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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
9 #include "SkBitmapProvider.h" | 9 #include "SkBitmapProvider.h" |
10 #include "SkImage_Base.h" | 10 #include "SkImage_Base.h" |
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36 buffer.writeUInt(fTileModeY); | 36 buffer.writeUInt(fTileModeY); |
37 buffer.writeMatrix(this->getLocalMatrix()); | 37 buffer.writeMatrix(this->getLocalMatrix()); |
38 buffer.writeImage(fImage); | 38 buffer.writeImage(fImage); |
39 } | 39 } |
40 | 40 |
41 bool SkImageShader::isOpaque() const { | 41 bool SkImageShader::isOpaque() const { |
42 return fImage->isOpaque(); | 42 return fImage->isOpaque(); |
43 } | 43 } |
44 | 44 |
45 size_t SkImageShader::onContextSize(const ContextRec& rec) const { | 45 size_t SkImageShader::onContextSize(const ContextRec& rec) const { |
46 return SkBitmapProcShader::ContextSize(rec); | 46 return SkBitmapProcShader::ContextSize(rec, SkBitmapProvider(fImage).info())
; |
47 } | 47 } |
48 | 48 |
49 SkShader::Context* SkImageShader::onCreateContext(const ContextRec& rec, void* s
torage) const { | 49 SkShader::Context* SkImageShader::onCreateContext(const ContextRec& rec, void* s
torage) const { |
50 return SkBitmapProcShader::MakeContext(*this, fTileModeX, fTileModeY, | 50 return SkBitmapProcShader::MakeContext(*this, fTileModeX, fTileModeY, |
51 SkBitmapProvider(fImage), rec, storag
e); | 51 SkBitmapProvider(fImage), rec, storag
e); |
52 } | 52 } |
53 | 53 |
54 SkShader* SkImageShader::Create(const SkImage* image, TileMode tx, TileMode ty, | 54 SkShader* SkImageShader::Create(const SkImage* image, TileMode tx, TileMode ty, |
55 const SkMatrix* localMatrix) { | 55 const SkMatrix* localMatrix) { |
56 if (!image) { | 56 if (!image) { |
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125 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); | 125 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); |
126 } | 126 } |
127 | 127 |
128 if (GrPixelConfigIsAlphaOnly(texture->config())) { | 128 if (GrPixelConfigIsAlphaOnly(texture->config())) { |
129 return SkRef(inner.get()); | 129 return SkRef(inner.get()); |
130 } | 130 } |
131 return GrFragmentProcessor::MulOutputByInputAlpha(inner); | 131 return GrFragmentProcessor::MulOutputByInputAlpha(inner); |
132 } | 132 } |
133 | 133 |
134 #endif | 134 #endif |
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