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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "net/socket/client_socket_pool_base.h" | 5 #include "net/socket/client_socket_pool_base.h" |
| 6 | 6 |
| 7 #include "base/compiler_specific.h" | 7 #include "base/compiler_specific.h" |
| 8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
| 9 #include "base/stl_util-inl.h" | 9 #include "base/stl_util-inl.h" |
| 10 #include "base/time.h" | 10 #include "base/time.h" |
| 11 #include "net/base/load_log.h" | 11 #include "net/base/load_log.h" |
| 12 #include "net/base/net_errors.h" | 12 #include "net/base/net_errors.h" |
| 13 #include "net/socket/client_socket_handle.h" | 13 #include "net/socket/client_socket_handle.h" |
| 14 | 14 |
| 15 using base::TimeDelta; | 15 using base::TimeDelta; |
| 16 | 16 |
| 17 namespace { | 17 namespace { |
| 18 | 18 |
| 19 // The timeout value, in seconds, used to clean up idle sockets that can't be | 19 // The timeout value, in seconds, used to clean up idle sockets that can't be |
| 20 // reused. | 20 // reused. |
| 21 // | 21 // |
| 22 // Note: It's important to close idle sockets that have received data as soon | 22 // Note: It's important to close idle sockets that have received data as soon |
| 23 // as possible because the received data may cause BSOD on Windows XP under | 23 // as possible because the received data may cause BSOD on Windows XP under |
| 24 // some conditions. See http://crbug.com/4606. | 24 // some conditions. See http://crbug.com/4606. |
| 25 const int kCleanupInterval = 10; // DO NOT INCREASE THIS TIMEOUT. | 25 const int kCleanupInterval = 10; // DO NOT INCREASE THIS TIMEOUT. |
| 26 | 26 |
| 27 // The maximum duration, in seconds, to keep idle persistent sockets alive. | |
| 28 const int kIdleTimeout = 300; // 5 minutes. | |
| 29 | |
| 30 } // namespace | 27 } // namespace |
| 31 | 28 |
| 32 namespace net { | 29 namespace net { |
| 33 | 30 |
| 34 ConnectJob::ConnectJob(const std::string& group_name, | 31 ConnectJob::ConnectJob(const std::string& group_name, |
| 35 const ClientSocketHandle* key_handle, | 32 const ClientSocketHandle* key_handle, |
| 36 base::TimeDelta timeout_duration, | 33 base::TimeDelta timeout_duration, |
| 37 Delegate* delegate, | 34 Delegate* delegate, |
| 38 LoadLog* load_log) | 35 LoadLog* load_log) |
| 39 : group_name_(group_name), | 36 : group_name_(group_name), |
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| 92 NotifyDelegateOfCompletion(ERR_TIMED_OUT); | 89 NotifyDelegateOfCompletion(ERR_TIMED_OUT); |
| 93 } | 90 } |
| 94 | 91 |
| 95 namespace internal { | 92 namespace internal { |
| 96 | 93 |
| 97 bool ClientSocketPoolBaseHelper::g_late_binding = false; | 94 bool ClientSocketPoolBaseHelper::g_late_binding = false; |
| 98 | 95 |
| 99 ClientSocketPoolBaseHelper::ClientSocketPoolBaseHelper( | 96 ClientSocketPoolBaseHelper::ClientSocketPoolBaseHelper( |
| 100 int max_sockets, | 97 int max_sockets, |
| 101 int max_sockets_per_group, | 98 int max_sockets_per_group, |
| 99 base::TimeDelta unused_idle_socket_timeout, |
| 100 base::TimeDelta used_idle_socket_timeout, |
| 102 ConnectJobFactory* connect_job_factory) | 101 ConnectJobFactory* connect_job_factory) |
| 103 : idle_socket_count_(0), | 102 : idle_socket_count_(0), |
| 104 connecting_socket_count_(0), | 103 connecting_socket_count_(0), |
| 105 handed_out_socket_count_(0), | 104 handed_out_socket_count_(0), |
| 106 max_sockets_(max_sockets), | 105 max_sockets_(max_sockets), |
| 107 max_sockets_per_group_(max_sockets_per_group), | 106 max_sockets_per_group_(max_sockets_per_group), |
| 107 unused_idle_socket_timeout_(unused_idle_socket_timeout), |
| 108 used_idle_socket_timeout_(used_idle_socket_timeout), |
| 108 may_have_stalled_group_(false), | 109 may_have_stalled_group_(false), |
| 109 connect_job_factory_(connect_job_factory) { | 110 connect_job_factory_(connect_job_factory) { |
| 110 DCHECK_LE(0, max_sockets_per_group); | 111 DCHECK_LE(0, max_sockets_per_group); |
| 111 DCHECK_LE(max_sockets_per_group, max_sockets); | 112 DCHECK_LE(max_sockets_per_group, max_sockets); |
| 112 } | 113 } |
| 113 | 114 |
| 114 ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() { | 115 ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() { |
| 115 if (g_late_binding) | 116 if (g_late_binding) |
| 116 CancelAllConnectJobs(); | 117 CancelAllConnectJobs(); |
| 117 // Clean up any idle sockets. Assert that we have no remaining active | 118 // Clean up any idle sockets. Assert that we have no remaining active |
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| 333 return LOAD_STATE_IDLE; | 334 return LOAD_STATE_IDLE; |
| 334 } | 335 } |
| 335 } | 336 } |
| 336 } | 337 } |
| 337 | 338 |
| 338 NOTREACHED(); | 339 NOTREACHED(); |
| 339 return LOAD_STATE_IDLE; | 340 return LOAD_STATE_IDLE; |
| 340 } | 341 } |
| 341 | 342 |
| 342 bool ClientSocketPoolBaseHelper::IdleSocket::ShouldCleanup( | 343 bool ClientSocketPoolBaseHelper::IdleSocket::ShouldCleanup( |
| 343 base::TimeTicks now) const { | 344 base::TimeTicks now, |
| 344 bool timed_out = (now - start_time) >= | 345 base::TimeDelta timeout) const { |
| 345 base::TimeDelta::FromSeconds(kIdleTimeout); | 346 bool timed_out = (now - start_time) >= timeout; |
| 346 return timed_out || | 347 return timed_out || |
| 347 !(used ? socket->IsConnectedAndIdle() : socket->IsConnected()); | 348 !(used ? socket->IsConnectedAndIdle() : socket->IsConnected()); |
| 348 } | 349 } |
| 349 | 350 |
| 350 void ClientSocketPoolBaseHelper::CleanupIdleSockets(bool force) { | 351 void ClientSocketPoolBaseHelper::CleanupIdleSockets(bool force) { |
| 351 if (idle_socket_count_ == 0) | 352 if (idle_socket_count_ == 0) |
| 352 return; | 353 return; |
| 353 | 354 |
| 354 // Current time value. Retrieving it once at the function start rather than | 355 // Current time value. Retrieving it once at the function start rather than |
| 355 // inside the inner loop, since it shouldn't change by any meaningful amount. | 356 // inside the inner loop, since it shouldn't change by any meaningful amount. |
| 356 base::TimeTicks now = base::TimeTicks::Now(); | 357 base::TimeTicks now = base::TimeTicks::Now(); |
| 357 | 358 |
| 358 GroupMap::iterator i = group_map_.begin(); | 359 GroupMap::iterator i = group_map_.begin(); |
| 359 while (i != group_map_.end()) { | 360 while (i != group_map_.end()) { |
| 360 Group& group = i->second; | 361 Group& group = i->second; |
| 361 | 362 |
| 362 std::deque<IdleSocket>::iterator j = group.idle_sockets.begin(); | 363 std::deque<IdleSocket>::iterator j = group.idle_sockets.begin(); |
| 363 while (j != group.idle_sockets.end()) { | 364 while (j != group.idle_sockets.end()) { |
| 364 if (force || j->ShouldCleanup(now)) { | 365 base::TimeDelta timeout = |
| 366 j->used ? used_idle_socket_timeout_ : unused_idle_socket_timeout_; |
| 367 if (force || j->ShouldCleanup(now, timeout)) { |
| 365 delete j->socket; | 368 delete j->socket; |
| 366 j = group.idle_sockets.erase(j); | 369 j = group.idle_sockets.erase(j); |
| 367 DecrementIdleCount(); | 370 DecrementIdleCount(); |
| 368 } else { | 371 } else { |
| 369 ++j; | 372 ++j; |
| 370 } | 373 } |
| 371 } | 374 } |
| 372 | 375 |
| 373 // Delete group if no longer needed. | 376 // Delete group if no longer needed. |
| 374 if (group.IsEmpty()) { | 377 if (group.IsEmpty()) { |
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| 646 return total == max_sockets_; | 649 return total == max_sockets_; |
| 647 } | 650 } |
| 648 | 651 |
| 649 } // namespace internal | 652 } // namespace internal |
| 650 | 653 |
| 651 void EnableLateBindingOfSockets(bool enabled) { | 654 void EnableLateBindingOfSockets(bool enabled) { |
| 652 internal::ClientSocketPoolBaseHelper::EnableLateBindingOfSockets(enabled); | 655 internal::ClientSocketPoolBaseHelper::EnableLateBindingOfSockets(enabled); |
| 653 } | 656 } |
| 654 | 657 |
| 655 } // namespace net | 658 } // namespace net |
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