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| 1 /* | 1 /* |
| 2 * Copyright (C) 2015 Google Inc. All rights reserved. | 2 * Copyright (C) 2015 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 27 matching lines...) Expand all Loading... | |
| 38 #include "core/dom/shadow/InsertionPoint.h" | 38 #include "core/dom/shadow/InsertionPoint.h" |
| 39 #include "core/events/Event.h" | 39 #include "core/events/Event.h" |
| 40 #include "core/html/AssignedNodesOptions.h" | 40 #include "core/html/AssignedNodesOptions.h" |
| 41 | 41 |
| 42 namespace blink { | 42 namespace blink { |
| 43 | 43 |
| 44 using namespace HTMLNames; | 44 using namespace HTMLNames; |
| 45 | 45 |
| 46 inline HTMLSlotElement::HTMLSlotElement(Document& document) | 46 inline HTMLSlotElement::HTMLSlotElement(Document& document) |
| 47 : HTMLElement(slotTag, document) | 47 : HTMLElement(slotTag, document) |
| 48 , m_distributionState(DistributionUnchanged) | 48 , m_distributionState(DistributionDone) |
| 49 { | 49 { |
| 50 setHasCustomStyleCallbacks(); | 50 setHasCustomStyleCallbacks(); |
| 51 } | 51 } |
| 52 | 52 |
| 53 DEFINE_NODE_FACTORY(HTMLSlotElement); | 53 DEFINE_NODE_FACTORY(HTMLSlotElement); |
| 54 | 54 |
| 55 const WillBeHeapVector<RefPtrWillBeMember<Node>> HTMLSlotElement::getAssignedNod esForBinding(const AssignedNodesOptions& options) | 55 const WillBeHeapVector<RefPtrWillBeMember<Node>> HTMLSlotElement::getAssignedNod esForBinding(const AssignedNodesOptions& options) |
| 56 { | 56 { |
| 57 updateDistribution(); | 57 updateDistribution(); |
| 58 if (options.hasFlatten() && options.flatten()) | 58 if (options.hasFlatten() && options.flatten()) |
| 59 return getDistributedNodes(); | 59 return getDistributedNodes(); |
| 60 return m_assignedNodes; | 60 return m_assignedNodes; |
| 61 } | 61 } |
| 62 | 62 |
| 63 const WillBeHeapVector<RefPtrWillBeMember<Node>>& HTMLSlotElement::getDistribute dNodes() | 63 const WillBeHeapVector<RefPtrWillBeMember<Node>>& HTMLSlotElement::getDistribute dNodes() |
| 64 { | 64 { |
| 65 ASSERT(!needsDistributionRecalc()); | 65 ASSERT(!needsDistributionRecalc()); |
| 66 if (isInShadowTree()) | 66 if (isInShadowTree()) |
| 67 return m_distributedNodes; | 67 return m_distributedNodes; |
| 68 | 68 |
| 69 // A slot is unlikely to be used outside of a shadow tree. | 69 // A slot is unlikely to be used outside of a shadow tree. |
| 70 // We do not need to optimize this case in most cases. | 70 // We do not need to optimize this case in most cases. |
| 71 // TODO(hayato): If this path causes a performance issue, we should move | 71 // TODO(hayato): If this path causes a performance issue, we should move |
| 72 // ShadowRootRaraDate::m_descendantSlots into TreeScopreRareData-ish and | 72 // ShadowRootRaraDate::m_descendantSlots into TreeScopreRareData-ish and |
| 73 // update the distribution code so it considers a document tree too. | 73 // update the distribution code so it considers a document tree too. |
| 74 clearDistribution(); | 74 willUpdateDistribution(); |
| 75 for (Node& child : NodeTraversal::childrenOf(*this)) { | 75 for (Node& child : NodeTraversal::childrenOf(*this)) { |
| 76 if (!child.isSlotAssignable()) | 76 if (!child.isSlotAssignable()) |
| 77 continue; | 77 continue; |
| 78 if (isHTMLSlotElement(child)) | 78 if (isHTMLSlotElement(child)) |
| 79 m_distributedNodes.appendVector(toHTMLSlotElement(child).getDistribu tedNodes()); | 79 m_distributedNodes.appendVector(toHTMLSlotElement(child).getDistribu tedNodes()); |
| 80 else | 80 else |
| 81 m_distributedNodes.append(&child); | 81 m_distributedNodes.append(&child); |
| 82 } | 82 } |
| 83 didUpdateDistribution(); | |
| 83 return m_distributedNodes; | 84 return m_distributedNodes; |
| 84 } | 85 } |
| 85 | 86 |
| 86 void HTMLSlotElement::appendAssignedNode(Node& node) | 87 void HTMLSlotElement::appendAssignedNode(Node& node) |
| 87 { | 88 { |
| 89 ASSERT(m_distributionState == DistributionOnGoing); | |
| 88 m_assignedNodes.append(&node); | 90 m_assignedNodes.append(&node); |
| 89 } | 91 } |
| 90 | 92 |
| 91 void HTMLSlotElement::appendDistributedNode(Node& node) | 93 void HTMLSlotElement::appendDistributedNode(Node& node) |
| 92 { | 94 { |
| 95 ASSERT(m_distributionState == DistributionOnGoing); | |
| 93 size_t size = m_distributedNodes.size(); | 96 size_t size = m_distributedNodes.size(); |
| 94 m_distributedNodes.append(&node); | 97 m_distributedNodes.append(&node); |
| 95 m_distributedIndices.set(&node, size); | 98 m_distributedIndices.set(&node, size); |
| 96 } | 99 } |
| 97 | 100 |
| 98 void HTMLSlotElement::appendDistributedNodesFrom(const HTMLSlotElement& other) | 101 void HTMLSlotElement::appendDistributedNodesFrom(const HTMLSlotElement& other) |
| 99 { | 102 { |
| 103 ASSERT(m_distributionState == DistributionOnGoing); | |
| 100 size_t index = m_distributedNodes.size(); | 104 size_t index = m_distributedNodes.size(); |
| 101 m_distributedNodes.appendVector(other.m_distributedNodes); | 105 m_distributedNodes.appendVector(other.m_distributedNodes); |
| 102 for (const auto& node : other.m_distributedNodes) | 106 for (const auto& node : other.m_distributedNodes) |
| 103 m_distributedIndices.set(node.get(), index++); | 107 m_distributedIndices.set(node.get(), index++); |
| 104 } | 108 } |
| 105 | 109 |
| 106 void HTMLSlotElement::clearDistribution() | 110 void HTMLSlotElement::willUpdateDistribution() |
| 107 { | 111 { |
| 112 ASSERT(m_distributionState != DistributionOnGoing); | |
| 113 m_distributionState = DistributionOnGoing; | |
| 108 m_assignedNodes.clear(); | 114 m_assignedNodes.clear(); |
| 109 m_oldDistributedNodes.swap(m_distributedNodes); | 115 m_oldDistributedNodes.swap(m_distributedNodes); |
| 110 m_distributedNodes.clear(); | 116 m_distributedNodes.clear(); |
| 111 m_distributedIndices.clear(); | 117 m_distributedIndices.clear(); |
| 112 m_distributionState = DistributionReset; | |
| 113 } | 118 } |
| 114 | 119 |
| 115 bool HTMLSlotElement::hasSlotChangeEventListener() | 120 bool HTMLSlotElement::hasSlotChangeEventListener() |
| 116 { | 121 { |
| 117 return eventTargetData() && eventTargetData()->eventListenerMap.find(EventTy peNames::slotchange); | 122 return eventTargetData() && eventTargetData()->eventListenerMap.find(EventTy peNames::slotchange); |
| 118 } | 123 } |
| 119 | 124 |
| 120 void HTMLSlotElement::dispatchSlotChangeEvent() | 125 void HTMLSlotElement::dispatchSlotChangeEvent() |
| 121 { | 126 { |
| 122 RefPtrWillBeRawPtr<Event> event = Event::create(EventTypeNames::slotchange); | 127 RefPtrWillBeRawPtr<Event> event = Event::create(EventTypeNames::slotchange); |
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| 239 continue; | 244 continue; |
| 240 if (isHTMLSlotElement(child)) | 245 if (isHTMLSlotElement(child)) |
| 241 appendDistributedNodesFrom(toHTMLSlotElement(child)); | 246 appendDistributedNodesFrom(toHTMLSlotElement(child)); |
| 242 else | 247 else |
| 243 appendDistributedNode(child); | 248 appendDistributedNode(child); |
| 244 } | 249 } |
| 245 } | 250 } |
| 246 | 251 |
| 247 bool HTMLSlotElement::distributionChanged() | 252 bool HTMLSlotElement::distributionChanged() |
| 248 { | 253 { |
| 249 if (m_distributionState == DistributionReset) | 254 ASSERT(m_distributionState != DistributionOnGoing); |
| 255 if (m_distributionState == DistributionDone) | |
| 250 m_distributionState = m_oldDistributedNodes == m_distributedNodes ? Dist ributionUnchanged : DistributionChanged; | 256 m_distributionState = m_oldDistributedNodes == m_distributedNodes ? Dist ributionUnchanged : DistributionChanged; |
| 251 return m_distributionState == DistributionChanged; | 257 return m_distributionState == DistributionChanged; |
| 252 } | 258 } |
| 253 | 259 |
| 254 void HTMLSlotElement::didUpdateDistribution() | 260 void HTMLSlotElement::didUpdateDistribution() |
| 255 { | 261 { |
| 262 ASSERT(m_distributionState == DistributionOnGoing); | |
| 263 m_distributionState = DistributionDone; | |
| 256 if (isChildOfV1ShadowHost()) { | 264 if (isChildOfV1ShadowHost()) { |
| 257 ElementShadow* shadow = parentElementShadow(); | 265 ElementShadow* shadow = parentElementShadow(); |
| 258 ASSERT(shadow); | 266 ASSERT(shadow); |
| 259 if (!shadow->needsDistributionRecalc() && distributionChanged()) | 267 if (!shadow->needsDistributionRecalc() && distributionChanged()) |
| 260 shadow->setNeedsDistributionRecalc(); | 268 shadow->setNeedsDistributionRecalc(); |
| 261 } | 269 } |
| 262 if (hasSlotChangeEventListener() && distributionChanged()) { | 270 if (hasSlotChangeEventListener() && distributionChanged()) { |
| 263 // TODO(hayato): Do not enqueue a slotchange event for the same slot twi ce in the microtask queue | 271 // TODO(hayato): Do not enqueue a slotchange event for the same slot twi ce in the microtask queue |
| 264 Microtask::enqueueMicrotask(WTF::bind(&HTMLSlotElement::dispatchSlotChan geEvent, PassRefPtrWillBeRawPtr<HTMLSlotElement>(this))); | 272 Microtask::enqueueMicrotask(WTF::bind(&HTMLSlotElement::dispatchSlotChan geEvent, PassRefPtrWillBeRawPtr<HTMLSlotElement>(this))); |
| 265 } | 273 } |
| 266 } | 274 } |
| 267 | 275 |
| 276 void HTMLSlotElement::clearDistribution() | |
|
kochi
2016/03/04 03:49:07
Why this is not updateDistribution()?
insertedInt
hayato
2016/03/04 05:15:14
Could you elaborate?
kochi
2016/03/04 08:17:15
The previous one was obvious that it "clears" m_di
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| 277 { | |
| 278 willUpdateDistribution(); | |
| 279 didUpdateDistribution(); | |
| 280 } | |
| 281 | |
| 268 DEFINE_TRACE(HTMLSlotElement) | 282 DEFINE_TRACE(HTMLSlotElement) |
| 269 { | 283 { |
| 270 #if ENABLE(OILPAN) | 284 #if ENABLE(OILPAN) |
| 271 visitor->trace(m_assignedNodes); | 285 visitor->trace(m_assignedNodes); |
| 272 visitor->trace(m_distributedNodes); | 286 visitor->trace(m_distributedNodes); |
| 273 visitor->trace(m_distributedIndices); | 287 visitor->trace(m_distributedIndices); |
| 274 visitor->trace(m_oldDistributedNodes); | 288 visitor->trace(m_oldDistributedNodes); |
| 275 #endif | 289 #endif |
| 276 HTMLElement::trace(visitor); | 290 HTMLElement::trace(visitor); |
| 277 } | 291 } |
| 278 | 292 |
| 279 } // namespace blink | 293 } // namespace blink |
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