); c
urrentMipLevel++) { |
1221 int twoToTheMipLevel = 1 << currentMipLevel; | 1212 int twoToTheMipLevel = 1 << currentMipLevel; |
1222 int currentWidth = SkTMax(1, width / twoToTheMipLevel); | 1213 int currentWidth = SkTMax(1, width / twoToTheMipLevel); |
1223 int currentHeight = SkTMax(1, height / twoToTheMipLevel); | 1214 int currentHeight = SkTMax(1, height / twoToTheMipLevel); |
1224 const size_t trimmedSize = currentWidth * bpp * currentHeight; | 1215 const size_t trimmedSize = currentWidth * bpp * currentHeight; |
1225 individual_mip_offsets.push_back(combined_buffer_size); | 1216 individual_mip_offsets.push_back(combined_buffer_size); |
1226 combined_buffer_size += trimmedSize; | 1217 combined_buffer_size += trimmedSize; |
1227 } | 1218 } |
1228 char* buffer = (char*)tempStorage.reset(combined_buffer_size); | 1219 char* buffer = (char*)tempStorage.reset(combined_buffer_size); |
1229 | 1220 |
1230 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); c
urrentMipLevel++) { | 1221 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); c
urrentMipLevel++) { |
| 1222 if (texelsShallowCopy[currentMipLevel].fPixels == nullptr) { |
| 1223 continue; |
| 1224 } |
| 1225 |
1231 int twoToTheMipLevel = 1 << currentMipLevel; | 1226 int twoToTheMipLevel = 1 << currentMipLevel; |
1232 int currentWidth = SkTMax(1, width / twoToTheMipLevel); | 1227 int currentWidth = SkTMax(1, width / twoToTheMipLevel); |
1233 int currentHeight = SkTMax(1, height / twoToTheMipLevel); | 1228 int currentHeight = SkTMax(1, height / twoToTheMipLevel); |
1234 const size_t trimRowBytes = currentWidth * bpp; | 1229 const size_t trimRowBytes = currentWidth * bpp; |
1235 | 1230 |
1236 /* | 1231 /* |
1237 * check whether to allocate a temporary buffer for flipping y or | 1232 * check whether to allocate a temporary buffer for flipping y or |
1238 * because our srcData has extra bytes past each row. If so, we need | 1233 * because our srcData has extra bytes past each row. If so, we need |
1239 * to trim those off here, since GL ES may not let us specify | 1234 * to trim those off here, since GL ES may not let us specify |
1240 * GL_UNPACK_ROW_LENGTH. | 1235 * GL_UNPACK_ROW_LENGTH. |
(...skipping 26 matching lines...) Expand all Loading... |
1267 dst += trimRowBytes; | 1262 dst += trimRowBytes; |
1268 } | 1263 } |
1269 // now point data to our copied version | 1264 // now point data to our copied version |
1270 texelsShallowCopy[currentMipLevel].fPixels = buffer + | 1265 texelsShallowCopy[currentMipLevel].fPixels = buffer + |
1271 individual_mip_offsets[currentMipLevel]; | 1266 individual_mip_offsets[currentMipLevel]; |
1272 texelsShallowCopy[currentMipLevel].fRowBytes = trimRowBytes; | 1267 texelsShallowCopy[currentMipLevel].fRowBytes = trimRowBytes; |
1273 } | 1268 } |
1274 } else { | 1269 } else { |
1275 return false; | 1270 return false; |
1276 } | 1271 } |
1277 } | |
1278 | |
1279 if (!texelsShallowCopy.empty()) { | |
1280 if (glFlipY) { | 1272 if (glFlipY) { |
1281 GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); | 1273 GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); |
1282 } | 1274 } |
1283 GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_ALIGNMENT, | 1275 GR_GL_CALL(interface, PixelStorei(GR_GL_UNPACK_ALIGNMENT, |
1284 config_alignment(desc.fConfig))); | 1276 config_alignment(desc.fConfig))); |
1285 } | 1277 } |
1286 | 1278 |
1287 bool succeeded = true; | 1279 bool succeeded = true; |
1288 if (kNewTexture_UploadType == uploadType && | 1280 if (kNewTexture_UploadType == uploadType && |
1289 0 == left && 0 == top && | 1281 0 == left && 0 == top && |
1290 desc.fWidth == width && desc.fHeight == height && | 1282 desc.fWidth == width && desc.fHeight == height && |
1291 !desc.fTextureStorageAllocator.fAllocateTextureStorage) { | 1283 !desc.fTextureStorageAllocator.fAllocateTextureStorage) { |
1292 succeeded = allocate_and_populate_uncompressed_texture(desc, *interface,
caps, target, | 1284 allocate_and_populate_uncompressed_texture(desc, *interface, caps, targe
t, |
1293 internalFormat, e
xternalFormat, | 1285 internalFormat, externalForma
t, |
1294 externalType, tex
elsShallowCopy, | 1286 externalType, texelsShallowCo
py, |
1295 width, height); | 1287 width, height, &succeeded); |
1296 } else { | 1288 } else { |
1297 if (swFlipY || glFlipY) { | 1289 if (swFlipY || glFlipY) { |
1298 top = desc.fHeight - (top + height); | 1290 top = desc.fHeight - (top + height); |
1299 } | 1291 } |
1300 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(
); | 1292 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(
); |
1301 currentMipLevel++) { | 1293 currentMipLevel++) { |
1302 int twoToTheMipLevel = 1 << currentMipLevel; | 1294 int twoToTheMipLevel = 1 << currentMipLevel; |
1303 int currentWidth = SkTMax(1, width / twoToTheMipLevel); | 1295 int currentWidth = SkTMax(1, width / twoToTheMipLevel); |
1304 int currentHeight = SkTMax(1, height / twoToTheMipLevel); | 1296 int currentHeight = SkTMax(1, height / twoToTheMipLevel); |
| 1297 if (texelsShallowCopy[currentMipLevel].fPixels == nullptr) { |
| 1298 continue; |
| 1299 } |
1305 | 1300 |
1306 GL_CALL(TexSubImage2D(target, | 1301 GL_CALL(TexSubImage2D(target, |
1307 currentMipLevel, | 1302 currentMipLevel, |
1308 left, top, | 1303 left, top, |
1309 currentWidth, | 1304 currentWidth, |
1310 currentHeight, | 1305 currentHeight, |
1311 externalFormat, externalType, | 1306 externalFormat, externalType, |
1312 texelsShallowCopy[currentMipLevel].fPixels)); | 1307 texelsShallowCopy[currentMipLevel].fPixels)); |
1313 } | 1308 } |
1314 } | 1309 } |
1315 | 1310 |
1316 restore_pixelstore_state(*interface, caps, restoreGLRowLength, glFlipY); | 1311 restore_pixelstore_state(*interface, caps, restoreGLRowLength, glFlipY); |
1317 | 1312 |
1318 return succeeded; | 1313 return succeeded; |
1319 } | 1314 } |
1320 | 1315 |
1321 // TODO: This function is using a lot of wonky semantics like, if width == -1 | 1316 // TODO: This function is using a lot of wonky semantics like, if width == -1 |
1322 // then set width = desc.fWdith ... blah. A better way to do it might be to | 1317 // then set width = desc.fWdith ... blah. A better way to do it might be to |
1323 // create a CompressedTexData struct that takes a desc/ptr and figures out | 1318 // create a CompressedTexData struct that takes a desc/ptr and figures out |
1324 // the proper upload semantics. Then users can construct this function how they | 1319 // the proper upload semantics. Then users can construct this function how they |
1325 // see fit if they want to go against the "standard" way to do it. | 1320 // see fit if they want to go against the "standard" way to do it. |
1326 bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc, | 1321 bool GrGLGpu::uploadCompressedTexData(const GrSurfaceDesc& desc, |
1327 GrGLenum target, | 1322 GrGLenum target, |
1328 const SkTArray<GrMipLevel>& texels, | 1323 const SkTArray<GrMipLevel>& texels, |
1329 UploadType uploadType, | 1324 UploadType uploadType, |
1330 int left, int top, int width, int height)
{ | 1325 int left, int top, int width, int height)
{ |
1331 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig)); | 1326 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig)); |
| 1327 SkASSERT(kTransfer_UploadType != uploadType && |
| 1328 (texels[0].fPixels || kNewTexture_UploadType != uploadType)); |
1332 | 1329 |
1333 // No support for software flip y, yet... | 1330 // No support for software flip y, yet... |
1334 SkASSERT(kBottomLeft_GrSurfaceOrigin != desc.fOrigin); | 1331 SkASSERT(kBottomLeft_GrSurfaceOrigin != desc.fOrigin); |
1335 | 1332 |
1336 const GrGLInterface* interface = this->glInterface(); | 1333 const GrGLInterface* interface = this->glInterface(); |
1337 const GrGLCaps& caps = this->glCaps(); | 1334 const GrGLCaps& caps = this->glCaps(); |
1338 | 1335 |
1339 if (-1 == width) { | 1336 if (-1 == width) { |
1340 width = desc.fWidth; | 1337 width = desc.fWidth; |
1341 } | 1338 } |
(...skipping 20 matching lines...) Expand all Loading... |
1362 | 1359 |
1363 if (kNewTexture_UploadType == uploadType) { | 1360 if (kNewTexture_UploadType == uploadType) { |
1364 return allocate_and_populate_compressed_texture(desc, *interface, caps,
target, | 1361 return allocate_and_populate_compressed_texture(desc, *interface, caps,
target, |
1365 internalFormat, texels,
width, height); | 1362 internalFormat, texels,
width, height); |
1366 } else { | 1363 } else { |
1367 // Paletted textures can't be updated. | 1364 // Paletted textures can't be updated. |
1368 if (GR_GL_PALETTE8_RGBA8 == internalFormat) { | 1365 if (GR_GL_PALETTE8_RGBA8 == internalFormat) { |
1369 return false; | 1366 return false; |
1370 } | 1367 } |
1371 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentM
ipLevel++) { | 1368 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentM
ipLevel++) { |
1372 SkASSERT(texels[currentMipLevel].fPixels || kTransfer_UploadType ==
uploadType); | 1369 if (texels[currentMipLevel].fPixels == nullptr) { |
| 1370 continue; |
| 1371 } |
1373 | 1372 |
1374 int twoToTheMipLevel = 1 << currentMipLevel; | 1373 int twoToTheMipLevel = 1 << currentMipLevel; |
1375 int currentWidth = SkTMax(1, width / twoToTheMipLevel); | 1374 int currentWidth = SkTMax(1, width / twoToTheMipLevel); |
1376 int currentHeight = SkTMax(1, height / twoToTheMipLevel); | 1375 int currentHeight = SkTMax(1, height / twoToTheMipLevel); |
1377 | 1376 |
1378 // Make sure that the width and height that we pass to OpenGL | 1377 // Make sure that the width and height that we pass to OpenGL |
1379 // is a multiple of the block size. | 1378 // is a multiple of the block size. |
1380 size_t dataSize = GrCompressedFormatDataSize(desc.fConfig, currentWi
dth, | 1379 size_t dataSize = GrCompressedFormatDataSize(desc.fConfig, currentWi
dth, |
1381 currentHeight); | 1380 currentHeight); |
1382 GL_CALL(CompressedTexSubImage2D(target, | 1381 GL_CALL(CompressedTexSubImage2D(target, |
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1841 } | 1840 } |
1842 return true; | 1841 return true; |
1843 } | 1842 } |
1844 | 1843 |
1845 bool GrGLGpu::createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc, | 1844 bool GrGLGpu::createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc, |
1846 GrGLTextureInfo* info, | 1845 GrGLTextureInfo* info, |
1847 const SkTArray<GrMipLevel>& tex
els) { | 1846 const SkTArray<GrMipLevel>& tex
els) { |
1848 // We do not make SkTArray available outside of Skia, | 1847 // We do not make SkTArray available outside of Skia, |
1849 // and so we do not want to allow mipmaps to external | 1848 // and so we do not want to allow mipmaps to external |
1850 // allocators just yet. | 1849 // allocators just yet. |
1851 SkASSERT(texels.count() < 2); | 1850 SkASSERT(texels.count() == 1); |
| 1851 SkSTArray<1, GrMipLevel> texelsShallowCopy(1); |
| 1852 texelsShallowCopy.push_back(texels[0]); |
1852 | 1853 |
1853 const void* pixels = nullptr; | |
1854 if (!texels.empty()) { | |
1855 pixels = texels.begin()->fPixels; | |
1856 } | |
1857 switch (desc.fTextureStorageAllocator.fAllocateTextureStorage( | 1854 switch (desc.fTextureStorageAllocator.fAllocateTextureStorage( |
1858 desc.fTextureStorageAllocator.fCtx, reinterpret_cast<GrBacke
ndObject>(info), | 1855 desc.fTextureStorageAllocator.fCtx, reinterpret_cast<GrBacke
ndObject>(info), |
1859 desc.fWidth, desc.fHeight, desc.fConfig, pixels, desc.fOrigi
n)) { | 1856 desc.fWidth, desc.fHeight, desc.fConfig, texelsShallowCopy[0
].fPixels, |
| 1857 desc.fOrigin)) { |
1860 case GrTextureStorageAllocator::Result::kSucceededAndUploaded: | 1858 case GrTextureStorageAllocator::Result::kSucceededAndUploaded: |
1861 return true; | 1859 return true; |
1862 case GrTextureStorageAllocator::Result::kFailed: | 1860 case GrTextureStorageAllocator::Result::kFailed: |
1863 return false; | 1861 return false; |
1864 case GrTextureStorageAllocator::Result::kSucceededWithoutUpload: | 1862 case GrTextureStorageAllocator::Result::kSucceededWithoutUpload: |
1865 break; | 1863 break; |
1866 } | 1864 } |
1867 | 1865 |
1868 if (!this->uploadTexData(desc, info->fTarget, kNewTexture_UploadType, 0, 0, | 1866 if (!this->uploadTexData(desc, info->fTarget, kNewTexture_UploadType, 0, 0, |
1869 desc.fWidth, desc.fHeight, | 1867 desc.fWidth, desc.fHeight, |
1870 desc.fConfig, texels)) { | 1868 desc.fConfig, texelsShallowCopy)) { |
1871 desc.fTextureStorageAllocator.fDeallocateTextureStorage( | 1869 desc.fTextureStorageAllocator.fDeallocateTextureStorage( |
1872 desc.fTextureStorageAllocator.fCtx, reinterpret_cast<GrBackendOb
ject>(info)); | 1870 desc.fTextureStorageAllocator.fCtx, reinterpret_cast<GrBackendOb
ject>(info)); |
1873 return false; | 1871 return false; |
1874 } | 1872 } |
1875 return true; | 1873 return true; |
1876 } | 1874 } |
1877 | 1875 |
1878 GrStencilAttachment* GrGLGpu::createStencilAttachmentForRenderTarget(const GrRen
derTarget* rt, | 1876 GrStencilAttachment* GrGLGpu::createStencilAttachmentForRenderTarget(const GrRen
derTarget* rt, |
1879 int width, | 1877 int width, |
1880 int height)
{ | 1878 int height)
{ |
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2474 GrPixelConfig rtConfig = target->config(); | 2472 GrPixelConfig rtConfig = target->config(); |
2475 return this->glCaps().readPixelsSupported(rtConfig, readConfig, getIntegerv,
bindRenderTarget); | 2473 return this->glCaps().readPixelsSupported(rtConfig, readConfig, getIntegerv,
bindRenderTarget); |
2476 } | 2474 } |
2477 | 2475 |
2478 bool GrGLGpu::readPixelsSupported(GrPixelConfig rtConfig, GrPixelConfig readConf
ig) { | 2476 bool GrGLGpu::readPixelsSupported(GrPixelConfig rtConfig, GrPixelConfig readConf
ig) { |
2479 auto bindRenderTarget = [this, rtConfig]() -> bool { | 2477 auto bindRenderTarget = [this, rtConfig]() -> bool { |
2480 GrTextureDesc desc; | 2478 GrTextureDesc desc; |
2481 desc.fConfig = rtConfig; | 2479 desc.fConfig = rtConfig; |
2482 desc.fWidth = desc.fHeight = 16; | 2480 desc.fWidth = desc.fHeight = 16; |
2483 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 2481 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
2484 SkAutoTUnref<GrTexture> temp(this->createTexture(desc, | 2482 SkAutoTUnref<GrTexture> temp(this->createTexture(desc, SkBudgeted::kNo,
nullptr, 0)); |
2485 SkBudgeted::kNo)); | |
2486 if (!temp) { | 2483 if (!temp) { |
2487 return false; | 2484 return false; |
2488 } | 2485 } |
2489 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(temp->asRenderTa
rget()); | 2486 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(temp->asRenderTa
rget()); |
2490 this->flushRenderTarget(glrt, &SkIRect::EmptyIRect()); | 2487 this->flushRenderTarget(glrt, &SkIRect::EmptyIRect()); |
2491 return true; | 2488 return true; |
2492 }; | 2489 }; |
2493 auto getIntegerv = [this](GrGLenum query, GrGLint* value) { | 2490 auto getIntegerv = [this](GrGLenum query, GrGLint* value) { |
2494 GR_GL_GetIntegerv(this->glInterface(), query, value); | 2491 GR_GL_GetIntegerv(this->glInterface(), query, value); |
2495 }; | 2492 }; |
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4313 if (GR_GL_TEXTURE_EXTERNAL == glTexture->target() || | 4310 if (GR_GL_TEXTURE_EXTERNAL == glTexture->target() || |
4314 GR_GL_TEXTURE_RECTANGLE == glTexture->target()) { | 4311 GR_GL_TEXTURE_RECTANGLE == glTexture->target()) { |
4315 copyParams->fFilter = GrTextureParams::kNone_FilterMode; | 4312 copyParams->fFilter = GrTextureParams::kNone_FilterMode; |
4316 copyParams->fWidth = texture->width(); | 4313 copyParams->fWidth = texture->width(); |
4317 copyParams->fHeight = texture->height(); | 4314 copyParams->fHeight = texture->height(); |
4318 return true; | 4315 return true; |
4319 } | 4316 } |
4320 } | 4317 } |
4321 return false; | 4318 return false; |
4322 } | 4319 } |
OLD | NEW |